README
changeset 3283 1ed5d432e468
parent 3272 e8f63b28947d
child 5103 797b37c0c046
equal deleted inserted replaced
3282:10a12f77f597 3283:1ed5d432e468
    12 level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL,
    12 level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL,
    13 and 2D framebuffer across multiple platforms.
    13 and 2D framebuffer across multiple platforms.
    14 
    14 
    15 The current version supports Linux, Windows, Windows CE, BeOS, MacOS,
    15 The current version supports Linux, Windows, Windows CE, BeOS, MacOS,
    16 Mac OS X, FreeBSD, NetBSD, OpenBSD, BSD/OS, Solaris, IRIX, and QNX.
    16 Mac OS X, FreeBSD, NetBSD, OpenBSD, BSD/OS, Solaris, IRIX, and QNX.
    17 The code contains support for Atari, AIX, OSF/Tru64, RISC OS, and
    17 The code contains support for AIX, OSF/Tru64, RISC OS, and SymbianOS,
    18 SymbianOS, but these are not officially supported.
    18 but these are not officially supported.
    19 
    19 
    20 SDL is written in C, but works with C++ natively, and has bindings to
    20 SDL is written in C, but works with C++ natively, and has bindings to
    21 several other languages, including Ada, C#, Eiffel, Erlang, Euphoria,
    21 several other languages, including Ada, C#, Eiffel, Erlang, Euphoria,
    22 Guile, Haskell, Java, Lisp, Lua, ML, Objective C, Pascal, Perl, PHP,
    22 Guile, Haskell, Java, Lisp, Lua, ML, Objective C, Pascal, Perl, PHP,
    23 Pike, Pliant, Python, Ruby, and Smalltalk.
    23 Pike, Pliant, Python, Ruby, and Smalltalk.