build-scripts/winrtbuild.ps1
changeset 10911 1863707d9df8
parent 9942 e82bfd942409
child 11791 c2827923649c
equal deleted inserted replaced
10910:2c1930113f17 10911:1863707d9df8
   218 # Build for Windows Phone 8.1, via VC++ 2013:
   218 # Build for Windows Phone 8.1, via VC++ 2013:
   219 if ( ! (Build-SDL-WinRT-Variant "SDL" "v120_wp81" "ARM"))   { $DidAnyDLLBuildFail = $true }
   219 if ( ! (Build-SDL-WinRT-Variant "SDL" "v120_wp81" "ARM"))   { $DidAnyDLLBuildFail = $true }
   220 if ( ! (Build-SDL-WinRT-Variant "SDL" "v120_wp81" "Win32")) { $DidAnyDLLBuildFail = $true }
   220 if ( ! (Build-SDL-WinRT-Variant "SDL" "v120_wp81" "Win32")) { $DidAnyDLLBuildFail = $true }
   221 
   221 
   222 # Build for Windows 8.0 and Windows RT 8.0, via VC++ 2012:
   222 # Build for Windows 8.0 and Windows RT 8.0, via VC++ 2012:
   223 if ( ! (Build-SDL-WinRT-Variant "SDL" "v110" "ARM"))        { $DidAnyDLLBuildFail = $true }
   223 #
   224 if ( ! (Build-SDL-WinRT-Variant "SDL" "v110" "Win32"))      { $DidAnyDLLBuildFail = $true }
   224 # Win 8.0 auto-building was disabled on 2017-Feb-25, by David Ludwig <dludwig@pobox.com>.
   225 if ( ! (Build-SDL-WinRT-Variant "SDL" "v110" "x64"))        { $DidAnyDLLBuildFail = $true }
   225 # Steam's OS-usage surveys indicate that Windows 8.0 use is pretty much nil, plus
       
   226 # Microsoft hasn't supported Windows 8.0 development for a few years now.
       
   227 # The commented-out lines below may still work on some systems, though.
       
   228 # 
       
   229 #if ( ! (Build-SDL-WinRT-Variant "SDL" "v110" "ARM"))        { $DidAnyDLLBuildFail = $true }
       
   230 #if ( ! (Build-SDL-WinRT-Variant "SDL" "v110" "Win32"))      { $DidAnyDLLBuildFail = $true }
       
   231 #if ( ! (Build-SDL-WinRT-Variant "SDL" "v110" "x64"))        { $DidAnyDLLBuildFail = $true }
   226 
   232 
   227 # Build for Windows 8.1 and Windows RT 8.1, via VC++ 2013:
   233 # Build for Windows 8.1 and Windows RT 8.1, via VC++ 2013:
   228 if ( ! (Build-SDL-WinRT-Variant "SDL" "v120" "ARM"))        { $DidAnyDLLBuildFail = $true }
   234 if ( ! (Build-SDL-WinRT-Variant "SDL" "v120" "ARM"))        { $DidAnyDLLBuildFail = $true }
   229 if ( ! (Build-SDL-WinRT-Variant "SDL" "v120" "Win32"))      { $DidAnyDLLBuildFail = $true }
   235 if ( ! (Build-SDL-WinRT-Variant "SDL" "v120" "Win32"))      { $DidAnyDLLBuildFail = $true }
   230 if ( ! (Build-SDL-WinRT-Variant "SDL" "v120" "x64"))        { $DidAnyDLLBuildFail = $true }
   236 if ( ! (Build-SDL-WinRT-Variant "SDL" "v120" "x64"))        { $DidAnyDLLBuildFail = $true }