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SDL_androidaudio.c

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211 lines (175 loc) · 6.15 KB
 
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/*
Simple DirectMedia Layer
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Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#if SDL_AUDIO_DRIVER_ANDROID
/* Output audio to Android */
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#include "SDL_assert.h"
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#include "SDL_audio.h"
#include "../SDL_audio_c.h"
#include "SDL_androidaudio.h"
#include "../../core/android/SDL_android.h"
#include <android/log.h>
static SDL_AudioDevice* audioDevice = NULL;
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static SDL_AudioDevice* captureDevice = NULL;
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ANDROIDAUDIO_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
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{
SDL_AudioFormat test_format;
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SDL_assert((captureDevice == NULL) || !iscapture);
SDL_assert((audioDevice == NULL) || iscapture);
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if (iscapture) {
captureDevice = this;
} else {
audioDevice = this;
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}
this->hidden = (struct SDL_PrivateAudioData *) SDL_calloc(1, (sizeof *this->hidden));
if (this->hidden == NULL) {
return SDL_OutOfMemory();
}
test_format = SDL_FirstAudioFormat(this->spec.format);
while (test_format != 0) { /* no "UNKNOWN" constant */
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if ((test_format == AUDIO_U8) ||
(test_format == AUDIO_S16) ||
(test_format == AUDIO_F32)) {
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this->spec.format = test_format;
break;
}
test_format = SDL_NextAudioFormat();
}
if (test_format == 0) {
/* Didn't find a compatible format :( */
return SDL_SetError("No compatible audio format!");
}
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if (Android_JNI_OpenAudioDevice(iscapture, &this->spec) < 0) {
return -1;
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SDL_CalculateAudioSpec(&this->spec);
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return 0;
}
static void
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ANDROIDAUDIO_PlayDevice(_THIS)
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{
Android_JNI_WriteAudioBuffer();
}
static Uint8 *
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ANDROIDAUDIO_GetDeviceBuf(_THIS)
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{
return Android_JNI_GetAudioBuffer();
}
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static int
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ANDROIDAUDIO_CaptureFromDevice(_THIS, void *buffer, int buflen)
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{
return Android_JNI_CaptureAudioBuffer(buffer, buflen);
}
static void
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ANDROIDAUDIO_FlushCapture(_THIS)
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{
Android_JNI_FlushCapturedAudio();
}
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ANDROIDAUDIO_CloseDevice(_THIS)
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{
/* At this point SDL_CloseAudioDevice via close_audio_device took care of terminating the audio thread
so it's safe to terminate the Java side buffer and AudioTrack
*/
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Android_JNI_CloseAudioDevice(this->iscapture);
if (this->iscapture) {
SDL_assert(captureDevice == this);
captureDevice = NULL;
} else {
SDL_assert(audioDevice == this);
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audioDevice = NULL;
}
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SDL_free(this->hidden);
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ANDROIDAUDIO_Init(SDL_AudioDriverImpl * impl)
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{
/* Set the function pointers */
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impl->OpenDevice = ANDROIDAUDIO_OpenDevice;
impl->PlayDevice = ANDROIDAUDIO_PlayDevice;
impl->GetDeviceBuf = ANDROIDAUDIO_GetDeviceBuf;
impl->CloseDevice = ANDROIDAUDIO_CloseDevice;
impl->CaptureFromDevice = ANDROIDAUDIO_CaptureFromDevice;
impl->FlushCapture = ANDROIDAUDIO_FlushCapture;
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/* and the capabilities */
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impl->HasCaptureSupport = SDL_TRUE;
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impl->OnlyHasDefaultOutputDevice = 1;
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impl->OnlyHasDefaultCaptureDevice = 1;
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return 1; /* this audio target is available. */
}
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AudioBootStrap ANDROIDAUDIO_bootstrap = {
"android", "SDL Android audio driver", ANDROIDAUDIO_Init, 0
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};
/* Pause (block) all non already paused audio devices by taking their mixer lock */
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void ANDROIDAUDIO_PauseDevices(void)
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{
/* TODO: Handle multiple devices? */
struct SDL_PrivateAudioData *private;
if(audioDevice != NULL && audioDevice->hidden != NULL) {
private = (struct SDL_PrivateAudioData *) audioDevice->hidden;
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if (SDL_AtomicGet(&audioDevice->paused)) {
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/* The device is already paused, leave it alone */
private->resume = SDL_FALSE;
}
else {
SDL_LockMutex(audioDevice->mixer_lock);
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SDL_AtomicSet(&audioDevice->paused, 1);
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private->resume = SDL_TRUE;
}
}
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if(captureDevice != NULL && captureDevice->hidden != NULL) {
private = (struct SDL_PrivateAudioData *) captureDevice->hidden;
if (SDL_AtomicGet(&captureDevice->paused)) {
/* The device is already paused, leave it alone */
private->resume = SDL_FALSE;
}
else {
SDL_LockMutex(captureDevice->mixer_lock);
SDL_AtomicSet(&captureDevice->paused, 1);
private->resume = SDL_TRUE;
}
}
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}
/* Resume (unblock) all non already paused audio devices by releasing their mixer lock */
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void ANDROIDAUDIO_ResumeDevices(void)
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{
/* TODO: Handle multiple devices? */
struct SDL_PrivateAudioData *private;
if(audioDevice != NULL && audioDevice->hidden != NULL) {
private = (struct SDL_PrivateAudioData *) audioDevice->hidden;
if (private->resume) {
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SDL_AtomicSet(&audioDevice->paused, 0);
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private->resume = SDL_FALSE;
SDL_UnlockMutex(audioDevice->mixer_lock);
}
}
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if(captureDevice != NULL && captureDevice->hidden != NULL) {
private = (struct SDL_PrivateAudioData *) captureDevice->hidden;
if (private->resume) {
SDL_AtomicSet(&captureDevice->paused, 0);
private->resume = SDL_FALSE;
SDL_UnlockMutex(captureDevice->mixer_lock);
}
}
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#else
void ANDROIDAUDIO_ResumeDevices(void) {}
void ANDROIDAUDIO_PauseDevices(void) {}
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#endif /* SDL_AUDIO_DRIVER_ANDROID */
/* vi: set ts=4 sw=4 expandtab: */