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SDL_audiocvt.c

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1551 lines (1318 loc) · 51.7 KB
 
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/*
Simple DirectMedia Layer
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Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../SDL_internal.h"
/* Functions for audio drivers to perform runtime conversion of audio format */
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#include "SDL.h"
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#include "SDL_audio.h"
#include "SDL_audio_c.h"
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#include "SDL_loadso.h"
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#include "SDL_assert.h"
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#include "../SDL_dataqueue.h"
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#include "SDL_cpuinfo.h"
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#define DEBUG_AUDIOSTREAM 0
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#ifdef __SSE3__
#define HAVE_SSE3_INTRINSICS 1
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#endif
#if HAVE_SSE3_INTRINSICS
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/* Convert from stereo to mono. Average left and right. */
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static void SDLCALL
SDL_ConvertStereoToMono_SSE3(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
float *dst = (float *) cvt->buf;
const float *src = dst;
int i = cvt->len_cvt / 8;
LOG_DEBUG_CONVERT("stereo", "mono (using SSE3)");
SDL_assert(format == AUDIO_F32SYS);
/* We can only do this if dst is aligned to 16 bytes; since src is the
same pointer and it moves by 2, it can't be forcibly aligned. */
if ((((size_t) dst) & 15) == 0) {
/* Aligned! Do SSE blocks as long as we have 16 bytes available. */
const __m128 divby2 = _mm_set1_ps(0.5f);
while (i >= 4) { /* 4 * float32 */
_mm_store_ps(dst, _mm_mul_ps(_mm_hadd_ps(_mm_load_ps(src), _mm_load_ps(src+4)), divby2));
i -= 4; src += 8; dst += 4;
}
}
/* Finish off any leftovers with scalar operations. */
while (i) {
*dst = (src[0] + src[1]) * 0.5f;
dst++; i--; src += 2;
}
cvt->len_cvt /= 2;
if (cvt->filters[++cvt->filter_index]) {
cvt->filters[cvt->filter_index] (cvt, format);
}
}
#endif
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/* Convert from stereo to mono. Average left and right. */
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SDL_ConvertStereoToMono(SDL_AudioCVT * cvt, SDL_AudioFormat format)
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float *dst = (float *) cvt->buf;
const float *src = dst;
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LOG_DEBUG_CONVERT("stereo", "mono");
SDL_assert(format == AUDIO_F32SYS);
for (i = cvt->len_cvt / 8; i; --i, src += 2) {
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*(dst++) = (src[0] + src[1]) * 0.5f;
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}
cvt->len_cvt /= 2;
if (cvt->filters[++cvt->filter_index]) {
cvt->filters[cvt->filter_index] (cvt, format);
}
}
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/* Convert from 5.1 to stereo. Average left and right, distribute center, discard LFE. */
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SDL_Convert51ToStereo(SDL_AudioCVT * cvt, SDL_AudioFormat format)
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float *dst = (float *) cvt->buf;
const float *src = dst;
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LOG_DEBUG_CONVERT("5.1", "stereo");
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SDL_assert(format == AUDIO_F32SYS);
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/* SDL's 5.1 layout: FL+FR+FC+LFE+BL+BR */
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for (i = cvt->len_cvt / (sizeof (float) * 6); i; --i, src += 6, dst += 2) {
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const float front_center_distributed = src[2] * 0.5f;
dst[0] = (src[0] + front_center_distributed + src[4]) / 2.5f; /* left */
dst[1] = (src[1] + front_center_distributed + src[5]) / 2.5f; /* right */
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}
cvt->len_cvt /= 3;
if (cvt->filters[++cvt->filter_index]) {
cvt->filters[cvt->filter_index] (cvt, format);
}
}
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/* Convert from quad to stereo. Average left and right. */
static void SDLCALL
SDL_ConvertQuadToStereo(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
float *dst = (float *) cvt->buf;
const float *src = dst;
int i;
LOG_DEBUG_CONVERT("quad", "stereo");
SDL_assert(format == AUDIO_F32SYS);
for (i = cvt->len_cvt / (sizeof (float) * 4); i; --i, src += 4, dst += 2) {
dst[0] = (src[0] + src[2]) * 0.5f; /* left */
dst[1] = (src[1] + src[3]) * 0.5f; /* right */
}
cvt->len_cvt /= 3;
if (cvt->filters[++cvt->filter_index]) {
cvt->filters[cvt->filter_index] (cvt, format);
}
}
/* Convert from 7.1 to 5.1. Distribute sides across front and back. */
static void SDLCALL
SDL_Convert71To51(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
float *dst = (float *) cvt->buf;
const float *src = dst;
int i;
LOG_DEBUG_CONVERT("7.1", "5.1");
SDL_assert(format == AUDIO_F32SYS);
for (i = cvt->len_cvt / (sizeof (float) * 8); i; --i, src += 8, dst += 6) {
const float surround_left_distributed = src[6] * 0.5f;
const float surround_right_distributed = src[7] * 0.5f;
dst[0] = (src[0] + surround_left_distributed) / 1.5f; /* FL */
dst[1] = (src[1] + surround_right_distributed) / 1.5f; /* FR */
dst[2] = src[2] / 1.5f; /* CC */
dst[3] = src[3] / 1.5f; /* LFE */
dst[4] = (src[4] + surround_left_distributed) / 1.5f; /* BL */
dst[5] = (src[5] + surround_right_distributed) / 1.5f; /* BR */
}
cvt->len_cvt /= 8;
cvt->len_cvt *= 6;
if (cvt->filters[++cvt->filter_index]) {
cvt->filters[cvt->filter_index] (cvt, format);
}
}
/* Convert from 5.1 to quad. Distribute center across front, discard LFE. */
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SDL_Convert51ToQuad(SDL_AudioCVT * cvt, SDL_AudioFormat format)
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float *dst = (float *) cvt->buf;
const float *src = dst;
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LOG_DEBUG_CONVERT("5.1", "quad");
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SDL_assert(format == AUDIO_F32SYS);
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/* SDL's 4.0 layout: FL+FR+BL+BR */
/* SDL's 5.1 layout: FL+FR+FC+LFE+BL+BR */
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for (i = cvt->len_cvt / (sizeof (float) * 6); i; --i, src += 6, dst += 4) {
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const float front_center_distributed = src[2] * 0.5f;
dst[0] = (src[0] + front_center_distributed) / 1.5f; /* FL */
dst[1] = (src[1] + front_center_distributed) / 1.5f; /* FR */
dst[2] = src[4] / 1.5f; /* BL */
dst[3] = src[5] / 1.5f; /* BR */
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}
cvt->len_cvt /= 6;
cvt->len_cvt *= 4;
if (cvt->filters[++cvt->filter_index]) {
cvt->filters[cvt->filter_index] (cvt, format);
}
}
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/* Upmix mono to stereo (by duplication) */
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SDL_ConvertMonoToStereo(SDL_AudioCVT * cvt, SDL_AudioFormat format)
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const float *src = (const float *) (cvt->buf + cvt->len_cvt);
float *dst = (float *) (cvt->buf + cvt->len_cvt * 2);
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LOG_DEBUG_CONVERT("mono", "stereo");
SDL_assert(format == AUDIO_F32SYS);
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for (i = cvt->len_cvt / sizeof (float); i; --i) {
src--;
dst -= 2;
dst[0] = dst[1] = *src;
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}
cvt->len_cvt *= 2;
if (cvt->filters[++cvt->filter_index]) {
cvt->filters[cvt->filter_index] (cvt, format);
}
}
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/* Upmix stereo to a pseudo-5.1 stream */
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SDL_ConvertStereoTo51(SDL_AudioCVT * cvt, SDL_AudioFormat format)
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float lf, rf, ce;
const float *src = (const float *) (cvt->buf + cvt->len_cvt);
float *dst = (float *) (cvt->buf + cvt->len_cvt * 3);
LOG_DEBUG_CONVERT("stereo", "5.1");
SDL_assert(format == AUDIO_F32SYS);
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for (i = cvt->len_cvt / (sizeof(float) * 2); i; --i) {
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dst -= 6;
src -= 2;
lf = src[0];
rf = src[1];
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ce = (lf + rf) * 0.5f;
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/* !!! FIXME: FL and FR may clip */
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dst[0] = lf + (lf - ce); /* FL */
dst[1] = rf + (rf - ce); /* FR */
dst[2] = ce; /* FC */
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dst[3] = 0; /* LFE (only meant for special LFE effects) */
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dst[4] = lf; /* BL */
dst[5] = rf; /* BR */
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cvt->len_cvt *= 3;
if (cvt->filters[++cvt->filter_index]) {
cvt->filters[cvt->filter_index] (cvt, format);
}
}
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/* Upmix quad to a pseudo-5.1 stream */
static void SDLCALL
SDL_ConvertQuadTo51(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
int i;
float lf, rf, lb, rb, ce;
const float *src = (const float *) (cvt->buf + cvt->len_cvt);
float *dst = (float *) (cvt->buf + cvt->len_cvt * 3 / 2);
LOG_DEBUG_CONVERT("quad", "5.1");
SDL_assert(format == AUDIO_F32SYS);
SDL_assert(cvt->len_cvt % (sizeof(float) * 4) == 0);
for (i = cvt->len_cvt / (sizeof(float) * 4); i; --i) {
dst -= 6;
src -= 4;
lf = src[0];
rf = src[1];
lb = src[2];
rb = src[3];
ce = (lf + rf) * 0.5f;
/* !!! FIXME: FL and FR may clip */
dst[0] = lf + (lf - ce); /* FL */
dst[1] = rf + (rf - ce); /* FR */
dst[2] = ce; /* FC */
dst[3] = 0; /* LFE (only meant for special LFE effects) */
dst[4] = lb; /* BL */
dst[5] = rb; /* BR */
}
cvt->len_cvt = cvt->len_cvt * 3 / 2;
if (cvt->filters[++cvt->filter_index]) {
cvt->filters[cvt->filter_index] (cvt, format);
}
}
/* Upmix stereo to a pseudo-4.0 stream (by duplication) */
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SDL_ConvertStereoToQuad(SDL_AudioCVT * cvt, SDL_AudioFormat format)
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const float *src = (const float *) (cvt->buf + cvt->len_cvt);
float *dst = (float *) (cvt->buf + cvt->len_cvt * 2);
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float lf, rf;
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LOG_DEBUG_CONVERT("stereo", "quad");
SDL_assert(format == AUDIO_F32SYS);
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for (i = cvt->len_cvt / (sizeof(float) * 2); i; --i) {
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dst -= 4;
src -= 2;
lf = src[0];
rf = src[1];
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dst[0] = lf; /* FL */
dst[1] = rf; /* FR */
dst[2] = lf; /* BL */
dst[3] = rf; /* BR */
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cvt->len_cvt *= 2;
if (cvt->filters[++cvt->filter_index]) {
cvt->filters[cvt->filter_index] (cvt, format);
}
}
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/* Upmix 5.1 to 7.1 */
static void SDLCALL
SDL_Convert51To71(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
float lf, rf, lb, rb, ls, rs;
int i;
const float *src = (const float *) (cvt->buf + cvt->len_cvt);
float *dst = (float *) (cvt->buf + cvt->len_cvt * 4 / 3);
LOG_DEBUG_CONVERT("5.1", "7.1");
SDL_assert(format == AUDIO_F32SYS);
SDL_assert(cvt->len_cvt % (sizeof(float) * 6) == 0);
for (i = cvt->len_cvt / (sizeof(float) * 6); i; --i) {
dst -= 8;
src -= 6;
lf = src[0];
rf = src[1];
lb = src[4];
rb = src[5];
ls = (lf + lb) * 0.5f;
rs = (rf + rb) * 0.5f;
/* !!! FIXME: these four may clip */
lf += lf - ls;
rf += rf - ls;
lb += lb - ls;
rb += rb - ls;
dst[3] = src[3]; /* LFE */
dst[2] = src[2]; /* FC */
dst[7] = rs; /* SR */
dst[6] = ls; /* SL */
dst[5] = rb; /* BR */
dst[4] = lb; /* BL */
dst[1] = rf; /* FR */
dst[0] = lf; /* FL */
}
cvt->len_cvt = cvt->len_cvt * 4 / 3;
if (cvt->filters[++cvt->filter_index]) {
cvt->filters[cvt->filter_index] (cvt, format);
}
}
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/* SDL's resampler uses a "bandlimited interpolation" algorithm:
https://ccrma.stanford.edu/~jos/resample/ */
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#define RESAMPLER_ZERO_CROSSINGS 5
#define RESAMPLER_BITS_PER_SAMPLE 16
#define RESAMPLER_SAMPLES_PER_ZERO_CROSSING (1 << ((RESAMPLER_BITS_PER_SAMPLE / 2) + 1))
#define RESAMPLER_FILTER_SIZE ((RESAMPLER_SAMPLES_PER_ZERO_CROSSING * RESAMPLER_ZERO_CROSSINGS) + 1)
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/* This is a "modified" bessel function, so you can't use POSIX j0() */
static double
bessel(const double x)
{
const double xdiv2 = x / 2.0;
double i0 = 1.0f;
double f = 1.0f;
int i = 1;
while (SDL_TRUE) {
const double diff = SDL_pow(xdiv2, i * 2) / SDL_pow(f, 2);
if (diff < 1.0e-21f) {
break;
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}
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i0 += diff;
i++;
f *= (double) i;
}
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return i0;
}
/* build kaiser table with cardinal sine applied to it, and array of differences between elements. */
static void
kaiser_and_sinc(float *table, float *diffs, const int tablelen, const double beta)
{
const int lenm1 = tablelen - 1;
const int lenm1div2 = lenm1 / 2;
int i;
table[0] = 1.0f;
for (i = 1; i < tablelen; i++) {
const double kaiser = bessel(beta * SDL_sqrt(1.0 - SDL_pow(((i - lenm1) / 2.0) / lenm1div2, 2.0))) / bessel(beta);
table[tablelen - i] = (float) kaiser;
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}
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for (i = 1; i < tablelen; i++) {
const float x = (((float) i) / ((float) RESAMPLER_SAMPLES_PER_ZERO_CROSSING)) * ((float) M_PI);
table[i] *= SDL_sinf(x) / x;
diffs[i - 1] = table[i] - table[i - 1];
}
diffs[lenm1] = 0.0f;
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}
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static SDL_SpinLock ResampleFilterSpinlock = 0;
static float *ResamplerFilter = NULL;
static float *ResamplerFilterDifference = NULL;
int
SDL_PrepareResampleFilter(void)
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{
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SDL_AtomicLock(&ResampleFilterSpinlock);
if (!ResamplerFilter) {
/* if dB > 50, beta=(0.1102 * (dB - 8.7)), according to Matlab. */
const double dB = 80.0;
const double beta = 0.1102 * (dB - 8.7);
const size_t alloclen = RESAMPLER_FILTER_SIZE * sizeof (float);
ResamplerFilter = (float *) SDL_malloc(alloclen);
if (!ResamplerFilter) {
SDL_AtomicUnlock(&ResampleFilterSpinlock);
return SDL_OutOfMemory();
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}
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ResamplerFilterDifference = (float *) SDL_malloc(alloclen);
if (!ResamplerFilterDifference) {
SDL_free(ResamplerFilter);
ResamplerFilter = NULL;
SDL_AtomicUnlock(&ResampleFilterSpinlock);
return SDL_OutOfMemory();
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}
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kaiser_and_sinc(ResamplerFilter, ResamplerFilterDifference, RESAMPLER_FILTER_SIZE, beta);
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}
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SDL_AtomicUnlock(&ResampleFilterSpinlock);
return 0;
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}
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void
SDL_FreeResampleFilter(void)
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{
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SDL_free(ResamplerFilter);
SDL_free(ResamplerFilterDifference);
ResamplerFilter = NULL;
ResamplerFilterDifference = NULL;
}
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static int
ResamplerPadding(const int inrate, const int outrate)
{
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if (inrate == outrate) {
return 0;
} else if (inrate > outrate) {
return (int) SDL_ceil(((float) (RESAMPLER_SAMPLES_PER_ZERO_CROSSING * inrate) / ((float) outrate)));
}
return RESAMPLER_SAMPLES_PER_ZERO_CROSSING;
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}
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/* lpadding and rpadding are expected to be buffers of (ResamplePadding(inrate, outrate) * chans * sizeof (float)) bytes. */
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static int
SDL_ResampleAudio(const int chans, const int inrate, const int outrate,
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const float *lpadding, const float *rpadding,
const float *inbuf, const int inbuflen,
float *outbuf, const int outbuflen)
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{
const float outtimeincr = 1.0f / ((float) outrate);
const float ratio = ((float) outrate) / ((float) inrate);
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const int paddinglen = ResamplerPadding(inrate, outrate);
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const int framelen = chans * (int)sizeof (float);
const int inframes = inbuflen / framelen;
const int wantedoutframes = (int) ((inbuflen / framelen) * ratio); /* outbuflen isn't total to write, it's total available. */
const int maxoutframes = outbuflen / framelen;
Oct 10, 2017
Oct 10, 2017
494
const int outframes = SDL_min(wantedoutframes, maxoutframes);
Sep 21, 2017
Sep 21, 2017
495
496
497
498
499
500
501
502
503
504
505
506
507
float *dst = outbuf;
float outtime = 0.0f;
int i, j, chan;
for (i = 0; i < outframes; i++) {
const int srcindex = (int) (outtime * inrate);
const float finrate = (float) inrate;
const float intime = ((float) srcindex) / finrate;
const float innexttime = ((float) (srcindex + 1)) / finrate;
const float interpolation1 = 1.0f - (innexttime - outtime) / (innexttime - intime);
const int filterindex1 = (int) (interpolation1 * RESAMPLER_SAMPLES_PER_ZERO_CROSSING);
const float interpolation2 = 1.0f - interpolation1;
Sep 23, 2017
Sep 23, 2017
508
const int filterindex2 = (int) (interpolation2 * RESAMPLER_SAMPLES_PER_ZERO_CROSSING);
Sep 21, 2017
Sep 21, 2017
509
510
511
512
513
514
515
516
for (chan = 0; chan < chans; chan++) {
float outsample = 0.0f;
/* do this twice to calculate the sample, once for the "left wing" and then same for the right. */
/* !!! FIXME: do both wings in one loop */
for (j = 0; (filterindex1 + (j * RESAMPLER_SAMPLES_PER_ZERO_CROSSING)) < RESAMPLER_FILTER_SIZE; j++) {
const int srcframe = srcindex - j;
Sep 22, 2017
Sep 22, 2017
517
518
/* !!! FIXME: we can bubble this conditional out of here by doing a pre loop. */
const float insample = (srcframe < 0) ? lpadding[((paddinglen + srcframe) * chans) + chan] : inbuf[(srcframe * chans) + chan];
Sep 21, 2017
Sep 21, 2017
519
520
outsample += (insample * (ResamplerFilter[filterindex1 + (j * RESAMPLER_SAMPLES_PER_ZERO_CROSSING)] + (interpolation1 * ResamplerFilterDifference[filterindex1 + (j * RESAMPLER_SAMPLES_PER_ZERO_CROSSING)])));
}
Jan 23, 2017
Jan 23, 2017
521
Sep 21, 2017
Sep 21, 2017
522
523
for (j = 0; (filterindex2 + (j * RESAMPLER_SAMPLES_PER_ZERO_CROSSING)) < RESAMPLER_FILTER_SIZE; j++) {
const int srcframe = srcindex + 1 + j;
Sep 22, 2017
Sep 22, 2017
524
525
/* !!! FIXME: we can bubble this conditional out of here by doing a post loop. */
const float insample = (srcframe >= inframes) ? rpadding[((srcframe - inframes) * chans) + chan] : inbuf[(srcframe * chans) + chan];
Sep 21, 2017
Sep 21, 2017
526
527
528
529
530
531
outsample += (insample * (ResamplerFilter[filterindex2 + (j * RESAMPLER_SAMPLES_PER_ZERO_CROSSING)] + (interpolation2 * ResamplerFilterDifference[filterindex2 + (j * RESAMPLER_SAMPLES_PER_ZERO_CROSSING)])));
}
*(dst++) = outsample;
}
outtime += outtimeincr;
Jan 23, 2017
Jan 23, 2017
532
533
}
Sep 21, 2017
Sep 21, 2017
534
535
return outframes * chans * sizeof (float);
}
536
537
538
539
540
541
542
543
544
int
SDL_ConvertAudio(SDL_AudioCVT * cvt)
{
/* !!! FIXME: (cvt) should be const; stack-copy it here. */
/* !!! FIXME: (actually, we can't...len_cvt needs to be updated. Grr.) */
/* Make sure there's data to convert */
if (cvt->buf == NULL) {
Nov 5, 2016
Nov 5, 2016
545
return SDL_SetError("No buffer allocated for conversion");
Nov 5, 2016
Nov 5, 2016
547
548
549
550
/* Return okay if no conversion is necessary */
cvt->len_cvt = cvt->len;
if (cvt->filters[0] == NULL) {
Nov 5, 2016
Nov 5, 2016
551
return 0;
552
553
554
555
556
}
/* Set up the conversion and go! */
cvt->filter_index = 0;
cvt->filters[0] (cvt, cvt->src_format);
Nov 5, 2016
Nov 5, 2016
557
return 0;
Nov 5, 2016
Nov 5, 2016
560
561
static void SDLCALL
SDL_Convert_Byteswap(SDL_AudioCVT *cvt, SDL_AudioFormat format)
Nov 5, 2016
Nov 5, 2016
563
564
565
#if DEBUG_CONVERT
printf("Converting byte order\n");
#endif
Nov 5, 2016
Nov 5, 2016
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
switch (SDL_AUDIO_BITSIZE(format)) {
#define CASESWAP(b) \
case b: { \
Uint##b *ptr = (Uint##b *) cvt->buf; \
int i; \
for (i = cvt->len_cvt / sizeof (*ptr); i; --i, ++ptr) { \
*ptr = SDL_Swap##b(*ptr); \
} \
break; \
}
CASESWAP(16);
CASESWAP(32);
CASESWAP(64);
#undef CASESWAP
default: SDL_assert(!"unhandled byteswap datatype!"); break;
}
Nov 5, 2016
Nov 5, 2016
587
588
589
590
591
592
593
594
595
if (cvt->filters[++cvt->filter_index]) {
/* flip endian flag for data. */
if (format & SDL_AUDIO_MASK_ENDIAN) {
format &= ~SDL_AUDIO_MASK_ENDIAN;
} else {
format |= SDL_AUDIO_MASK_ENDIAN;
}
cvt->filters[cvt->filter_index](cvt, format);
}
Jun 12, 2017
Jun 12, 2017
598
599
600
601
602
603
604
605
606
607
608
609
610
static int
SDL_AddAudioCVTFilter(SDL_AudioCVT *cvt, const SDL_AudioFilter filter)
{
if (cvt->filter_index >= SDL_AUDIOCVT_MAX_FILTERS) {
return SDL_SetError("Too many filters needed for conversion, exceeded maximum of %d", SDL_AUDIOCVT_MAX_FILTERS);
}
if (filter == NULL) {
return SDL_SetError("Audio filter pointer is NULL");
}
cvt->filters[cvt->filter_index++] = filter;
cvt->filters[cvt->filter_index] = NULL; /* Moving terminator */
return 0;
}
Nov 5, 2016
Nov 5, 2016
613
SDL_BuildAudioTypeCVTToFloat(SDL_AudioCVT *cvt, const SDL_AudioFormat src_fmt)
Nov 5, 2016
Nov 5, 2016
615
int retval = 0; /* 0 == no conversion necessary. */
Nov 5, 2016
Nov 5, 2016
617
if ((SDL_AUDIO_ISBIGENDIAN(src_fmt) != 0) == (SDL_BYTEORDER == SDL_LIL_ENDIAN)) {
Jun 12, 2017
Jun 12, 2017
618
619
620
if (SDL_AddAudioCVTFilter(cvt, SDL_Convert_Byteswap) < 0) {
return -1;
}
Nov 5, 2016
Nov 5, 2016
621
622
retval = 1; /* added a converter. */
}
Nov 5, 2016
Nov 5, 2016
624
if (!SDL_AUDIO_ISFLOAT(src_fmt)) {
Nov 5, 2016
Nov 5, 2016
625
626
const Uint16 src_bitsize = SDL_AUDIO_BITSIZE(src_fmt);
const Uint16 dst_bitsize = 32;
Nov 5, 2016
Nov 5, 2016
627
SDL_AudioFilter filter = NULL;
Nov 5, 2016
Nov 5, 2016
628
Nov 5, 2016
Nov 5, 2016
629
630
631
632
switch (src_fmt & ~SDL_AUDIO_MASK_ENDIAN) {
case AUDIO_S8: filter = SDL_Convert_S8_to_F32; break;
case AUDIO_U8: filter = SDL_Convert_U8_to_F32; break;
case AUDIO_S16: filter = SDL_Convert_S16_to_F32; break;
Nov 7, 2016
Nov 7, 2016
633
case AUDIO_U16: filter = SDL_Convert_U16_to_F32; break;
Nov 5, 2016
Nov 5, 2016
634
635
case AUDIO_S32: filter = SDL_Convert_S32_to_F32; break;
default: SDL_assert(!"Unexpected audio format!"); break;
Nov 5, 2016
Nov 5, 2016
638
if (!filter) {
Aug 18, 2017
Aug 18, 2017
639
return SDL_SetError("No conversion from source format to float available");
Nov 5, 2016
Nov 5, 2016
640
641
}
Jun 12, 2017
Jun 12, 2017
642
643
644
if (SDL_AddAudioCVTFilter(cvt, filter) < 0) {
return -1;
}
645
646
647
648
649
650
651
if (src_bitsize < dst_bitsize) {
const int mult = (dst_bitsize / src_bitsize);
cvt->len_mult *= mult;
cvt->len_ratio *= mult;
} else if (src_bitsize > dst_bitsize) {
cvt->len_ratio /= (src_bitsize / dst_bitsize);
}
Nov 5, 2016
Nov 5, 2016
652
Nov 5, 2016
Nov 5, 2016
653
retval = 1; /* added a converter. */
Nov 5, 2016
Nov 5, 2016
656
return retval;
Nov 5, 2016
Nov 5, 2016
659
660
static int
SDL_BuildAudioTypeCVTFromFloat(SDL_AudioCVT *cvt, const SDL_AudioFormat dst_fmt)
Nov 5, 2016
Nov 5, 2016
662
663
664
int retval = 0; /* 0 == no conversion necessary. */
if (!SDL_AUDIO_ISFLOAT(dst_fmt)) {
Nov 5, 2016
Nov 5, 2016
665
666
const Uint16 dst_bitsize = SDL_AUDIO_BITSIZE(dst_fmt);
const Uint16 src_bitsize = 32;
Nov 5, 2016
Nov 5, 2016
667
668
669
670
671
SDL_AudioFilter filter = NULL;
switch (dst_fmt & ~SDL_AUDIO_MASK_ENDIAN) {
case AUDIO_S8: filter = SDL_Convert_F32_to_S8; break;
case AUDIO_U8: filter = SDL_Convert_F32_to_U8; break;
case AUDIO_S16: filter = SDL_Convert_F32_to_S16; break;
Nov 7, 2016
Nov 7, 2016
672
case AUDIO_U16: filter = SDL_Convert_F32_to_U16; break;
Nov 5, 2016
Nov 5, 2016
673
674
675
676
677
case AUDIO_S32: filter = SDL_Convert_F32_to_S32; break;
default: SDL_assert(!"Unexpected audio format!"); break;
}
if (!filter) {
Aug 18, 2017
Aug 18, 2017
678
return SDL_SetError("No conversion from float to destination format available");
Nov 5, 2016
Nov 5, 2016
679
}
Jun 12, 2017
Jun 12, 2017
681
682
683
if (SDL_AddAudioCVTFilter(cvt, filter) < 0) {
return -1;
}
Nov 5, 2016
Nov 5, 2016
684
685
686
687
688
689
690
691
692
693
694
if (src_bitsize < dst_bitsize) {
const int mult = (dst_bitsize / src_bitsize);
cvt->len_mult *= mult;
cvt->len_ratio *= mult;
} else if (src_bitsize > dst_bitsize) {
cvt->len_ratio /= (src_bitsize / dst_bitsize);
}
retval = 1; /* added a converter. */
}
if ((SDL_AUDIO_ISBIGENDIAN(dst_fmt) != 0) == (SDL_BYTEORDER == SDL_LIL_ENDIAN)) {
Jun 12, 2017
Jun 12, 2017
695
696
697
if (SDL_AddAudioCVTFilter(cvt, SDL_Convert_Byteswap) < 0) {
return -1;
}
Nov 5, 2016
Nov 5, 2016
698
699
700
701
retval = 1; /* added a converter. */
}
return retval;
Jan 9, 2017
Jan 9, 2017
704
705
706
static void
SDL_ResampleCVT(SDL_AudioCVT *cvt, const int chans, const SDL_AudioFormat format)
{
Sep 21, 2017
Sep 21, 2017
707
708
709
/* !!! FIXME in 2.1: there are ten slots in the filter list, and the theoretical maximum we use is six (seven with NULL terminator).
!!! FIXME in 2.1: We need to store data for this resampler, because the cvt structure doesn't store the original sample rates,
!!! FIXME in 2.1: so we steal the ninth and tenth slot. :( */
Sep 22, 2017
Sep 22, 2017
710
711
const int inrate = (int) (size_t) cvt->filters[SDL_AUDIOCVT_MAX_FILTERS-1];
const int outrate = (int) (size_t) cvt->filters[SDL_AUDIOCVT_MAX_FILTERS];
Jan 9, 2017
Jan 9, 2017
712
713
const float *src = (const float *) cvt->buf;
const int srclen = cvt->len_cvt;
Sep 21, 2017
Sep 21, 2017
714
715
716
717
718
/*float *dst = (float *) cvt->buf;
const int dstlen = (cvt->len * cvt->len_mult);*/
/* !!! FIXME: remove this if we can get the resampler to work in-place again. */
float *dst = (float *) (cvt->buf + srclen);
const int dstlen = (cvt->len * cvt->len_mult) - srclen;
Sep 22, 2017
Sep 22, 2017
719
const int paddingsamples = (ResamplerPadding(inrate, outrate) * chans);
Sep 22, 2017
Sep 22, 2017
720
float *padding;
Jan 9, 2017
Jan 9, 2017
721
722
723
SDL_assert(format == AUDIO_F32SYS);
Sep 22, 2017
Sep 22, 2017
724
/* we keep no streaming state here, so pad with silence on both ends. */
Oct 11, 2017
Oct 11, 2017
725
padding = (float *) SDL_calloc(paddingsamples, sizeof (float));
Sep 22, 2017
Sep 22, 2017
726
727
728
729
if (!padding) {
SDL_OutOfMemory();
return;
}
Sep 21, 2017
Sep 21, 2017
730
Sep 22, 2017
Sep 22, 2017
731
cvt->len_cvt = SDL_ResampleAudio(chans, inrate, outrate, padding, padding, src, srclen, dst, dstlen);
Sep 21, 2017
Sep 21, 2017
732
Oct 11, 2017
Oct 11, 2017
733
SDL_free(padding);
Sep 22, 2017
Sep 22, 2017
734
Oct 11, 2017
Oct 11, 2017
735
SDL_memmove(cvt->buf, dst, cvt->len_cvt); /* !!! FIXME: remove this if we can get the resampler to work in-place again. */
Jan 9, 2017
Jan 9, 2017
736
737
738
739
740
741
742
743
744
745
if (cvt->filters[++cvt->filter_index]) {
cvt->filters[cvt->filter_index](cvt, format);
}
}
/* !!! FIXME: We only have this macro salsa because SDL_AudioCVT doesn't
!!! FIXME: store channel info, so we have to have function entry
!!! FIXME: points for each supported channel count and multiple
!!! FIXME: vs arbitrary. When we rev the ABI, clean this up. */
Nov 5, 2016
Nov 5, 2016
746
747
#define RESAMPLER_FUNCS(chans) \
static void SDLCALL \
Jan 9, 2017
Jan 9, 2017
748
749
SDL_ResampleCVT_c##chans(SDL_AudioCVT *cvt, SDL_AudioFormat format) { \
SDL_ResampleCVT(cvt, chans, format); \
Nov 5, 2016
Nov 5, 2016
750
751
752
753
754
755
756
757
}
RESAMPLER_FUNCS(1)
RESAMPLER_FUNCS(2)
RESAMPLER_FUNCS(4)
RESAMPLER_FUNCS(6)
RESAMPLER_FUNCS(8)
#undef RESAMPLER_FUNCS
Jan 6, 2017
Jan 6, 2017
758
static SDL_AudioFilter
Jan 9, 2017
Jan 9, 2017
759
ChooseCVTResampler(const int dst_channels)
Jan 6, 2017
Jan 6, 2017
760
{
Jan 9, 2017
Jan 9, 2017
761
762
763
764
765
766
767
switch (dst_channels) {
case 1: return SDL_ResampleCVT_c1;
case 2: return SDL_ResampleCVT_c2;
case 4: return SDL_ResampleCVT_c4;
case 6: return SDL_ResampleCVT_c6;
case 8: return SDL_ResampleCVT_c8;
default: break;
Jan 6, 2017
Jan 6, 2017
768
769
}
Jan 9, 2017
Jan 9, 2017
770
return NULL;
Jan 6, 2017
Jan 6, 2017
771
772
773
774
775
776
777
778
779
780
781
782
}
static int
SDL_BuildAudioResampleCVT(SDL_AudioCVT * cvt, const int dst_channels,
const int src_rate, const int dst_rate)
{
SDL_AudioFilter filter;
if (src_rate == dst_rate) {
return 0; /* no conversion necessary. */
}
Jan 9, 2017
Jan 9, 2017
783
filter = ChooseCVTResampler(dst_channels);
Jan 6, 2017
Jan 6, 2017
784
785
786
if (filter == NULL) {
return SDL_SetError("No conversion available for these rates");
}
Sep 21, 2017
Sep 21, 2017
788
789
790
791
if (SDL_PrepareResampleFilter() < 0) {
return -1;
}
Jan 6, 2017
Jan 6, 2017
792
/* Update (cvt) with filter details... */
Jun 12, 2017
Jun 12, 2017
793
794
795
if (SDL_AddAudioCVTFilter(cvt, filter) < 0) {
return -1;
}
Sep 21, 2017
Sep 21, 2017
796
797
798
799
800
801
802
803
804
805
/* !!! FIXME in 2.1: there are ten slots in the filter list, and the theoretical maximum we use is six (seven with NULL terminator).
!!! FIXME in 2.1: We need to store data for this resampler, because the cvt structure doesn't store the original sample rates,
!!! FIXME in 2.1: so we steal the ninth and tenth slot. :( */
if (cvt->filter_index >= (SDL_AUDIOCVT_MAX_FILTERS-2)) {
return SDL_SetError("Too many filters needed for conversion, exceeded maximum of %d", SDL_AUDIOCVT_MAX_FILTERS-2);
}
cvt->filters[SDL_AUDIOCVT_MAX_FILTERS-1] = (SDL_AudioFilter) (size_t) src_rate;
cvt->filters[SDL_AUDIOCVT_MAX_FILTERS] = (SDL_AudioFilter) (size_t) dst_rate;
Jan 6, 2017
Jan 6, 2017
806
807
808
809
810
811
if (src_rate < dst_rate) {
const double mult = ((double) dst_rate) / ((double) src_rate);
cvt->len_mult *= (int) SDL_ceil(mult);
cvt->len_ratio *= mult;
} else {
cvt->len_ratio /= ((double) src_rate) / ((double) dst_rate);
Sep 21, 2017
Sep 21, 2017
814
815
816
817
818
/* !!! FIXME: remove this if we can get the resampler to work in-place again. */
/* the buffer is big enough to hold the destination now, but
we need it large enough to hold a separate scratch buffer. */
cvt->len_mult *= 2;
Jan 6, 2017
Jan 6, 2017
819
return 1; /* added a converter. */
Jun 13, 2017
Jun 13, 2017
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
static SDL_bool
SDL_SupportedAudioFormat(const SDL_AudioFormat fmt)
{
switch (fmt) {
case AUDIO_U8:
case AUDIO_S8:
case AUDIO_U16LSB:
case AUDIO_S16LSB:
case AUDIO_U16MSB:
case AUDIO_S16MSB:
case AUDIO_S32LSB:
case AUDIO_S32MSB:
case AUDIO_F32LSB:
case AUDIO_F32MSB:
return SDL_TRUE; /* supported. */
default:
break;
}
return SDL_FALSE; /* unsupported. */
}
static SDL_bool
SDL_SupportedChannelCount(const int channels)
{
switch (channels) {
case 1: /* mono */
case 2: /* stereo */
case 4: /* quad */
case 6: /* 5.1 */
Aug 29, 2017
Aug 29, 2017
853
854
case 8: /* 7.1 */
return SDL_TRUE; /* supported. */
Jun 13, 2017
Jun 13, 2017
855
856
857
858
859
860
861
862
default:
break;
}
return SDL_FALSE; /* unsupported. */
}
863
864
/* Creates a set of audio filters to convert from one format to another.
Aug 18, 2017
Aug 18, 2017
865
866
Returns 0 if no conversion is needed, 1 if the audio filter is set up,
or -1 if an error like invalid parameter, unsupported format, etc. occurred.
867
868
869
870
871
872
873
874
875
876
877
878
*/
int
SDL_BuildAudioCVT(SDL_AudioCVT * cvt,
SDL_AudioFormat src_fmt, Uint8 src_channels, int src_rate,
SDL_AudioFormat dst_fmt, Uint8 dst_channels, int dst_rate)
{
/* Sanity check target pointer */
if (cvt == NULL) {
return SDL_InvalidParamError("cvt");
}
Jan 6, 2017
Jan 6, 2017
879
880
881
/* Make sure we zero out the audio conversion before error checking */
SDL_zerop(cvt);
Jun 13, 2017
Jun 13, 2017
882
if (!SDL_SupportedAudioFormat(src_fmt)) {
883
return SDL_SetError("Invalid source format");
Jun 13, 2017
Jun 13, 2017
884
} else if (!SDL_SupportedAudioFormat(dst_fmt)) {
885
return SDL_SetError("Invalid destination format");
Jun 13, 2017
Jun 13, 2017
886
887
888
889
890
891
892
893
} else if (!SDL_SupportedChannelCount(src_channels)) {
return SDL_SetError("Invalid source channels");
} else if (!SDL_SupportedChannelCount(dst_channels)) {
return SDL_SetError("Invalid destination channels");
} else if (src_rate == 0) {
return SDL_SetError("Source rate is zero");
} else if (dst_rate == 0) {
return SDL_SetError("Destination rate is zero");
Nov 5, 2016
Nov 5, 2016
896
#if DEBUG_CONVERT
897
898
899
900
901
902
903
904
905
printf("Build format %04x->%04x, channels %u->%u, rate %d->%d\n",
src_fmt, dst_fmt, src_channels, dst_channels, src_rate, dst_rate);
#endif
/* Start off with no conversion necessary */
cvt->src_format = src_fmt;
cvt->dst_format = dst_fmt;
cvt->needed = 0;
cvt->filter_index = 0;
Sep 21, 2017
Sep 21, 2017
906
SDL_zero(cvt->filters);
907
908
909
910
cvt->len_mult = 1;
cvt->len_ratio = 1.0;
cvt->rate_incr = ((double) dst_rate) / ((double) src_rate);
Aug 29, 2017
Aug 29, 2017
911
912
913
/* Make sure we've chosen audio conversion functions (MMX, scalar, etc.) */
SDL_ChooseAudioConverters();
Nov 5, 2016
Nov 5, 2016
914
915
916
917
918
919
920
921
922
/* Type conversion goes like this now:
- byteswap to CPU native format first if necessary.
- convert to native Float32 if necessary.
- resample and change channel count if necessary.
- convert back to native format.
- byteswap back to foreign format if necessary.
The expectation is we can process data faster in float32
(possibly with SIMD), and making several passes over the same
Jan 6, 2017
Jan 6, 2017
923
buffer is likely to be CPU cache-friendly, avoiding the
Nov 5, 2016
Nov 5, 2016
924
925
926
927
biggest performance hit in modern times. Previously we had
(script-generated) custom converters for every data type and
it was a bloat on SDL compile times and final library size. */
Jan 6, 2017
Jan 6, 2017
928
929
930
931
932
933
934
935
/* see if we can skip float conversion entirely. */
if (src_rate == dst_rate && src_channels == dst_channels) {
if (src_fmt == dst_fmt) {
return 0;
}
/* just a byteswap needed? */
if ((src_fmt & ~SDL_AUDIO_MASK_ENDIAN) == (dst_fmt & ~SDL_AUDIO_MASK_ENDIAN)) {
Jun 12, 2017
Jun 12, 2017
936
937
938
if (SDL_AddAudioCVTFilter(cvt, SDL_Convert_Byteswap) < 0) {
return -1;
}
Jan 6, 2017
Jan 6, 2017
939
940
941
cvt->needed = 1;
return 1;
}
Nov 5, 2016
Nov 5, 2016
942
943
}
944
/* Convert data types, if necessary. Updates (cvt). */
Jan 6, 2017
Jan 6, 2017
945
if (SDL_BuildAudioTypeCVTToFloat(cvt, src_fmt) < 0) {
946
947
948
949
return -1; /* shouldn't happen, but just in case... */
}
/* Channel conversion */
Aug 29, 2017
Aug 29, 2017
950
951
952
if (src_channels < dst_channels) {
/* Upmixing */
/* Mono -> Stereo [-> ...] */
953
if ((src_channels == 1) && (dst_channels > 1)) {
Jun 12, 2017
Jun 12, 2017
954
955
956
if (SDL_AddAudioCVTFilter(cvt, SDL_ConvertMonoToStereo) < 0) {
return -1;
}
957
958
959
960
cvt->len_mult *= 2;
src_channels = 2;
cvt->len_ratio *= 2;
}
Aug 29, 2017
Aug 29, 2017
961
962
/* [Mono ->] Stereo -> 5.1 [-> 7.1] */
if ((src_channels == 2) && (dst_channels >= 6)) {
Jun 12, 2017
Jun 12, 2017
963
964
965
if (SDL_AddAudioCVTFilter(cvt, SDL_ConvertStereoTo51) < 0) {
return -1;
}
966
967
968
969
src_channels = 6;
cvt->len_mult *= 3;
cvt->len_ratio *= 3;
}
Aug 29, 2017
Aug 29, 2017
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
/* Quad -> 5.1 [-> 7.1] */
if ((src_channels == 4) && (dst_channels >= 6)) {
if (SDL_AddAudioCVTFilter(cvt, SDL_ConvertQuadTo51) < 0) {
return -1;
}
src_channels = 6;
cvt->len_mult = (cvt->len_mult * 3 + 1) / 2;
cvt->len_ratio *= 1.5;
}
/* [[Mono ->] Stereo ->] 5.1 -> 7.1 */
if ((src_channels == 6) && (dst_channels == 8)) {
if (SDL_AddAudioCVTFilter(cvt, SDL_Convert51To71) < 0) {
return -1;
}
src_channels = 8;
cvt->len_mult = (cvt->len_mult * 4 + 2) / 3;
/* Should be numerically exact with every valid input to this
function */
cvt->len_ratio = cvt->len_ratio * 4 / 3;
}
/* [Mono ->] Stereo -> Quad */
991
if ((src_channels == 2) && (dst_channels == 4)) {
Jun 12, 2017
Jun 12, 2017
992
993
994
if (SDL_AddAudioCVTFilter(cvt, SDL_ConvertStereoToQuad) < 0) {
return -1;
}
995
996
997
998
src_channels = 4;
cvt->len_mult *= 2;
cvt->len_ratio *= 2;
}
Aug 29, 2017
Aug 29, 2017
999
1000
} else if (src_channels > dst_channels) {
/* Downmixing */