slouken@1895
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/*
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slouken@1895
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SDL - Simple DirectMedia Layer
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slouken@2859
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3 |
Copyright (C) 1997-2009 Sam Lantinga
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slouken@1895
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4 |
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slouken@1895
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This library is free software; you can redistribute it and/or
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slouken@1895
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modify it under the terms of the GNU Lesser General Public
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slouken@1895
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License as published by the Free Software Foundation; either
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slouken@1895
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version 2.1 of the License, or (at your option) any later version.
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slouken@1895
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slouken@1895
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10 |
This library is distributed in the hope that it will be useful,
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slouken@1895
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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slouken@1895
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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slouken@1895
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Lesser General Public License for more details.
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slouken@1895
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slouken@1895
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15 |
You should have received a copy of the GNU Lesser General Public
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slouken@1895
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16 |
License along with this library; if not, write to the Free Software
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slouken@1895
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17 |
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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slouken@1895
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slouken@1895
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Sam Lantinga
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slouken@1895
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slouken@libsdl.org
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slouken@1895
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*/
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slouken@1895
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#include "SDL_config.h"
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slouken@1895
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slouken@1895
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/* This file contains functions for backwards compatibility with SDL 1.2 */
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slouken@1895
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slouken@1895
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#include "SDL.h"
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slouken@1895
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#include "SDL_syswm.h"
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slouken@1895
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slouken@1895
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#include "video/SDL_sysvideo.h"
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slouken@1895
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#include "video/SDL_pixels_c.h"
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slouken@2781
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#include "video/SDL_yuv_sw_c.h"
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slouken@1895
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bob@2328
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static SDL_WindowID SDL_VideoWindow = 0;
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slouken@1907
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static SDL_RendererInfo SDL_VideoRendererInfo;
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bob@2328
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static SDL_TextureID SDL_VideoTexture = 0;
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bob@2328
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36 |
static SDL_Surface *SDL_VideoSurface = NULL;
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bob@2328
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37 |
static SDL_Surface *SDL_ShadowSurface = NULL;
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bob@2328
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38 |
static SDL_Surface *SDL_PublicSurface = NULL;
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bob@2328
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39 |
static SDL_GLContext *SDL_VideoContext = NULL;
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slouken@2829
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static Uint32 SDL_VideoFlags = 0;
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bob@2328
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41 |
static char *wm_title = NULL;
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slouken@2967
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static SDL_Surface *SDL_VideoIcon;
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slouken@3280
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static int SDL_enabled_UNICODE = 0;
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slouken@1895
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slouken@1895
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char *
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slouken@1895
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SDL_AudioDriverName(char *namebuf, int maxlen)
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slouken@1895
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{
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slouken@1895
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const char *name = SDL_GetCurrentAudioDriver();
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slouken@1895
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if (name) {
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slouken@1895
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SDL_strlcpy(namebuf, name, maxlen);
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slouken@1895
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return namebuf;
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slouken@1895
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}
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slouken@1895
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return NULL;
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slouken@1895
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}
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slouken@1895
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slouken@1895
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char *
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slouken@1895
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SDL_VideoDriverName(char *namebuf, int maxlen)
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slouken@1895
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{
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slouken@1895
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const char *name = SDL_GetCurrentVideoDriver();
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slouken@1895
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if (name) {
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slouken@1895
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SDL_strlcpy(namebuf, name, maxlen);
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slouken@1895
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return namebuf;
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slouken@1895
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}
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slouken@1895
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return NULL;
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slouken@1895
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}
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slouken@1895
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slouken@3518
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static void
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slouken@3518
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SelectVideoDisplay()
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slouken@3518
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{
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slouken@3518
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const char *variable = SDL_getenv("SDL_VIDEO_FULLSCREEN_DISPLAY");
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slouken@3518
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if ( !variable ) {
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slouken@3518
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variable = SDL_getenv("SDL_VIDEO_FULLSCREEN_HEAD");
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slouken@3518
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}
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slouken@3518
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if ( variable ) {
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slouken@3518
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SDL_SelectVideoDisplay(SDL_atoi(variable));
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slouken@3518
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}
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slouken@3518
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}
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slouken@3518
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slouken@1895
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const SDL_VideoInfo *
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slouken@1895
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SDL_GetVideoInfo(void)
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slouken@1895
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{
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slouken@1895
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static SDL_VideoInfo info;
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slouken@1967
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SDL_DisplayMode mode;
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slouken@1895
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slouken@3518
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SelectVideoDisplay();
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slouken@3518
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slouken@1895
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/* Memory leak, compatibility code, who cares? */
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slouken@1967
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if (!info.vfmt && SDL_GetDesktopDisplayMode(&mode) == 0) {
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slouken@1895
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int bpp;
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slouken@1895
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Uint32 Rmask, Gmask, Bmask, Amask;
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slouken@1895
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slouken@1967
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SDL_PixelFormatEnumToMasks(mode.format, &bpp, &Rmask, &Gmask, &Bmask,
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slouken@1967
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&Amask);
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slouken@1895
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info.vfmt = SDL_AllocFormat(bpp, Rmask, Gmask, Bmask, Amask);
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slouken@2862
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info.current_w = mode.w;
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slouken@2862
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info.current_h = mode.h;
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slouken@1895
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}
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slouken@1895
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return &info;
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slouken@1895
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}
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slouken@1895
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slouken@1895
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int
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slouken@1895
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SDL_VideoModeOK(int width, int height, int bpp, Uint32 flags)
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slouken@1895
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{
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slouken@1895
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int i, actual_bpp = 0;
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slouken@1895
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slouken@1895
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if (!SDL_GetVideoDevice()) {
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slouken@1895
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return 0;
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slouken@1895
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}
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slouken@1895
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slouken@3518
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SelectVideoDisplay();
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slouken@3518
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slouken@1895
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if (!(flags & SDL_FULLSCREEN)) {
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slouken@1967
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SDL_DisplayMode mode;
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slouken@1967
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SDL_GetDesktopDisplayMode(&mode);
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slouken@1967
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return SDL_BITSPERPIXEL(mode.format);
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slouken@1895
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}
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slouken@1895
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slouken@1895
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for (i = 0; i < SDL_GetNumDisplayModes(); ++i) {
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slouken@1967
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SDL_DisplayMode mode;
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slouken@1967
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SDL_GetDisplayMode(i, &mode);
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slouken@1967
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if (!mode.w || !mode.h || (width == mode.w && height == mode.h)) {
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slouken@1967
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122 |
if (!mode.format) {
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slouken@1895
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return bpp;
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slouken@1895
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124 |
}
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slouken@1967
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if (SDL_BITSPERPIXEL(mode.format) >= (Uint32) bpp) {
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slouken@1967
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126 |
actual_bpp = SDL_BITSPERPIXEL(mode.format);
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slouken@1895
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}
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slouken@1895
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128 |
}
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slouken@1895
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129 |
}
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slouken@1895
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130 |
return actual_bpp;
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slouken@1895
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131 |
}
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slouken@1895
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132 |
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slouken@1895
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133 |
SDL_Rect **
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slouken@3034
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SDL_ListModes(const SDL_PixelFormat * format, Uint32 flags)
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slouken@1895
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{
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slouken@1895
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int i, nmodes;
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slouken@1895
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SDL_Rect **modes;
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slouken@1895
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138 |
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slouken@1895
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139 |
if (!SDL_GetVideoDevice()) {
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slouken@1895
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140 |
return NULL;
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slouken@1895
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141 |
}
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slouken@1895
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slouken@3518
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143 |
SelectVideoDisplay();
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slouken@3518
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144 |
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slouken@1895
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145 |
if (!(flags & SDL_FULLSCREEN)) {
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slouken@1895
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146 |
return (SDL_Rect **) (-1);
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slouken@1895
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}
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slouken@1895
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148 |
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slouken@3034
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149 |
if (!format) {
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slouken@3034
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150 |
format = SDL_GetVideoInfo()->vfmt;
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slouken@3034
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151 |
}
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slouken@3034
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152 |
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slouken@1895
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153 |
/* Memory leak, but this is a compatibility function, who cares? */
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slouken@1895
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154 |
nmodes = 0;
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slouken@1895
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modes = NULL;
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slouken@1895
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156 |
for (i = 0; i < SDL_GetNumDisplayModes(); ++i) {
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slouken@1967
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SDL_DisplayMode mode;
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slouken@1967
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158 |
SDL_GetDisplayMode(i, &mode);
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slouken@1967
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159 |
if (!mode.w || !mode.h) {
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slouken@1895
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160 |
return (SDL_Rect **) (-1);
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slouken@1895
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161 |
}
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slouken@1967
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162 |
if (SDL_BITSPERPIXEL(mode.format) != format->BitsPerPixel) {
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slouken@1895
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163 |
continue;
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slouken@1895
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164 |
}
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slouken@1967
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165 |
if (nmodes > 0 && modes[nmodes - 1]->w == mode.w
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slouken@1967
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166 |
&& modes[nmodes - 1]->h == mode.h) {
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slouken@1895
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167 |
continue;
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slouken@1895
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168 |
}
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slouken@1895
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169 |
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slouken@1895
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170 |
modes = SDL_realloc(modes, (nmodes + 2) * sizeof(*modes));
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slouken@1895
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171 |
if (!modes) {
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slouken@1895
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172 |
return NULL;
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slouken@1895
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173 |
}
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slouken@1895
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174 |
modes[nmodes] = (SDL_Rect *) SDL_malloc(sizeof(SDL_Rect));
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slouken@1895
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175 |
if (!modes[nmodes]) {
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slouken@1895
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176 |
return NULL;
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slouken@1895
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177 |
}
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slouken@1895
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178 |
modes[nmodes]->x = 0;
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slouken@1895
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179 |
modes[nmodes]->y = 0;
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slouken@1967
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180 |
modes[nmodes]->w = mode.w;
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slouken@1967
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181 |
modes[nmodes]->h = mode.h;
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slouken@1895
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182 |
++nmodes;
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slouken@1895
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183 |
}
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slouken@1895
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184 |
if (modes) {
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slouken@1895
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185 |
modes[nmodes] = NULL;
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slouken@1895
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186 |
}
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slouken@1895
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187 |
return modes;
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slouken@1895
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188 |
}
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slouken@1895
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189 |
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slouken@1895
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190 |
static int
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slouken@1895
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191 |
SDL_CompatEventFilter(void *userdata, SDL_Event * event)
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slouken@1895
|
192 |
{
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slouken@1895
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193 |
SDL_Event fake;
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slouken@1895
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194 |
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slouken@1895
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195 |
switch (event->type) {
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slouken@1895
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196 |
case SDL_WINDOWEVENT:
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slouken@1895
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197 |
switch (event->window.event) {
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slouken@1895
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198 |
case SDL_WINDOWEVENT_EXPOSED:
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slouken@1895
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199 |
if (!SDL_HasEvent(SDL_VIDEOEXPOSEMASK)) {
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slouken@1895
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200 |
fake.type = SDL_VIDEOEXPOSE;
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slouken@1895
|
201 |
SDL_PushEvent(&fake);
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slouken@1895
|
202 |
}
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slouken@1895
|
203 |
break;
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slouken@1895
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204 |
case SDL_WINDOWEVENT_RESIZED:
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slouken@2829
|
205 |
SDL_PeepEvents(&fake, 1, SDL_GETEVENT, SDL_VIDEORESIZEMASK);
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slouken@1895
|
206 |
fake.type = SDL_VIDEORESIZE;
|
slouken@1895
|
207 |
fake.resize.w = event->window.data1;
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slouken@1895
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208 |
fake.resize.h = event->window.data2;
|
slouken@1895
|
209 |
SDL_PushEvent(&fake);
|
slouken@1895
|
210 |
break;
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slouken@1895
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211 |
case SDL_WINDOWEVENT_MINIMIZED:
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slouken@1895
|
212 |
fake.type = SDL_ACTIVEEVENT;
|
slouken@1895
|
213 |
fake.active.gain = 0;
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slouken@1895
|
214 |
fake.active.state = SDL_APPACTIVE;
|
slouken@1895
|
215 |
SDL_PushEvent(&fake);
|
slouken@1895
|
216 |
break;
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slouken@1895
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217 |
case SDL_WINDOWEVENT_RESTORED:
|
slouken@1895
|
218 |
fake.type = SDL_ACTIVEEVENT;
|
slouken@1895
|
219 |
fake.active.gain = 1;
|
slouken@1895
|
220 |
fake.active.state = SDL_APPACTIVE;
|
slouken@1895
|
221 |
SDL_PushEvent(&fake);
|
slouken@1895
|
222 |
break;
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slouken@1895
|
223 |
case SDL_WINDOWEVENT_ENTER:
|
slouken@1895
|
224 |
fake.type = SDL_ACTIVEEVENT;
|
slouken@1895
|
225 |
fake.active.gain = 1;
|
slouken@1895
|
226 |
fake.active.state = SDL_APPMOUSEFOCUS;
|
slouken@1895
|
227 |
SDL_PushEvent(&fake);
|
slouken@1895
|
228 |
break;
|
slouken@1895
|
229 |
case SDL_WINDOWEVENT_LEAVE:
|
slouken@1895
|
230 |
fake.type = SDL_ACTIVEEVENT;
|
slouken@1895
|
231 |
fake.active.gain = 0;
|
slouken@1895
|
232 |
fake.active.state = SDL_APPMOUSEFOCUS;
|
slouken@1895
|
233 |
SDL_PushEvent(&fake);
|
slouken@1895
|
234 |
break;
|
slouken@1895
|
235 |
case SDL_WINDOWEVENT_FOCUS_GAINED:
|
slouken@1895
|
236 |
fake.type = SDL_ACTIVEEVENT;
|
slouken@1895
|
237 |
fake.active.gain = 1;
|
slouken@1895
|
238 |
fake.active.state = SDL_APPINPUTFOCUS;
|
slouken@1895
|
239 |
SDL_PushEvent(&fake);
|
slouken@1895
|
240 |
break;
|
slouken@1895
|
241 |
case SDL_WINDOWEVENT_FOCUS_LOST:
|
slouken@1895
|
242 |
fake.type = SDL_ACTIVEEVENT;
|
slouken@2058
|
243 |
fake.active.gain = 0;
|
slouken@1895
|
244 |
fake.active.state = SDL_APPINPUTFOCUS;
|
slouken@1895
|
245 |
SDL_PushEvent(&fake);
|
slouken@1895
|
246 |
break;
|
slouken@1895
|
247 |
case SDL_WINDOWEVENT_CLOSE:
|
slouken@1895
|
248 |
fake.type = SDL_QUIT;
|
slouken@1895
|
249 |
SDL_PushEvent(&fake);
|
slouken@1895
|
250 |
break;
|
slouken@1895
|
251 |
}
|
slouken@1895
|
252 |
case SDL_KEYDOWN:
|
slouken@1895
|
253 |
case SDL_KEYUP:
|
slouken@1895
|
254 |
{
|
slouken@1895
|
255 |
Uint32 unicode = 0;
|
slouken@1895
|
256 |
if (event->key.type == SDL_KEYDOWN && event->key.keysym.sym < 256) {
|
slouken@1895
|
257 |
unicode = event->key.keysym.sym;
|
slouken@1895
|
258 |
if (unicode >= 'a' && unicode <= 'z') {
|
slouken@1895
|
259 |
int shifted = !!(event->key.keysym.mod & KMOD_SHIFT);
|
slouken@1895
|
260 |
int capslock = !!(event->key.keysym.mod & KMOD_CAPS);
|
slouken@1895
|
261 |
if ((shifted ^ capslock) != 0) {
|
slouken@1895
|
262 |
unicode = SDL_toupper(unicode);
|
slouken@1895
|
263 |
}
|
slouken@1895
|
264 |
}
|
slouken@1895
|
265 |
}
|
slouken@1895
|
266 |
if (unicode) {
|
slouken@1895
|
267 |
event->key.keysym.unicode = unicode;
|
slouken@1895
|
268 |
}
|
slouken@1895
|
269 |
break;
|
slouken@1895
|
270 |
}
|
slouken@2129
|
271 |
case SDL_TEXTINPUT:
|
slouken@2129
|
272 |
{
|
slouken@2129
|
273 |
/* FIXME: Generate an old style key repeat event if needed */
|
slouken@2130
|
274 |
//printf("TEXTINPUT: '%s'\n", event->text.text);
|
slouken@2129
|
275 |
break;
|
slouken@2129
|
276 |
}
|
slouken@1895
|
277 |
case SDL_MOUSEWHEEL:
|
slouken@1895
|
278 |
{
|
slouken@1895
|
279 |
Uint8 button;
|
slouken@1895
|
280 |
int selected;
|
slouken@1895
|
281 |
int x, y;
|
slouken@1895
|
282 |
|
slouken@2153
|
283 |
if (event->wheel.y == 0) {
|
slouken@2153
|
284 |
break;
|
slouken@2153
|
285 |
}
|
slouken@2153
|
286 |
|
slouken@1895
|
287 |
selected = SDL_SelectMouse(event->wheel.which);
|
icculus@3585
|
288 |
SDL_GetMouseState(&x, &y);
|
slouken@1895
|
289 |
SDL_SelectMouse(selected);
|
slouken@1895
|
290 |
|
slouken@2153
|
291 |
if (event->wheel.y > 0) {
|
slouken@2153
|
292 |
button = SDL_BUTTON_WHEELUP;
|
slouken@2153
|
293 |
} else {
|
slouken@2153
|
294 |
button = SDL_BUTTON_WHEELDOWN;
|
slouken@2153
|
295 |
}
|
slouken@2153
|
296 |
|
slouken@1895
|
297 |
fake.button.which = event->wheel.windowID;
|
slouken@2153
|
298 |
fake.button.button = button;
|
slouken@1895
|
299 |
fake.button.x = x;
|
slouken@1895
|
300 |
fake.button.y = y;
|
slouken@1895
|
301 |
fake.button.windowID = event->wheel.windowID;
|
slouken@1895
|
302 |
|
slouken@2153
|
303 |
fake.type = SDL_MOUSEBUTTONDOWN;
|
slouken@2153
|
304 |
fake.button.state = SDL_PRESSED;
|
slouken@2153
|
305 |
SDL_PushEvent(&fake);
|
slouken@1895
|
306 |
|
slouken@2153
|
307 |
fake.type = SDL_MOUSEBUTTONUP;
|
slouken@2153
|
308 |
fake.button.state = SDL_RELEASED;
|
slouken@2153
|
309 |
SDL_PushEvent(&fake);
|
slouken@1895
|
310 |
break;
|
slouken@1895
|
311 |
}
|
slouken@1895
|
312 |
|
slouken@1895
|
313 |
}
|
slouken@1895
|
314 |
return 1;
|
slouken@1895
|
315 |
}
|
slouken@1895
|
316 |
|
slouken@1895
|
317 |
static int
|
slouken@1895
|
318 |
SDL_VideoPaletteChanged(void *userdata, SDL_Palette * palette)
|
slouken@1895
|
319 |
{
|
slouken@1895
|
320 |
if (userdata == SDL_ShadowSurface) {
|
slouken@1895
|
321 |
/* If the shadow palette changed, make the changes visible */
|
slouken@1895
|
322 |
if (!SDL_VideoSurface->format->palette) {
|
slouken@1895
|
323 |
SDL_UpdateRect(SDL_ShadowSurface, 0, 0, 0, 0);
|
slouken@1895
|
324 |
}
|
slouken@1895
|
325 |
}
|
slouken@1895
|
326 |
if (userdata == SDL_VideoSurface) {
|
slouken@1974
|
327 |
if (SDL_SetDisplayPalette(palette->colors, 0, palette->ncolors) < 0) {
|
slouken@1974
|
328 |
return -1;
|
slouken@1974
|
329 |
}
|
slouken@1974
|
330 |
if (SDL_SetTexturePalette
|
slouken@1974
|
331 |
(SDL_VideoTexture, palette->colors, 0, palette->ncolors) < 0) {
|
slouken@1974
|
332 |
return -1;
|
slouken@1974
|
333 |
}
|
slouken@1895
|
334 |
}
|
slouken@1895
|
335 |
return 0;
|
slouken@1895
|
336 |
}
|
slouken@1895
|
337 |
|
slouken@1895
|
338 |
static void
|
slouken@1895
|
339 |
GetEnvironmentWindowPosition(int w, int h, int *x, int *y)
|
slouken@1895
|
340 |
{
|
slouken@1895
|
341 |
const char *window = SDL_getenv("SDL_VIDEO_WINDOW_POS");
|
slouken@1895
|
342 |
const char *center = SDL_getenv("SDL_VIDEO_CENTERED");
|
slouken@1895
|
343 |
if (window) {
|
slouken@1895
|
344 |
if (SDL_sscanf(window, "%d,%d", x, y) == 2) {
|
slouken@1895
|
345 |
return;
|
slouken@1895
|
346 |
}
|
slouken@1895
|
347 |
if (SDL_strcmp(window, "center") == 0) {
|
slouken@1895
|
348 |
center = window;
|
slouken@1895
|
349 |
}
|
slouken@1895
|
350 |
}
|
slouken@1895
|
351 |
if (center) {
|
slouken@1967
|
352 |
SDL_DisplayMode mode;
|
slouken@1967
|
353 |
SDL_GetDesktopDisplayMode(&mode);
|
slouken@1967
|
354 |
*x = (mode.w - w) / 2;
|
slouken@1967
|
355 |
*y = (mode.h - h) / 2;
|
slouken@1895
|
356 |
}
|
slouken@1895
|
357 |
}
|
slouken@1895
|
358 |
|
slouken@2222
|
359 |
static SDL_Surface *
|
slouken@2222
|
360 |
CreateVideoSurface(SDL_TextureID textureID)
|
slouken@2222
|
361 |
{
|
slouken@2222
|
362 |
SDL_Surface *surface;
|
slouken@2222
|
363 |
Uint32 format;
|
slouken@2222
|
364 |
int w, h;
|
slouken@2222
|
365 |
int bpp;
|
slouken@2222
|
366 |
Uint32 Rmask, Gmask, Bmask, Amask;
|
slouken@2222
|
367 |
void *pixels;
|
slouken@2222
|
368 |
int pitch;
|
slouken@2222
|
369 |
|
slouken@2222
|
370 |
if (SDL_QueryTexture(textureID, &format, NULL, &w, &h) < 0) {
|
slouken@2222
|
371 |
return NULL;
|
slouken@2222
|
372 |
}
|
slouken@2222
|
373 |
|
slouken@2222
|
374 |
if (!SDL_PixelFormatEnumToMasks
|
slouken@2222
|
375 |
(format, &bpp, &Rmask, &Gmask, &Bmask, &Amask)) {
|
slouken@2222
|
376 |
SDL_SetError("Unknown texture format");
|
slouken@2222
|
377 |
return NULL;
|
slouken@2222
|
378 |
}
|
slouken@2222
|
379 |
|
slouken@2222
|
380 |
if (SDL_QueryTexturePixels(textureID, &pixels, &pitch) == 0) {
|
slouken@2222
|
381 |
surface =
|
slouken@2222
|
382 |
SDL_CreateRGBSurfaceFrom(pixels, w, h, bpp, pitch, Rmask, Gmask,
|
slouken@2222
|
383 |
Bmask, Amask);
|
slouken@2222
|
384 |
} else {
|
slouken@2222
|
385 |
surface =
|
slouken@2222
|
386 |
SDL_CreateRGBSurface(0, w, h, bpp, Rmask, Gmask, Bmask, Amask);
|
slouken@2222
|
387 |
}
|
slouken@2222
|
388 |
return surface;
|
slouken@2222
|
389 |
}
|
slouken@2222
|
390 |
|
slouken@2829
|
391 |
static void
|
slouken@2829
|
392 |
ClearVideoSurface()
|
slouken@2829
|
393 |
{
|
slouken@2829
|
394 |
Uint32 black;
|
slouken@2829
|
395 |
|
slouken@2829
|
396 |
/* Clear the surface for display */
|
slouken@2829
|
397 |
black = SDL_MapRGB(SDL_PublicSurface->format, 0, 0, 0);
|
slouken@2829
|
398 |
SDL_FillRect(SDL_PublicSurface, NULL, black);
|
slouken@2829
|
399 |
SDL_UpdateRect(SDL_PublicSurface, 0, 0, 0, 0);
|
slouken@2829
|
400 |
}
|
slouken@2829
|
401 |
|
slouken@3025
|
402 |
static void
|
slouken@3028
|
403 |
SetupScreenSaver(int flags)
|
slouken@3025
|
404 |
{
|
slouken@3025
|
405 |
const char *env;
|
slouken@3025
|
406 |
SDL_bool allow_screensaver;
|
slouken@3025
|
407 |
|
slouken@3028
|
408 |
/* Allow environment override of screensaver disable */
|
slouken@3028
|
409 |
env = SDL_getenv("SDL_VIDEO_ALLOW_SCREENSAVER");
|
slouken@3028
|
410 |
if (env) {
|
slouken@3028
|
411 |
allow_screensaver = SDL_atoi(env) ? SDL_TRUE : SDL_FALSE;
|
slouken@3028
|
412 |
} else if (flags & SDL_FULLSCREEN) {
|
slouken@3028
|
413 |
allow_screensaver = SDL_FALSE;
|
slouken@3028
|
414 |
} else {
|
slouken@3028
|
415 |
allow_screensaver = SDL_TRUE;
|
slouken@3028
|
416 |
}
|
slouken@3025
|
417 |
if (allow_screensaver) {
|
slouken@3025
|
418 |
SDL_EnableScreenSaver();
|
slouken@3025
|
419 |
} else {
|
slouken@3025
|
420 |
SDL_DisableScreenSaver();
|
slouken@3025
|
421 |
}
|
slouken@3025
|
422 |
}
|
slouken@3025
|
423 |
|
slouken@2829
|
424 |
int
|
slouken@2829
|
425 |
SDL_ResizeVideoMode(int width, int height, int bpp, Uint32 flags)
|
slouken@2829
|
426 |
{
|
slouken@2829
|
427 |
int w, h;
|
slouken@2829
|
428 |
Uint32 format;
|
slouken@2829
|
429 |
int access;
|
slouken@2829
|
430 |
void *pixels;
|
slouken@2829
|
431 |
int pitch;
|
slouken@2829
|
432 |
|
slouken@2829
|
433 |
/* We can't resize something we don't have... */
|
slouken@2829
|
434 |
if (!SDL_VideoWindow) {
|
slouken@2829
|
435 |
return -1;
|
slouken@2829
|
436 |
}
|
slouken@2829
|
437 |
|
slouken@2829
|
438 |
/* We probably have to recreate the window in fullscreen mode */
|
slouken@2829
|
439 |
if (flags & SDL_FULLSCREEN) {
|
slouken@2829
|
440 |
return -1;
|
slouken@2829
|
441 |
}
|
slouken@2829
|
442 |
|
slouken@2829
|
443 |
/* I don't think there's any change we can gracefully make in flags */
|
slouken@2829
|
444 |
if (flags != SDL_VideoFlags) {
|
slouken@2829
|
445 |
return -1;
|
slouken@2829
|
446 |
}
|
slouken@2829
|
447 |
|
slouken@2829
|
448 |
/* Resize the window */
|
slouken@2829
|
449 |
SDL_GetWindowSize(SDL_VideoWindow, &w, &h);
|
slouken@2829
|
450 |
if (w != width || h != height) {
|
slouken@2829
|
451 |
SDL_SetWindowSize(SDL_VideoWindow, width, height);
|
slouken@2829
|
452 |
}
|
slouken@2829
|
453 |
|
slouken@2829
|
454 |
/* If we're in OpenGL mode, just resize the stub surface and we're done! */
|
slouken@2829
|
455 |
if (flags & SDL_OPENGL) {
|
slouken@2829
|
456 |
SDL_VideoSurface->w = width;
|
slouken@2829
|
457 |
SDL_VideoSurface->h = height;
|
slouken@2829
|
458 |
return 0;
|
slouken@2829
|
459 |
}
|
slouken@2829
|
460 |
|
slouken@2829
|
461 |
/* Destroy the screen texture and recreate it */
|
slouken@2829
|
462 |
SDL_QueryTexture(SDL_VideoTexture, &format, &access, &w, &h);
|
slouken@2829
|
463 |
SDL_DestroyTexture(SDL_VideoTexture);
|
slouken@2829
|
464 |
SDL_VideoTexture = SDL_CreateTexture(format, access, width, height);
|
slouken@2829
|
465 |
if (!SDL_VideoTexture) {
|
slouken@2829
|
466 |
return -1;
|
slouken@2829
|
467 |
}
|
slouken@2829
|
468 |
|
slouken@2829
|
469 |
SDL_VideoSurface->w = width;
|
slouken@2829
|
470 |
SDL_VideoSurface->h = height;
|
slouken@2829
|
471 |
if (SDL_QueryTexturePixels(SDL_VideoTexture, &pixels, &pitch) == 0) {
|
slouken@2829
|
472 |
SDL_VideoSurface->pixels = pixels;
|
slouken@2829
|
473 |
SDL_VideoSurface->pitch = pitch;
|
slouken@2829
|
474 |
} else {
|
slouken@2829
|
475 |
SDL_CalculatePitch(SDL_VideoSurface);
|
slouken@2829
|
476 |
SDL_VideoSurface->pixels =
|
slouken@2829
|
477 |
SDL_realloc(SDL_VideoSurface->pixels,
|
slouken@2829
|
478 |
SDL_VideoSurface->h * SDL_VideoSurface->pitch);
|
slouken@2829
|
479 |
}
|
slouken@2829
|
480 |
SDL_SetClipRect(SDL_VideoSurface, NULL);
|
slouken@2831
|
481 |
SDL_InvalidateMap(SDL_VideoSurface->map);
|
slouken@2829
|
482 |
|
slouken@2829
|
483 |
if (SDL_ShadowSurface) {
|
slouken@2829
|
484 |
SDL_ShadowSurface->w = width;
|
slouken@2829
|
485 |
SDL_ShadowSurface->h = height;
|
slouken@2831
|
486 |
SDL_ShadowSurface->pitch = SDL_CalculatePitch(SDL_ShadowSurface);
|
slouken@2829
|
487 |
SDL_ShadowSurface->pixels =
|
slouken@2829
|
488 |
SDL_realloc(SDL_ShadowSurface->pixels,
|
slouken@2829
|
489 |
SDL_ShadowSurface->h * SDL_ShadowSurface->pitch);
|
slouken@2829
|
490 |
SDL_SetClipRect(SDL_ShadowSurface, NULL);
|
slouken@2831
|
491 |
SDL_InvalidateMap(SDL_ShadowSurface->map);
|
slouken@2829
|
492 |
}
|
slouken@2829
|
493 |
|
slouken@2829
|
494 |
ClearVideoSurface();
|
slouken@2829
|
495 |
|
slouken@2829
|
496 |
return 0;
|
slouken@2829
|
497 |
}
|
slouken@2829
|
498 |
|
slouken@1895
|
499 |
SDL_Surface *
|
slouken@1895
|
500 |
SDL_SetVideoMode(int width, int height, int bpp, Uint32 flags)
|
slouken@1895
|
501 |
{
|
slouken@1967
|
502 |
SDL_DisplayMode desktop_mode;
|
slouken@1895
|
503 |
int window_x = SDL_WINDOWPOS_UNDEFINED;
|
slouken@1895
|
504 |
int window_y = SDL_WINDOWPOS_UNDEFINED;
|
slouken@1895
|
505 |
Uint32 window_flags;
|
slouken@1895
|
506 |
Uint32 desktop_format;
|
slouken@1895
|
507 |
Uint32 desired_format;
|
slouken@1895
|
508 |
Uint32 surface_flags;
|
slouken@1895
|
509 |
|
slouken@1895
|
510 |
if (!SDL_GetVideoDevice()) {
|
slouken@1895
|
511 |
if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE) < 0) {
|
slouken@1895
|
512 |
return NULL;
|
slouken@1895
|
513 |
}
|
slouken@1895
|
514 |
}
|
slouken@3139
|
515 |
|
slouken@3518
|
516 |
SelectVideoDisplay();
|
slouken@3518
|
517 |
|
slouken@3098
|
518 |
SDL_GetDesktopDisplayMode(&desktop_mode);
|
slouken@3098
|
519 |
|
slouken@3098
|
520 |
if (width == 0) {
|
slouken@3098
|
521 |
width = desktop_mode.w;
|
slouken@3098
|
522 |
}
|
slouken@3098
|
523 |
if (height == 0) {
|
slouken@3098
|
524 |
height = desktop_mode.h;
|
slouken@3098
|
525 |
}
|
slouken@1895
|
526 |
|
slouken@2829
|
527 |
/* See if we can simply resize the existing window and surface */
|
slouken@2829
|
528 |
if (SDL_ResizeVideoMode(width, height, bpp, flags) == 0) {
|
slouken@2829
|
529 |
return SDL_PublicSurface;
|
slouken@2829
|
530 |
}
|
slouken@2829
|
531 |
|
slouken@1895
|
532 |
/* Destroy existing window */
|
slouken@1895
|
533 |
SDL_PublicSurface = NULL;
|
slouken@1895
|
534 |
if (SDL_ShadowSurface) {
|
slouken@1895
|
535 |
SDL_FreeSurface(SDL_ShadowSurface);
|
slouken@1895
|
536 |
SDL_ShadowSurface = NULL;
|
slouken@1895
|
537 |
}
|
slouken@1895
|
538 |
if (SDL_VideoSurface) {
|
slouken@1895
|
539 |
SDL_DelPaletteWatch(SDL_VideoSurface->format->palette,
|
slouken@1895
|
540 |
SDL_VideoPaletteChanged, NULL);
|
slouken@1895
|
541 |
SDL_FreeSurface(SDL_VideoSurface);
|
slouken@1895
|
542 |
SDL_VideoSurface = NULL;
|
slouken@1895
|
543 |
}
|
slouken@1912
|
544 |
if (SDL_VideoContext) {
|
bob@2328
|
545 |
/* SDL_GL_MakeCurrent(0, NULL); *//* Doesn't do anything */
|
slouken@1912
|
546 |
SDL_GL_DeleteContext(SDL_VideoContext);
|
slouken@1912
|
547 |
SDL_VideoContext = NULL;
|
slouken@1912
|
548 |
}
|
slouken@1895
|
549 |
if (SDL_VideoWindow) {
|
slouken@1895
|
550 |
SDL_GetWindowPosition(SDL_VideoWindow, &window_x, &window_y);
|
bob@2322
|
551 |
SDL_DestroyWindow(SDL_VideoWindow);
|
slouken@1895
|
552 |
}
|
slouken@1895
|
553 |
|
slouken@1895
|
554 |
/* Set up the event filter */
|
slouken@1895
|
555 |
if (!SDL_GetEventFilter(NULL, NULL)) {
|
slouken@1895
|
556 |
SDL_SetEventFilter(SDL_CompatEventFilter, NULL);
|
slouken@1895
|
557 |
}
|
slouken@1895
|
558 |
|
slouken@1895
|
559 |
/* Create a new window */
|
slouken@1895
|
560 |
window_flags = SDL_WINDOW_SHOWN;
|
slouken@1895
|
561 |
if (flags & SDL_FULLSCREEN) {
|
slouken@1895
|
562 |
window_flags |= SDL_WINDOW_FULLSCREEN;
|
slouken@1895
|
563 |
}
|
slouken@1895
|
564 |
if (flags & SDL_OPENGL) {
|
slouken@1895
|
565 |
window_flags |= SDL_WINDOW_OPENGL;
|
slouken@1895
|
566 |
}
|
slouken@1895
|
567 |
if (flags & SDL_RESIZABLE) {
|
slouken@1895
|
568 |
window_flags |= SDL_WINDOW_RESIZABLE;
|
slouken@1895
|
569 |
}
|
slouken@1895
|
570 |
if (flags & SDL_NOFRAME) {
|
slouken@1895
|
571 |
window_flags |= SDL_WINDOW_BORDERLESS;
|
slouken@1895
|
572 |
}
|
slouken@1895
|
573 |
GetEnvironmentWindowPosition(width, height, &window_x, &window_y);
|
slouken@1895
|
574 |
SDL_VideoWindow =
|
slouken@1895
|
575 |
SDL_CreateWindow(wm_title, window_x, window_y, width, height,
|
slouken@1895
|
576 |
window_flags);
|
slouken@1895
|
577 |
if (!SDL_VideoWindow) {
|
slouken@1895
|
578 |
return NULL;
|
slouken@1895
|
579 |
}
|
slouken@2967
|
580 |
SDL_SetWindowIcon(SDL_VideoWindow, SDL_VideoIcon);
|
slouken@1895
|
581 |
|
slouken@1895
|
582 |
window_flags = SDL_GetWindowFlags(SDL_VideoWindow);
|
slouken@1895
|
583 |
surface_flags = 0;
|
slouken@1895
|
584 |
if (window_flags & SDL_WINDOW_FULLSCREEN) {
|
slouken@1895
|
585 |
surface_flags |= SDL_FULLSCREEN;
|
slouken@1895
|
586 |
}
|
slouken@1895
|
587 |
if (window_flags & SDL_WINDOW_OPENGL) {
|
slouken@1895
|
588 |
surface_flags |= SDL_OPENGL;
|
slouken@1895
|
589 |
}
|
slouken@1895
|
590 |
if (window_flags & SDL_WINDOW_RESIZABLE) {
|
slouken@1895
|
591 |
surface_flags |= SDL_RESIZABLE;
|
slouken@1895
|
592 |
}
|
slouken@1895
|
593 |
if (window_flags & SDL_WINDOW_BORDERLESS) {
|
slouken@1895
|
594 |
surface_flags |= SDL_NOFRAME;
|
slouken@1895
|
595 |
}
|
slouken@1895
|
596 |
|
slouken@1895
|
597 |
/* Set up the desired display mode */
|
slouken@1967
|
598 |
desktop_format = desktop_mode.format;
|
slouken@1895
|
599 |
if (desktop_format && ((flags & SDL_ANYFORMAT)
|
slouken@1895
|
600 |
|| (bpp == SDL_BITSPERPIXEL(desktop_format)))) {
|
slouken@1895
|
601 |
desired_format = desktop_format;
|
slouken@1895
|
602 |
} else {
|
slouken@1895
|
603 |
switch (bpp) {
|
slouken@1895
|
604 |
case 0:
|
slouken@1895
|
605 |
if (desktop_format) {
|
slouken@1895
|
606 |
desired_format = desktop_format;
|
slouken@1895
|
607 |
} else {
|
slouken@1965
|
608 |
desired_format = SDL_PIXELFORMAT_RGB888;
|
slouken@1895
|
609 |
}
|
slouken@2240
|
610 |
bpp = SDL_BITSPERPIXEL(desired_format);
|
slouken@1895
|
611 |
break;
|
slouken@1895
|
612 |
case 8:
|
slouken@1965
|
613 |
desired_format = SDL_PIXELFORMAT_INDEX8;
|
slouken@1895
|
614 |
break;
|
slouken@1895
|
615 |
case 15:
|
slouken@1965
|
616 |
desired_format = SDL_PIXELFORMAT_RGB555;
|
slouken@1895
|
617 |
break;
|
slouken@1895
|
618 |
case 16:
|
slouken@1965
|
619 |
desired_format = SDL_PIXELFORMAT_RGB565;
|
slouken@1895
|
620 |
break;
|
slouken@1895
|
621 |
case 24:
|
slouken@1965
|
622 |
desired_format = SDL_PIXELFORMAT_RGB24;
|
slouken@1895
|
623 |
break;
|
slouken@1895
|
624 |
case 32:
|
slouken@1965
|
625 |
desired_format = SDL_PIXELFORMAT_RGB888;
|
slouken@1895
|
626 |
break;
|
slouken@1895
|
627 |
default:
|
slouken@1895
|
628 |
SDL_SetError("Unsupported bpp in SDL_SetVideoMode()");
|
slouken@1895
|
629 |
return NULL;
|
slouken@1895
|
630 |
}
|
slouken@1895
|
631 |
}
|
slouken@1895
|
632 |
|
slouken@3500
|
633 |
/* Set up the desired display mode */
|
slouken@1895
|
634 |
if (flags & SDL_FULLSCREEN) {
|
slouken@3500
|
635 |
SDL_DisplayMode mode;
|
slouken@3500
|
636 |
|
slouken@3500
|
637 |
SDL_zero(mode);
|
slouken@3500
|
638 |
mode.format = desired_format;
|
slouken@3500
|
639 |
if (SDL_SetWindowDisplayMode(SDL_VideoWindow, &mode) < 0) {
|
slouken@1895
|
640 |
return NULL;
|
slouken@1895
|
641 |
}
|
slouken@1895
|
642 |
}
|
slouken@1895
|
643 |
|
slouken@1895
|
644 |
/* If we're in OpenGL mode, just create a stub surface and we're done! */
|
slouken@1895
|
645 |
if (flags & SDL_OPENGL) {
|
slouken@1912
|
646 |
SDL_VideoContext = SDL_GL_CreateContext(SDL_VideoWindow);
|
slouken@1912
|
647 |
if (!SDL_VideoContext) {
|
slouken@1912
|
648 |
return NULL;
|
slouken@1912
|
649 |
}
|
slouken@1912
|
650 |
if (SDL_GL_MakeCurrent(SDL_VideoWindow, SDL_VideoContext) < 0) {
|
slouken@1912
|
651 |
return NULL;
|
slouken@1912
|
652 |
}
|
slouken@1895
|
653 |
SDL_VideoSurface =
|
slouken@1895
|
654 |
SDL_CreateRGBSurfaceFrom(NULL, width, height, bpp, 0, 0, 0, 0, 0);
|
slouken@1895
|
655 |
if (!SDL_VideoSurface) {
|
slouken@1895
|
656 |
return NULL;
|
slouken@1895
|
657 |
}
|
slouken@1895
|
658 |
SDL_VideoSurface->flags |= surface_flags;
|
slouken@1895
|
659 |
SDL_PublicSurface = SDL_VideoSurface;
|
slouken@1895
|
660 |
return SDL_PublicSurface;
|
slouken@1895
|
661 |
}
|
slouken@1895
|
662 |
|
slouken@1895
|
663 |
/* Create a renderer for the window */
|
slouken@1907
|
664 |
if (SDL_CreateRenderer
|
slouken@1907
|
665 |
(SDL_VideoWindow, -1,
|
slouken@1965
|
666 |
SDL_RENDERER_SINGLEBUFFER | SDL_RENDERER_PRESENTDISCARD) < 0) {
|
slouken@1895
|
667 |
return NULL;
|
slouken@1895
|
668 |
}
|
slouken@2222
|
669 |
SDL_GetRendererInfo(&SDL_VideoRendererInfo);
|
slouken@1895
|
670 |
|
slouken@1895
|
671 |
/* Create a texture for the screen surface */
|
slouken@1895
|
672 |
SDL_VideoTexture =
|
slouken@2222
|
673 |
SDL_CreateTexture(desired_format, SDL_TEXTUREACCESS_STREAMING, width,
|
slouken@1895
|
674 |
height);
|
slouken@2765
|
675 |
|
slouken@1895
|
676 |
if (!SDL_VideoTexture) {
|
slouken@1895
|
677 |
SDL_VideoTexture =
|
slouken@2872
|
678 |
SDL_CreateTexture(desktop_format,
|
slouken@2222
|
679 |
SDL_TEXTUREACCESS_STREAMING, width, height);
|
slouken@1895
|
680 |
}
|
slouken@1895
|
681 |
if (!SDL_VideoTexture) {
|
slouken@1895
|
682 |
return NULL;
|
slouken@1895
|
683 |
}
|
slouken@1895
|
684 |
|
slouken@1895
|
685 |
/* Create the screen surface */
|
slouken@2222
|
686 |
SDL_VideoSurface = CreateVideoSurface(SDL_VideoTexture);
|
slouken@1895
|
687 |
if (!SDL_VideoSurface) {
|
slouken@1895
|
688 |
return NULL;
|
slouken@1895
|
689 |
}
|
slouken@1895
|
690 |
SDL_VideoSurface->flags |= surface_flags;
|
slouken@1895
|
691 |
|
slouken@1895
|
692 |
/* Set a default screen palette */
|
slouken@1895
|
693 |
if (SDL_VideoSurface->format->palette) {
|
slouken@1895
|
694 |
SDL_VideoSurface->flags |= SDL_HWPALETTE;
|
slouken@1895
|
695 |
SDL_DitherColors(SDL_VideoSurface->format->palette->colors,
|
slouken@1895
|
696 |
SDL_VideoSurface->format->BitsPerPixel);
|
slouken@1895
|
697 |
SDL_AddPaletteWatch(SDL_VideoSurface->format->palette,
|
slouken@2854
|
698 |
SDL_VideoPaletteChanged, SDL_VideoSurface);
|
slouken@1895
|
699 |
SDL_SetPaletteColors(SDL_VideoSurface->format->palette,
|
slouken@1895
|
700 |
SDL_VideoSurface->format->palette->colors, 0,
|
slouken@1895
|
701 |
SDL_VideoSurface->format->palette->ncolors);
|
slouken@1895
|
702 |
}
|
slouken@1895
|
703 |
|
slouken@1895
|
704 |
/* Create a shadow surface if necessary */
|
slouken@2222
|
705 |
if ((bpp != SDL_VideoSurface->format->BitsPerPixel)
|
slouken@2222
|
706 |
&& !(flags & SDL_ANYFORMAT)) {
|
slouken@2222
|
707 |
SDL_ShadowSurface =
|
slouken@2222
|
708 |
SDL_CreateRGBSurface(0, width, height, bpp, 0, 0, 0, 0);
|
slouken@1895
|
709 |
if (!SDL_ShadowSurface) {
|
slouken@1895
|
710 |
return NULL;
|
slouken@1895
|
711 |
}
|
slouken@1895
|
712 |
SDL_ShadowSurface->flags |= surface_flags;
|
slouken@1895
|
713 |
|
slouken@1895
|
714 |
/* 8-bit SDL_ShadowSurface surfaces report that they have exclusive palette */
|
slouken@1895
|
715 |
if (SDL_ShadowSurface->format->palette) {
|
slouken@1895
|
716 |
SDL_ShadowSurface->flags |= SDL_HWPALETTE;
|
slouken@1895
|
717 |
if (SDL_VideoSurface->format->palette) {
|
slouken@1895
|
718 |
SDL_SetSurfacePalette(SDL_ShadowSurface,
|
slouken@1895
|
719 |
SDL_VideoSurface->format->palette);
|
slouken@1895
|
720 |
} else {
|
slouken@1895
|
721 |
SDL_DitherColors(SDL_ShadowSurface->format->palette->colors,
|
slouken@1895
|
722 |
SDL_ShadowSurface->format->BitsPerPixel);
|
slouken@1895
|
723 |
}
|
slouken@2854
|
724 |
SDL_AddPaletteWatch(SDL_ShadowSurface->format->palette,
|
slouken@2854
|
725 |
SDL_VideoPaletteChanged, SDL_ShadowSurface);
|
slouken@1895
|
726 |
}
|
slouken@1895
|
727 |
}
|
slouken@1895
|
728 |
SDL_PublicSurface =
|
slouken@1895
|
729 |
(SDL_ShadowSurface ? SDL_ShadowSurface : SDL_VideoSurface);
|
slouken@1895
|
730 |
|
slouken@2829
|
731 |
SDL_VideoFlags = flags;
|
slouken@2829
|
732 |
|
slouken@2829
|
733 |
ClearVideoSurface();
|
slouken@1895
|
734 |
|
slouken@3028
|
735 |
SetupScreenSaver(flags);
|
slouken@3025
|
736 |
|
slouken@1895
|
737 |
/* We're finally done! */
|
slouken@1895
|
738 |
return SDL_PublicSurface;
|
slouken@1895
|
739 |
}
|
slouken@1895
|
740 |
|
slouken@1895
|
741 |
SDL_Surface *
|
slouken@1895
|
742 |
SDL_GetVideoSurface(void)
|
slouken@1895
|
743 |
{
|
slouken@1895
|
744 |
return SDL_PublicSurface;
|
slouken@1895
|
745 |
}
|
slouken@1895
|
746 |
|
slouken@2266
|
747 |
int
|
slouken@2266
|
748 |
SDL_SetAlpha(SDL_Surface * surface, Uint32 flag, Uint8 value)
|
slouken@2266
|
749 |
{
|
slouken@2838
|
750 |
if (flag & SDL_SRCALPHA) {
|
slouken@2838
|
751 |
/* According to the docs, value is ignored for alpha surfaces */
|
slouken@2838
|
752 |
if (surface->format->Amask) {
|
slouken@2838
|
753 |
value = 0xFF;
|
slouken@2838
|
754 |
}
|
slouken@2266
|
755 |
SDL_SetSurfaceAlphaMod(surface, value);
|
slouken@2884
|
756 |
SDL_SetSurfaceBlendMode(surface, SDL_BLENDMODE_BLEND);
|
slouken@2266
|
757 |
} else {
|
slouken@2266
|
758 |
SDL_SetSurfaceAlphaMod(surface, 0xFF);
|
slouken@2884
|
759 |
SDL_SetSurfaceBlendMode(surface, SDL_BLENDMODE_NONE);
|
slouken@2266
|
760 |
}
|
slouken@2838
|
761 |
SDL_SetSurfaceRLE(surface, (flag & SDL_RLEACCEL));
|
slouken@2838
|
762 |
|
slouken@2266
|
763 |
return 0;
|
slouken@2266
|
764 |
}
|
slouken@2266
|
765 |
|
slouken@1895
|
766 |
SDL_Surface *
|
slouken@1895
|
767 |
SDL_DisplayFormat(SDL_Surface * surface)
|
slouken@1895
|
768 |
{
|
slouken@2807
|
769 |
SDL_PixelFormat *format;
|
slouken@1895
|
770 |
|
slouken@1895
|
771 |
if (!SDL_PublicSurface) {
|
slouken@1895
|
772 |
SDL_SetError("No video mode has been set");
|
slouken@1895
|
773 |
return NULL;
|
slouken@1895
|
774 |
}
|
slouken@2807
|
775 |
format = SDL_PublicSurface->format;
|
slouken@1895
|
776 |
|
slouken@1895
|
777 |
/* Set the flags appropriate for copying to display surface */
|
slouken@2807
|
778 |
return SDL_ConvertSurface(surface, format, SDL_RLEACCEL);
|
slouken@1895
|
779 |
}
|
slouken@1895
|
780 |
|
slouken@1895
|
781 |
SDL_Surface *
|
slouken@1895
|
782 |
SDL_DisplayFormatAlpha(SDL_Surface * surface)
|
slouken@1895
|
783 |
{
|
slouken@1895
|
784 |
SDL_PixelFormat *vf;
|
slouken@1895
|
785 |
SDL_PixelFormat *format;
|
slouken@1895
|
786 |
SDL_Surface *converted;
|
slouken@1895
|
787 |
/* default to ARGB8888 */
|
slouken@1895
|
788 |
Uint32 amask = 0xff000000;
|
slouken@1895
|
789 |
Uint32 rmask = 0x00ff0000;
|
slouken@1895
|
790 |
Uint32 gmask = 0x0000ff00;
|
slouken@1895
|
791 |
Uint32 bmask = 0x000000ff;
|
slouken@1895
|
792 |
|
slouken@1895
|
793 |
if (!SDL_PublicSurface) {
|
slouken@1895
|
794 |
SDL_SetError("No video mode has been set");
|
slouken@1895
|
795 |
return NULL;
|
slouken@1895
|
796 |
}
|
slouken@1895
|
797 |
vf = SDL_PublicSurface->format;
|
slouken@1895
|
798 |
|
slouken@1895
|
799 |
switch (vf->BytesPerPixel) {
|
slouken@1895
|
800 |
case 2:
|
slouken@1895
|
801 |
/* For XGY5[56]5, use, AXGY8888, where {X, Y} = {R, B}.
|
slouken@1895
|
802 |
For anything else (like ARGB4444) it doesn't matter
|
slouken@1895
|
803 |
since we have no special code for it anyway */
|
slouken@1895
|
804 |
if ((vf->Rmask == 0x1f) &&
|
slouken@1895
|
805 |
(vf->Bmask == 0xf800 || vf->Bmask == 0x7c00)) {
|
slouken@1895
|
806 |
rmask = 0xff;
|
slouken@1895
|
807 |
bmask = 0xff0000;
|
slouken@1895
|
808 |
}
|
slouken@1895
|
809 |
break;
|
slouken@1895
|
810 |
|
slouken@1895
|
811 |
case 3:
|
slouken@1895
|
812 |
case 4:
|
slouken@1895
|
813 |
/* Keep the video format, as long as the high 8 bits are
|
slouken@1895
|
814 |
unused or alpha */
|
slouken@1895
|
815 |
if ((vf->Rmask == 0xff) && (vf->Bmask == 0xff0000)) {
|
slouken@1895
|
816 |
rmask = 0xff;
|
slouken@1895
|
817 |
bmask = 0xff0000;
|
slouken@1895
|
818 |
}
|
slouken@1895
|
819 |
break;
|
slouken@1895
|
820 |
|
slouken@1895
|
821 |
default:
|
slouken@1895
|
822 |
/* We have no other optimised formats right now. When/if a new
|
slouken@1895
|
823 |
optimised alpha format is written, add the converter here */
|
slouken@1895
|
824 |
break;
|
slouken@1895
|
825 |
}
|
slouken@1895
|
826 |
format = SDL_AllocFormat(32, rmask, gmask, bmask, amask);
|
slouken@2807
|
827 |
converted = SDL_ConvertSurface(surface, format, SDL_RLEACCEL);
|
slouken@1895
|
828 |
SDL_FreeFormat(format);
|
slouken@1895
|
829 |
return converted;
|
slouken@1895
|
830 |
}
|
slouken@1895
|
831 |
|
slouken@1895
|
832 |
int
|
slouken@1895
|
833 |
SDL_Flip(SDL_Surface * screen)
|
slouken@1895
|
834 |
{
|
slouken@1895
|
835 |
SDL_UpdateRect(screen, 0, 0, 0, 0);
|
slouken@1895
|
836 |
return 0;
|
slouken@1895
|
837 |
}
|
slouken@1895
|
838 |
|
slouken@1895
|
839 |
void
|
slouken@1895
|
840 |
SDL_UpdateRect(SDL_Surface * screen, Sint32 x, Sint32 y, Uint32 w, Uint32 h)
|
slouken@1895
|
841 |
{
|
slouken@1895
|
842 |
if (screen) {
|
slouken@1895
|
843 |
SDL_Rect rect;
|
slouken@1895
|
844 |
|
slouken@1895
|
845 |
/* Fill the rectangle */
|
slouken@1897
|
846 |
rect.x = (int) x;
|
slouken@1897
|
847 |
rect.y = (int) y;
|
slouken@1897
|
848 |
rect.w = (int) (w ? w : screen->w);
|
slouken@1897
|
849 |
rect.h = (int) (h ? h : screen->h);
|
slouken@1895
|
850 |
SDL_UpdateRects(screen, 1, &rect);
|
slouken@1895
|
851 |
}
|
slouken@1895
|
852 |
}
|
slouken@2735
|
853 |
|
slouken@1895
|
854 |
void
|
slouken@1895
|
855 |
SDL_UpdateRects(SDL_Surface * screen, int numrects, SDL_Rect * rects)
|
slouken@1895
|
856 |
{
|
slouken@1895
|
857 |
int i;
|
slouken@1895
|
858 |
|
slouken@1895
|
859 |
if (screen == SDL_ShadowSurface) {
|
slouken@1895
|
860 |
for (i = 0; i < numrects; ++i) {
|
slouken@1895
|
861 |
SDL_LowerBlit(SDL_ShadowSurface, &rects[i], SDL_VideoSurface,
|
slouken@1895
|
862 |
&rects[i]);
|
slouken@1895
|
863 |
}
|
slouken@1895
|
864 |
|
slouken@1895
|
865 |
/* Fall through to video surface update */
|
slouken@1895
|
866 |
screen = SDL_VideoSurface;
|
slouken@1895
|
867 |
}
|
slouken@1895
|
868 |
if (screen == SDL_VideoSurface) {
|
slouken@2222
|
869 |
if (screen->flags & SDL_PREALLOC) {
|
slouken@2222
|
870 |
/* The surface memory is maintained by the renderer */
|
slouken@2222
|
871 |
SDL_DirtyTexture(SDL_VideoTexture, numrects, rects);
|
slouken@2222
|
872 |
} else {
|
slouken@2222
|
873 |
/* The surface memory needs to be copied to texture */
|
slouken@2222
|
874 |
int pitch = screen->pitch;
|
slouken@2222
|
875 |
int psize = screen->format->BytesPerPixel;
|
slouken@2222
|
876 |
for (i = 0; i < numrects; ++i) {
|
slouken@2222
|
877 |
const SDL_Rect *rect = &rects[i];
|
slouken@2222
|
878 |
void *pixels =
|
slouken@2222
|
879 |
(Uint8 *) screen->pixels + rect->y * pitch +
|
slouken@2222
|
880 |
rect->x * psize;
|
slouken@2222
|
881 |
SDL_UpdateTexture(SDL_VideoTexture, rect, pixels, pitch);
|
slouken@2222
|
882 |
}
|
slouken@2222
|
883 |
}
|
slouken@1965
|
884 |
if (SDL_VideoRendererInfo.flags & SDL_RENDERER_PRESENTCOPY) {
|
slouken@1907
|
885 |
for (i = 0; i < numrects; ++i) {
|
slouken@1985
|
886 |
SDL_RenderCopy(SDL_VideoTexture, &rects[i], &rects[i]);
|
slouken@1907
|
887 |
}
|
slouken@1907
|
888 |
} else {
|
slouken@1907
|
889 |
SDL_Rect rect;
|
slouken@1907
|
890 |
rect.x = 0;
|
slouken@1907
|
891 |
rect.y = 0;
|
slouken@1907
|
892 |
rect.w = screen->w;
|
slouken@1907
|
893 |
rect.h = screen->h;
|
slouken@1985
|
894 |
SDL_RenderCopy(SDL_VideoTexture, &rect, &rect);
|
slouken@1895
|
895 |
}
|
slouken@1895
|
896 |
SDL_RenderPresent();
|
slouken@1895
|
897 |
}
|
slouken@1895
|
898 |
}
|
slouken@1895
|
899 |
|
slouken@1895
|
900 |
void
|
slouken@1895
|
901 |
SDL_WM_SetCaption(const char *title, const char *icon)
|
slouken@1895
|
902 |
{
|
slouken@1895
|
903 |
if (wm_title) {
|
slouken@1895
|
904 |
SDL_free(wm_title);
|
slouken@2037
|
905 |
}
|
slouken@2037
|
906 |
if (title) {
|
slouken@2037
|
907 |
wm_title = SDL_strdup(title);
|
slouken@1895
|
908 |
} else {
|
slouken@2037
|
909 |
wm_title = NULL;
|
slouken@1895
|
910 |
}
|
slouken@1895
|
911 |
SDL_SetWindowTitle(SDL_VideoWindow, wm_title);
|
slouken@1895
|
912 |
}
|
slouken@1895
|
913 |
|
slouken@1895
|
914 |
void
|
slouken@2037
|
915 |
SDL_WM_GetCaption(const char **title, const char **icon)
|
slouken@1895
|
916 |
{
|
slouken@1895
|
917 |
if (title) {
|
slouken@1895
|
918 |
*title = wm_title;
|
slouken@1895
|
919 |
}
|
slouken@1895
|
920 |
if (icon) {
|
slouken@1895
|
921 |
*icon = "";
|
slouken@1895
|
922 |
}
|
slouken@1895
|
923 |
}
|
slouken@1895
|
924 |
|
slouken@1895
|
925 |
void
|
slouken@1895
|
926 |
SDL_WM_SetIcon(SDL_Surface * icon, Uint8 * mask)
|
slouken@1895
|
927 |
{
|
slouken@2967
|
928 |
SDL_VideoIcon = icon;
|
slouken@1895
|
929 |
}
|
slouken@1895
|
930 |
|
slouken@1895
|
931 |
int
|
slouken@1895
|
932 |
SDL_WM_IconifyWindow(void)
|
slouken@1895
|
933 |
{
|
slouken@1895
|
934 |
SDL_MinimizeWindow(SDL_VideoWindow);
|
slouken@1895
|
935 |
return 0;
|
slouken@1895
|
936 |
}
|
slouken@1895
|
937 |
|
slouken@1895
|
938 |
int
|
slouken@1895
|
939 |
SDL_WM_ToggleFullScreen(SDL_Surface * surface)
|
slouken@1895
|
940 |
{
|
slouken@1895
|
941 |
if (SDL_GetWindowFlags(SDL_VideoWindow) & SDL_WINDOW_FULLSCREEN) {
|
slouken@1895
|
942 |
if (SDL_SetWindowFullscreen(SDL_VideoWindow, 0) < 0) {
|
slouken@1895
|
943 |
return 0;
|
slouken@1895
|
944 |
}
|
slouken@1895
|
945 |
SDL_PublicSurface->flags &= ~SDL_FULLSCREEN;
|
slouken@1895
|
946 |
} else {
|
slouken@1895
|
947 |
if (SDL_SetWindowFullscreen(SDL_VideoWindow, 1) < 0) {
|
slouken@1895
|
948 |
return 0;
|
slouken@1895
|
949 |
}
|
slouken@1895
|
950 |
SDL_PublicSurface->flags |= SDL_FULLSCREEN;
|
slouken@1895
|
951 |
}
|
slouken@1895
|
952 |
return 1;
|
slouken@1895
|
953 |
}
|
slouken@1895
|
954 |
|
slouken@1895
|
955 |
SDL_GrabMode
|
slouken@1895
|
956 |
SDL_WM_GrabInput(SDL_GrabMode mode)
|
slouken@1895
|
957 |
{
|
slouken@1895
|
958 |
if (mode != SDL_GRAB_QUERY) {
|
slouken@1895
|
959 |
SDL_SetWindowGrab(SDL_VideoWindow, mode);
|
slouken@1895
|
960 |
}
|
slouken@1895
|
961 |
return (SDL_GrabMode) SDL_GetWindowGrab(SDL_VideoWindow);
|
slouken@1895
|
962 |
}
|
slouken@1895
|
963 |
|
slouken@1895
|
964 |
void
|
slouken@1895
|
965 |
SDL_WarpMouse(Uint16 x, Uint16 y)
|
slouken@1895
|
966 |
{
|
slouken@1895
|
967 |
SDL_WarpMouseInWindow(SDL_VideoWindow, x, y);
|
slouken@1895
|
968 |
}
|
slouken@1895
|
969 |
|
slouken@1895
|
970 |
Uint8
|
slouken@1895
|
971 |
SDL_GetAppState(void)
|
slouken@1895
|
972 |
{
|
slouken@1895
|
973 |
Uint8 state = 0;
|
slouken@1895
|
974 |
Uint32 flags = 0;
|
slouken@1895
|
975 |
|
slouken@1895
|
976 |
flags = SDL_GetWindowFlags(SDL_VideoWindow);
|
slouken@1895
|
977 |
if ((flags & SDL_WINDOW_SHOWN) && !(flags & SDL_WINDOW_MINIMIZED)) {
|
slouken@1895
|
978 |
state |= SDL_APPACTIVE;
|
slouken@1895
|
979 |
}
|
slouken@1895
|
980 |
if (flags & SDL_WINDOW_INPUT_FOCUS) {
|
slouken@1895
|
981 |
state |= SDL_APPINPUTFOCUS;
|
slouken@1895
|
982 |
}
|
slouken@1895
|
983 |
if (flags & SDL_WINDOW_MOUSE_FOCUS) {
|
slouken@1895
|
984 |
state |= SDL_APPMOUSEFOCUS;
|
slouken@1895
|
985 |
}
|
slouken@1895
|
986 |
return state;
|
slouken@1895
|
987 |
}
|
slouken@1895
|
988 |
|
slouken@1895
|
989 |
const SDL_version *
|
slouken@1895
|
990 |
SDL_Linked_Version(void)
|
slouken@1895
|
991 |
{
|
slouken@1895
|
992 |
static SDL_version version;
|
slouken@1895
|
993 |
SDL_VERSION(&version);
|
slouken@1895
|
994 |
return &version;
|
slouken@1895
|
995 |
}
|
slouken@1895
|
996 |
|
slouken@1895
|
997 |
int
|
slouken@1895
|
998 |
SDL_SetPalette(SDL_Surface * surface, int flags, const SDL_Color * colors,
|
slouken@1895
|
999 |
int firstcolor, int ncolors)
|
slouken@1895
|
1000 |
{
|
slouken@1895
|
1001 |
return SDL_SetColors(surface, colors, firstcolor, ncolors);
|
slouken@1895
|
1002 |
}
|
slouken@1895
|
1003 |
|
slouken@1895
|
1004 |
int
|
slouken@1895
|
1005 |
SDL_SetColors(SDL_Surface * surface, const SDL_Color * colors, int firstcolor,
|
slouken@1895
|
1006 |
int ncolors)
|
slouken@1895
|
1007 |
{
|
slouken@1895
|
1008 |
if (SDL_SetPaletteColors
|
slouken@1895
|
1009 |
(surface->format->palette, colors, firstcolor, ncolors) == 0) {
|
slouken@1895
|
1010 |
return 1;
|
slouken@1895
|
1011 |
} else {
|
slouken@1895
|
1012 |
return 0;
|
slouken@1895
|
1013 |
}
|
slouken@1895
|
1014 |
}
|
slouken@1895
|
1015 |
|
slouken@1895
|
1016 |
int
|
slouken@1895
|
1017 |
SDL_GetWMInfo(SDL_SysWMinfo * info)
|
slouken@1895
|
1018 |
{
|
slouken@1895
|
1019 |
return SDL_GetWindowWMInfo(SDL_VideoWindow, info);
|
slouken@1895
|
1020 |
}
|
slouken@1895
|
1021 |
|
slouken@1895
|
1022 |
#if 0
|
slouken@1895
|
1023 |
void
|
slouken@1895
|
1024 |
SDL_MoveCursor(int x, int y)
|
slouken@1895
|
1025 |
{
|
slouken@1895
|
1026 |
SDL_VideoDevice *_this = SDL_GetVideoDevice();
|
slouken@1895
|
1027 |
|
slouken@1895
|
1028 |
/* Erase and update the current mouse position */
|
slouken@1895
|
1029 |
if (SHOULD_DRAWCURSOR(SDL_cursorstate)) {
|
slouken@1895
|
1030 |
/* Erase and redraw mouse cursor in new position */
|
slouken@1895
|
1031 |
SDL_LockCursor();
|
slouken@1895
|
1032 |
SDL_EraseCursor(SDL_VideoSurface);
|
slouken@1895
|
1033 |
SDL_cursor->area.x = (x - SDL_cursor->hot_x);
|
slouken@1895
|
1034 |
SDL_cursor->area.y = (y - SDL_cursor->hot_y);
|
slouken@1895
|
1035 |
SDL_DrawCursor(SDL_VideoSurface);
|
slouken@1895
|
1036 |
SDL_UnlockCursor();
|
slouken@1895
|
1037 |
} else if (_this->MoveWMCursor) {
|
slouken@1895
|
1038 |
_this->MoveWMCursor(_this, x, y);
|
slouken@1895
|
1039 |
}
|
slouken@1895
|
1040 |
}
|
slouken@1895
|
1041 |
|
slouken@1895
|
1042 |
/* Keep track of the current cursor colors */
|
slouken@1895
|
1043 |
static int palette_changed = 1;
|
slouken@1895
|
1044 |
static Uint8 pixels8[2];
|
slouken@1895
|
1045 |
|
slouken@1895
|
1046 |
void
|
slouken@1895
|
1047 |
SDL_CursorPaletteChanged(void)
|
slouken@1895
|
1048 |
{
|
slouken@1895
|
1049 |
palette_changed = 1;
|
slouken@1895
|
1050 |
}
|
slouken@1895
|
1051 |
|
slouken@1895
|
1052 |
void
|
slouken@1895
|
1053 |
SDL_MouseRect(SDL_Rect * area)
|
slouken@1895
|
1054 |
{
|
slouken@1895
|
1055 |
SDL_VideoDevice *_this = SDL_GetVideoDevice();
|
slouken@1895
|
1056 |
int clip_diff;
|
slouken@1895
|
1057 |
|
slouken@1895
|
1058 |
*area = SDL_cursor->area;
|
slouken@1895
|
1059 |
if (area->x < 0) {
|
slouken@1895
|
1060 |
area->w += area->x;
|
slouken@1895
|
1061 |
area->x = 0;
|
slouken@1895
|
1062 |
}
|
slouken@1895
|
1063 |
if (area->y < 0) {
|
slouken@1895
|
1064 |
area->h += area->y;
|
slouken@1895
|
1065 |
area->y = 0;
|
slouken@1895
|
1066 |
}
|
slouken@1895
|
1067 |
clip_diff = (area->x + area->w) - SDL_VideoSurface->w;
|
slouken@1895
|
1068 |
if (clip_diff > 0) {
|
slouken@1895
|
1069 |
area->w = area->w < clip_diff ? 0 : area->w - clip_diff;
|
slouken@1895
|
1070 |
}
|
slouken@1895
|
1071 |
clip_diff = (area->y + area->h) - SDL_VideoSurface->h;
|
slouken@1895
|
1072 |
if (clip_diff > 0) {
|
slouken@1895
|
1073 |
area->h = area->h < clip_diff ? 0 : area->h - clip_diff;
|
slouken@1895
|
1074 |
}
|
slouken@1895
|
1075 |
}
|
slouken@1895
|
1076 |
|
slouken@1895
|
1077 |
static void
|
slouken@1895
|
1078 |
SDL_DrawCursorFast(SDL_Surface * screen, SDL_Rect * area)
|
slouken@1895
|
1079 |
{
|
slouken@1895
|
1080 |
const Uint32 pixels[2] = { 0xFFFFFFFF, 0x00000000 };
|
slouken@1895
|
1081 |
int i, w, h;
|
slouken@1895
|
1082 |
Uint8 *data, datab;
|
slouken@1895
|
1083 |
Uint8 *mask, maskb;
|
slouken@1895
|
1084 |
|
slouken@1895
|
1085 |
data = SDL_cursor->data + area->y * SDL_cursor->area.w / 8;
|
slouken@1895
|
1086 |
mask = SDL_cursor->mask + area->y * SDL_cursor->area.w / 8;
|
slouken@1895
|
1087 |
switch (screen->format->BytesPerPixel) {
|
slouken@1895
|
1088 |
|
slouken@1895
|
1089 |
case 1:
|
slouken@1895
|
1090 |
{
|
slouken@1895
|
1091 |
Uint8 *dst;
|
slouken@1895
|
1092 |
int dstskip;
|
slouken@1895
|
1093 |
|
slouken@1895
|
1094 |
if (palette_changed) {
|
slouken@1895
|
1095 |
pixels8[0] =
|
slouken@1895
|
1096 |
(Uint8) SDL_MapRGB(screen->format, 255, 255, 255);
|
slouken@1895
|
1097 |
pixels8[1] = (Uint8) SDL_MapRGB(screen->format, 0, 0, 0);
|
slouken@1895
|
1098 |
palette_changed = 0;
|
slouken@1895
|
1099 |
}
|
slouken@1895
|
1100 |
dst = (Uint8 *) screen->pixels +
|
slouken@1895
|
1101 |
(SDL_cursor->area.y + area->y) * screen->pitch +
|
slouken@1895
|
1102 |
SDL_cursor->area.x;
|
slouken@1895
|
1103 |
dstskip = screen->pitch - area->w;
|
slouken@1895
|
1104 |
|
slouken@1895
|
1105 |
for (h = area->h; h; h--) {
|
slouken@1895
|
1106 |
for (w = area->w / 8; w; w--) {
|
slouken@1895
|
1107 |
maskb = *mask++;
|
slouken@1895
|
1108 |
datab = *data++;
|
slouken@1895
|
1109 |
for (i = 0; i < 8; ++i) {
|
slouken@1895
|
1110 |
if (maskb & 0x80) {
|
slouken@1895
|
1111 |
*dst = pixels8[datab >> 7];
|
slouken@1895
|
1112 |
}
|
slouken@1895
|
1113 |
maskb <<= 1;
|
slouken@1895
|
1114 |
datab <<= 1;
|
slouken@1895
|
1115 |
dst++;
|
slouken@1895
|
1116 |
}
|
slouken@1895
|
1117 |
}
|
slouken@1895
|
1118 |
dst += dstskip;
|
slouken@1895
|
1119 |
}
|
slouken@1895
|
1120 |
}
|
slouken@1895
|
1121 |
break;
|
slouken@1895
|
1122 |
|
slouken@1895
|
1123 |
case 2:
|
slouken@1895
|
1124 |
{
|
slouken@1895
|
1125 |
Uint16 *dst;
|
slouken@1895
|
1126 |
int dstskip;
|
slouken@1895
|
1127 |
|
slouken@1895
|
1128 |
dst = (Uint16 *) screen->pixels +
|
slouken@1895
|
1129 |
(SDL_cursor->area.y + area->y) * screen->pitch / 2 +
|
slouken@1895
|
1130 |
SDL_cursor->area.x;
|
slouken@1895
|
1131 |
dstskip = (screen->pitch / 2) - area->w;
|
slouken@1895
|
1132 |
|
slouken@1895
|
1133 |
for (h = area->h; h; h--) {
|
slouken@1895
|
1134 |
for (w = area->w / 8; w; w--) {
|
slouken@1895
|
1135 |
maskb = *mask++;
|
slouken@1895
|
1136 |
datab = *data++;
|
slouken@1895
|
1137 |
for (i = 0; i < 8; ++i) {
|
slouken@1895
|
1138 |
if (maskb & 0x80) {
|
slouken@1895
|
1139 |
*dst = (Uint16) pixels[datab >> 7];
|
slouken@1895
|
1140 |
}
|
slouken@1895
|
1141 |
maskb <<= 1;
|
slouken@1895
|
1142 |
datab <<= 1;
|
slouken@1895
|
1143 |
dst++;
|
slouken@1895
|
1144 |
}
|
slouken@1895
|
1145 |
}
|
slouken@1895
|
1146 |
dst += dstskip;
|
slouken@1895
|
1147 |
}
|
slouken@1895
|
1148 |
}
|
slouken@1895
|
1149 |
break;
|
slouken@1895
|
1150 |
|
slouken@1895
|
1151 |
case 3:
|
slouken@1895
|
1152 |
{
|
slouken@1895
|
1153 |
Uint8 *dst;
|
slouken@1895
|
1154 |
int dstskip;
|
slouken@1895
|
1155 |
|
slouken@1895
|
1156 |
dst = (Uint8 *) screen->pixels +
|
slouken@1895
|
1157 |
(SDL_cursor->area.y + area->y) * screen->pitch +
|
slouken@1895
|
1158 |
SDL_cursor->area.x * 3;
|
slouken@1895
|
1159 |
dstskip = screen->pitch - area->w * 3;
|
slouken@1895
|
1160 |
|
slouken@1895
|
1161 |
for (h = area->h; h; h--) {
|
slouken@1895
|
1162 |
for (w = area->w / 8; w; w--) {
|
slouken@1895
|
1163 |
maskb = *mask++;
|
slouken@1895
|
1164 |
datab = *data++;
|
slouken@1895
|
1165 |
for (i = 0; i < 8; ++i) {
|
slouken@1895
|
1166 |
if (maskb & 0x80) {
|
slouken@1895
|
1167 |
SDL_memset(dst, pixels[datab >> 7], 3);
|
slouken@1895
|
1168 |
}
|
slouken@1895
|
1169 |
maskb <<= 1;
|
slouken@1895
|
1170 |
datab <<= 1;
|
slouken@1895
|
1171 |
dst += 3;
|
slouken@1895
|
1172 |
}
|
slouken@1895
|
1173 |
}
|
slouken@1895
|
1174 |
dst += dstskip;
|
slouken@1895
|
1175 |
}
|
slouken@1895
|
1176 |
}
|
slouken@1895
|
1177 |
break;
|
slouken@1895
|
1178 |
|
slouken@1895
|
1179 |
case 4:
|
slouken@1895
|
1180 |
{
|
slouken@1895
|
1181 |
Uint32 *dst;
|
slouken@1895
|
1182 |
int dstskip;
|
slouken@1895
|
1183 |
|
slouken@1895
|
1184 |
dst = (Uint32 *) screen->pixels +
|
slouken@1895
|
1185 |
(SDL_cursor->area.y + area->y) * screen->pitch / 4 +
|
slouken@1895
|
1186 |
SDL_cursor->area.x;
|
slouken@1895
|
1187 |
dstskip = (screen->pitch / 4) - area->w;
|
slouken@1895
|
1188 |
|
slouken@1895
|
1189 |
for (h = area->h; h; h--) {
|
slouken@1895
|
1190 |
for (w = area->w / 8; w; w--) {
|
slouken@1895
|
1191 |
maskb = *mask++;
|
slouken@1895
|
1192 |
datab = *data++;
|
slouken@1895
|
1193 |
for (i = 0; i < 8; ++i) {
|
slouken@1895
|
1194 |
if (maskb & 0x80) {
|
slouken@1895
|
1195 |
*dst = pixels[datab >> 7];
|
slouken@1895
|
1196 |
}
|
slouken@1895
|
1197 |
maskb <<= 1;
|
slouken@1895
|
1198 |
datab <<= 1;
|
slouken@1895
|
1199 |
dst++;
|
slouken@1895
|
1200 |
}
|
slouken@1895
|
1201 |
}
|
slouken@1895
|
1202 |
dst += dstskip;
|
slouken@1895
|
1203 |
}
|
slouken@1895
|
1204 |
}
|
slouken@1895
|
1205 |
break;
|
slouken@1895
|
1206 |
}
|
slouken@1895
|
1207 |
}
|
slouken@1895
|
1208 |
|
slouken@1895
|
1209 |
static void
|
slouken@1895
|
1210 |
SDL_DrawCursorSlow(SDL_Surface * screen, SDL_Rect * area)
|
slouken@1895
|
1211 |
{
|
slouken@1895
|
1212 |
const Uint32 pixels[2] = { 0xFFFFFF, 0x000000 };
|
slouken@1895
|
1213 |
int h;
|
slouken@1895
|
1214 |
int x, minx, maxx;
|
slouken@1895
|
1215 |
Uint8 *data, datab = 0;
|
slouken@1895
|
1216 |
Uint8 *mask, maskb = 0;
|
slouken@1895
|
1217 |
Uint8 *dst;
|
slouken@1895
|
1218 |
int dstbpp, dstskip;
|
slouken@1895
|
1219 |
|
slouken@1895
|
1220 |
data = SDL_cursor->data + area->y * SDL_cursor->area.w / 8;
|
slouken@1895
|
1221 |
mask = SDL_cursor->mask + area->y * SDL_cursor->area.w / 8;
|
slouken@1895
|
1222 |
dstbpp = screen->format->BytesPerPixel;
|
slouken@1895
|
1223 |
dst = (Uint8 *) screen->pixels +
|
slouken@1895
|
1224 |
(SDL_cursor->area.y + area->y) * screen->pitch +
|
slouken@1895
|
1225 |
SDL_cursor->area.x * dstbpp;
|
slouken@1895
|
1226 |
dstskip = screen->pitch - SDL_cursor->area.w * dstbpp;
|
slouken@1895
|
1227 |
|
slouken@1895
|
1228 |
minx = area->x;
|
slouken@1895
|
1229 |
maxx = area->x + area->w;
|
slouken@1895
|
1230 |
if (screen->format->BytesPerPixel == 1) {
|
slouken@1895
|
1231 |
if (palette_changed) {
|
slouken@1895
|
1232 |
pixels8[0] = (Uint8) SDL_MapRGB(screen->format, 255, 255, 255);
|
slouken@1895
|
1233 |
pixels8[1] = (Uint8) SDL_MapRGB(screen->format, 0, 0, 0);
|
slouken@1895
|
1234 |
palette_changed = 0;
|
slouken@1895
|
1235 |
}
|
slouken@1895
|
1236 |
for (h = area->h; h; h--) {
|
slouken@1895
|
1237 |
for (x = 0; x < SDL_cursor->area.w; ++x) {
|
slouken@1895
|
1238 |
if ((x % 8) == 0) {
|
slouken@1895
|
1239 |
maskb = *mask++;
|
slouken@1895
|
1240 |
datab = *data++;
|
slouken@1895
|
1241 |
}
|
slouken@1895
|
1242 |
if ((x >= minx) && (x < maxx)) {
|
slouken@1895
|
1243 |
if (maskb & 0x80) {
|
slouken@1895
|
1244 |
SDL_memset(dst, pixels8[datab >> 7], dstbpp);
|
slouken@1895
|
1245 |
}
|
slouken@1895
|
1246 |
}
|
slouken@1895
|
1247 |
maskb <<= 1;
|
slouken@1895
|
1248 |
datab <<= 1;
|
slouken@1895
|
1249 |
dst += dstbpp;
|
slouken@1895
|
1250 |
}
|
slouken@1895
|
1251 |
dst += dstskip;
|
slouken@1895
|
1252 |
}
|
slouken@1895
|
1253 |
} else {
|
slouken@1895
|
1254 |
for (h = area->h; h; h--) {
|
slouken@1895
|
1255 |
for (x = 0; x < SDL_cursor->area.w; ++x) {
|
slouken@1895
|
1256 |
if ((x % 8) == 0) {
|
slouken@1895
|
1257 |
maskb = *mask++;
|
slouken@1895
|
1258 |
datab = *data++;
|
slouken@1895
|
1259 |
}
|
slouken@1895
|
1260 |
if ((x >= minx) && (x < maxx)) {
|
slouken@1895
|
1261 |
if (maskb & 0x80) {
|
slouken@1895
|
1262 |
SDL_memset(dst, pixels[datab >> 7], dstbpp);
|
slouken@1895
|
1263 |
}
|
slouken@1895
|
1264 |
}
|
slouken@1895
|
1265 |
maskb <<= 1;
|
slouken@1895
|
1266 |
datab <<= 1;
|
slouken@1895
|
1267 |
dst += dstbpp;
|
slouken@1895
|
1268 |
}
|
slouken@1895
|
1269 |
dst += dstskip;
|
slouken@1895
|
1270 |
}
|
slouken@1895
|
1271 |
}
|
slouken@1895
|
1272 |
}
|
slouken@1895
|
1273 |
|
slouken@1895
|
1274 |
/* This handles the ugly work of converting the saved cursor background from
|
slouken@1895
|
1275 |
the pixel format of the shadow surface to that of the video surface.
|
slouken@1895
|
1276 |
This is only necessary when blitting from a shadow surface of a different
|
slouken@1895
|
1277 |
pixel format than the video surface, and using a software rendered cursor.
|
slouken@1895
|
1278 |
*/
|
slouken@1895
|
1279 |
static void
|
slouken@1895
|
1280 |
SDL_ConvertCursorSave(SDL_Surface * screen, int w, int h)
|
slouken@1895
|
1281 |
{
|
slouken@1895
|
1282 |
SDL_VideoDevice *_this = SDL_GetVideoDevice();
|
slouken@1895
|
1283 |
SDL_BlitInfo info;
|
slouken@1895
|
1284 |
SDL_loblit RunBlit;
|
slouken@1895
|
1285 |
|
slouken@1895
|
1286 |
/* Make sure we can steal the blit mapping */
|
slouken@1895
|
1287 |
if (screen->map->dst != SDL_VideoSurface) {
|
slouken@1895
|
1288 |
return;
|
slouken@1895
|
1289 |
}
|
slouken@1895
|
1290 |
|
slouken@1895
|
1291 |
/* Set up the blit information */
|
slouken@1895
|
1292 |
info.s_pixels = SDL_cursor->save[1];
|
slouken@1895
|
1293 |
info.s_width = w;
|
slouken@1895
|
1294 |
info.s_height = h;
|
slouken@1895
|
1295 |
info.s_skip = 0;
|
slouken@1895
|
1296 |
info.d_pixels = SDL_cursor->save[0];
|
slouken@1895
|
1297 |
info.d_width = w;
|
slouken@1895
|
1298 |
info.d_height = h;
|
slouken@1895
|
1299 |
info.d_skip = 0;
|
slouken@1895
|
1300 |
info.aux_data = screen->map->sw_data->aux_data;
|
slouken@1895
|
1301 |
info.src = screen->format;
|
slouken@1895
|
1302 |
info.table = screen->map->table;
|
slouken@1895
|
1303 |
info.dst = SDL_VideoSurface->format;
|
slouken@1895
|
1304 |
RunBlit = screen->map->sw_data->blit;
|
slouken@1895
|
1305 |
|
slouken@1895
|
1306 |
/* Run the actual software blit */
|
slouken@1895
|
1307 |
RunBlit(&info);
|
slouken@1895
|
1308 |
}
|
slouken@1895
|
1309 |
|
slouken@1895
|
1310 |
void
|
slouken@1895
|
1311 |
SDL_DrawCursorNoLock(SDL_Surface * screen)
|
slouken@1895
|
1312 |
{
|
slouken@1895
|
1313 |
SDL_VideoDevice *_this = SDL_GetVideoDevice();
|
slouken@1895
|
1314 |
SDL_Rect area;
|
slouken@1895
|
1315 |
|
slouken@1895
|
1316 |
/* Get the mouse rectangle, clipped to the screen */
|
slouken@1895
|
1317 |
SDL_MouseRect(&area);
|
slouken@1895
|
1318 |
if ((area.w == 0) || (area.h == 0)) {
|
slouken@1895
|
1319 |
return;
|
slouken@1895
|
1320 |
}
|
slouken@1895
|
1321 |
|
slouken@1895
|
1322 |
/* Copy mouse background */
|
slouken@1895
|
1323 |
{
|
slouken@1895
|
1324 |
int w, h, screenbpp;
|
slouken@1895
|
1325 |
Uint8 *src, *dst;
|
slouken@1895
|
1326 |
|
slouken@1895
|
1327 |
/* Set up the copy pointers */
|
slouken@1895
|
1328 |
screenbpp = screen->format->BytesPerPixel;
|
slouken@1895
|
1329 |
if ((screen == SDL_VideoSurface) ||
|
slouken@1895
|
1330 |
FORMAT_EQUAL(screen->format, SDL_VideoSurface->format)) {
|
slouken@1895
|
1331 |
dst = SDL_cursor->save[0];
|
slouken@1895
|
1332 |
} else {
|
slouken@1895
|
1333 |
dst = SDL_cursor->save[1];
|
slouken@1895
|
1334 |
}
|
slouken@1895
|
1335 |
src = (Uint8 *) screen->pixels + area.y * screen->pitch +
|
slouken@1895
|
1336 |
area.x * screenbpp;
|
slouken@1895
|
1337 |
|
slouken@1895
|
1338 |
/* Perform the copy */
|
slouken@1895
|
1339 |
w = area.w * screenbpp;
|
slouken@1895
|
1340 |
h = area.h;
|
slouken@1895
|
1341 |
while (h--) {
|
slouken@1895
|
1342 |
SDL_memcpy(dst, src, w);
|
slouken@1895
|
1343 |
dst += w;
|
slouken@1895
|
1344 |
src += screen->pitch;
|
slouken@1895
|
1345 |
}
|
slouken@1895
|
1346 |
}
|
slouken@1895
|
1347 |
|
slouken@1895
|
1348 |
/* Draw the mouse cursor */
|
slouken@1895
|
1349 |
area.x -= SDL_cursor->area.x;
|
slouken@1895
|
1350 |
area.y -= SDL_cursor->area.y;
|
slouken@1895
|
1351 |
if ((area.x == 0) && (area.w == SDL_cursor->area.w)) {
|
slouken@1895
|
1352 |
SDL_DrawCursorFast(screen, &area);
|
slouken@1895
|
1353 |
} else {
|
slouken@1895
|
1354 |
SDL_DrawCursorSlow(screen, &area);
|
slouken@1895
|
1355 |
}
|
slouken@1895
|
1356 |
}
|
slouken@1895
|
1357 |
|
slouken@1895
|
1358 |
void
|
slouken@1895
|
1359 |
SDL_DrawCursor(SDL_Surface * screen)
|
slouken@1895
|
1360 |
{
|
slouken@1895
|
1361 |
/* Lock the screen if necessary */
|
slouken@1895
|
1362 |
if (screen == NULL) {
|
slouken@1895
|
1363 |
return;
|
slouken@1895
|
1364 |
}
|
slouken@1895
|
1365 |
if (SDL_MUSTLOCK(screen)) {
|
slouken@1895
|
1366 |
if (SDL_LockSurface(screen) < 0) {
|
slouken@1895
|
1367 |
return;
|
slouken@1895
|
1368 |
}
|
slouken@1895
|
1369 |
}
|
slouken@1895
|
1370 |
|
slouken@1895
|
1371 |
SDL_DrawCursorNoLock(screen);
|
slouken@1895
|
1372 |
|
slouken@1895
|
1373 |
/* Unlock the screen and update if necessary */
|
slouken@1895
|
1374 |
if (SDL_MUSTLOCK(screen)) {
|
slouken@1895
|
1375 |
SDL_UnlockSurface(screen);
|
slouken@1895
|
1376 |
}
|
slouken@2222
|
1377 |
if (screen->flags & SDL_SCREEN_SURFACE) {
|
slouken@1895
|
1378 |
SDL_VideoDevice *_this = SDL_GetVideoDevice();
|
slouken@1895
|
1379 |
SDL_Window *window;
|
slouken@1895
|
1380 |
SDL_Rect area;
|
slouken@1895
|
1381 |
|
slouken@1895
|
1382 |
window = SDL_GetWindowFromSurface(screen);
|
slouken@1895
|
1383 |
if (!window) {
|
slouken@1895
|
1384 |
return;
|
slouken@1895
|
1385 |
}
|
slouken@1895
|
1386 |
|
slouken@1895
|
1387 |
SDL_MouseRect(&area);
|
slouken@1895
|
1388 |
|
slouken@1895
|
1389 |
if (_this->UpdateWindowSurface) {
|
slouken@1895
|
1390 |
_this->UpdateWindowSurface(_this, window, 1, &area);
|
slouken@1895
|
1391 |
}
|
slouken@1895
|
1392 |
}
|
slouken@1895
|
1393 |
}
|
slouken@1895
|
1394 |
|
slouken@1895
|
1395 |
void
|
slouken@1895
|
1396 |
SDL_EraseCursorNoLock(SDL_Surface * screen)
|
slouken@1895
|
1397 |
{
|
slouken@1895
|
1398 |
SDL_VideoDevice *_this = SDL_GetVideoDevice();
|
slouken@1895
|
1399 |
SDL_Window *window;
|
slouken@1895
|
1400 |
SDL_Rect area;
|
slouken@1895
|
1401 |
|
slouken@1895
|
1402 |
/* Get the window associated with the surface */
|
slouken@1895
|
1403 |
window = SDL_GetWindowFromSurface(screen);
|
slouken@1895
|
1404 |
if (!window || !window->surface) {
|
slouken@1895
|
1405 |
return;
|
slouken@1895
|
1406 |
}
|
slouken@1895
|
1407 |
|
slouken@1895
|
1408 |
/* Get the mouse rectangle, clipped to the screen */
|
slouken@1895
|
1409 |
SDL_MouseRect(&area);
|
slouken@1895
|
1410 |
if ((area.w == 0) || (area.h == 0)) {
|
slouken@1895
|
1411 |
return;
|
slouken@1895
|
1412 |
}
|
slouken@1895
|
1413 |
|
slouken@1895
|
1414 |
/* Copy mouse background */
|
slouken@1895
|
1415 |
{
|
slouken@1895
|
1416 |
int w, h, screenbpp;
|
slouken@1895
|
1417 |
Uint8 *src, *dst;
|
slouken@1895
|
1418 |
|
slouken@1895
|
1419 |
/* Set up the copy pointers */
|
slouken@1895
|
1420 |
screenbpp = screen->format->BytesPerPixel;
|
slouken@1895
|
1421 |
if ((screen->flags & SDL_SCREEN_SURFACE) ||
|
slouken@1895
|
1422 |
FORMAT_EQUAL(screen->format, window->surface->format)) {
|
slouken@1895
|
1423 |
src = SDL_cursor->save[0];
|
slouken@1895
|
1424 |
} else {
|
slouken@1895
|
1425 |
src = SDL_cursor->save[1];
|
slouken@1895
|
1426 |
}
|
slouken@1895
|
1427 |
dst = (Uint8 *) screen->pixels + area.y * screen->pitch +
|
slouken@1895
|
1428 |
area.x * screenbpp;
|
slouken@1895
|
1429 |
|
slouken@1895
|
1430 |
/* Perform the copy */
|
slouken@1895
|
1431 |
w = area.w * screenbpp;
|
slouken@1895
|
1432 |
h = area.h;
|
slouken@1895
|
1433 |
while (h--) {
|
slouken@1895
|
1434 |
SDL_memcpy(dst, src, w);
|
slouken@1895
|
1435 |
src += w;
|
slouken@1895
|
1436 |
dst += screen->pitch;
|
slouken@1895
|
1437 |
}
|
slouken@1895
|
1438 |
|
slouken@1895
|
1439 |
/* Perform pixel conversion on cursor background */
|
slouken@1895
|
1440 |
if (src > SDL_cursor->save[1]) {
|
slouken@1895
|
1441 |
SDL_ConvertCursorSave(screen, area.w, area.h);
|
slouken@1895
|
1442 |
}
|
slouken@1895
|
1443 |
}
|
slouken@1895
|
1444 |
}
|
slouken@1895
|
1445 |
|
slouken@1895
|
1446 |
void
|
slouken@1895
|
1447 |
SDL_EraseCursor(SDL_Surface * screen)
|
slouken@1895
|
1448 |
{
|
slouken@1895
|
1449 |
/* Lock the screen if necessary */
|
slouken@1895
|
1450 |
if (screen == NULL) {
|
slouken@1895
|
1451 |
return;
|
slouken@1895
|
1452 |
}
|
slouken@1895
|
1453 |
if (SDL_MUSTLOCK(screen)) {
|
slouken@1895
|
1454 |
if (SDL_LockSurface(screen) < 0) {
|
slouken@1895
|
1455 |
return;
|
slouken@1895
|
1456 |
}
|
slouken@1895
|
1457 |
}
|
slouken@1895
|
1458 |
|
slouken@1895
|
1459 |
SDL_EraseCursorNoLock(screen);
|
slouken@1895
|
1460 |
|
slouken@1895
|
1461 |
/* Unlock the screen and update if necessary */
|
slouken@1895
|
1462 |
if (SDL_MUSTLOCK(screen)) {
|
slouken@1895
|
1463 |
SDL_UnlockSurface(screen);
|
slouken@1895
|
1464 |
}
|
slouken@2222
|
1465 |
if (screen->flags & SDL_SCREEN_SURFACE) {
|
slouken@1895
|
1466 |
SDL_VideoDevice *_this = SDL_GetVideoDevice();
|
slouken@1895
|
1467 |
SDL_Window *window;
|
slouken@1895
|
1468 |
SDL_Rect area;
|
slouken@1895
|
1469 |
|
slouken@1895
|
1470 |
window = SDL_GetWindowFromSurface(screen);
|
slouken@1895
|
1471 |
if (!window) {
|
slouken@1895
|
1472 |
return;
|
slouken@1895
|
1473 |
}
|
slouken@1895
|
1474 |
|
slouken@1895
|
1475 |
SDL_MouseRect(&area);
|
slouken@1895
|
1476 |
|
slouken@1895
|
1477 |
if (_this->UpdateWindowSurface) {
|
slouken@1895
|
1478 |
_this->UpdateWindowSurface(_this, window, 1, &area);
|
slouken@1895
|
1479 |
}
|
slouken@1895
|
1480 |
}
|
slouken@1895
|
1481 |
}
|
slouken@1895
|
1482 |
|
slouken@1895
|
1483 |
/* Reset the cursor on video mode change
|
slouken@1895
|
1484 |
FIXME: Keep track of all cursors, and reset them all.
|
slouken@1895
|
1485 |
*/
|
slouken@1895
|
1486 |
void
|
slouken@1895
|
1487 |
SDL_ResetCursor(void)
|
slouken@1895
|
1488 |
{
|
slouken@1895
|
1489 |
int savelen;
|
slouken@1895
|
1490 |
|
slouken@1895
|
1491 |
if (SDL_cursor) {
|
slouken@1895
|
1492 |
savelen = SDL_cursor->area.w * 4 * SDL_cursor->area.h;
|
slouken@1895
|
1493 |
SDL_cursor->area.x = 0;
|
slouken@1895
|
1494 |
SDL_cursor->area.y = 0;
|
slouken@1895
|
1495 |
SDL_memset(SDL_cursor->save[0], 0, savelen);
|
slouken@1895
|
1496 |
}
|
slouken@1895
|
1497 |
}
|
slouken@1895
|
1498 |
#endif
|
slouken@1895
|
1499 |
|
slouken@1895
|
1500 |
struct private_yuvhwdata
|
slouken@1895
|
1501 |
{
|
slouken@1895
|
1502 |
Uint16 pitches[3];
|
slouken@1895
|
1503 |
Uint8 *planes[3];
|
slouken@1895
|
1504 |
|
slouken@2786
|
1505 |
SDL_SW_YUVTexture *sw;
|
slouken@2781
|
1506 |
|
slouken@1895
|
1507 |
SDL_TextureID textureID;
|
slouken@2803
|
1508 |
Uint32 texture_format;
|
slouken@1895
|
1509 |
};
|
slouken@1895
|
1510 |
|
slouken@1895
|
1511 |
SDL_Overlay *
|
slouken@1895
|
1512 |
SDL_CreateYUVOverlay(int w, int h, Uint32 format, SDL_Surface * display)
|
slouken@1895
|
1513 |
{
|
slouken@1895
|
1514 |
SDL_Overlay *overlay;
|
slouken@1895
|
1515 |
Uint32 texture_format;
|
slouken@1895
|
1516 |
|
slouken@1895
|
1517 |
if ((display->flags & SDL_OPENGL) == SDL_OPENGL) {
|
slouken@1895
|
1518 |
SDL_SetError("YUV overlays are not supported in OpenGL mode");
|
slouken@1895
|
1519 |
return NULL;
|
slouken@1895
|
1520 |
}
|
slouken@1895
|
1521 |
|
slouken@1895
|
1522 |
if (display != SDL_PublicSurface) {
|
slouken@1895
|
1523 |
SDL_SetError("YUV display is only supported on the screen surface");
|
slouken@1895
|
1524 |
return NULL;
|
slouken@1895
|
1525 |
}
|
slouken@1895
|
1526 |
|
slouken@1895
|
1527 |
switch (format) {
|
slouken@1895
|
1528 |
case SDL_YV12_OVERLAY:
|
slouken@1965
|
1529 |
texture_format = SDL_PIXELFORMAT_YV12;
|
slouken@1895
|
1530 |
break;
|
slouken@1895
|
1531 |
case SDL_IYUV_OVERLAY:
|
slouken@1965
|
1532 |
texture_format = SDL_PIXELFORMAT_IYUV;
|
slouken@1895
|
1533 |
break;
|
slouken@1895
|
1534 |
case SDL_YUY2_OVERLAY:
|
slouken@1965
|
1535 |
texture_format = SDL_PIXELFORMAT_YUY2;
|
slouken@1895
|
1536 |
break;
|
slouken@1895
|
1537 |
case SDL_UYVY_OVERLAY:
|
slouken@1965
|
1538 |
texture_format = SDL_PIXELFORMAT_UYVY;
|
slouken@1895
|
1539 |
break;
|
slouken@1895
|
1540 |
case SDL_YVYU_OVERLAY:
|
slouken@1965
|
1541 |
texture_format = SDL_PIXELFORMAT_YVYU;
|
slouken@1895
|
1542 |
break;
|
slouken@1895
|
1543 |
default:
|
slouken@1895
|
1544 |
SDL_SetError("Unknown YUV format");
|
slouken@1895
|
1545 |
return NULL;
|
slouken@1895
|
1546 |
}
|
slouken@1895
|
1547 |
|
slouken@1895
|
1548 |
overlay = (SDL_Overlay *) SDL_malloc(sizeof(*overlay));
|
slouken@1895
|
1549 |
if (!overlay) {
|
slouken@1895
|
1550 |
SDL_OutOfMemory();
|
slouken@1895
|
1551 |
return NULL;
|
slouken@1895
|
1552 |
}
|
slouken@1895
|
1553 |
SDL_zerop(overlay);
|
slouken@1895
|
1554 |
|
slouken@1895
|
1555 |
overlay->hwdata =
|
slouken@1895
|
1556 |
(struct private_yuvhwdata *) SDL_malloc(sizeof(*overlay->hwdata));
|
slouken@1895
|
1557 |
if (!overlay->hwdata) {
|
slouken@1895
|
1558 |
SDL_free(overlay);
|
slouken@1895
|
1559 |
SDL_OutOfMemory();
|
slouken@1895
|
1560 |
return NULL;
|
slouken@1895
|
1561 |
}
|
slouken@1895
|
1562 |
|
slouken@1895
|
1563 |
overlay->format = format;
|
slouken@1895
|
1564 |
overlay->w = w;
|
slouken@1895
|
1565 |
overlay->h = h;
|
slouken@1895
|
1566 |
if (format == SDL_YV12_OVERLAY || format == SDL_IYUV_OVERLAY) {
|
slouken@1895
|
1567 |
overlay->planes = 3;
|
slouken@1895
|
1568 |
} else {
|
slouken@1895
|
1569 |
overlay->planes = 1;
|
slouken@1895
|
1570 |
}
|
slouken@1895
|
1571 |
overlay->pitches = overlay->hwdata->pitches;
|
slouken@1895
|
1572 |
overlay->pixels = overlay->hwdata->planes;
|
slouken@1895
|
1573 |
|
slouken@1895
|
1574 |
switch (format) {
|
slouken@1895
|
1575 |
case SDL_YV12_OVERLAY:
|
slouken@1895
|
1576 |
case SDL_IYUV_OVERLAY:
|
slouken@1895
|
1577 |
overlay->pitches[0] = overlay->w;
|
slouken@1895
|
1578 |
overlay->pitches[1] = overlay->w / 2;
|
slouken@1895
|
1579 |
overlay->pitches[2] = overlay->w / 2;
|
slouken@1895
|
1580 |
break;
|
slouken@1895
|
1581 |
case SDL_YUY2_OVERLAY:
|
slouken@1895
|
1582 |
case SDL_UYVY_OVERLAY:
|
slouken@1895
|
1583 |
case SDL_YVYU_OVERLAY:
|
slouken@1895
|
1584 |
overlay->pitches[0] = overlay->w * 2;
|
slouken@1895
|
1585 |
break;
|
slouken@1895
|
1586 |
}
|
slouken@1895
|
1587 |
|
slouken@1895
|
1588 |
overlay->hwdata->textureID =
|
slouken@2222
|
1589 |
SDL_CreateTexture(texture_format, SDL_TEXTUREACCESS_STREAMING, w, h);
|
slouken@2781
|
1590 |
if (overlay->hwdata->textureID) {
|
slouken@2786
|
1591 |
overlay->hwdata->sw = NULL;
|
slouken@2786
|
1592 |
} else {
|
slouken@2796
|
1593 |
SDL_DisplayMode current_mode;
|
slouken@2796
|
1594 |
|
slouken@2786
|
1595 |
overlay->hwdata->sw = SDL_SW_CreateYUVTexture(texture_format, w, h);
|
slouken@2786
|
1596 |
if (!overlay->hwdata->sw) {
|
slouken@2786
|
1597 |
SDL_FreeYUVOverlay(overlay);
|
slouken@2786
|
1598 |
return NULL;
|
slouken@2786
|
1599 |
}
|
slouken@2781
|
1600 |
|
slouken@2786
|
1601 |
/* Create a supported RGB format texture for display */
|
slouken@2796
|
1602 |
SDL_GetCurrentDisplayMode(¤t_mode);
|
slouken@2803
|
1603 |
texture_format = current_mode.format;
|
slouken@2786
|
1604 |
overlay->hwdata->textureID =
|
slouken@2803
|
1605 |
SDL_CreateTexture(texture_format,
|
slouken@2786
|
1606 |
SDL_TEXTUREACCESS_STREAMING, w, h);
|
slouken@2786
|
1607 |
}
|
slouken@2786
|
1608 |
if (!overlay->hwdata->textureID) {
|
slouken@1895
|
1609 |
SDL_FreeYUVOverlay(overlay);
|
slouken@1895
|
1610 |
return NULL;
|
slouken@1895
|
1611 |
}
|
slouken@2803
|
1612 |
overlay->hwdata->texture_format = texture_format;
|
slouken@1895
|
1613 |
|
slouken@1895
|
1614 |
return overlay;
|
slouken@1895
|
1615 |
}
|
slouken@1895
|
1616 |
|
slouken@1895
|
1617 |
int
|
slouken@1895
|
1618 |
SDL_LockYUVOverlay(SDL_Overlay * overlay)
|
slouken@1895
|
1619 |
{
|
slouken@1895
|
1620 |
void *pixels;
|
slouken@1895
|
1621 |
int pitch;
|
slouken@2202
|
1622 |
|
slouken@2202
|
1623 |
if (!overlay) {
|
slouken@2202
|
1624 |
SDL_SetError("Passed a NULL overlay");
|
slouken@2202
|
1625 |
return -1;
|
slouken@2202
|
1626 |
}
|
slouken@2786
|
1627 |
if (overlay->hwdata->sw) {
|
slouken@2786
|
1628 |
if (SDL_SW_QueryYUVTexturePixels(overlay->hwdata->sw, &pixels, &pitch)
|
slouken@2786
|
1629 |
< 0) {
|
slouken@2786
|
1630 |
return -1;
|
slouken@2786
|
1631 |
}
|
slouken@2786
|
1632 |
} else {
|
slouken@2786
|
1633 |
if (SDL_LockTexture
|
slouken@2786
|
1634 |
(overlay->hwdata->textureID, NULL, 1, &pixels, &pitch)
|
slouken@2786
|
1635 |
< 0) {
|
slouken@2786
|
1636 |
return -1;
|
slouken@2786
|
1637 |
}
|
slouken@2786
|
1638 |
}
|
slouken@2226
|
1639 |
overlay->pixels[0] = (Uint8 *) pixels;
|
slouken@2226
|
1640 |
overlay->pitches[0] = pitch;
|
slouken@1895
|
1641 |
switch (overlay->format) {
|
slouken@1895
|
1642 |
case SDL_YV12_OVERLAY:
|
slouken@1895
|
1643 |
case SDL_IYUV_OVERLAY:
|
slouken@2226
|
1644 |
overlay->pitches[1] = pitch / 2;
|
slouken@2226
|
1645 |
overlay->pitches[2] = pitch / 2;
|
slouken@1895
|
1646 |
overlay->pixels[1] =
|
slouken@1895
|
1647 |
overlay->pixels[0] + overlay->pitches[0] * overlay->h;
|
slouken@1895
|
1648 |
overlay->pixels[2] =
|
slouken@2226
|
1649 |
overlay->pixels[1] + overlay->pitches[1] * overlay->h / 2;
|
slouken@1895
|
1650 |
break;
|
slouken@1895
|
1651 |
case SDL_YUY2_OVERLAY:
|
slouken@1895
|
1652 |
case SDL_UYVY_OVERLAY:
|
slouken@1895
|
1653 |
case SDL_YVYU_OVERLAY:
|
slouken@1895
|
1654 |
break;
|
slouken@1895
|
1655 |
}
|
slouken@1895
|
1656 |
return 0;
|
slouken@1895
|
1657 |
}
|
slouken@1895
|
1658 |
|
slouken@1895
|
1659 |
void
|
slouken@1895
|
1660 |
SDL_UnlockYUVOverlay(SDL_Overlay * overlay)
|
slouken@1895
|
1661 |
{
|
slouken@2202
|
1662 |
if (!overlay) {
|
slouken@2202
|
1663 |
return;
|
slouken@2202
|
1664 |
}
|
slouken@2786
|
1665 |
if (overlay->hwdata->sw) {
|
slouken@2786
|
1666 |
void *pixels;
|
slouken@2786
|
1667 |
int pitch;
|
slouken@2786
|
1668 |
if (SDL_LockTexture
|
slouken@2786
|
1669 |
(overlay->hwdata->textureID, NULL, 1, &pixels, &pitch) == 0) {
|
slouken@2786
|
1670 |
SDL_Rect srcrect;
|
slouken@2781
|
1671 |
|
slouken@2786
|
1672 |
srcrect.x = 0;
|
slouken@2786
|
1673 |
srcrect.y = 0;
|
slouken@2786
|
1674 |
srcrect.w = overlay->w;
|
slouken@2786
|
1675 |
srcrect.h = overlay->h;
|
slouken@2786
|
1676 |
SDL_SW_CopyYUVToRGB(overlay->hwdata->sw, &srcrect,
|
slouken@2803
|
1677 |
overlay->hwdata->texture_format,
|
slouken@2803
|
1678 |
overlay->w, overlay->h, pixels, pitch);
|
slouken@2786
|
1679 |
SDL_UnlockTexture(overlay->hwdata->textureID);
|
slouken@2786
|
1680 |
}
|
slouken@2786
|
1681 |
} else {
|
slouken@2786
|
1682 |
SDL_UnlockTexture(overlay->hwdata->textureID);
|
slouken@2786
|
1683 |
}
|
slouken@1895
|
1684 |
}
|
slouken@1895
|
1685 |
|
slouken@1895
|
1686 |
int
|
slouken@1895
|
1687 |
SDL_DisplayYUVOverlay(SDL_Overlay * overlay, SDL_Rect * dstrect)
|
slouken@1895
|
1688 |
{
|
slouken@2202
|
1689 |
if (!overlay || !dstrect) {
|
slouken@2202
|
1690 |
SDL_SetError("Passed a NULL overlay or dstrect");
|
slouken@2202
|
1691 |
return -1;
|
slouken@2202
|
1692 |
}
|
slouken@1985
|
1693 |
if (SDL_RenderCopy(overlay->hwdata->textureID, NULL, dstrect) < 0) {
|
slouken@1895
|
1694 |
return -1;
|
slouken@1895
|
1695 |
}
|
slouken@1895
|
1696 |
SDL_RenderPresent();
|
slouken@1895
|
1697 |
return 0;
|
slouken@1895
|
1698 |
}
|
slouken@1895
|
1699 |
|
slouken@1895
|
1700 |
void
|
slouken@1895
|
1701 |
SDL_FreeYUVOverlay(SDL_Overlay * overlay)
|
slouken@1895
|
1702 |
{
|
slouken@2202
|
1703 |
if (!overlay) {
|
slouken@2202
|
1704 |
return;
|
slouken@2202
|
1705 |
}
|
slouken@2202
|
1706 |
if (overlay->hwdata) {
|
slouken@2202
|
1707 |
if (overlay->hwdata->textureID) {
|
slouken@2202
|
1708 |
SDL_DestroyTexture(overlay->hwdata->textureID);
|
slouken@1895
|
1709 |
}
|
slouken@2202
|
1710 |
SDL_free(overlay->hwdata);
|
slouken@1895
|
1711 |
}
|
slouken@2202
|
1712 |
SDL_free(overlay);
|
slouken@1895
|
1713 |
}
|
slouken@1895
|
1714 |
|
slouken@1912
|
1715 |
void
|
slouken@1912
|
1716 |
SDL_GL_SwapBuffers(void)
|
slouken@1912
|
1717 |
{
|
slouken@1912
|
1718 |
SDL_GL_SwapWindow(SDL_VideoWindow);
|
slouken@1912
|
1719 |
}
|
slouken@1912
|
1720 |
|
slouken@2129
|
1721 |
|
slouken@2129
|
1722 |
int
|
slouken@2129
|
1723 |
SDL_EnableKeyRepeat(int delay, int interval)
|
slouken@2129
|
1724 |
{
|
slouken@2129
|
1725 |
return 0;
|
slouken@2129
|
1726 |
}
|
slouken@2129
|
1727 |
|
slouken@2129
|
1728 |
void
|
slouken@2129
|
1729 |
SDL_GetKeyRepeat(int *delay, int *interval)
|
slouken@2129
|
1730 |
{
|
slouken@2129
|
1731 |
if (delay) {
|
slouken@2129
|
1732 |
*delay = SDL_DEFAULT_REPEAT_DELAY;
|
slouken@2129
|
1733 |
}
|
slouken@2129
|
1734 |
if (interval) {
|
slouken@2129
|
1735 |
*interval = SDL_DEFAULT_REPEAT_INTERVAL;
|
slouken@2129
|
1736 |
}
|
slouken@2129
|
1737 |
}
|
slouken@2129
|
1738 |
|
slouken@2303
|
1739 |
int
|
slouken@2303
|
1740 |
SDL_EnableUNICODE(int enable)
|
slouken@2303
|
1741 |
{
|
slouken@3280
|
1742 |
int previous = SDL_enabled_UNICODE;
|
slouken@3280
|
1743 |
|
slouken@3280
|
1744 |
switch (enable) {
|
slouken@3280
|
1745 |
case 1:
|
slouken@3280
|
1746 |
SDL_enabled_UNICODE = 1;
|
slouken@3280
|
1747 |
SDL_StartTextInput();
|
slouken@3280
|
1748 |
break;
|
slouken@3280
|
1749 |
case 0:
|
slouken@3280
|
1750 |
SDL_enabled_UNICODE = 0;
|
slouken@3280
|
1751 |
SDL_StopTextInput();
|
slouken@3280
|
1752 |
break;
|
slouken@3280
|
1753 |
}
|
slouken@3280
|
1754 |
return previous;
|
slouken@2303
|
1755 |
}
|
slouken@2303
|
1756 |
|
icculus@3581
|
1757 |
|
icculus@3581
|
1758 |
int
|
icculus@3581
|
1759 |
SDL_putenv(const char *_var)
|
icculus@3581
|
1760 |
{
|
icculus@3581
|
1761 |
char *ptr = NULL;
|
icculus@3581
|
1762 |
char *var = SDL_strdup(_var);
|
icculus@3581
|
1763 |
if (var == NULL) {
|
icculus@3581
|
1764 |
return -1; /* we don't set errno. */
|
icculus@3581
|
1765 |
}
|
icculus@3581
|
1766 |
|
icculus@3581
|
1767 |
ptr = strchr(var, '=');
|
icculus@3581
|
1768 |
if (ptr == NULL) {
|
icculus@3581
|
1769 |
SDL_free(var);
|
icculus@3581
|
1770 |
return -1;
|
icculus@3581
|
1771 |
}
|
icculus@3581
|
1772 |
|
icculus@3581
|
1773 |
*ptr = '\0'; /* split the string into name and value. */
|
icculus@3581
|
1774 |
SDL_setenv(var, ptr + 1, 1);
|
icculus@3581
|
1775 |
SDL_free(var);
|
icculus@3581
|
1776 |
return 0;
|
icculus@3581
|
1777 |
}
|
icculus@3581
|
1778 |
|
slouken@1895
|
1779 |
/* vi: set ts=4 sw=4 expandtab: */
|