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SDL_QuartzVideo.m

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1689 lines (1388 loc) · 55.9 KB
 
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/*
SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2012 Sam Lantinga
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This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Sam Lantinga
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slouken@libsdl.org
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#include "SDL_config.h"
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#include "SDL_QuartzVideo.h"
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#include "SDL_QuartzWindow.h"
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/* These APIs aren't just deprecated; they're gone from the headers in the
10.7 SDK. If we're using a >= 10.7 SDK, but targeting < 10.7, then we
force these function declarations. */
#if ((MAC_OS_X_VERSION_MIN_REQUIRED < 1070) && (MAC_OS_X_VERSION_MAX_ALLOWED >= 1070))
CG_EXTERN void *CGDisplayBaseAddress(CGDirectDisplayID display)
CG_AVAILABLE_BUT_DEPRECATED(__MAC_10_0, __MAC_10_6,
__IPHONE_NA, __IPHONE_NA);
CG_EXTERN size_t CGDisplayBytesPerRow(CGDirectDisplayID display)
CG_AVAILABLE_BUT_DEPRECATED(__MAC_10_0, __MAC_10_6,
__IPHONE_NA, __IPHONE_NA);
#endif
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static inline BOOL IS_LION_OR_LATER(_THIS)
{
return (system_version >= 0x1070);
}
static inline BOOL IS_SNOW_LEOPARD_OR_LATER(_THIS)
{
return (system_version >= 0x1060);
}
#if (MAC_OS_X_VERSION_MAX_ALLOWED < 1060) && !defined(__LP64__) /* Fixed in Snow Leopard */
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/*
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Add methods to get at private members of NSScreen.
Since there is a bug in Apple's screen switching code
that does not update this variable when switching
to fullscreen, we'll set it manually (but only for the
main screen).
*/
@interface NSScreen (NSScreenAccess)
- (void) setFrame:(NSRect)frame;
@end
@implementation NSScreen (NSScreenAccess)
- (void) setFrame:(NSRect)frame;
{
_frame = frame;
}
@end
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static inline void QZ_SetFrame(_THIS, NSScreen *nsscreen, NSRect frame)
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{
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if (!IS_SNOW_LEOPARD_OR_LATER(this)) {
[nsscreen setFrame:frame];
}
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}
#else
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static inline void QZ_SetFrame(_THIS, NSScreen *nsscreen, NSRect frame)
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{
}
#endif
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@interface SDLTranslatorResponder : NSTextView
{
}
- (void) doCommandBySelector:(SEL)myselector;
@end
@implementation SDLTranslatorResponder
- (void) doCommandBySelector:(SEL) myselector {}
@end
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/* absent in 10.3.9. */
CG_EXTERN CGImageRef CGBitmapContextCreateImage (CGContextRef);
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/* Bootstrap functions */
static int QZ_Available ();
static SDL_VideoDevice* QZ_CreateDevice (int device_index);
static void QZ_DeleteDevice (SDL_VideoDevice *device);
/* Initialization, Query, Setup, and Redrawing functions */
static int QZ_VideoInit (_THIS, SDL_PixelFormat *video_format);
static SDL_Rect** QZ_ListModes (_THIS, SDL_PixelFormat *format,
Uint32 flags);
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static void QZ_UnsetVideoMode (_THIS, BOOL to_desktop, BOOL save_gl);
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static SDL_Surface* QZ_SetVideoMode (_THIS, SDL_Surface *current,
int width, int height, int bpp,
Uint32 flags);
static int QZ_ToggleFullScreen (_THIS, int on);
static int QZ_SetColors (_THIS, int first_color,
int num_colors, SDL_Color *colors);
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#if (MAC_OS_X_VERSION_MIN_REQUIRED < 1070)
static int QZ_LockDoubleBuffer (_THIS, SDL_Surface *surface);
static void QZ_UnlockDoubleBuffer (_THIS, SDL_Surface *surface);
static int QZ_ThreadFlip (_THIS);
static int QZ_FlipDoubleBuffer (_THIS, SDL_Surface *surface);
static void QZ_DoubleBufferUpdate (_THIS, int num_rects, SDL_Rect *rects);
static void QZ_DirectUpdate (_THIS, int num_rects, SDL_Rect *rects);
#endif
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static void QZ_UpdateRects (_THIS, int num_rects, SDL_Rect *rects);
static void QZ_VideoQuit (_THIS);
static int QZ_LockHWSurface(_THIS, SDL_Surface *surface);
static void QZ_UnlockHWSurface(_THIS, SDL_Surface *surface);
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static int QZ_AllocHWSurface(_THIS, SDL_Surface *surface);
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static void QZ_FreeHWSurface (_THIS, SDL_Surface *surface);
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/* Bootstrap binding, enables entry point into the driver */
VideoBootStrap QZ_bootstrap = {
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"Quartz", "Mac OS X CoreGraphics", QZ_Available, QZ_CreateDevice
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/* Disable compiler warnings we can't avoid. */
#if (defined(__GNUC__) && (__GNUC__ >= 4))
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# if (MAC_OS_X_VERSION_MAX_ALLOWED <= 1070)
# pragma GCC diagnostic ignored "-Wdeprecated-declarations"
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# endif
#endif
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static void QZ_ReleaseDisplayMode(_THIS, const void *moderef)
{
/* we only own these references in the 10.6+ API. */
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#if (MAC_OS_X_VERSION_MAX_ALLOWED >= 1060)
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if (use_new_mode_apis) {
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CGDisplayModeRelease((CGDisplayModeRef) moderef);
}
#endif
}
static void QZ_ReleaseDisplayModeList(_THIS, CFArrayRef mode_list)
{
/* we only own these references in the 10.6+ API. */
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#if (MAC_OS_X_VERSION_MAX_ALLOWED >= 1060)
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if (use_new_mode_apis) {
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CFRelease(mode_list);
}
#endif
}
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/* Bootstrap functions */
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static int QZ_Available ()
{
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return 1;
}
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static SDL_VideoDevice* QZ_CreateDevice (int device_index)
{
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#pragma unused (device_index)
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SDL_VideoDevice *device;
SDL_PrivateVideoData *hidden;
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device = (SDL_VideoDevice*) SDL_malloc (sizeof (*device) );
hidden = (SDL_PrivateVideoData*) SDL_malloc (sizeof (*hidden) );
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if (device == NULL || hidden == NULL)
SDL_OutOfMemory ();
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SDL_memset (device, 0, sizeof (*device) );
SDL_memset (hidden, 0, sizeof (*hidden) );
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device->hidden = hidden;
device->VideoInit = QZ_VideoInit;
device->ListModes = QZ_ListModes;
device->SetVideoMode = QZ_SetVideoMode;
device->ToggleFullScreen = QZ_ToggleFullScreen;
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device->UpdateMouse = QZ_UpdateMouse;
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device->SetColors = QZ_SetColors;
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/* device->UpdateRects = QZ_UpdateRects; this is determined by SetVideoMode() */
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device->VideoQuit = QZ_VideoQuit;
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device->LockHWSurface = QZ_LockHWSurface;
device->UnlockHWSurface = QZ_UnlockHWSurface;
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device->AllocHWSurface = QZ_AllocHWSurface;
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device->FreeHWSurface = QZ_FreeHWSurface;
device->SetGamma = QZ_SetGamma;
device->GetGamma = QZ_GetGamma;
device->SetGammaRamp = QZ_SetGammaRamp;
device->GetGammaRamp = QZ_GetGammaRamp;
device->GL_GetProcAddress = QZ_GL_GetProcAddress;
device->GL_GetAttribute = QZ_GL_GetAttribute;
device->GL_MakeCurrent = QZ_GL_MakeCurrent;
device->GL_SwapBuffers = QZ_GL_SwapBuffers;
device->GL_LoadLibrary = QZ_GL_LoadLibrary;
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device->FreeWMCursor = QZ_FreeWMCursor;
device->CreateWMCursor = QZ_CreateWMCursor;
device->ShowWMCursor = QZ_ShowWMCursor;
device->WarpWMCursor = QZ_WarpWMCursor;
device->MoveWMCursor = QZ_MoveWMCursor;
device->CheckMouseMode = QZ_CheckMouseMode;
device->InitOSKeymap = QZ_InitOSKeymap;
device->PumpEvents = QZ_PumpEvents;
device->SetCaption = QZ_SetCaption;
device->SetIcon = QZ_SetIcon;
device->IconifyWindow = QZ_IconifyWindow;
/*device->GetWMInfo = QZ_GetWMInfo;*/
device->GrabInput = QZ_GrabInput;
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/*
* This is a big hassle, needing QuickDraw and QuickTime on older
* systems, and god knows what on 10.6, so we immediately fail here,
* which causes SDL to make an RGB surface and manage the YUV overlay
* in software. Sorry. Use SDL 1.3 if you want YUV rendering in a pixel
* shader. :)
*/
/*device->CreateYUVOverlay = QZ_CreateYUVOverlay;*/
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device->free = QZ_DeleteDevice;
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return device;
}
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static void QZ_DeleteDevice (SDL_VideoDevice *device)
{
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_THIS = device;
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QZ_ReleaseDisplayMode(this, save_mode);
QZ_ReleaseDisplayMode(this, mode);
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SDL_free (device->hidden);
SDL_free (device);
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static void QZ_GetModeInfo(_THIS, const void *_mode, Uint32 *w, Uint32 *h, Uint32 *bpp)
{
*w = *h = *bpp = 0;
if (_mode == NULL) {
return;
}
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#if (MAC_OS_X_VERSION_MAX_ALLOWED >= 1060)
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if (use_new_mode_apis) {
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CGDisplayModeRef vidmode = (CGDisplayModeRef) _mode;
CFStringRef fmt = CGDisplayModeCopyPixelEncoding(vidmode);
*w = (Uint32) CGDisplayModeGetWidth(vidmode);
*h = (Uint32) CGDisplayModeGetHeight(vidmode);
/* we only care about the 32-bit modes... */
if (CFStringCompare(fmt, CFSTR(IO32BitDirectPixels),
kCFCompareCaseInsensitive) == kCFCompareEqualTo) {
*bpp = 32;
}
CFRelease(fmt);
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}
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#endif
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#if (MAC_OS_X_VERSION_MIN_REQUIRED < 1060)
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if (!use_new_mode_apis) {
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CFDictionaryRef vidmode = (CFDictionaryRef) _mode;
CFNumberGetValue (
CFDictionaryGetValue (vidmode, kCGDisplayBitsPerPixel),
kCFNumberSInt32Type, bpp);
CFNumberGetValue (
CFDictionaryGetValue (vidmode, kCGDisplayWidth),
kCFNumberSInt32Type, w);
CFNumberGetValue (
CFDictionaryGetValue (vidmode, kCGDisplayHeight),
kCFNumberSInt32Type, h);
}
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#endif
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/* we only care about the 32-bit modes... */
if (*bpp != 32) {
*bpp = 0;
}
}
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static int QZ_VideoInit (_THIS, SDL_PixelFormat *video_format)
{
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NSRect r = NSMakeRect(0.0, 0.0, 0.0, 0.0);
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const char *env = NULL;
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if ( Gestalt(gestaltSystemVersion, &system_version) != noErr )
system_version = 0;
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use_new_mode_apis = NO;
#if (MAC_OS_X_VERSION_MAX_ALLOWED >= 1060)
use_new_mode_apis = IS_SNOW_LEOPARD_OR_LATER(this);
#endif
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/* Initialize the video settings; this data persists between mode switches */
display_id = kCGDirectMainDisplay;
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#if 0 /* The mouse event code needs to take this into account... */
env = getenv("SDL_VIDEO_FULLSCREEN_DISPLAY");
if ( env ) {
int monitor = SDL_atoi(env);
CGDirectDisplayID activeDspys [3];
CGDisplayCount dspyCnt;
CGGetActiveDisplayList (3, activeDspys, &dspyCnt);
if ( monitor >= 0 && monitor < dspyCnt ) {
display_id = activeDspys[monitor];
}
}
#endif
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#if (MAC_OS_X_VERSION_MAX_ALLOWED >= 1060)
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if (use_new_mode_apis) {
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save_mode = CGDisplayCopyDisplayMode(display_id);
}
#endif
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#if (MAC_OS_X_VERSION_MIN_REQUIRED < 1060)
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if (!use_new_mode_apis) {
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save_mode = CGDisplayCurrentMode(display_id);
}
#endif
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#if (MAC_OS_X_VERSION_MIN_REQUIRED < 1070)
if (!IS_LION_OR_LATER(this)) {
palette = CGPaletteCreateDefaultColorPalette();
}
#endif
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if (save_mode == NULL) {
SDL_SetError("Couldn't figure out current display mode.");
return -1;
}
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/* Allow environment override of screensaver disable. */
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env = SDL_getenv("SDL_VIDEO_ALLOW_SCREENSAVER");
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if ( env ) {
allow_screensaver = SDL_atoi(env);
} else {
#ifdef SDL_VIDEO_DISABLE_SCREENSAVER
allow_screensaver = 0;
#else
allow_screensaver = 1;
#endif
}
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/* Gather some information that is useful to know about the display */
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QZ_GetModeInfo(this, save_mode, &device_width, &device_height, &device_bpp);
if (device_bpp == 0) {
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QZ_ReleaseDisplayMode(this, save_mode);
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save_mode = NULL;
SDL_SetError("Unsupported display mode");
return -1;
}
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/* Determine the current screen size */
this->info.current_w = device_width;
this->info.current_h = device_height;
/* Determine the default screen depth */
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video_format->BitsPerPixel = device_bpp;
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/* Set misc globals */
current_grab_mode = SDL_GRAB_OFF;
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cursor_should_be_visible = YES;
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cursor_visible = YES;
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current_mods = 0;
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field_edit = [[SDLTranslatorResponder alloc] initWithFrame:r];
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/* register for sleep notifications so wake from sleep generates SDL_VIDEOEXPOSE */
QZ_RegisterForSleepNotifications (this);
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/* Fill in some window manager capabilities */
this->info.wm_available = 1;
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return 0;
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static SDL_Rect** QZ_ListModes (_THIS, SDL_PixelFormat *format, Uint32 flags)
{
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CFArrayRef mode_list = NULL; /* list of available fullscreen modes */
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CFIndex num_modes;
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CFIndex i;
int list_size = 0;
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/* Any windowed mode is acceptable */
if ( (flags & SDL_FULLSCREEN) == 0 )
return (SDL_Rect**)-1;
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/* Free memory from previous call, if any */
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if ( client_mode_list != NULL ) {
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int i;
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for (i = 0; client_mode_list[i] != NULL; i++)
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SDL_free (client_mode_list[i]);
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SDL_free (client_mode_list);
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client_mode_list = NULL;
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#if (MAC_OS_X_VERSION_MAX_ALLOWED >= 1060)
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if (use_new_mode_apis) {
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mode_list = CGDisplayCopyAllDisplayModes(display_id, NULL);
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}
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#endif
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#if (MAC_OS_X_VERSION_MIN_REQUIRED < 1060)
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if (!use_new_mode_apis) {
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mode_list = CGDisplayAvailableModes(display_id);
}
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#endif
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num_modes = CFArrayGetCount (mode_list);
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/* Build list of modes with the requested bpp */
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for (i = 0; i < num_modes; i++) {
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Uint32 width, height, bpp;
const void *onemode = CFArrayGetValueAtIndex(mode_list, i);
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QZ_GetModeInfo(this, onemode, &width, &height, &bpp);
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if (bpp && (bpp == format->BitsPerPixel)) {
int hasMode = SDL_FALSE;
int i;
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/* Check if mode is already in the list */
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for (i = 0; i < list_size; i++) {
if (client_mode_list[i]->w == width &&
client_mode_list[i]->h == height) {
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hasMode = SDL_TRUE;
break;
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}
}
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/* Grow the list and add mode to the list */
if ( ! hasMode ) {
SDL_Rect *rect;
list_size++;
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if (client_mode_list == NULL)
client_mode_list = (SDL_Rect**)
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SDL_malloc (sizeof(*client_mode_list) * (list_size+1) );
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else {
/* !!! FIXME: this leaks memory if SDL_realloc() fails! */
client_mode_list = (SDL_Rect**)
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SDL_realloc (client_mode_list, sizeof(*client_mode_list) * (list_size+1));
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}
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rect = (SDL_Rect*) SDL_malloc (sizeof(**client_mode_list));
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if (client_mode_list == NULL || rect == NULL) {
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QZ_ReleaseDisplayModeList(this, mode_list);
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SDL_OutOfMemory ();
return NULL;
}
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rect->x = rect->y = 0;
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rect->w = width;
rect->h = height;
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client_mode_list[list_size-1] = rect;
client_mode_list[list_size] = NULL;
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}
Jun 1, 2002
Jun 1, 2002
483
Aug 23, 2011
Aug 23, 2011
484
QZ_ReleaseDisplayModeList(this, mode_list);
Aug 22, 2011
Aug 22, 2011
485
Aug 19, 2001
Aug 19, 2001
486
487
488
489
490
/* Sort list largest to smallest (by area) */
{
int i, j;
for (i = 0; i < list_size; i++) {
for (j = 0; j < list_size-1; j++) {
Jun 1, 2002
Jun 1, 2002
491
Aug 19, 2001
Aug 19, 2001
492
int area1, area2;
Oct 5, 2002
Oct 5, 2002
493
494
area1 = client_mode_list[j]->w * client_mode_list[j]->h;
area2 = client_mode_list[j+1]->w * client_mode_list[j+1]->h;
Jun 1, 2002
Jun 1, 2002
495
Aug 19, 2001
Aug 19, 2001
496
if (area1 < area2) {
Oct 5, 2002
Oct 5, 2002
497
498
499
SDL_Rect *tmp = client_mode_list[j];
client_mode_list[j] = client_mode_list[j+1];
client_mode_list[j+1] = tmp;
Aug 19, 2001
Aug 19, 2001
500
501
502
503
}
}
}
}
Aug 22, 2011
Aug 22, 2011
504
Oct 5, 2002
Oct 5, 2002
505
return client_mode_list;
Jul 23, 2003
Jul 23, 2003
508
509
510
511
512
513
514
515
516
517
518
static SDL_bool QZ_WindowPosition(_THIS, int *x, int *y)
{
const char *window = getenv("SDL_VIDEO_WINDOW_POS");
if ( window ) {
if ( sscanf(window, "%d,%d", x, y) == 2 ) {
return SDL_TRUE;
}
}
return SDL_FALSE;
}
Aug 22, 2011
Aug 22, 2011
519
520
static CGError QZ_SetDisplayMode(_THIS, const void *vidmode)
{
Aug 25, 2011
Aug 25, 2011
521
#if (MAC_OS_X_VERSION_MAX_ALLOWED >= 1060)
Sep 16, 2011
Sep 16, 2011
522
if (use_new_mode_apis) {
Aug 22, 2011
Aug 22, 2011
523
return CGDisplaySetDisplayMode(display_id, (CGDisplayModeRef) vidmode, NULL);
Aug 23, 2011
Aug 23, 2011
524
}
Aug 22, 2011
Aug 22, 2011
525
#endif
Aug 23, 2011
Aug 23, 2011
526
Aug 25, 2011
Aug 25, 2011
527
#if (MAC_OS_X_VERSION_MIN_REQUIRED < 1060)
Sep 16, 2011
Sep 16, 2011
528
if (!use_new_mode_apis) {
Aug 22, 2011
Aug 22, 2011
529
530
return CGDisplaySwitchToMode(display_id, (CFDictionaryRef) vidmode);
}
Aug 23, 2011
Aug 23, 2011
531
#endif
Aug 22, 2011
Aug 22, 2011
532
533
534
535
536
537
538
539
540
return kCGErrorFailure;
}
static inline CGError QZ_RestoreDisplayMode(_THIS)
{
return QZ_SetDisplayMode(this, save_mode);
}
Nov 6, 2011
Nov 6, 2011
541
static void QZ_UnsetVideoMode (_THIS, BOOL to_desktop, BOOL save_gl)
Oct 10, 2009
Oct 10, 2009
542
{
543
/* Reset values that may change between switches */
Oct 5, 2002
Oct 5, 2002
544
this->info.blit_fill = 0;
Sep 14, 2011
Sep 14, 2011
545
546
547
548
this->FillHWRect = NULL;
this->UpdateRects = NULL;
this->LockHWSurface = NULL;
this->UnlockHWSurface = NULL;
Jul 17, 2011
Jul 17, 2011
549
Sep 21, 2009
Sep 21, 2009
550
551
552
553
554
555
if (cg_context) {
CGContextFlush (cg_context);
CGContextRelease (cg_context);
cg_context = nil;
}
Jan 22, 2002
Jan 22, 2002
556
/* Release fullscreen resources */
557
if ( mode_flags & SDL_FULLSCREEN ) {
Jan 22, 2002
Jan 22, 2002
558
Aug 12, 2002
Aug 12, 2002
559
NSRect screen_rect;
Jul 17, 2011
Jul 17, 2011
560
Sep 14, 2011
Sep 14, 2011
561
562
563
564
565
566
567
568
569
570
571
572
/* Release double buffer stuff */
#if (MAC_OS_X_VERSION_MIN_REQUIRED < 1070)
if ( !IS_LION_OR_LATER(this) && (mode_flags & SDL_DOUBLEBUF) ) {
quit_thread = YES;
SDL_SemPost (sem1);
SDL_WaitThread (thread, NULL);
SDL_DestroySemaphore (sem1);
SDL_DestroySemaphore (sem2);
SDL_free (sw_buffers[0]);
}
#endif
Jul 14, 2007
Jul 14, 2007
573
574
/* If we still have a valid window, close it. */
if ( qz_window ) {
Jul 24, 2007
Jul 24, 2007
575
576
NSCAssert([ qz_window delegate ] == nil, @"full screen window shouldn't have a delegate"); /* if that should ever change, we'd have to release it here */
[ qz_window close ]; /* includes release because [qz_window isReleasedWhenClosed] */
Jul 14, 2007
Jul 14, 2007
577
578
579
qz_window = nil;
window_view = nil;
}
Oct 5, 2002
Oct 5, 2002
580
581
582
583
584
/*
Release the OpenGL context
Do this first to avoid trash on the display before fade
*/
if ( mode_flags & SDL_OPENGL ) {
Nov 6, 2011
Nov 6, 2011
585
586
587
588
if (!save_gl) {
QZ_TearDownOpenGL (this);
}
Aug 10, 2011
Aug 10, 2011
589
#ifdef __powerpc__ /* we only use this for pre-10.3 compatibility. */
Oct 5, 2002
Oct 5, 2002
590
CGLSetFullScreen (NULL);
Aug 10, 2011
Aug 10, 2011
591
#endif
Oct 5, 2002
Oct 5, 2002
592
}
Feb 7, 2006
Feb 7, 2006
593
if (to_desktop) {
Oct 13, 2011
Oct 13, 2011
594
595
596
597
598
599
600
601
602
603
604
/* !!! FIXME: keep an eye on this.
* This API is officially unavailable for 64-bit binaries.
* It happens to work, as of 10.7, but we're going to see if
* we can just simply do without it on newer OSes...
*/
#if (MAC_OS_X_VERSION_MIN_REQUIRED < 1070) && !defined(__LP64__)
if ( !IS_LION_OR_LATER(this) ) {
ShowMenuBar ();
}
#endif
Feb 7, 2006
Feb 7, 2006
605
/* Restore original screen resolution/bpp */
Aug 22, 2011
Aug 22, 2011
606
QZ_RestoreDisplayMode (this);
Feb 7, 2006
Feb 7, 2006
607
608
609
610
611
612
CGReleaseAllDisplays ();
/*
Reset the main screen's rectangle
See comment in QZ_SetVideoFullscreen for why we do this
*/
screen_rect = NSMakeRect(0,0,device_width,device_height);
Jan 6, 2012
Jan 6, 2012
613
QZ_SetFrame(this, [ NSScreen mainScreen ], screen_rect);
Feb 7, 2006
Feb 7, 2006
614
}
Jan 22, 2002
Jan 22, 2002
616
/* Release window mode resources */
Jun 1, 2002
Jun 1, 2002
617
else {
Jul 24, 2007
Jul 24, 2007
618
619
620
id delegate = [ qz_window delegate ];
[ qz_window close ]; /* includes release because [qz_window isReleasedWhenClosed] */
if (delegate != nil) [ delegate release ];
Jun 1, 2002
Jun 1, 2002
621
qz_window = nil;
Oct 5, 2002
Oct 5, 2002
622
window_view = nil;
Oct 13, 2005
Oct 13, 2005
623
Jan 22, 2002
Jan 22, 2002
624
/* Release the OpenGL context */
Nov 6, 2011
Nov 6, 2011
625
626
627
628
629
if ( mode_flags & SDL_OPENGL ) {
if (!save_gl) {
QZ_TearDownOpenGL (this);
}
}
Jan 22, 2002
Jan 22, 2002
631
Aug 19, 2001
Aug 19, 2001
632
633
/* Signal successful teardown */
video_set = SDL_FALSE;
Aug 22, 2011
Aug 22, 2011
636
637
638
639
640
641
642
643
static const void *QZ_BestMode(_THIS, const int bpp, const int w, const int h)
{
const void *best = NULL;
if (bpp == 0) {
return NULL;
}
Aug 25, 2011
Aug 25, 2011
644
#if (MAC_OS_X_VERSION_MAX_ALLOWED >= 1060)
Sep 16, 2011
Sep 16, 2011
645
if (use_new_mode_apis) {
Aug 22, 2011
Aug 22, 2011
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
/* apparently, we have to roll our own now. :/ */
CFArrayRef mode_list = CGDisplayCopyAllDisplayModes(display_id, NULL);
if (mode_list != NULL) {
const CFIndex num_modes = CFArrayGetCount(mode_list);
CFIndex i;
for (i = 0; i < num_modes; i++) {
const void *vidmode = CFArrayGetValueAtIndex(mode_list, i);
Uint32 thisw, thish, thisbpp;
QZ_GetModeInfo(this, vidmode, &thisw, &thish, &thisbpp);
/* We only care about exact matches, apparently. */
if ((thisbpp == bpp) && (thisw == w) && (thish == h)) {
best = vidmode;
break; /* got it! */
}
}
CGDisplayModeRetain((CGDisplayModeRef) best); /* NULL is ok */
CFRelease(mode_list);
}
Aug 23, 2011
Aug 23, 2011
665
}
Aug 22, 2011
Aug 22, 2011
666
#endif
Aug 23, 2011
Aug 23, 2011
667
Aug 25, 2011
Aug 25, 2011
668
#if (MAC_OS_X_VERSION_MIN_REQUIRED < 1060)
Sep 16, 2011
Sep 16, 2011
669
if (!use_new_mode_apis) {
Aug 22, 2011
Aug 22, 2011
670
671
672
673
674
675
boolean_t exact = 0;
best = CGDisplayBestModeForParameters(display_id, bpp, w, h, &exact);
if (!exact) {
best = NULL;
}
}
Aug 23, 2011
Aug 23, 2011
676
677
#endif
Aug 22, 2011
Aug 22, 2011
678
679
680
return best;
}
681
static SDL_Surface* QZ_SetVideoFullScreen (_THIS, SDL_Surface *current, int width,
Nov 6, 2011
Nov 6, 2011
682
683
int height, int bpp, Uint32 flags,
const BOOL save_gl)
Oct 10, 2009
Oct 10, 2009
684
{
Sep 14, 2011
Sep 14, 2011
685
const BOOL isLion = IS_LION_OR_LATER(this);
Aug 12, 2002
Aug 12, 2002
686
NSRect screen_rect;
Feb 1, 2003
Feb 1, 2003
687
CGError error;
Jul 14, 2007
Jul 14, 2007
688
NSRect contentRect;
Feb 7, 2006
Feb 7, 2006
689
CGDisplayFadeReservationToken fade_token = kCGDisplayFadeReservationInvalidToken;
Sep 21, 2009
Sep 21, 2009
690
Jul 17, 2011
Jul 17, 2011
691
692
693
694
current->flags = SDL_FULLSCREEN;
current->w = width;
current->h = height;
Apr 26, 2010
Apr 26, 2010
695
696
contentRect = NSMakeRect (0, 0, width, height);
Feb 7, 2006
Feb 7, 2006
697
698
699
700
701
/* Fade to black to hide resolution-switching flicker (and garbage
that is displayed by a destroyed OpenGL context, if applicable) */
if ( CGAcquireDisplayFadeReservation (5, &fade_token) == kCGErrorSuccess ) {
CGDisplayFade (fade_token, 0.3, kCGDisplayBlendNormal, kCGDisplayBlendSolidColor, 0.0, 0.0, 0.0, TRUE);
}
Aug 12, 2002
Aug 12, 2002
702
Oct 5, 2002
Oct 5, 2002
703
704
/* Destroy any previous mode */
if (video_set == SDL_TRUE)
Nov 6, 2011
Nov 6, 2011
705
QZ_UnsetVideoMode (this, FALSE, save_gl);
Oct 5, 2002
Oct 5, 2002
706
Sep 21, 2009
Sep 21, 2009
707
708
709
710
711
712
/* Sorry, QuickDraw was ripped out. */
if (getenv("SDL_NSWindowPointer") || getenv("SDL_NSQuickDrawViewPointer")) {
SDL_SetError ("Embedded QuickDraw windows are no longer supported");
goto ERR_NO_MATCH;
}
Aug 23, 2011
Aug 23, 2011
713
QZ_ReleaseDisplayMode(this, mode); /* NULL is okay. */
Aug 22, 2011
Aug 22, 2011
714
715
/* See if requested mode exists */
Aug 22, 2011
Aug 22, 2011
716
mode = QZ_BestMode(this, bpp, width, height);
Jun 1, 2002
Jun 1, 2002
717
718
/* Require an exact match to the requested mode */
Aug 22, 2011
Aug 22, 2011
719
if ( mode == NULL ) {
Oct 5, 2002
Oct 5, 2002
720
SDL_SetError ("Failed to find display resolution: %dx%dx%d", width, height, bpp);
721
722
goto ERR_NO_MATCH;
}
Aug 19, 2001
Aug 19, 2001
723
724
/* Put up the blanking window (a window above all other windows) */
Feb 1, 2003
Feb 1, 2003
725
726
727
728
729
730
if (getenv ("SDL_SINGLEDISPLAY"))
error = CGDisplayCapture (display_id);
else
error = CGCaptureAllDisplays ();
if ( CGDisplayNoErr != error ) {
731
732
733
SDL_SetError ("Failed capturing display");
goto ERR_NO_CAPTURE;
}
Jan 22, 2002
Jan 22, 2002
734
735
/* Do the physical switch */
Aug 22, 2011
Aug 22, 2011
736
if ( CGDisplayNoErr != QZ_SetDisplayMode(this, mode) ) {
737
738
739
SDL_SetError ("Failed switching display resolution");
goto ERR_NO_SWITCH;
}
Jan 22, 2002
Jan 22, 2002
740
Sep 14, 2011
Sep 14, 2011
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
#if (MAC_OS_X_VERSION_MIN_REQUIRED < 1070)
if ( !isLion ) {
current->pixels = (Uint32*) CGDisplayBaseAddress (display_id);
current->pitch = CGDisplayBytesPerRow (display_id);
current->flags |= SDL_HWSURFACE;
current->flags |= SDL_PREALLOC;
/* current->hwdata = (void *) CGDisplayGetDrawingContext (display_id); */
this->UpdateRects = QZ_DirectUpdate;
this->LockHWSurface = QZ_LockHWSurface;
this->UnlockHWSurface = QZ_UnlockHWSurface;
/* Setup double-buffer emulation */
if ( flags & SDL_DOUBLEBUF ) {
/*
Setup a software backing store for reasonable results when
double buffering is requested (since a single-buffered hardware
surface looks hideous).
The actual screen blit occurs in a separate thread to allow
other blitting while waiting on the VBL (and hence results in higher framerates).
*/
this->LockHWSurface = NULL;
this->UnlockHWSurface = NULL;
this->UpdateRects = NULL;
current->flags |= (SDL_HWSURFACE|SDL_DOUBLEBUF);
this->UpdateRects = QZ_DoubleBufferUpdate;
this->LockHWSurface = QZ_LockDoubleBuffer;
this->UnlockHWSurface = QZ_UnlockDoubleBuffer;
this->FlipHWSurface = QZ_FlipDoubleBuffer;
current->pixels = SDL_malloc (current->pitch * current->h * 2);
if (current->pixels == NULL) {
SDL_OutOfMemory ();
goto ERR_DOUBLEBUF;
}
sw_buffers[0] = current->pixels;
sw_buffers[1] = (Uint8*)current->pixels + current->pitch * current->h;
quit_thread = NO;
sem1 = SDL_CreateSemaphore (0);
sem2 = SDL_CreateSemaphore (1);
thread = SDL_CreateThread ((int (*)(void *))QZ_ThreadFlip, this);
}
if ( CGDisplayCanSetPalette (display_id) )
current->flags |= SDL_HWPALETTE;
}
#endif
Jul 14, 2007
Jul 14, 2007
795
796
797
798
799
/* Check if we should recreate the window */
if (qz_window == nil) {
/* Manually create a window, avoids having a nib file resource */
qz_window = [ [ SDL_QuartzWindow alloc ]
initWithContentRect:contentRect
Sep 14, 2011
Sep 14, 2011
800
styleMask:(isLion ? NSBorderlessWindowMask : 0)
Jul 14, 2007
Jul 14, 2007
801
802
803
804
805
806
backing:NSBackingStoreBuffered
defer:NO ];
if (qz_window != nil) {
[ qz_window setAcceptsMouseMovedEvents:YES ];
[ qz_window setViewsNeedDisplay:NO ];
Sep 14, 2011
Sep 14, 2011
807
808
809
if (isLion) {
[ qz_window setContentView: [ [ [ SDL_QuartzView alloc ] init ] autorelease ] ];
}
Jul 14, 2007
Jul 14, 2007
810
811
812
813
}
}
/* We already have a window, just change its size */
else {
Sep 29, 2009
Sep 29, 2009
814
815
816
[ qz_window setContentSize:contentRect.size ];
current->flags |= (SDL_NOFRAME|SDL_RESIZABLE) & mode_flags;
[ window_view setFrameSize:contentRect.size ];
Jul 14, 2007
Jul 14, 2007
817
818
}
819
820
821
/* Setup OpenGL for a fullscreen context */
if (flags & SDL_OPENGL) {
Nov 6, 2011
Nov 6, 2011
822
823
824
825
if ( ! save_gl ) {
if ( ! QZ_SetupOpenGL (this, bpp, flags) ) {
goto ERR_NO_GL;
}
Jun 1, 2002
Jun 1, 2002
827
Jul 14, 2007
Jul 14, 2007
828
829
830
831
/* Initialize the NSView and add it to our window. The presence of a valid window and
view allow the cursor to be changed whilst in fullscreen.*/
window_view = [ [ NSView alloc ] initWithFrame:contentRect ];
Sep 14, 2011
Sep 14, 2011
832
833
834
835
836
if ( isLion ) {
[ window_view setAutoresizingMask: NSViewWidthSizable | NSViewHeightSizable ];
}
[ [ qz_window contentView ] addSubview:window_view ];
Aug 10, 2011
Aug 10, 2011
837
Sep 16, 2011
Sep 16, 2011
838
839
/* Apparently Lion checks some version flag set by the linker
and changes API behavior. Annoying. */
Jan 7, 2012
Jan 7, 2012
840
if ( isLion ) {
Jan 19, 2012
Jan 19, 2012
841
842
[ qz_window setLevel:CGShieldingWindowLevel() ];
[ gl_context setView: window_view ];
Jan 19, 2012
Jan 19, 2012
843
//[ gl_context setFullScreen ];
Jan 19, 2012
Jan 19, 2012
844
845
846
847
848
[ gl_context update ];
}
#if (MAC_OS_X_VERSION_MIN_REQUIRED < 1070)
if ( !isLion ) {
Nov 4, 2011
Nov 4, 2011
849
850
851
852
853
854
CGLError err;
CGLContextObj ctx;
[ qz_window setLevel:NSNormalWindowLevel ];
ctx = QZ_GetCGLContextObj (gl_context);
err = CGLSetFullScreen (ctx);
Sep 14, 2011
Sep 14, 2011
855
Nov 4, 2011
Nov 4, 2011
856
857
858
859
if (err) {
SDL_SetError ("Error setting OpenGL fullscreen: %s", CGLErrorString(err));
goto ERR_NO_GL;
}
Jan 19, 2012
Jan 19, 2012
860
861
}
#endif
Sep 14, 2011
Sep 14, 2011
862
863
[ window_view release ];
864
[ gl_context makeCurrentContext];
Jan 22, 2002
Jan 22, 2002
865
866
867
868
glClear (GL_COLOR_BUFFER_BIT);
[ gl_context flushBuffer ];
Jun 1, 2002
Jun 1, 2002
869
870
current->flags |= SDL_OPENGL;
Sep 14, 2011
Sep 14, 2011
871
} else if (isLion) { /* For 2D, we build a CGBitmapContext */
Jul 17, 2011
Jul 17, 2011
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
CGColorSpaceRef cgColorspace;
/* Only recreate the view if it doesn't already exist */
if (window_view == nil) {
window_view = [ [ NSView alloc ] initWithFrame:contentRect ];
[ window_view setAutoresizingMask: NSViewWidthSizable | NSViewHeightSizable ];
[ [ qz_window contentView ] addSubview:window_view ];
[ window_view release ];
}
cgColorspace = CGColorSpaceCreateDeviceRGB();
current->pitch = 4 * current->w;
current->pixels = SDL_malloc (current->h * current->pitch);
cg_context = CGBitmapContextCreate (current->pixels, current->w, current->h,
8, current->pitch, cgColorspace,
kCGImageAlphaNoneSkipFirst);
CGColorSpaceRelease (cgColorspace);
current->flags |= SDL_SWSURFACE;
current->flags |= SDL_ASYNCBLIT;
current->hwdata = (void *) cg_context;
/* Force this window to draw above _everything_. */
[ qz_window setLevel:CGShieldingWindowLevel() ];
Sep 14, 2011
Sep 14, 2011
897
898
899
900
this->UpdateRects = QZ_UpdateRects;
this->LockHWSurface = QZ_LockHWSurface;
this->UnlockHWSurface = QZ_UnlockHWSurface;
Jul 17, 2011
Jul 17, 2011
901
902
}
Sep 14, 2011
Sep 14, 2011
903
904
905
if (isLion) {
[ qz_window setHasShadow:NO];
[ qz_window setOpaque:YES];
Jan 19, 2012
Jan 19, 2012
906
[ qz_window makeKeyAndOrderFront:nil ];
Sep 14, 2011
Sep 14, 2011
907
}
Oct 13, 2011
Oct 13, 2011
909
910
911
912
913
914
/* !!! FIXME: keep an eye on this.
* This API is officially unavailable for 64-bit binaries.
* It happens to work, as of 10.7, but we're going to see if
* we can just simply do without it on newer OSes...
*/
#if (MAC_OS_X_VERSION_MIN_REQUIRED < 1070) && !defined(__LP64__)
Jan 19, 2012
Jan 19, 2012
915
if ( !isLion ) {
Oct 13, 2011
Oct 13, 2011
916
917
918
919
/* If we don't hide menu bar, it will get events and interrupt the program */
HideMenuBar ();
}
#endif
Jan 22, 2002
Jan 22, 2002
920
Feb 7, 2006
Feb 7, 2006
921
922
923
924
925
/* Fade in again (asynchronously) */
if ( fade_token != kCGDisplayFadeReservationInvalidToken ) {
CGDisplayFade (fade_token, 0.5, kCGDisplayBlendSolidColor, kCGDisplayBlendNormal, 0.0, 0.0, 0.0, FALSE);
CGReleaseDisplayFadeReservation(fade_token);
}
Jun 1, 2002
Jun 1, 2002
926
Aug 12, 2002
Aug 12, 2002
927
/*
Oct 5, 2002
Oct 5, 2002
928
929
930
931
932
There is a bug in Cocoa where NSScreen doesn't synchronize
with CGDirectDisplay, so the main screen's frame is wrong.
As a result, coordinate translation produces incorrect results.
We can hack around this bug by setting the screen rect
ourselves. This hack should be removed if/when the bug is fixed.
Aug 12, 2002
Aug 12, 2002
933
934
*/
screen_rect = NSMakeRect(0,0,width,height);
Jan 6, 2012
Jan 6, 2012
935
QZ_SetFrame(this, [ NSScreen mainScreen ], screen_rect);
Aug 12, 2002
Aug 12, 2002
936
937
938
/* Save the flags to ensure correct tear-down */
mode_flags = current->flags;
Jun 1, 2002
Jun 1, 2002
939
Apr 13, 2006
Apr 13, 2006
940
941
/* Set app state, hide cursor if necessary, ... */
QZ_DoActivate(this);
Aug 18, 2005
Aug 18, 2005
942
943
944
return current;
Jun 1, 2002
Jun 1, 2002
945
/* Since the blanking window covers *all* windows (even force quit) correct recovery is crucial */
Nov 4, 2011
Nov 4, 2011
946
ERR_NO_GL: goto ERR_DOUBLEBUF; /* this goto is to stop a compiler warning on newer SDKs. */
Sep 14, 2011
Sep 14, 2011
947
ERR_DOUBLEBUF: QZ_RestoreDisplayMode(this);
Feb 1, 2003
Feb 1, 2003
948
ERR_NO_SWITCH: CGReleaseAllDisplays ();
Feb 7, 2006
Feb 7, 2006
949
950
951
952
953
954
ERR_NO_CAPTURE:
ERR_NO_MATCH: if ( fade_token != kCGDisplayFadeReservationInvalidToken ) {
CGDisplayFade (fade_token, 0.5, kCGDisplayBlendSolidColor, kCGDisplayBlendNormal, 0.0, 0.0, 0.0, FALSE);
CGReleaseDisplayFadeReservation (fade_token);
}
return NULL;
955
956
957
}
static SDL_Surface* QZ_SetVideoWindowed (_THIS, SDL_Surface *current, int width,
Nov 6, 2011
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int height, int *bpp, Uint32 flags,
const BOOL save_gl)
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{
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unsigned int style;
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NSRect contentRect;
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int center_window = 1;
int origin_x, origin_y;
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CGDisplayFadeReservationToken fade_token = kCGDisplayFadeReservationInvalidToken;
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current->flags = 0;
current->w = width;
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current->h = height;
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contentRect = NSMakeRect (0, 0, width, height);
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/*
Check if we should completely destroy the previous mode
- If it is fullscreen
- If it has different noframe or resizable attribute
- If it is OpenGL (since gl attributes could be different)
- If new mode is OpenGL, but previous mode wasn't
*/
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if (video_set == SDL_TRUE) {
if (mode_flags & SDL_FULLSCREEN) {
/* Fade to black to hide resolution-switching flicker (and garbage
that is displayed by a destroyed OpenGL context, if applicable) */
if (CGAcquireDisplayFadeReservation (5, &fade_token) == kCGErrorSuccess) {
CGDisplayFade (fade_token, 0.3, kCGDisplayBlendNormal, kCGDisplayBlendSolidColor, 0.0, 0.0, 0.0, TRUE);
}
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QZ_UnsetVideoMode (this, TRUE, save_gl);
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}
else if ( ((mode_flags ^ flags) & (SDL_NOFRAME|SDL_RESIZABLE)) ||
(mode_flags & SDL_OPENGL) ||
(flags & SDL_OPENGL) ) {
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QZ_UnsetVideoMode (this, TRUE, save_gl);
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}
}
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/* Sorry, QuickDraw was ripped out. */
if (getenv("SDL_NSWindowPointer") || getenv("SDL_NSQuickDrawViewPointer")) {
SDL_SetError ("Embedded QuickDraw windows are no longer supported");
if (fade_token != kCGDisplayFadeReservationInvalidToken) {
CGDisplayFade (fade_token, 0.5, kCGDisplayBlendSolidColor, kCGDisplayBlendNormal, 0.0, 0.0, 0.0, FALSE);