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SDL_photon_input.h

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/*
SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2010 Sam Lantinga
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This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
QNX Photon GUI SDL driver
Copyright (C) 2009 Mike Gorchak
(mike@malva.ua, lestat@i.com.ua)
*/
#ifndef __SDL_PHOTON_INPUT_H__
#define __SDL_PHOTON_INPUT_H__
#include "SDL_config.h"
#include "SDL_video.h"
#include "../SDL_sysvideo.h"
#include "SDL_photon.h"
typedef struct SDL_MouseData
{
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SDL_DisplayData *didata;
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} SDL_MouseData;
int32_t photon_addinputdevices(_THIS);
int32_t photon_delinputdevices(_THIS);
#define SDL_PHOTON_MOUSE_COLOR_BLACK 0xFF000000
#define SDL_PHOTON_MOUSE_COLOR_WHITE 0xFFFFFFFF
#define SDL_PHOTON_MOUSE_COLOR_TRANS 0x00000000
SDL_scancode photon_to_sdl_keymap(uint32_t key);
#endif /* __SDL_GF_INPUT_H__ */