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SDL_x11window.c
1027 lines (905 loc) · 33 KB
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/*
SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2010 Sam Lantinga
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This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
#include "../SDL_sysvideo.h"
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#include "../SDL_pixels_c.h"
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#include "../../events/SDL_keyboard_c.h"
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#include "../../events/SDL_mouse_c.h"
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#include "SDL_x11video.h"
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#include "SDL_x11mouse.h"
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#include "SDL_x11gamma.h"
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#include "../Xext/extensions/StdCmap.h"
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#ifdef SDL_VIDEO_DRIVER_PANDORA
#include "SDL_x11opengles.h"
#endif
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#include "SDL_timer.h"
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#include "SDL_syswm.h"
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#define _NET_WM_STATE_REMOVE 0l
#define _NET_WM_STATE_ADD 1l
#define _NET_WM_STATE_TOGGLE 2l
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static void
X11_GetDisplaySize(_THIS, SDL_Window * window, int *w, int *h)
{
SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
SDL_DisplayData *displaydata =
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(SDL_DisplayData *) window->display->driverdata;
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XWindowAttributes attr;
XGetWindowAttributes(data->display, RootWindow(data->display,
displaydata->screen),
&attr);
if (w) {
*w = attr.width;
}
if (h) {
*h = attr.height;
}
}
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static int
SetupWindowData(_THIS, SDL_Window * window, Window w, BOOL created)
{
SDL_VideoData *videodata = (SDL_VideoData *) _this->driverdata;
SDL_WindowData *data;
int numwindows = videodata->numwindows;
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int windowlistlength = videodata->windowlistlength;
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SDL_WindowData **windowlist = videodata->windowlist;
/* Allocate the window data */
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data = (SDL_WindowData *) SDL_calloc(1, sizeof(*data));
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if (!data) {
SDL_OutOfMemory();
return -1;
}
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data->window = window;
data->xwindow = w;
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#ifdef X_HAVE_UTF8_STRING
if (SDL_X11_HAVE_UTF8) {
data->ic =
pXCreateIC(videodata->im, XNClientWindow, w, XNFocusWindow, w,
XNInputStyle, XIMPreeditNothing | XIMStatusNothing,
XNResourceName, videodata->classname, XNResourceClass,
videodata->classname, NULL);
}
#endif
data->created = created;
data->videodata = videodata;
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/* Associate the data with the window */
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if (numwindows < windowlistlength) {
windowlist[numwindows] = data;
videodata->numwindows++;
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} else {
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windowlist =
(SDL_WindowData **) SDL_realloc(windowlist,
(numwindows +
1) * sizeof(*windowlist));
if (!windowlist) {
SDL_OutOfMemory();
SDL_free(data);
return -1;
}
windowlist[numwindows] = data;
videodata->numwindows++;
videodata->windowlistlength++;
videodata->windowlist = windowlist;
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}
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/* Fill in the SDL window with the window data */
{
XWindowAttributes attrib;
XGetWindowAttributes(data->videodata->display, w, &attrib);
window->x = attrib.x;
window->y = attrib.y;
window->w = attrib.width;
window->h = attrib.height;
if (attrib.map_state != IsUnmapped) {
window->flags |= SDL_WINDOW_SHOWN;
} else {
window->flags &= ~SDL_WINDOW_SHOWN;
}
}
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{
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Atom _NET_WM_STATE =
XInternAtom(data->videodata->display, "_NET_WM_STATE", False);
Atom _NET_WM_STATE_MAXIMIZED_VERT =
XInternAtom(data->videodata->display,
"_NET_WM_STATE_MAXIMIZED_VERT", False);
Atom _NET_WM_STATE_MAXIMIZED_HORZ =
XInternAtom(data->videodata->display,
"_NET_WM_STATE_MAXIMIZED_HORZ", False);
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Atom actualType;
int actualFormat;
unsigned long i, numItems, bytesAfter;
unsigned char *propertyValue = NULL;
long maxLength = 1024;
if (XGetWindowProperty(data->videodata->display, w, _NET_WM_STATE,
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0l, maxLength, False, XA_ATOM, &actualType,
&actualFormat, &numItems, &bytesAfter,
&propertyValue) == Success) {
Atom *atoms = (Atom *) propertyValue;
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int maximized = 0;
for (i = 0; i < numItems; ++i) {
if (atoms[i] == _NET_WM_STATE_MAXIMIZED_VERT) {
maximized |= 1;
} else if (atoms[i] == _NET_WM_STATE_MAXIMIZED_HORZ) {
maximized |= 2;
}
/* Might also want to check the following properties:
_NET_WM_STATE_ABOVE, _NET_WM_STATE_FULLSCREEN
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*/
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}
if (maximized == 3) {
window->flags |= SDL_WINDOW_MAXIMIZED;
}
XFree(propertyValue);
}
}
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/* FIXME: How can I tell?
{
DWORD style = GetWindowLong(hwnd, GWL_STYLE);
if (style & WS_VISIBLE) {
if (style & (WS_BORDER | WS_THICKFRAME)) {
window->flags &= ~SDL_WINDOW_BORDERLESS;
} else {
window->flags |= SDL_WINDOW_BORDERLESS;
}
if (style & WS_THICKFRAME) {
window->flags |= SDL_WINDOW_RESIZABLE;
} else {
window->flags &= ~SDL_WINDOW_RESIZABLE;
}
if (style & WS_MAXIMIZE) {
window->flags |= SDL_WINDOW_MAXIMIZED;
} else {
window->flags &= ~SDL_WINDOW_MAXIMIZED;
}
if (style & WS_MINIMIZE) {
window->flags |= SDL_WINDOW_MINIMIZED;
} else {
window->flags &= ~SDL_WINDOW_MINIMIZED;
}
}
if (GetFocus() == hwnd) {
int index = data->videodata->keyboard;
window->flags |= SDL_WINDOW_INPUT_FOCUS;
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SDL_SetKeyboardFocus(index, data->window);
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if (window->flags & SDL_WINDOW_INPUT_GRABBED) {
RECT rect;
GetClientRect(hwnd, &rect);
ClientToScreen(hwnd, (LPPOINT) & rect);
ClientToScreen(hwnd, (LPPOINT) & rect + 1);
ClipCursor(&rect);
}
}
*/
/* All done! */
window->driverdata = data;
return 0;
}
int
X11_CreateWindow(_THIS, SDL_Window * window)
{
SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
SDL_DisplayData *displaydata =
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(SDL_DisplayData *) window->display->driverdata;
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Visual *visual;
int depth;
XSetWindowAttributes xattr;
int x, y;
Window w;
XSizeHints *sizehints;
XWMHints *wmhints;
XClassHint *classhints;
#if SDL_VIDEO_DRIVER_X11_XINERAMA
/* FIXME
if ( use_xinerama ) {
x = xinerama_info.x_org;
y = xinerama_info.y_org;
}
*/
#endif
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#ifdef SDL_VIDEO_OPENGL_GLX
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if (window->flags & SDL_WINDOW_OPENGL) {
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XVisualInfo *vinfo;
vinfo = X11_GL_GetVisual(_this, data->display, displaydata->screen);
if (!vinfo) {
return -1;
}
visual = vinfo->visual;
depth = vinfo->depth;
XFree(vinfo);
} else
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#endif
#ifdef SDL_VIDEO_DRIVER_PANDORA
if (window->flags & SDL_WINDOW_OPENGL) {
XVisualInfo *vinfo;
vinfo = X11_GLES_GetVisual(_this, data->display, displaydata->screen);
if (!vinfo) {
return -1;
}
visual = vinfo->visual;
depth = vinfo->depth;
XFree(vinfo);
} else
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#endif
{
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visual = displaydata->visual;
depth = displaydata->depth;
}
if (window->flags & SDL_WINDOW_FULLSCREEN) {
xattr.override_redirect = True;
} else {
xattr.override_redirect = False;
}
xattr.background_pixel = 0;
xattr.border_pixel = 0;
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if (visual->class == PseudoColor) {
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printf("asking for PseudoColor\n");
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/* Status status; */
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XColor *colorcells;
Colormap colormap;
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Sint32 pix;
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Sint32 ncolors;
Sint32 nbits;
Sint32 rmax, gmax, bmax;
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Sint32 rwidth, gwidth, bwidth;
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Sint32 rmask, gmask, bmask;
Sint32 rshift, gshift, bshift;
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Sint32 r, g, b;
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/* Is the colormap we need already registered in SDL? */
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if ((colormap =
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X11_LookupColormap(data->display,
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displaydata->screen, visual->visualid))) {
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xattr.colormap = colormap;
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/* printf("found existing colormap\n"); */
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} else {
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/* The colormap is not known to SDL so we will create it */
colormap = XCreateColormap(data->display,
RootWindow(data->display,
displaydata->screen),
visual, AllocAll);
/* printf("colormap = %x\n", colormap); */
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/* If we can't create a colormap, then we must die */
if (!colormap) {
SDL_SetError
("Couldn't create window: Could not create writable colormap");
return -1;
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}
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/* OK, we got a colormap, now fill it in as best as we can */
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colorcells = SDL_malloc(visual->map_entries * sizeof(XColor));
if (NULL == colorcells) {
SDL_SetError("out of memory in X11_CreateWindow");
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return -1;
}
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ncolors = visual->map_entries;
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nbits = visual->bits_per_rgb;
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/* printf("ncolors = %d nbits = %d\n", ncolors, nbits); */
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/* what if ncolors != (1 << nbits)? That can happen on a
true PseudoColor display. I'm assuming that we will
always have ncolors == (1 << nbits) */
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/* I'm making a lot of assumptions here. */
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/* Compute the width of each field. If there is one extra
bit, give it to green. If there are two extra bits give
them to red and greed. We can get extra bits when the
number of bits per pixel is not a multiple of 3. For
example when we have 16 bits per pixel and need a 5/6/5
layout for the RGB fields */
rwidth = (nbits / 3) + (((nbits % 3) == 2) ? 1 : 0);
gwidth = (nbits / 3) + (((nbits % 3) >= 1) ? 1 : 0);
bwidth = (nbits / 3);
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rshift = gwidth + bwidth;
gshift = bwidth;
bshift = 0;
rmax = 1 << rwidth;
gmax = 1 << gwidth;
bmax = 1 << bwidth;
rmask = rmax - 1;
gmask = gmax - 1;
bmask = bmax - 1;
/* printf("red mask = %4x shift = %4d width = %d\n", rmask, rshift, rwidth); */
/* printf("green mask = %4x shift = %4d width = %d\n", gmask, gshift, gwidth); */
/* printf("blue mask = %4x shift = %4d width = %d\n", bmask, bshift, bwidth); */
/* build the color table pixel values */
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pix = 0;
for (r = 0; r < rmax; r++) {
for (g = 0; g < gmax; g++) {
for (b = 0; b < bmax; b++) {
colorcells[pix].pixel =
(r << rshift) | (g << gshift) | (b << bshift);
colorcells[pix].red = (0xffff * r) / rmask;
colorcells[pix].green = (0xffff * g) / gmask;
colorcells[pix].blue = (0xffff * b) / bmask;
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/* printf("%4x:%4x [%4x %4x %4x]\n", */
/* pix, */
/* colorcells[pix].pixel, */
/* colorcells[pix].red, */
/* colorcells[pix].green, */
/* colorcells[pix].blue); */
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pix++;
}
}
}
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/* status = */
/* XStoreColors(data->display, colormap, colorcells, ncolors); */
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xattr.colormap = colormap;
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X11_TrackColormap(data->display, displaydata->screen,
colormap, visual, NULL);
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SDL_free(colorcells);
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}
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} else if (visual->class == DirectColor) {
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Status status;
XColor *colorcells;
Colormap colormap;
int i;
int ncolors;
int rmax, gmax, bmax;
int rmask, gmask, bmask;
int rshift, gshift, bshift;
/* Is the colormap we need already registered in SDL? */
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if ((colormap =
X11_LookupColormap(data->display,
displaydata->screen, visual->visualid))) {
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xattr.colormap = colormap;
/* printf("found existing colormap\n"); */
} else {
/* The colormap is not known to SDL so we will create it */
colormap = XCreateColormap(data->display,
RootWindow(data->display,
displaydata->screen),
visual, AllocAll);
/* printf("colormap = %x\n", colormap); */
/* If we can't create a colormap, then we must die */
if (!colormap) {
SDL_SetError
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("Couldn't create window: Could not create writable colormap");
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return -1;
}
/* OK, we got a colormap, now fill it in as best as we can */
colorcells = SDL_malloc(visual->map_entries * sizeof(XColor));
if (NULL == colorcells) {
SDL_SetError("out of memory in X11_CreateWindow");
return -1;
}
ncolors = visual->map_entries;
rmax = 0xffff;
gmax = 0xffff;
bmax = 0xffff;
rshift = 0;
rmask = visual->red_mask;
while (0 == (rmask & 1)) {
rshift++;
rmask >>= 1;
}
/* printf("rmask = %4x rshift = %4d\n", rmask, rshift); */
gshift = 0;
gmask = visual->green_mask;
while (0 == (gmask & 1)) {
gshift++;
gmask >>= 1;
}
/* printf("gmask = %4x gshift = %4d\n", gmask, gshift); */
bshift = 0;
bmask = visual->blue_mask;
while (0 == (bmask & 1)) {
bshift++;
bmask >>= 1;
}
/* printf("bmask = %4x bshift = %4d\n", bmask, bshift); */
/* build the color table pixel values */
for (i = 0; i < ncolors; i++) {
Uint32 red = (rmax * i) / (ncolors - 1);
Uint32 green = (gmax * i) / (ncolors - 1);
Uint32 blue = (bmax * i) / (ncolors - 1);
Uint32 rbits = (rmask * i) / (ncolors - 1);
Uint32 gbits = (gmask * i) / (ncolors - 1);
Uint32 bbits = (bmask * i) / (ncolors - 1);
Uint32 pix =
(rbits << rshift) | (gbits << gshift) | (bbits << bshift);
colorcells[i].pixel = pix;
colorcells[i].red = red;
colorcells[i].green = green;
colorcells[i].blue = blue;
colorcells[i].flags = DoRed | DoGreen | DoBlue;
/* printf("%2d:%4x [%4x %4x %4x]\n", i, pix, red, green, blue); */
}
status =
XStoreColors(data->display, colormap, colorcells, ncolors);
xattr.colormap = colormap;
X11_TrackColormap(data->display, displaydata->screen,
colormap, visual, colorcells);
SDL_free(colorcells);
}
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} else {
xattr.colormap =
XCreateColormap(data->display,
RootWindow(data->display, displaydata->screen),
visual, AllocNone);
}
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if ((window->flags & SDL_WINDOW_FULLSCREEN)
|| window->x == SDL_WINDOWPOS_CENTERED) {
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X11_GetDisplaySize(_this, window, &x, NULL);
x = (x - window->w) / 2;
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} else if (window->x == SDL_WINDOWPOS_UNDEFINED) {
x = 0;
} else {
x = window->x;
}
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if ((window->flags & SDL_WINDOW_FULLSCREEN)
|| window->y == SDL_WINDOWPOS_CENTERED) {
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X11_GetDisplaySize(_this, window, NULL, &y);
y = (y - window->h) / 2;
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} else if (window->y == SDL_WINDOWPOS_UNDEFINED) {
y = 0;
} else {
y = window->y;
}
w = XCreateWindow(data->display,
RootWindow(data->display, displaydata->screen), x, y,
window->w, window->h, 0, depth, InputOutput, visual,
(CWOverrideRedirect | CWBackPixel | CWBorderPixel |
CWColormap), &xattr);
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if (!w) {
SDL_SetError("Couldn't create window");
return -1;
}
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#if SDL_VIDEO_DRIVER_PANDORA
/* Create the GLES window surface */
_this->gles_data->egl_surface =
_this->gles_data->eglCreateWindowSurface(_this->gles_data->
egl_display,
_this->gles_data->egl_config,
(NativeWindowType) w, NULL);
if (_this->gles_data->egl_surface == EGL_NO_SURFACE) {
SDL_SetError("Could not create GLES window surface");
return -1;
}
#endif
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sizehints = XAllocSizeHints();
if (sizehints) {
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if (!(window->flags & SDL_WINDOW_RESIZABLE)
|| (window->flags & SDL_WINDOW_FULLSCREEN)) {
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sizehints->min_width = sizehints->max_width = window->w;
sizehints->min_height = sizehints->max_height = window->h;
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sizehints->flags = PMaxSize | PMinSize;
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}
if (!(window->flags & SDL_WINDOW_FULLSCREEN)
&& window->x != SDL_WINDOWPOS_UNDEFINED
&& window->y != SDL_WINDOWPOS_UNDEFINED) {
sizehints->x = x;
sizehints->y = y;
sizehints->flags |= USPosition;
}
XSetWMNormalHints(data->display, w, sizehints);
XFree(sizehints);
}
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if (window->flags & (SDL_WINDOW_BORDERLESS | SDL_WINDOW_FULLSCREEN)) {
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SDL_bool set;
Atom WM_HINTS;
/* We haven't modified the window manager hints yet */
set = SDL_FALSE;
/* First try to set MWM hints */
WM_HINTS = XInternAtom(data->display, "_MOTIF_WM_HINTS", True);
if (WM_HINTS != None) {
/* Hints used by Motif compliant window managers */
struct
{
unsigned long flags;
unsigned long functions;
unsigned long decorations;
long input_mode;
unsigned long status;
} MWMHints = {
(1L << 1), 0, 0, 0, 0};
XChangeProperty(data->display, w, WM_HINTS, WM_HINTS, 32,
PropModeReplace, (unsigned char *) &MWMHints,
sizeof(MWMHints) / sizeof(long));
set = SDL_TRUE;
}
/* Now try to set KWM hints */
WM_HINTS = XInternAtom(data->display, "KWM_WIN_DECORATION", True);
if (WM_HINTS != None) {
long KWMHints = 0;
XChangeProperty(data->display, w,
WM_HINTS, WM_HINTS, 32,
PropModeReplace,
(unsigned char *) &KWMHints,
sizeof(KWMHints) / sizeof(long));
set = SDL_TRUE;
}
/* Now try to set GNOME hints */
WM_HINTS = XInternAtom(data->display, "_WIN_HINTS", True);
if (WM_HINTS != None) {
long GNOMEHints = 0;
XChangeProperty(data->display, w,
WM_HINTS, WM_HINTS, 32,
PropModeReplace,
(unsigned char *) &GNOMEHints,
sizeof(GNOMEHints) / sizeof(long));
set = SDL_TRUE;
}
/* Finally set the transient hints if necessary */
if (!set) {
XSetTransientForHint(data->display, w,
RootWindow(data->display,
displaydata->screen));
}
} else {
SDL_bool set;
Atom WM_HINTS;
/* We haven't modified the window manager hints yet */
set = SDL_FALSE;
/* First try to unset MWM hints */
WM_HINTS = XInternAtom(data->display, "_MOTIF_WM_HINTS", True);
if (WM_HINTS != None) {
XDeleteProperty(data->display, w, WM_HINTS);
set = SDL_TRUE;
}
/* Now try to unset KWM hints */
WM_HINTS = XInternAtom(data->display, "KWM_WIN_DECORATION", True);
if (WM_HINTS != None) {
XDeleteProperty(data->display, w, WM_HINTS);
set = SDL_TRUE;
}
/* Now try to unset GNOME hints */
WM_HINTS = XInternAtom(data->display, "_WIN_HINTS", True);
if (WM_HINTS != None) {
XDeleteProperty(data->display, w, WM_HINTS);
set = SDL_TRUE;
}
/* Finally unset the transient hints if necessary */
if (!set) {
/* NOTE: Does this work? */
XSetTransientForHint(data->display, w, None);
}
}
/* Tell KDE to keep fullscreen windows on top */
if (window->flags & SDL_WINDOW_FULLSCREEN) {
XEvent ev;
SDL_zero(ev);
ev.xclient.type = ClientMessage;
ev.xclient.window = RootWindow(data->display, displaydata->screen);
ev.xclient.message_type =
XInternAtom(data->display, "KWM_KEEP_ON_TOP", False);
ev.xclient.format = 32;
ev.xclient.data.l[0] = w;
ev.xclient.data.l[1] = CurrentTime;
XSendEvent(data->display,
RootWindow(data->display, displaydata->screen), False,
SubstructureRedirectMask, &ev);
}
/* Set the input hints so we get keyboard input */
wmhints = XAllocWMHints();
if (wmhints) {
wmhints->input = True;
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wmhints->flags = InputHint;
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XSetWMHints(data->display, w, wmhints);
XFree(wmhints);
}
/* Set the class hints so we can get an icon (AfterStep) */
classhints = XAllocClassHint();
if (classhints != NULL) {
classhints->res_name = data->classname;
classhints->res_class = data->classname;
XSetClassHint(data->display, w, classhints);
XFree(classhints);
}
/* Allow the window to be deleted by the window manager */
XSetWMProtocols(data->display, w, &data->WM_DELETE_WINDOW, 1);
if (SetupWindowData(_this, window, w, SDL_TRUE) < 0) {
XDestroyWindow(data->display, w);
return -1;
}
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#ifdef X_HAVE_UTF8_STRING
{
Uint32 fevent = 0;
pXGetICValues(((SDL_WindowData *) window->driverdata)->ic,
XNFilterEvents, &fevent, NULL);
XSelectInput(data->display, w,
(FocusChangeMask | EnterWindowMask | LeaveWindowMask |
ExposureMask | ButtonPressMask | ButtonReleaseMask |
PointerMotionMask | KeyPressMask | KeyReleaseMask |
PropertyChangeMask | StructureNotifyMask |
KeymapStateMask | fevent));
}
#else
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{
XSelectInput(data->display, w,
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(FocusChangeMask | EnterWindowMask | LeaveWindowMask |
ExposureMask | ButtonPressMask | ButtonReleaseMask |
PointerMotionMask | KeyPressMask | KeyReleaseMask |
PropertyChangeMask | StructureNotifyMask |
KeymapStateMask));
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}
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#endif
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return 0;
}
int
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X11_CreateWindowFrom(_THIS, SDL_Window * window, const void *data)
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{
Window w = (Window) data;
/* FIXME: Query the title from the existing window */
if (SetupWindowData(_this, window, w, SDL_FALSE) < 0) {
return -1;
}
return 0;
}
void
X11_SetWindowTitle(_THIS, SDL_Window * window)
{
SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
Display *display = data->videodata->display;
XTextProperty titleprop, iconprop;
Status status;
const char *title = window->title;
const char *icon = NULL;
#ifdef X_HAVE_UTF8_STRING
Atom _NET_WM_NAME = 0;
Atom _NET_WM_ICON_NAME = 0;
/* Look up some useful Atoms */
if (SDL_X11_HAVE_UTF8) {
_NET_WM_NAME = XInternAtom(display, "_NET_WM_NAME", False);
_NET_WM_ICON_NAME = XInternAtom(display, "_NET_WM_ICON_NAME", False);
}
#endif
if (title != NULL) {
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char *title_locale = SDL_iconv_utf8_locale(title);
if (!title_locale) {
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SDL_OutOfMemory();
return;
}
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status = XStringListToTextProperty(&title_locale, 1, &titleprop);
SDL_free(title_locale);
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if (status) {
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XSetTextProperty(display, data->xwindow, &titleprop, XA_WM_NAME);
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XFree(titleprop.value);
}
#ifdef X_HAVE_UTF8_STRING
if (SDL_X11_HAVE_UTF8) {
status =
Xutf8TextListToTextProperty(display, (char **) &title, 1,
XUTF8StringStyle, &titleprop);
if (status == Success) {
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XSetTextProperty(display, data->xwindow, &titleprop,
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_NET_WM_NAME);
XFree(titleprop.value);
}
}
#endif
}
if (icon != NULL) {
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char *icon_locale = SDL_iconv_utf8_locale(icon);
if (!icon_locale) {
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SDL_OutOfMemory();
return;
}
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status = XStringListToTextProperty(&icon_locale, 1, &iconprop);
SDL_free(icon_locale);
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if (status) {
782
XSetTextProperty(display, data->xwindow, &iconprop,
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XA_WM_ICON_NAME);
XFree(iconprop.value);
}
#ifdef X_HAVE_UTF8_STRING
if (SDL_X11_HAVE_UTF8) {
status =
Xutf8TextListToTextProperty(display, (char **) &icon, 1,
XUTF8StringStyle, &iconprop);
if (status == Success) {
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XSetTextProperty(display, data->xwindow, &iconprop,
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_NET_WM_ICON_NAME);
XFree(iconprop.value);
}
}
#endif
}
}
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void
X11_SetWindowIcon(_THIS, SDL_Window * window, SDL_Surface * icon)
{
SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
Display *display = data->videodata->display;
Atom _NET_WM_ICON = XInternAtom(display, "_NET_WM_ICON", False);
if (icon) {
SDL_PixelFormat format;
SDL_Surface *surface;
int propsize;
Uint32 *propdata;
/* Convert the icon to ARGB for modern window managers */
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SDL_InitFormat(&format, 32, 0x00FF0000, 0x0000FF00, 0x000000FF,
0xFF000000);
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surface = SDL_ConvertSurface(icon, &format, 0);
if (!surface) {
return;
}
/* Set the _NET_WM_ICON property */
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propsize = 2 + (icon->w * icon->h);
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propdata = SDL_malloc(propsize * sizeof(Uint32));
if (propdata) {
propdata[0] = icon->w;
propdata[1] = icon->h;
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SDL_memcpy(&propdata[2], surface->pixels,
surface->h * surface->pitch);
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XChangeProperty(display, data->xwindow, _NET_WM_ICON, XA_CARDINAL,
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32, PropModeReplace, (unsigned char *) propdata,
propsize);
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}
SDL_FreeSurface(surface);
} else {
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XDeleteProperty(display, data->xwindow, _NET_WM_ICON);
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}
}
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void
X11_SetWindowPosition(_THIS, SDL_Window * window)
{
SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
Display *display = data->videodata->display;
845
int x, y;
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if ((window->flags & SDL_WINDOW_FULLSCREEN)
|| window->x == SDL_WINDOWPOS_CENTERED) {
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X11_GetDisplaySize(_this, window, &x, NULL);
x = (x - window->w) / 2;
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} else {
x = window->x;
}
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if ((window->flags & SDL_WINDOW_FULLSCREEN)
|| window->y == SDL_WINDOWPOS_CENTERED) {
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X11_GetDisplaySize(_this, window, NULL, &y);
y = (y - window->h) / 2;
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} else {
y = window->y;
}
861
XMoveWindow(display, data->xwindow, x, y);
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}
void
X11_SetWindowSize(_THIS, SDL_Window * window)
{
SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
Display *display = data->videodata->display;
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XResizeWindow(display, data->xwindow, window->w, window->h);
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}
void
X11_ShowWindow(_THIS, SDL_Window * window)
{
SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
Display *display = data->videodata->display;
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XMapRaised(display, data->xwindow);
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}
void
X11_HideWindow(_THIS, SDL_Window * window)
{
SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
Display *display = data->videodata->display;
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XUnmapWindow(display, data->xwindow);
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}
void
X11_RaiseWindow(_THIS, SDL_Window * window)
{
SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
Display *display = data->videodata->display;
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XRaiseWindow(display, data->xwindow);
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}
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static void
X11_SetWindowMaximized(_THIS, SDL_Window * window, SDL_bool maximized)
{
SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
SDL_DisplayData *displaydata =
905
(SDL_DisplayData *) window->display->driverdata;
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Display *display = data->videodata->display;
Atom _NET_WM_STATE = XInternAtom(display, "_NET_WM_STATE", False);
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Atom _NET_WM_STATE_MAXIMIZED_VERT =
XInternAtom(display, "_NET_WM_STATE_MAXIMIZED_VERT", False);
Atom _NET_WM_STATE_MAXIMIZED_HORZ =
XInternAtom(display, "_NET_WM_STATE_MAXIMIZED_HORZ", False);
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XEvent e;
e.xany.type = ClientMessage;
915
e.xany.window = data->xwindow;
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e.xclient.message_type = _NET_WM_STATE;
e.xclient.format = 32;
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e.xclient.data.l[0] =
maximized ? _NET_WM_STATE_ADD : _NET_WM_STATE_REMOVE;
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e.xclient.data.l[1] = _NET_WM_STATE_MAXIMIZED_VERT;
e.xclient.data.l[2] = _NET_WM_STATE_MAXIMIZED_HORZ;
e.xclient.data.l[3] = 0l;
e.xclient.data.l[4] = 0l;
XSendEvent(display, RootWindow(display, displaydata->screen), 0,
926
SubstructureNotifyMask | SubstructureRedirectMask, &e);
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}
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void
X11_MaximizeWindow(_THIS, SDL_Window * window)
{
932
X11_SetWindowMaximized(_this, window, SDL_TRUE);
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}
void
X11_MinimizeWindow(_THIS, SDL_Window * window)
{
X11_HideWindow(_this, window);
}
void
X11_RestoreWindow(_THIS, SDL_Window * window)
{
944
X11_SetWindowMaximized(_this, window, SDL_FALSE);
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950
X11_ShowWindow(_this, window);
}
void
X11_SetWindowGrab(_THIS, SDL_Window * window)
{
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SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
Display *display = data->videodata->display;
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if ((window->flags & (SDL_WINDOW_INPUT_GRABBED | SDL_WINDOW_FULLSCREEN))
&& (window->flags & SDL_WINDOW_INPUT_FOCUS)) {
956
/* Try to grab the mouse */
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958
for (;;) {
int result =
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XGrabPointer(display, data->xwindow, True, 0, GrabModeAsync,
GrabModeAsync, data->xwindow, None, CurrentTime);
961
if (result == GrabSuccess) {
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break;
}
SDL_Delay(100);
}
/* Raise the window if we grab the mouse */
968
XRaiseWindow(display, data->xwindow);
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/* Now grab the keyboard */
971
XGrabKeyboard(display, data->xwindow, True, GrabModeAsync,
972
GrabModeAsync, CurrentTime);
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} else {
XUngrabPointer(display, CurrentTime);
XUngrabKeyboard(display, CurrentTime);
}
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}
void
X11_DestroyWindow(_THIS, SDL_Window * window)
{
SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
983
window->driverdata = NULL;
984
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if (data) {
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SDL_VideoData *videodata = (SDL_VideoData *) data->videodata;
Display *display = videodata->display;
int numwindows = videodata->numwindows;
SDL_WindowData **windowlist = videodata->windowlist;
int i;
if (windowlist) {
993
for (i = 0; i < numwindows; ++i) {
994
if (windowlist[i] && (windowlist[i]->window == window)) {
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999
windowlist[i] = windowlist[numwindows - 1];
windowlist[numwindows - 1] = NULL;
videodata->numwindows--;
break;
}
1000
}