docs.html
author Sam Lantinga <slouken@libsdl.org>
Fri, 15 Jun 2007 05:21:33 +0000
branchSDL-1.2
changeset 3960 f5daa62ce1c4
parent 1892 c08abb88531b
child 3963 a9ad5257f794
permissions -rw-r--r--
Updated docs with bug fixes in subversion.
slouken@0
     1
<HTML>
slouken@0
     2
<HEAD><TITLE>SDL Stable Release</TITLE></HEAD>
slouken@0
     3
<BODY BGCOLOR="#FFEBCD" TEXT="#000000">
slouken@0
     4
slouken@0
     5
<IMG SRC="docs/images/rainbow.gif" ALT="[separator]" WIDTH="100%">
slouken@0
     6
<P>
slouken@511
     7
This source is stable, and is fully tested on all supported platforms.<br>
slouken@511
     8
Please send bug reports or questions to the SDL mailing list:<br>
slouken@511
     9
<a href="http://www.libsdl.org/mailing-list.php"
slouken@511
    10
        >http://www.libsdl.org/mailing-list.php</a><br>
slouken@511
    11
The latest stable release may be found on the
slouken@511
    12
	<a href="http://www.libsdl.org/">SDL website</A>.
slouken@511
    13
</P>
slouken@0
    14
slouken@0
    15
<H2> <A HREF="docs/index.html">API Documentation</A> </H2>
slouken@1840
    16
slouken@3960
    17
<H2> SDL 1.2.12 Release Notes </H2>
slouken@3960
    18
<P>
slouken@3960
    19
SDL 1.2.12 is a minor bug fix release.
slouken@3960
    20
</P>
slouken@3960
    21
slouken@3960
    22
<H3> General Notes </H3>
slouken@3960
    23
slouken@3960
    24
<BLOCKQUOTE>
slouken@3960
    25
<P>
slouken@3960
    26
	Added support for the PulseAudio sound server: http://www.pulseaudio.org/
slouken@3960
    27
</P>
slouken@3960
    28
<P>
slouken@3960
    29
	Added SDL_VIDEO_ALLOW_SCREENSAVER to override SDL's disabling of the screensaver on Mac OS X and X11.
slouken@3960
    30
</P>
slouken@3960
    31
<P>
slouken@3960
    32
	Fixed buffer overrun crash when resampling audio rates.
slouken@3960
    33
</P>
slouken@3960
    34
<P>
slouken@3960
    35
	Fixed audio bug where converting to mono was doubling the volume.
slouken@3960
    36
</P>
slouken@3960
    37
<P>
slouken@3960
    38
	Fixed off-by-one error in the C implementation of SDL_revcpy()
slouken@3960
    39
</P>
slouken@3960
    40
<P>
slouken@3960
    41
	Support for AmigaOS has been removed from the main SDL code.
slouken@3960
    42
</P>
slouken@3960
    43
</BLOCKQUOTE>
slouken@3960
    44
slouken@3960
    45
<H3> Unix Notes </H3>
slouken@3960
    46
slouken@3960
    47
<BLOCKQUOTE>
slouken@3960
    48
<P>
slouken@3960
    49
	The GFX_Display has been added to the X11 window information in SDL_syswm.h.
slouken@3960
    50
</P>
slouken@3960
    51
<P>
slouken@3960
    52
	Fixed PAGE_SIZE compile error in the fbcon video driver on newer Linux kernels.
slouken@3960
    53
</P>
slouken@3960
    54
<P>
slouken@3960
    55
	Fixed hang or crash at startup if aRts can't access the hardware.
slouken@3960
    56
</P>
slouken@3960
    57
<P>
slouken@3960
    58
	Fixed relative mouse mode when the cursor starts outside the X11 window.
slouken@3960
    59
</P>
slouken@3960
    60
<P>
slouken@3960
    61
	Fixed accidental free of stack memory in X11 mouse acceleration code.
slouken@3960
    62
</P>
slouken@3960
    63
<P>
slouken@3960
    64
	Closed minor memory leak in XME code.
slouken@3960
    65
</P>
slouken@3960
    66
</BLOCKQUOTE>
slouken@3960
    67
slouken@3960
    68
<H3> Windows Notes </H3>
slouken@3960
    69
slouken@3960
    70
<BLOCKQUOTE>
slouken@3960
    71
<P>
slouken@3960
    72
	Added support for UTF-8 window titles on Windows.
slouken@3960
    73
</P>
slouken@3960
    74
<P>
slouken@3960
    75
	Fixed joystick detection on Windows.
slouken@3960
    76
</P>
slouken@3960
    77
<P>
slouken@3960
    78
	Fixed HBITMAP leak in GAPI driver.
slouken@3960
    79
</P>
slouken@3960
    80
</BLOCKQUOTE>
slouken@3960
    81
slouken@3960
    82
<H3> Mac OS X Notes </H3>
slouken@3960
    83
slouken@3960
    84
<BLOCKQUOTE>
slouken@3960
    85
<P>
slouken@3960
    86
	Added support for multi-axis controllers like 3Dconnxion's SpaceNavigator on Mac OS X.
slouken@3960
    87
</P>
slouken@3960
    88
<P>
slouken@3960
    89
	Fixed YUV overlay crash inside Quicktime on Intel Mac OS X.
slouken@3960
    90
</P>
slouken@3960
    91
<P>
slouken@3960
    92
	Fixed blitting alignment in Altivec alpha blit functions.
slouken@3960
    93
</P>
slouken@3960
    94
<P>
slouken@3960
    95
	Keys F13, F14, and F15 are now usable on Apple keyboards under Mac OS X.
slouken@3960
    96
</P>
slouken@3960
    97
<P>
slouken@3960
    98
	Fixed joystick calibration code on Mac OS X.
slouken@3960
    99
</P>
slouken@3960
   100
<P>
slouken@3960
   101
	Fixed mouse jitter when multiple motion events are queued up in Mac OS X.
slouken@3960
   102
</P>
slouken@3960
   103
</BLOCKQUOTE>
slouken@3960
   104
slouken@3960
   105
<H3> BeOS Notes </H3>
slouken@3960
   106
slouken@3960
   107
<BLOCKQUOTE>
slouken@3960
   108
<P>
slouken@3960
   109
	Implemented mouse grabbing and mouse relative mode on BeOS.
slouken@3960
   110
</P>
slouken@3960
   111
</BLOCKQUOTE>
slouken@3960
   112
slouken@3960
   113
<IMG SRC="docs/images/rainbow.gif" ALT="[separator]" WIDTH="100%">
slouken@3960
   114
slouken@1892
   115
<H2> SDL 1.2.11 Release Notes </H2>
slouken@1892
   116
<P>
slouken@1892
   117
SDL 1.2.11 is a minor bug fix release.
slouken@1892
   118
</P>
slouken@1892
   119
slouken@1892
   120
<H3> Unix Notes </H3>
slouken@1892
   121
slouken@1892
   122
<BLOCKQUOTE>
slouken@1892
   123
<P>
slouken@1892
   124
	Dynamic X11 loading is only enabled with gcc 4 supporting -fvisibility=hidden.  This fixes crashes related to symbol collisions, and allows building on Solaris and IRIX.
slouken@1892
   125
</P>
slouken@1892
   126
<P>
slouken@1892
   127
	Fixed building SDL with Xinerama disabled.
slouken@1892
   128
</P>
slouken@1892
   129
<P>
slouken@1892
   130
	Fixed DRI OpenGL library loading, using RTLD_GLOBAL in dlopen().
slouken@1892
   131
</P>
slouken@1892
   132
<P>
slouken@1892
   133
	Added pkgconfig configuration support.
slouken@1892
   134
</P>
slouken@1892
   135
</BLOCKQUOTE>
slouken@1892
   136
slouken@1892
   137
<H3> Windows Notes </H3>
slouken@1892
   138
slouken@1892
   139
<BLOCKQUOTE>
slouken@1892
   140
<P>
slouken@1892
   141
	Setting SDL_GL_SWAP_CONTROL now works with Windows OpenGL.
slouken@1892
   142
</P>
slouken@1892
   143
<P>
slouken@1892
   144
	The Win32 window positioning code works properly for windows with menus.
slouken@1892
   145
</P>
slouken@1892
   146
<P>
slouken@1892
   147
	DirectSound audio quality has been improved on certain sound cards.
slouken@1892
   148
</P>
slouken@1892
   149
<P>
slouken@1892
   150
	Fixed 5.1 audio channel ordering on Windows and Mac OS X.
slouken@1892
   151
</P>
slouken@1892
   152
<P>
slouken@1892
   153
	Plugged a couple of minor memory leaks in the windib video driver.
slouken@1892
   154
</P>
slouken@1892
   155
<P>
slouken@1892
   156
	Fixed type collision with stdint.h when building with gcc on Win32.
slouken@1892
   157
</P>
slouken@1892
   158
<P>
slouken@1892
   159
	Fixed building with the Digital Mars Compiler on Win32.
slouken@1892
   160
</P>
slouken@1892
   161
</BLOCKQUOTE>
slouken@1892
   162
slouken@1892
   163
<H3> Mac OS X Notes </H3>
slouken@1892
   164
slouken@1892
   165
<BLOCKQUOTE>
slouken@1892
   166
<P>
slouken@1892
   167
	The Quartz video driver supports 32x32 cursors on Mac OS X 10.3 and above.
slouken@1892
   168
</P>
slouken@1892
   169
</BLOCKQUOTE>
slouken@1892
   170
slouken@1892
   171
<IMG SRC="docs/images/rainbow.gif" ALT="[separator]" WIDTH="100%">
slouken@1892
   172
slouken@1840
   173
<H2> SDL 1.2.10 Release Notes </H2>
slouken@0
   174
<P>
slouken@1840
   175
SDL 1.2.10 is a major release, featuring a revamp of the build system and many API improvements and bug fixes.
slouken@1840
   176
</P>
slouken@1840
   177
<H3> API enhancements </H3>
slouken@0
   178
<UL>
slouken@1840
   179
<LI>
slouken@1840
   180
	If SDL_OpenAudio() is passed zero for the desired format
slouken@1840
   181
	fields, the following environment variables will be used
slouken@1840
   182
	to fill them in:
slouken@1840
   183
<pre><code>
slouken@1840
   184
		SDL_AUDIO_FREQUENCY
slouken@1840
   185
		SDL_AUDIO_FORMAT
slouken@1840
   186
		SDL_AUDIO_CHANNELS
slouken@1840
   187
		SDL_AUDIO_SAMPLES
slouken@1840
   188
</code></pre>
slouken@1840
   189
	If an environment variable is not specified, it will be set
slouken@1840
   190
	to a reasonable default value.
slouken@1840
   191
<LI>
slouken@1840
   192
	SDL_SetVideoMode() now accepts 0 for width or height and will use
slouken@1840
   193
	the current video mode (or the desktop mode if no mode has been set.)
slouken@1840
   194
<LI>
slouken@1840
   195
	Added current_w and current_h to the SDL_VideoInfo structure,
slouken@1840
   196
	which is set to the desktop resolution during video intialization,
slouken@1840
   197
	and then set to the current resolution when a video mode is set.
slouken@1840
   198
<LI>
slouken@1840
   199
	SDL_GL_LoadLibrary() will load the system default OpenGL library
slouken@1840
   200
	if it is passed NULL as a parameter.
slouken@1840
   201
<LI>
slouken@1840
   202
	Added SDL_GL_SWAP_CONTROL to wait for vsync in OpenGL applications.
slouken@1840
   203
<LI>
slouken@1840
   204
	Added SDL_GL_ACCELERATED_VISUAL to guarantee hardware acceleration.
slouken@1840
   205
<LI>
slouken@1840
   206
	SDL_WM_SetCaption() now officially takes UTF-8 title and icon strings, and displays international characters on supported platforms.
slouken@1840
   207
<LI>
slouken@1840
   208
	Added SDL_GetKeyRepeat() to query the key repeat settings.
slouken@1840
   209
<LI>
slouken@1840
   210
	Added the "dummy" audio driver, which can be used to emulate audio
slouken@1840
   211
	output without a sound card.
slouken@1840
   212
<LI>
slouken@1840
   213
	Added SDL_config.h, with defaults for various build environments.
slouken@0
   214
</UL>
slouken@0
   215
slouken@1840
   216
<H3> General Notes </H3>
slouken@0
   217
slouken@1840
   218
<BLOCKQUOTE>
slouken@1840
   219
<P>
slouken@1840
   220
	The SDL website now has an <A HREF="http://www.libsdl.org/rss/rss.xml">RSS feed</A>!
slouken@1840
   221
<P>
slouken@1840
   222
	The SDL development source code is now managed with <A HREF="http://www.libsdl.org/svn.php">Subversion</A>.
slouken@1840
   223
<P>
slouken@1840
   224
	SDL now uses the Bugzilla <A HREF="http://bugzilla.libsdl.org/">bug tracking system</A>, hosted by icculus.org.
slouken@1840
   225
<P>
slouken@1840
   226
	SDL is licensed under version 2.1 of the GNU Lesser General Public License.
slouken@1840
   227
<P>
slouken@1840
   228
	The entire build system has been revamped to make it much more portable, including versions of C library functions to make it possible to run SDL on a minimal embedded environment.  See README.Porting in the SDL source distribution for information on how to port SDL to a new platform.
slouken@1840
   229
<P>
slouken@1840
   230
	SDL_opengl.h has been updated with the latest glext.h from <A HREF="http://oss.sgi.com/projects/ogl-sample/registry/">http://oss.sgi.com/projects/ogl-sample/registry/</A>
slouken@1840
   231
<P>
slouken@1840
   232
	Alex Volkov contributed highly optimized RGB <-> RGBA blitters.
slouken@1840
   233
</BLOCKQUOTE>
slouken@0
   234
slouken@1840
   235
<H3> Unix Notes </H3>
slouken@0
   236
slouken@1840
   237
<BLOCKQUOTE>
slouken@1840
   238
<P>
slouken@1840
   239
	The X11 libraries are dynamically loaded at runtime by default.  This allows the distributed version of SDL to run on systems without X11 libraries installed.
slouken@1840
   240
<P>
slouken@1840
   241
	The XiG XME extension code is now included in the X11 video driver by default.
slouken@1840
   242
<P>
slouken@1840
   243
	XRandR support for video mode switching has been added to the X11 driver, but is disabled because of undesired interactions with window managers.  You can enable this by setting the environment variable SDL_VIDEO_X11_XRANDR to 1.
slouken@1840
   244
<P>
slouken@1840
   245
	Xinerama multi-head displays are properly handled now, and the SDL_VIDEO_FULLSCREEN_HEAD environment variable can be used to select the screen used for fullscreen video modes.  Note that changing the video modes only works on screen 0.
slouken@1840
   246
<P>
slouken@1840
   247
	XVidMode video modes are now sorted so they maintain the refresh rates specified in the X11 configuration file.
slouken@1840
   248
<P>
slouken@1840
   249
	SDL windows are no longer transparent in X11 compositing systems like XGL.
slouken@1840
   250
<P>
slouken@1840
   251
	The mouse is properly released by the X11 video driver if the fullscreen window loses focus.
slouken@1840
   252
<P>
slouken@1840
   253
	The X11 input driver now uses XIM to handle international input.
slouken@1840
   254
<P>
slouken@1840
   255
	The screensaver and DPMS monitor blanking are disabled while SDL games are running under the X11 and DGA video drivers.  This behavior will be formalized and selectable in SDL 1.3.
slouken@1840
   256
<P>
slouken@1840
   257
	Fixed a bug preventing stereo OpenGL contexts from being selected on the X11 driver.
slouken@1840
   258
<P>
slouken@1840
   259
	The DGA video driver now waits for pending blits involving surfaces before they are freed.  This prevents display oddities when using SDL_DisplayFormat() to convert many images.
slouken@1840
   260
<P>
slouken@1840
   261
	The framebuffer console video driver now has a parser for /etc/fb.modes for improved video mode handling.
slouken@1840
   262
<P>
slouken@1840
   263
	The framebuffer console video driver now allows asynchronous VT switching, and restores the full contents of the screen when switched back.
slouken@1840
   264
<P>
slouken@1840
   265
	The framebuffer console now uses CTRL-ALT-FN to switch virtual terminals, to avoid collisions with application key bindings.
slouken@1840
   266
<P>
slouken@1840
   267
	The framebuffer console input driver correctly sets IMPS/2 mode for wheel mice.  It also properly detects when gpm is in IMPS/2 protocol mode, or passing raw protocol from an IMPS/2 mouse.
slouken@1840
   268
<P>
slouken@1840
   269
	The SVGAlib video driver now has support for banked (non-linear) video modes.
slouken@1840
   270
<P>
slouken@1840
   271
	A video driver for OpenBSD on the Sharp Zaurus has been contributed by Staffan Ulfberg.  See the file README.wscons in the SDL source distribution for details.
slouken@1840
   272
<P>
slouken@1840
   273
	Many patches have been incorporated from *BSD ports.
slouken@1840
   274
</BLOCKQUOTE>
slouken@0
   275
slouken@1840
   276
<H3> Windows Notes </H3>
slouken@0
   277
slouken@1840
   278
<BLOCKQUOTE>
slouken@1840
   279
<P>
slouken@1840
   280
	The "windib" video driver is the default now, to prevent problems with certain laptops, 64-bit Windows, and Windows Vista.  The DirectX driver is still available, and can be selected by setting the environment variable SDL_VIDEODRIVER to "directx".
slouken@1840
   281
<P>
slouken@1840
   282
	SDL has been ported to 64-bit Windows.
slouken@1840
   283
<P>
slouken@1840
   284
	Dmitry Yakimov contributed a GAPI video driver for Windows CE.
slouken@1840
   285
<P>
slouken@1840
   286
	The default fullscreen refresh rate has been increased to match the desktop refresh rate, when using equivalent resolutions.  A full API for querying and selecting refresh rates is planned for SDL 1.3.
slouken@1840
   287
<P>
slouken@1840
   288
	Dialog boxes are now shown when SDL is in windowed OpenGL mode.
slouken@1840
   289
<P>
slouken@1840
   290
	The SDL window is recreated when necessary to maintain OpenGL context attributes, when switching between windowed and fullscreen modes.
slouken@1840
   291
<P>
slouken@1840
   292
	An SDL_VIDEORESIZE event is properly sent when the SDL window is maximized and restored.
slouken@1840
   293
<P>
slouken@1840
   294
	Window positions are retained when switching between fullscreen and windowed modes.
slouken@1840
   295
<P>
slouken@1840
   296
	ToUnicode() is used, when available, for improved handling of international keyboard input.
slouken@1840
   297
<P>
slouken@1840
   298
	The PrtScrn is now treated normally with both key down and key up events.
slouken@1840
   299
<P>
slouken@1840
   300
	Pressing ALT-F4 now delivers an SDL_QUIT event to SDL applications.
slouken@1840
   301
<P>
slouken@1840
   302
	Joystick names are now correct for joysticks which have been unplugged and then plugged back in since booting.
slouken@1840
   303
<P>
slouken@1840
   304
	An MCI error when playing the last track on a CD-ROM has been fixed.
slouken@1840
   305
<P>
slouken@1840
   306
	OpenWatcom projects for building SDL have been provided by Marc Peter.
slouken@1840
   307
</BLOCKQUOTE>
slouken@0
   308
slouken@1840
   309
<H3> Mac OS X Notes </H3>
slouken@1840
   310
slouken@1840
   311
<BLOCKQUOTE>
slouken@0
   312
<P>
slouken@1840
   313
	SDL now supports building Universal binaries, both through Xcode projects and when using configure/make.  See README.MacOSX in the SDL source archive for details.
slouken@1840
   314
<P>
slouken@1840
   315
	The X11 video driver with GLX support can be built on Mac OS X, if the X11 development SDK is installed.
slouken@1840
   316
<P>
slouken@1840
   317
	Transitions between fullscreen resolutions and windowed mode now use a much faster asynchronous fade to hide desktop flicker.
slouken@1840
   318
<P>
slouken@1840
   319
	Icons set with SDL_WM_SetIcon() now have the proper colors on Intel Macs.
slouken@1840
   320
</BLOCKQUOTE>
slouken@1840
   321
slouken@1840
   322
<H3> OS/2 Notes </H3>
slouken@1840
   323
slouken@1840
   324
<BLOCKQUOTE>
slouken@1840
   325
<P>
slouken@1840
   326
	Projects for building SDL on OS/2 with OpenWatcom have been contributed by Doodle.  See the file README.OS2 in the SDL source distribution for details.
slouken@1840
   327
</BLOCKQUOTE>
slouken@1840
   328
slouken@0
   329
<IMG SRC="docs/images/rainbow.gif" ALT="[separator]" WIDTH="100%">
slouken@0
   330
slouken@0
   331
</BODY>
slouken@0
   332
</HTML>