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SDL_audio.c

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1187 lines (1031 loc) · 34 KB
 
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/*
SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2006 Sam Lantinga
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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Sam Lantinga
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slouken@libsdl.org
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*/
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#include "SDL_config.h"
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/* Allow access to a raw mixing buffer */
#include "SDL.h"
#include "SDL_audio_c.h"
#include "SDL_audiomem.h"
#include "SDL_sysaudio.h"
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#define _THIS SDL_AudioDevice *this
static SDL_AudioDriver current_audio;
static SDL_AudioDevice *open_devices[16];
/* !!! FIXME: These are wordy and unlocalized... */
#define DEFAULT_OUTPUT_DEVNAME "System audio output device"
#define DEFAULT_INPUT_DEVNAME "System audio capture device"
/*
* Not all of these will be compiled and linked in, but it's convenient
* to have a complete list here and saves yet-another block of #ifdefs...
* Please see bootstrap[], below, for the actual #ifdef mess.
*/
extern AudioBootStrap BSD_AUDIO_bootstrap;
extern AudioBootStrap DSP_bootstrap;
extern AudioBootStrap DMA_bootstrap;
extern AudioBootStrap ALSA_bootstrap;
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extern AudioBootStrap PULSEAUDIO_bootstrap;
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extern AudioBootStrap QNXNTOAUDIO_bootstrap;
extern AudioBootStrap SUNAUDIO_bootstrap;
extern AudioBootStrap DMEDIA_bootstrap;
extern AudioBootStrap ARTS_bootstrap;
extern AudioBootStrap ESD_bootstrap;
extern AudioBootStrap NAS_bootstrap;
extern AudioBootStrap DSOUND_bootstrap;
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extern AudioBootStrap WINWAVEOUT_bootstrap;
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extern AudioBootStrap PAUDIO_bootstrap;
extern AudioBootStrap BEOSAUDIO_bootstrap;
extern AudioBootStrap COREAUDIO_bootstrap;
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extern AudioBootStrap COREAUDIOIPHONE_bootstrap;
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extern AudioBootStrap SNDMGR_bootstrap;
extern AudioBootStrap MINTAUDIO_GSXB_bootstrap;
extern AudioBootStrap MINTAUDIO_MCSN_bootstrap;
extern AudioBootStrap MINTAUDIO_STFA_bootstrap;
extern AudioBootStrap MINTAUDIO_XBIOS_bootstrap;
extern AudioBootStrap MINTAUDIO_DMA8_bootstrap;
extern AudioBootStrap DISKAUD_bootstrap;
extern AudioBootStrap DUMMYAUD_bootstrap;
extern AudioBootStrap DCAUD_bootstrap;
extern AudioBootStrap MMEAUDIO_bootstrap;
extern AudioBootStrap DART_bootstrap;
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extern AudioBootStrap NDSAUD_bootstrap;
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/* Available audio drivers */
static AudioBootStrap *bootstrap[] = {
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#if SDL_AUDIO_DRIVER_BSD
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&BSD_AUDIO_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_OSS
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&DSP_bootstrap,
&DMA_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_ALSA
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&ALSA_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_PULSEAUDIO
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&PULSEAUDIO_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_QNXNTO
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&QNXNTOAUDIO_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_SUNAUDIO
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&SUNAUDIO_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_DMEDIA
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&DMEDIA_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_ARTS
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&ARTS_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_ESD
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&ESD_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_NAS
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&NAS_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_DSOUND
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&DSOUND_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_WINWAVEOUT
&WINWAVEOUT_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_PAUDIO
&PAUDIO_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_BEOSAUDIO
&BEOSAUDIO_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_COREAUDIO
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&COREAUDIO_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_COREAUDIOIPHONE
&COREAUDIOIPHONE_bootstrap,
#endif
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#if SDL_AUDIO_DRIVER_SNDMGR
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&SNDMGR_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_MINT
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&MINTAUDIO_GSXB_bootstrap,
&MINTAUDIO_MCSN_bootstrap,
&MINTAUDIO_STFA_bootstrap,
&MINTAUDIO_XBIOS_bootstrap,
&MINTAUDIO_DMA8_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_DISK
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&DISKAUD_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_DUMMY
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&DUMMYAUD_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_DC
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&DCAUD_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_MMEAUDIO
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&MMEAUDIO_bootstrap,
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#endif
#if SDL_AUDIO_DRIVER_DART
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&DART_bootstrap,
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#endif
#if SDL_AUDIO_DRIVER_NDS
&NDSAUD_bootstrap,
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#endif
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NULL
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};
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static SDL_AudioDevice *
get_audio_device(SDL_AudioDeviceID id)
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{
id--;
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if ((id >= SDL_arraysize(open_devices)) || (open_devices[id] == NULL)) {
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SDL_SetError("Invalid audio device ID");
return NULL;
}
return open_devices[id];
}
/* stubs for audio drivers that don't need a specific entry point... */
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static int
SDL_AudioDetectDevices_Default(int iscapture)
{
return -1;
}
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static void
SDL_AudioThreadInit_Default(_THIS)
{ /* no-op. */
}
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static void
SDL_AudioWaitDevice_Default(_THIS)
{ /* no-op. */
}
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static void
SDL_AudioPlayDevice_Default(_THIS)
{ /* no-op. */
}
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static Uint8 *
SDL_AudioGetDeviceBuf_Default(_THIS)
{
return NULL;
}
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static void
SDL_AudioWaitDone_Default(_THIS)
{ /* no-op. */
}
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static void
SDL_AudioCloseDevice_Default(_THIS)
{ /* no-op. */
}
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static void
SDL_AudioDeinitialize_Default(void)
{ /* no-op. */
}
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static int
SDL_AudioOpenDevice_Default(_THIS, const char *devname, int iscapture)
{
return 0;
}
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static const char *
SDL_AudioGetDeviceName_Default(int index, int iscapture)
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{
SDL_SetError("No such device");
return NULL;
}
static void
SDL_AudioLockDevice_Default(SDL_AudioDevice * device)
{
if (device->thread && (SDL_ThreadID() == device->threadid)) {
return;
}
SDL_mutexP(device->mixer_lock);
}
static void
SDL_AudioUnlockDevice_Default(SDL_AudioDevice * device)
{
if (device->thread && (SDL_ThreadID() == device->threadid)) {
return;
}
SDL_mutexV(device->mixer_lock);
}
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static void
finalize_audio_entry_points(void)
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{
/*
* Fill in stub functions for unused driver entry points. This lets us
* blindly call them without having to check for validity first.
*/
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#define FILL_STUB(x) \
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if (current_audio.impl.x == NULL) { \
current_audio.impl.x = SDL_Audio##x##_Default; \
}
FILL_STUB(DetectDevices);
FILL_STUB(GetDeviceName);
FILL_STUB(OpenDevice);
FILL_STUB(ThreadInit);
FILL_STUB(WaitDevice);
FILL_STUB(PlayDevice);
FILL_STUB(GetDeviceBuf);
FILL_STUB(WaitDone);
FILL_STUB(CloseDevice);
FILL_STUB(LockDevice);
FILL_STUB(UnlockDevice);
FILL_STUB(Deinitialize);
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#undef FILL_STUB
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}
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/* Streaming functions (for when the input and output buffer sizes are different) */
/* Write [length] bytes from buf into the streamer */
void
SDL_StreamWrite(SDL_AudioStreamer * stream, Uint8 * buf, int length)
{
int i;
for (i = 0; i < length; ++i) {
stream->buffer[stream->write_pos] = buf[i];
++stream->write_pos;
}
}
/* Read [length] bytes out of the streamer into buf */
void
SDL_StreamRead(SDL_AudioStreamer * stream, Uint8 * buf, int length)
{
int i;
for (i = 0; i < length; ++i) {
buf[i] = stream->buffer[stream->read_pos];
++stream->read_pos;
}
}
int
SDL_StreamLength(SDL_AudioStreamer * stream)
{
return (stream->write_pos - stream->read_pos) % stream->max_len;
}
/* Initialize the stream by allocating the buffer and setting the read/write heads to the beginning */
int
SDL_StreamInit(SDL_AudioStreamer * stream, int max_len, Uint8 silence)
{
/* First try to allocate the buffer */
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stream->buffer = (Uint8 *) SDL_malloc(max_len);
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if (stream->buffer == NULL) {
return -1;
}
stream->max_len = max_len;
stream->read_pos = 0;
stream->write_pos = 0;
/* Zero out the buffer */
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SDL_memset(stream->buffer, silence, max_len);
return 0;
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}
/* Deinitialize the stream simply by freeing the buffer */
void
SDL_StreamDeinit(SDL_AudioStreamer * stream)
{
if (stream->buffer != NULL) {
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SDL_free(stream->buffer);
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}
}
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/* The general mixing thread function */
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int SDLCALL
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SDL_RunAudio(void *devicep)
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{
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SDL_AudioDevice *device = (SDL_AudioDevice *) devicep;
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Uint8 *stream;
int stream_len;
void *udata;
void (SDLCALL * fill) (void *userdata, Uint8 * stream, int len);
int silence;
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int stream_max_len;
/* For streaming when the buffer sizes don't match up */
Uint8 *istream;
int istream_len;
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/* Perform any thread setup */
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device->threadid = SDL_ThreadID();
current_audio.impl.ThreadInit(device);
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/* Set up the mixing function */
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fill = device->spec.callback;
udata = device->spec.userdata;
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/* By default do not stream */
device->use_streamer = 0;
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if (device->convert.needed) {
if (device->convert.src_format == AUDIO_U8) {
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silence = 0x80;
} else {
silence = 0;
}
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/* If the result of the conversion alters the length, i.e. resampling is being used, use the streamer */
if (device->convert.len_mult != 1 || device->convert.len_div != 1) {
/* The streamer's maximum length should be twice whichever is larger: spec.size or len_cvt */
stream_max_len = 2 * device->spec.size;
if (device->convert.len_mult > device->convert.len_div) {
stream_max_len *= device->convert.len_mult;
stream_max_len /= device->convert.len_div;
}
if (SDL_StreamInit(&device->streamer, stream_max_len, silence) <
0)
return -1;
device->use_streamer = 1;
/* istream_len should be the length of what we grab from the callback and feed to conversion,
so that we get close to spec_size. I.e. we want device.spec_size = istream_len * u / d
*/
istream_len =
device->spec.size * device->convert.len_div /
device->convert.len_mult;
}
/* stream_len = device->convert.len; */
stream_len = device->spec.size;
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} else {
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silence = device->spec.silence;
stream_len = device->spec.size;
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}
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/* Determine if the streamer is necessary here */
if (device->use_streamer == 1) {
/* This code is almost the same as the old code. The difference is, instead of reding
directly from the callback into "stream", then converting and sending the audio off,
we go: callback -> "istream" -> (conversion) -> streamer -> stream -> device.
However, reading and writing with streamer are done separately:
- We only call the callback and write to the streamer when the streamer does not
contain enough samples to output to the device.
- We only read from the streamer and tell the device to play when the streamer
does have enough samples to output.
This allows us to perform resampling in the conversion step, where the output of the
resampling process can be any number. We will have to see what a good size for the
stream's maximum length is, but I suspect 2*max(len_cvt, stream_len) is a good figure.
*/
while (device->enabled) {
/* Only read in audio if the streamer doesn't have enough already (if it does not have enough samples to output) */
if (SDL_StreamLength(&device->streamer) < stream_len) {
/* Set up istream */
if (device->convert.needed) {
if (device->convert.buf) {
istream = device->convert.buf;
} else {
continue;
}
} else {
istream = current_audio.impl.GetDeviceBuf(device);
if (istream == NULL) {
istream = device->fake_stream;
}
}
/* Read from the callback into the _input_ stream */
if (!device->paused) {
SDL_mutexP(device->mixer_lock);
(*fill) (udata, istream, istream_len);
SDL_mutexV(device->mixer_lock);
}
/* Convert the audio if necessary and write to the streamer */
if (device->convert.needed) {
SDL_ConvertAudio(&device->convert);
if (istream == NULL) {
istream = device->fake_stream;
}
/*SDL_memcpy(istream, device->convert.buf, device->convert.len_cvt); */
SDL_StreamWrite(&device->streamer, device->convert.buf,
device->convert.len_cvt);
} else {
SDL_StreamWrite(&device->streamer, istream, istream_len);
}
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}
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/* Only output audio if the streamer has enough to output */
if (SDL_StreamLength(&device->streamer) >= stream_len) {
/* Set up the output stream */
if (device->convert.needed) {
if (device->convert.buf) {
stream = device->convert.buf;
} else {
continue;
}
} else {
stream = current_audio.impl.GetDeviceBuf(device);
if (stream == NULL) {
stream = device->fake_stream;
}
}
/* Now read from the streamer */
SDL_StreamRead(&device->streamer, stream, stream_len);
/* Ready current buffer for play and change current buffer */
if (stream != device->fake_stream) {
current_audio.impl.PlayDevice(device);
}
/* Wait for an audio buffer to become available */
if (stream == device->fake_stream) {
SDL_Delay((device->spec.samples * 1000) /
device->spec.freq);
} else {
current_audio.impl.WaitDevice(device);
}
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}
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}
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} else {
/* Otherwise, do not use the streamer. This is the old code. */
/* Loop, filling the audio buffers */
while (device->enabled) {
/* Fill the current buffer with sound */
if (device->convert.needed) {
if (device->convert.buf) {
stream = device->convert.buf;
} else {
continue;
}
} else {
stream = current_audio.impl.GetDeviceBuf(device);
if (stream == NULL) {
stream = device->fake_stream;
}
}
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if (!device->paused) {
SDL_mutexP(device->mixer_lock);
(*fill) (udata, stream, stream_len);
SDL_mutexV(device->mixer_lock);
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}
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517
518
/* Convert the audio if necessary */
if (device->convert.needed) {
SDL_ConvertAudio(&device->convert);
stream = current_audio.impl.GetDeviceBuf(device);
if (stream == NULL) {
stream = device->fake_stream;
}
SDL_memcpy(stream, device->convert.buf,
device->convert.len_cvt);
}
Jul 10, 2006
Jul 10, 2006
519
Aug 25, 2008
Aug 25, 2008
520
521
522
523
524
525
526
527
528
529
530
/* Ready current buffer for play and change current buffer */
if (stream != device->fake_stream) {
current_audio.impl.PlayDevice(device);
}
/* Wait for an audio buffer to become available */
if (stream == device->fake_stream) {
SDL_Delay((device->spec.samples * 1000) / device->spec.freq);
} else {
current_audio.impl.WaitDevice(device);
}
Jul 10, 2006
Jul 10, 2006
531
532
533
534
}
}
/* Wait for the audio to drain.. */
Oct 17, 2006
Oct 17, 2006
535
current_audio.impl.WaitDone(device);
May 10, 2001
May 10, 2001
536
Aug 25, 2008
Aug 25, 2008
537
538
539
540
/* If necessary, deinit the streamer */
if (device->use_streamer == 1)
SDL_StreamDeinit(&device->streamer);
Jul 10, 2006
Jul 10, 2006
541
return (0);
Apr 26, 2001
Apr 26, 2001
542
543
}
Mar 30, 2002
Mar 30, 2002
544
Aug 24, 2006
Aug 24, 2006
545
static SDL_AudioFormat
Jul 10, 2006
Jul 10, 2006
546
SDL_ParseAudioFormat(const char *string)
May 9, 2006
May 9, 2006
547
{
Nov 29, 2006
Nov 29, 2006
548
#define CHECK_FMT_STRING(x) if (SDL_strcmp(string, #x) == 0) return AUDIO_##x
Oct 17, 2006
Oct 17, 2006
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
CHECK_FMT_STRING(U8);
CHECK_FMT_STRING(S8);
CHECK_FMT_STRING(U16LSB);
CHECK_FMT_STRING(S16LSB);
CHECK_FMT_STRING(U16MSB);
CHECK_FMT_STRING(S16MSB);
CHECK_FMT_STRING(U16SYS);
CHECK_FMT_STRING(S16SYS);
CHECK_FMT_STRING(U16);
CHECK_FMT_STRING(S16);
CHECK_FMT_STRING(S32LSB);
CHECK_FMT_STRING(S32MSB);
CHECK_FMT_STRING(S32SYS);
CHECK_FMT_STRING(S32);
CHECK_FMT_STRING(F32LSB);
CHECK_FMT_STRING(F32MSB);
CHECK_FMT_STRING(F32SYS);
CHECK_FMT_STRING(F32);
Oct 28, 2006
Oct 28, 2006
567
#undef CHECK_FMT_STRING
Oct 17, 2006
Oct 17, 2006
568
return 0;
May 9, 2006
May 9, 2006
569
570
}
Jul 10, 2006
Jul 10, 2006
571
572
int
SDL_GetNumAudioDrivers(void)
Apr 26, 2001
Apr 26, 2001
573
{
Jul 10, 2006
Jul 10, 2006
574
575
return (SDL_arraysize(bootstrap) - 1);
}
Apr 26, 2001
Apr 26, 2001
576
Jul 10, 2006
Jul 10, 2006
577
578
579
580
581
582
583
584
585
586
587
588
const char *
SDL_GetAudioDriver(int index)
{
if (index >= 0 && index < SDL_GetNumAudioDrivers()) {
return (bootstrap[index]->name);
}
return (NULL);
}
int
SDL_AudioInit(const char *driver_name)
{
Oct 17, 2006
Oct 17, 2006
589
590
591
int i = 0;
int initialized = 0;
int tried_to_init = 0;
Apr 26, 2001
Apr 26, 2001
592
Oct 17, 2006
Oct 17, 2006
593
if (SDL_WasInit(SDL_INIT_AUDIO)) {
Oct 28, 2006
Oct 28, 2006
594
SDL_AudioQuit(); /* shutdown driver if already running. */
Jul 10, 2006
Jul 10, 2006
595
596
}
Oct 28, 2006
Oct 28, 2006
597
598
SDL_memset(&current_audio, '\0', sizeof(current_audio));
SDL_memset(open_devices, '\0', sizeof(open_devices));
Oct 17, 2006
Oct 17, 2006
599
Jul 10, 2006
Jul 10, 2006
600
/* Select the proper audio driver */
Jul 15, 2006
Jul 15, 2006
601
602
603
if (driver_name == NULL) {
driver_name = SDL_getenv("SDL_AUDIODRIVER");
}
Oct 17, 2006
Oct 17, 2006
604
605
606
607
for (i = 0; (!initialized) && (bootstrap[i]); ++i) {
/* make sure we should even try this driver before doing so... */
const AudioBootStrap *backend = bootstrap[i];
Oct 28, 2006
Oct 28, 2006
608
609
if (((driver_name) && (SDL_strcasecmp(backend->name, driver_name))) ||
((!driver_name) && (backend->demand_only))) {
Oct 17, 2006
Oct 17, 2006
610
continue;
Jul 10, 2006
Jul 10, 2006
611
}
Oct 17, 2006
Oct 17, 2006
612
613
tried_to_init = 1;
Oct 28, 2006
Oct 28, 2006
614
SDL_memset(&current_audio, 0, sizeof(current_audio));
Oct 17, 2006
Oct 17, 2006
615
616
617
current_audio.name = backend->name;
current_audio.desc = backend->desc;
initialized = backend->init(&current_audio.impl);
Jul 10, 2006
Jul 10, 2006
618
}
Oct 17, 2006
Oct 17, 2006
619
620
621
622
if (!initialized) {
/* specific drivers will set the error message if they fail... */
if (!tried_to_init) {
Jul 10, 2006
Jul 10, 2006
623
624
625
626
627
628
if (driver_name) {
SDL_SetError("%s not available", driver_name);
} else {
SDL_SetError("No available audio device");
}
}
Oct 17, 2006
Oct 17, 2006
629
Oct 28, 2006
Oct 28, 2006
630
631
SDL_memset(&current_audio, 0, sizeof(current_audio));
return (-1); /* No driver was available, so fail. */
Jul 10, 2006
Jul 10, 2006
632
}
Oct 17, 2006
Oct 17, 2006
633
634
635
finalize_audio_entry_points();
Jul 10, 2006
Jul 10, 2006
636
return (0);
Apr 26, 2001
Apr 26, 2001
637
638
}
Jul 10, 2006
Jul 10, 2006
639
640
641
642
643
/*
* Get the current audio driver name
*/
const char *
SDL_GetCurrentAudioDriver()
Apr 26, 2001
Apr 26, 2001
644
{
Oct 17, 2006
Oct 17, 2006
645
return current_audio.name;
Apr 26, 2001
Apr 26, 2001
646
647
}
Oct 17, 2006
Oct 17, 2006
648
Jul 10, 2006
Jul 10, 2006
649
int
Oct 17, 2006
Oct 17, 2006
650
SDL_GetNumAudioDevices(int iscapture)
Apr 26, 2001
Apr 26, 2001
651
{
Oct 17, 2006
Oct 17, 2006
652
653
654
655
656
657
if (!SDL_WasInit(SDL_INIT_AUDIO)) {
return -1;
}
if ((iscapture) && (!current_audio.impl.HasCaptureSupport)) {
return 0;
}
Jul 10, 2006
Jul 10, 2006
658
Oct 17, 2006
Oct 17, 2006
659
660
if ((iscapture) && (current_audio.impl.OnlyHasDefaultInputDevice)) {
return 1;
Jul 10, 2006
Jul 10, 2006
661
662
}
Oct 17, 2006
Oct 17, 2006
663
664
if ((!iscapture) && (current_audio.impl.OnlyHasDefaultOutputDevice)) {
return 1;
Jul 10, 2006
Jul 10, 2006
665
666
}
Oct 17, 2006
Oct 17, 2006
667
668
669
670
671
672
673
674
675
676
return current_audio.impl.DetectDevices(iscapture);
}
const char *
SDL_GetAudioDeviceName(int index, int iscapture)
{
if (!SDL_WasInit(SDL_INIT_AUDIO)) {
SDL_SetError("Audio subsystem is not initialized");
return NULL;
Jul 10, 2006
Jul 10, 2006
677
}
Oct 17, 2006
Oct 17, 2006
678
679
680
681
if ((iscapture) && (!current_audio.impl.HasCaptureSupport)) {
SDL_SetError("No capture support");
return NULL;
Jul 10, 2006
Jul 10, 2006
682
}
Oct 17, 2006
Oct 17, 2006
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
if (index < 0) {
SDL_SetError("No such device");
return NULL;
}
if ((iscapture) && (current_audio.impl.OnlyHasDefaultInputDevice)) {
return DEFAULT_INPUT_DEVNAME;
}
if ((!iscapture) && (current_audio.impl.OnlyHasDefaultOutputDevice)) {
return DEFAULT_OUTPUT_DEVNAME;
}
return current_audio.impl.GetDeviceName(index, iscapture);
}
static void
Oct 28, 2006
Oct 28, 2006
702
close_audio_device(SDL_AudioDevice * device)
Oct 17, 2006
Oct 17, 2006
703
704
705
706
707
708
709
{
device->enabled = 0;
if (device->thread != NULL) {
SDL_WaitThread(device->thread, NULL);
}
if (device->mixer_lock != NULL) {
SDL_DestroyMutex(device->mixer_lock);
Jul 10, 2006
Jul 10, 2006
710
}
Oct 17, 2006
Oct 17, 2006
711
712
if (device->fake_stream != NULL) {
SDL_FreeAudioMem(device->fake_stream);
Jul 10, 2006
Jul 10, 2006
713
}
Oct 17, 2006
Oct 17, 2006
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
if (device->convert.needed) {
SDL_FreeAudioMem(device->convert.buf);
}
if (device->opened) {
current_audio.impl.CloseDevice(device);
device->opened = 0;
}
SDL_FreeAudioMem(device);
}
/*
* Sanity check desired AudioSpec for SDL_OpenAudio() in (orig).
* Fills in a sanitized copy in (prepared).
* Returns non-zero if okay, zero on fatal parameters in (orig).
*/
static int
Oct 28, 2006
Oct 28, 2006
731
prepare_audiospec(const SDL_AudioSpec * orig, SDL_AudioSpec * prepared)
Oct 17, 2006
Oct 17, 2006
732
{
Oct 28, 2006
Oct 28, 2006
733
SDL_memcpy(prepared, orig, sizeof(SDL_AudioSpec));
Oct 17, 2006
Oct 17, 2006
734
735
736
737
738
739
740
741
if (orig->callback == NULL) {
SDL_SetError("SDL_OpenAudio() passed a NULL callback");
return 0;
}
if (orig->freq == 0) {
const char *env = SDL_getenv("SDL_AUDIO_FREQUENCY");
Oct 28, 2006
Oct 28, 2006
742
743
if ((!env) || ((prepared->freq = SDL_atoi(env)) == 0)) {
prepared->freq = 22050; /* a reasonable default */
Jul 10, 2006
Jul 10, 2006
744
745
}
}
Oct 17, 2006
Oct 17, 2006
746
747
748
749
if (orig->format == 0) {
const char *env = SDL_getenv("SDL_AUDIO_FORMAT");
if ((!env) || ((prepared->format = SDL_ParseAudioFormat(env)) == 0)) {
Oct 28, 2006
Oct 28, 2006
750
prepared->format = AUDIO_S16; /* a reasonable default */
Oct 17, 2006
Oct 17, 2006
751
752
753
754
}
}
switch (orig->channels) {
Oct 28, 2006
Oct 28, 2006
755
756
case 0:{
const char *env = SDL_getenv("SDL_AUDIO_CHANNELS");
Jul 3, 2007
Jul 3, 2007
757
if ((!env) || ((prepared->channels = (Uint8) SDL_atoi(env)) == 0)) {
Oct 28, 2006
Oct 28, 2006
758
759
760
prepared->channels = 2; /* a reasonable default */
}
break;
Oct 17, 2006
Oct 17, 2006
761
}
Jul 10, 2006
Jul 10, 2006
762
763
764
765
766
767
case 1: /* Mono */
case 2: /* Stereo */
case 4: /* surround */
case 6: /* surround with center and lfe */
break;
default:
Oct 17, 2006
Oct 17, 2006
768
769
SDL_SetError("Unsupported number of audio channels.");
return 0;
Jul 10, 2006
Jul 10, 2006
770
}
Oct 17, 2006
Oct 17, 2006
771
772
773
if (orig->samples == 0) {
const char *env = SDL_getenv("SDL_AUDIO_SAMPLES");
Oct 28, 2006
Oct 28, 2006
774
if ((!env) || ((prepared->samples = (Uint16) SDL_atoi(env)) == 0)) {
Oct 17, 2006
Oct 17, 2006
775
776
777
778
779
780
781
782
/* Pick a default of ~46 ms at desired frequency */
/* !!! FIXME: remove this when the non-Po2 resampling is in. */
const int samples = (prepared->freq / 1000) * 46;
int power2 = 1;
while (power2 < samples) {
power2 *= 2;
}
prepared->samples = power2;
Jul 10, 2006
Jul 10, 2006
783
784
}
}
Oct 17, 2006
Oct 17, 2006
785
786
787
788
789
790
791
792
793
794
/* Calculate the silence and size of the audio specification */
SDL_CalculateAudioSpec(prepared);
return 1;
}
static SDL_AudioDeviceID
open_audio_device(const char *devname, int iscapture,
Oct 28, 2006
Oct 28, 2006
795
796
const SDL_AudioSpec * _desired, SDL_AudioSpec * obtained,
int min_id)
Oct 17, 2006
Oct 17, 2006
797
798
799
800
801
802
803
804
805
{
SDL_AudioDeviceID id = 0;
SDL_AudioSpec desired;
SDL_AudioDevice *device;
int i = 0;
if (!SDL_WasInit(SDL_INIT_AUDIO)) {
SDL_SetError("Audio subsystem is not initialized");
return 0;
Jul 10, 2006
Jul 10, 2006
806
}
Oct 17, 2006
Oct 17, 2006
807
808
809
810
if ((iscapture) && (!current_audio.impl.HasCaptureSupport)) {
SDL_SetError("No capture support");
return 0;
Jul 10, 2006
Jul 10, 2006
811
}
Apr 26, 2001
Apr 26, 2001
812
Oct 17, 2006
Oct 17, 2006
813
814
815
if (!prepare_audiospec(_desired, &desired)) {
return 0;
}
Apr 26, 2001
Apr 26, 2001
816
Oct 17, 2006
Oct 17, 2006
817
818
819
820
/* If app doesn't care about a specific device, let the user override. */
if (devname == NULL) {
devname = SDL_getenv("SDL_AUDIO_DEVICE_NAME");
}
May 10, 2001
May 10, 2001
821
Oct 17, 2006
Oct 17, 2006
822
823
824
825
826
827
828
829
830
/*
* Catch device names at the high level for the simple case...
* This lets us have a basic "device enumeration" for systems that
* don't have multiple devices, but makes sure the device name is
* always NULL when it hits the low level.
*
* Also make sure that the simple case prevents multiple simultaneous
* opens of the default system device.
*/
May 10, 2001
May 10, 2001
831
Oct 17, 2006
Oct 17, 2006
832
833
834
835
836
837
if ((iscapture) && (current_audio.impl.OnlyHasDefaultInputDevice)) {
if ((devname) && (SDL_strcmp(devname, DEFAULT_INPUT_DEVNAME) != 0)) {
SDL_SetError("No such device");
return 0;
}
devname = NULL;
May 10, 2001
May 10, 2001
838
Oct 17, 2006
Oct 17, 2006
839
840
841
842
843
844
for (i = 0; i < SDL_arraysize(open_devices); i++) {
if ((open_devices[i]) && (open_devices[i]->iscapture)) {
SDL_SetError("Audio device already open");
return 0;
}
}
Jul 10, 2006
Jul 10, 2006
845
846
}
Oct 17, 2006
Oct 17, 2006
847
848
849
850
851
852
if ((!iscapture) && (current_audio.impl.OnlyHasDefaultOutputDevice)) {
if ((devname) && (SDL_strcmp(devname, DEFAULT_OUTPUT_DEVNAME) != 0)) {
SDL_SetError("No such device");
return 0;
}
devname = NULL;
Jul 10, 2006
Jul 10, 2006
853
Oct 17, 2006
Oct 17, 2006
854
855
856
857
858
859
860
for (i = 0; i < SDL_arraysize(open_devices); i++) {
if ((open_devices[i]) && (!open_devices[i]->iscapture)) {
SDL_SetError("Audio device already open");
return 0;
}
}
}
Jul 10, 2006
Jul 10, 2006
861
Oct 28, 2006
Oct 28, 2006
862
device = (SDL_AudioDevice *) SDL_AllocAudioMem(sizeof(SDL_AudioDevice));
Oct 17, 2006
Oct 17, 2006
863
864
865
if (device == NULL) {
SDL_OutOfMemory();
return 0;
Jul 10, 2006
Jul 10, 2006
866
}
Oct 28, 2006
Oct 28, 2006
867
868
SDL_memset(device, '\0', sizeof(SDL_AudioDevice));
SDL_memcpy(&device->spec, &desired, sizeof(SDL_AudioSpec));
Oct 17, 2006
Oct 17, 2006
869
870
871
device->enabled = 1;
device->paused = 1;
device->iscapture = iscapture;
Jul 10, 2006
Jul 10, 2006
872
Oct 17, 2006
Oct 17, 2006
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
/* Create a semaphore for locking the sound buffers */
if (!current_audio.impl.SkipMixerLock) {
device->mixer_lock = SDL_CreateMutex();
if (device->mixer_lock == NULL) {
close_audio_device(device);
SDL_SetError("Couldn't create mixer lock");
return 0;
}
}
if (!current_audio.impl.OpenDevice(device, devname, iscapture)) {
close_audio_device(device);
return 0;
}
device->opened = 1;
Jul 10, 2006
Jul 10, 2006
888
889
/* If the audio driver changes the buffer size, accept it */
Oct 17, 2006
Oct 17, 2006
890
891
892
if (device->spec.samples != desired.samples) {
desired.samples = device->spec.samples;
SDL_CalculateAudioSpec(&device->spec);
Jul 10, 2006
Jul 10, 2006
893
894
895
}
/* Allocate a fake audio memory buffer */
Oct 17, 2006
Oct 17, 2006
896
897
898
device->fake_stream = SDL_AllocAudioMem(device->spec.size);
if (device->fake_stream == NULL) {
close_audio_device(device);
Jul 10, 2006
Jul 10, 2006
899
SDL_OutOfMemory();
Oct 17, 2006
Oct 17, 2006
900
return 0;
Jul 10, 2006
Jul 10, 2006
901
902
903
904
}
/* See if we need to do any conversion */
if (obtained != NULL) {
Oct 17, 2006
Oct 17, 2006
905
906
907
908
SDL_memcpy(obtained, &device->spec, sizeof(SDL_AudioSpec));
} else if (desired.freq != device->spec.freq ||
desired.format != device->spec.format ||
desired.channels != device->spec.channels) {
Jul 10, 2006
Jul 10, 2006
909
/* Build an audio conversion block */
Oct 17, 2006
Oct 17, 2006
910
911
912
913
914
915
916
if (SDL_BuildAudioCVT(&device->convert,
desired.format, desired.channels,
desired.freq,
device->spec.format, device->spec.channels,
device->spec.freq) < 0) {
close_audio_device(device);
return 0;
Jul 10, 2006
Jul 10, 2006
917
}
Oct 17, 2006
Oct 17, 2006
918
if (device->convert.needed) {
Oct 28, 2006
Oct 28, 2006
919
920
device->convert.len = (int) (((double) desired.size) /
device->convert.len_ratio);
Oct 27, 2006
Oct 27, 2006
921
Oct 17, 2006
Oct 17, 2006
922
923
924
925
926
device->convert.buf =
(Uint8 *) SDL_AllocAudioMem(device->convert.len *
device->convert.len_mult);
if (device->convert.buf == NULL) {
close_audio_device(device);
Jul 10, 2006
Jul 10, 2006
927
SDL_OutOfMemory();
Oct 17, 2006
Oct 17, 2006
928
return 0;
Jul 10, 2006
Jul 10, 2006
929
930
931
}
}
}
Oct 17, 2006
Oct 17, 2006
932
933
/* Find an available device ID and store the structure... */
Oct 28, 2006
Oct 28, 2006
934
for (id = min_id - 1; id < SDL_arraysize(open_devices); id++) {
Oct 17, 2006
Oct 17, 2006
935
936
937
938
939
940
941
942
943
944
945
946
if (open_devices[id] == NULL) {
open_devices[id] = device;
break;
}
}
if (id == SDL_arraysize(open_devices)) {
SDL_SetError("Too many open audio devices");
close_audio_device(device);
return 0;
}
Jul 10, 2006
Jul 10, 2006
947
/* Start the audio thread if necessary */
Oct 17, 2006
Oct 17, 2006
948
if (!current_audio.impl.ProvidesOwnCallbackThread) {
Jul 10, 2006
Jul 10, 2006
949
/* Start the audio thread */
Oct 17, 2006
Oct 17, 2006
950
/* !!! FIXME: this is nasty. */
Feb 21, 2006
Feb 21, 2006
951
#if (defined(__WIN32__) && !defined(_WIN32_WCE)) && !defined(HAVE_LIBC)
Feb 6, 2006
Feb 6, 2006
952
#undef SDL_CreateThread
Oct 17, 2006
Oct 17, 2006
953
device->thread = SDL_CreateThread(SDL_RunAudio, device, NULL, NULL);
Feb 6, 2006
Feb 6, 2006
954
#else
Oct 17, 2006
Oct 17, 2006
955
device->thread = SDL_CreateThread(SDL_RunAudio, device);
Jul 10, 2006
Jul 10, 2006
956
#endif
Oct 17, 2006
Oct 17, 2006
957
if (device->thread == NULL) {
Oct 28, 2006
Oct 28, 2006
958
SDL_CloseAudioDevice(id + 1);
Jul 10, 2006
Jul 10, 2006
959
SDL_SetError("Couldn't create audio thread");
Oct 17, 2006
Oct 17, 2006
960
961
962
963
return 0;
}
}
Oct 28, 2006
Oct 28, 2006
964
return id + 1;
Oct 17, 2006
Oct 17, 2006
965
966
967
968
969
970
971
972
973
974
975
}
int
SDL_OpenAudio(const SDL_AudioSpec * desired, SDL_AudioSpec * obtained)
{
SDL_AudioDeviceID id = 0;
/* Start up the audio driver, if necessary. This is legacy behaviour! */
if (!SDL_WasInit(SDL_INIT_AUDIO)) {
if (SDL_InitSubSystem(SDL_INIT_AUDIO) < 0) {
Jul 10, 2006
Jul 10, 2006
976
977
return (-1);
}
Oct 17, 2006
Oct 17, 2006
978
}
Jul 10, 2006
Jul 10, 2006
979
Oct 17, 2006
Oct 17, 2006
980
981
982
983
/* SDL_OpenAudio() is legacy and can only act on Device ID #1. */
if (open_devices[0] != NULL) {
SDL_SetError("Audio device is already opened");
return (-1);
Jul 10, 2006
Jul 10, 2006
984
}
May 10, 2001
May 10, 2001
985
Oct 17, 2006
Oct 17, 2006
986
id = open_audio_device(NULL, 0, desired, obtained, 1);
Oct 28, 2006
Oct 28, 2006
987
if (id > 1) { /* this should never happen in theory... */
Oct 17, 2006
Oct 17, 2006
988
SDL_CloseAudioDevice(id);
Oct 28, 2006
Oct 28, 2006
989
SDL_SetError("Internal error"); /* MUST be Device ID #1! */
Oct 17, 2006
Oct 17, 2006
990
991
return (-1);
}
May 10, 2001
May 10, 2001
992
Oct 17, 2006
Oct 17, 2006
993
return ((id == 0) ? -1 : 0);
Apr 26, 2001
Apr 26, 2001
994
995
}
Oct 17, 2006
Oct 17, 2006
996
997
SDL_AudioDeviceID
SDL_OpenAudioDevice(const char *device, int iscapture,
Oct 28, 2006
Oct 28, 2006
998
const SDL_AudioSpec * desired, SDL_AudioSpec * obtained)
Apr 26, 2001
Apr 26, 2001
999
{
Oct 17, 2006
Oct 17, 2006
1000
return open_audio_device(device, iscapture, desired, obtained, 2);