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SDL_audiocvt.c

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/*
Simple DirectMedia Layer
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Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../SDL_internal.h"
/* Functions for audio drivers to perform runtime conversion of audio format */
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#include "SDL.h"
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#include "SDL_audio.h"
#include "SDL_audio_c.h"
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#include "SDL_loadso.h"
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#include "SDL_assert.h"
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#include "../SDL_dataqueue.h"
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#include "SDL_cpuinfo.h"
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#ifdef __SSE3__
#define HAVE_SSE3_INTRINSICS 1
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#endif
#if HAVE_SSE3_INTRINSICS
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/* Convert from stereo to mono. Average left and right. */
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static void SDLCALL
SDL_ConvertStereoToMono_SSE3(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
float *dst = (float *) cvt->buf;
const float *src = dst;
int i = cvt->len_cvt / 8;
LOG_DEBUG_CONVERT("stereo", "mono (using SSE3)");
SDL_assert(format == AUDIO_F32SYS);
/* We can only do this if dst is aligned to 16 bytes; since src is the
same pointer and it moves by 2, it can't be forcibly aligned. */
if ((((size_t) dst) & 15) == 0) {
/* Aligned! Do SSE blocks as long as we have 16 bytes available. */
const __m128 divby2 = _mm_set1_ps(0.5f);
while (i >= 4) { /* 4 * float32 */
_mm_store_ps(dst, _mm_mul_ps(_mm_hadd_ps(_mm_load_ps(src), _mm_load_ps(src+4)), divby2));
i -= 4; src += 8; dst += 4;
}
}
/* Finish off any leftovers with scalar operations. */
while (i) {
*dst = (src[0] + src[1]) * 0.5f;
dst++; i--; src += 2;
}
cvt->len_cvt /= 2;
if (cvt->filters[++cvt->filter_index]) {
cvt->filters[cvt->filter_index] (cvt, format);
}
}
#endif
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/* Convert from stereo to mono. Average left and right. */
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SDL_ConvertStereoToMono(SDL_AudioCVT * cvt, SDL_AudioFormat format)
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float *dst = (float *) cvt->buf;
const float *src = dst;
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LOG_DEBUG_CONVERT("stereo", "mono");
SDL_assert(format == AUDIO_F32SYS);
for (i = cvt->len_cvt / 8; i; --i, src += 2) {
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*(dst++) = (src[0] + src[1]) * 0.5f;
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}
cvt->len_cvt /= 2;
if (cvt->filters[++cvt->filter_index]) {
cvt->filters[cvt->filter_index] (cvt, format);
}
}
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/* Convert from 5.1 to stereo. Average left and right, distribute center, discard LFE. */
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SDL_Convert51ToStereo(SDL_AudioCVT * cvt, SDL_AudioFormat format)
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float *dst = (float *) cvt->buf;
const float *src = dst;
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LOG_DEBUG_CONVERT("5.1", "stereo");
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SDL_assert(format == AUDIO_F32SYS);
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/* SDL's 5.1 layout: FL+FR+FC+LFE+BL+BR */
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for (i = cvt->len_cvt / (sizeof (float) * 6); i; --i, src += 6, dst += 2) {
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const float front_center_distributed = src[2] * 0.5f;
dst[0] = (src[0] + front_center_distributed + src[4]) / 2.5f; /* left */
dst[1] = (src[1] + front_center_distributed + src[5]) / 2.5f; /* right */
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}
cvt->len_cvt /= 3;
if (cvt->filters[++cvt->filter_index]) {
cvt->filters[cvt->filter_index] (cvt, format);
}
}
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/* Convert from quad to stereo. Average left and right. */
static void SDLCALL
SDL_ConvertQuadToStereo(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
float *dst = (float *) cvt->buf;
const float *src = dst;
int i;
LOG_DEBUG_CONVERT("quad", "stereo");
SDL_assert(format == AUDIO_F32SYS);
for (i = cvt->len_cvt / (sizeof (float) * 4); i; --i, src += 4, dst += 2) {
dst[0] = (src[0] + src[2]) * 0.5f; /* left */
dst[1] = (src[1] + src[3]) * 0.5f; /* right */
}
cvt->len_cvt /= 3;
if (cvt->filters[++cvt->filter_index]) {
cvt->filters[cvt->filter_index] (cvt, format);
}
}
/* Convert from 7.1 to 5.1. Distribute sides across front and back. */
static void SDLCALL
SDL_Convert71To51(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
float *dst = (float *) cvt->buf;
const float *src = dst;
int i;
LOG_DEBUG_CONVERT("7.1", "5.1");
SDL_assert(format == AUDIO_F32SYS);
for (i = cvt->len_cvt / (sizeof (float) * 8); i; --i, src += 8, dst += 6) {
const float surround_left_distributed = src[6] * 0.5f;
const float surround_right_distributed = src[7] * 0.5f;
dst[0] = (src[0] + surround_left_distributed) / 1.5f; /* FL */
dst[1] = (src[1] + surround_right_distributed) / 1.5f; /* FR */
dst[2] = src[2] / 1.5f; /* CC */
dst[3] = src[3] / 1.5f; /* LFE */
dst[4] = (src[4] + surround_left_distributed) / 1.5f; /* BL */
dst[5] = (src[5] + surround_right_distributed) / 1.5f; /* BR */
}
cvt->len_cvt /= 8;
cvt->len_cvt *= 6;
if (cvt->filters[++cvt->filter_index]) {
cvt->filters[cvt->filter_index] (cvt, format);
}
}
/* Convert from 5.1 to quad. Distribute center across front, discard LFE. */
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SDL_Convert51ToQuad(SDL_AudioCVT * cvt, SDL_AudioFormat format)
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float *dst = (float *) cvt->buf;
const float *src = dst;
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LOG_DEBUG_CONVERT("5.1", "quad");
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SDL_assert(format == AUDIO_F32SYS);
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/* SDL's 4.0 layout: FL+FR+BL+BR */
/* SDL's 5.1 layout: FL+FR+FC+LFE+BL+BR */
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for (i = cvt->len_cvt / (sizeof (float) * 6); i; --i, src += 6, dst += 4) {
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const float front_center_distributed = src[2] * 0.5f;
dst[0] = (src[0] + front_center_distributed) / 1.5f; /* FL */
dst[1] = (src[1] + front_center_distributed) / 1.5f; /* FR */
dst[2] = src[4] / 1.5f; /* BL */
dst[3] = src[5] / 1.5f; /* BR */
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}
cvt->len_cvt /= 6;
cvt->len_cvt *= 4;
if (cvt->filters[++cvt->filter_index]) {
cvt->filters[cvt->filter_index] (cvt, format);
}
}
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/* Upmix mono to stereo (by duplication) */
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SDL_ConvertMonoToStereo(SDL_AudioCVT * cvt, SDL_AudioFormat format)
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const float *src = (const float *) (cvt->buf + cvt->len_cvt);
float *dst = (float *) (cvt->buf + cvt->len_cvt * 2);
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LOG_DEBUG_CONVERT("mono", "stereo");
SDL_assert(format == AUDIO_F32SYS);
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for (i = cvt->len_cvt / sizeof (float); i; --i) {
src--;
dst -= 2;
dst[0] = dst[1] = *src;
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}
cvt->len_cvt *= 2;
if (cvt->filters[++cvt->filter_index]) {
cvt->filters[cvt->filter_index] (cvt, format);
}
}
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/* Upmix stereo to a pseudo-5.1 stream */
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SDL_ConvertStereoTo51(SDL_AudioCVT * cvt, SDL_AudioFormat format)
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float lf, rf, ce;
const float *src = (const float *) (cvt->buf + cvt->len_cvt);
float *dst = (float *) (cvt->buf + cvt->len_cvt * 3);
LOG_DEBUG_CONVERT("stereo", "5.1");
SDL_assert(format == AUDIO_F32SYS);
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for (i = cvt->len_cvt / (sizeof(float) * 2); i; --i) {
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dst -= 6;
src -= 2;
lf = src[0];
rf = src[1];
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ce = (lf + rf) * 0.5f;
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/* !!! FIXME: FL and FR may clip */
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dst[0] = lf + (lf - ce); /* FL */
dst[1] = rf + (rf - ce); /* FR */
dst[2] = ce; /* FC */
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dst[3] = 0; /* LFE (only meant for special LFE effects) */
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dst[4] = lf; /* BL */
dst[5] = rf; /* BR */
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cvt->len_cvt *= 3;
if (cvt->filters[++cvt->filter_index]) {
cvt->filters[cvt->filter_index] (cvt, format);
}
}
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/* Upmix quad to a pseudo-5.1 stream */
static void SDLCALL
SDL_ConvertQuadTo51(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
int i;
float lf, rf, lb, rb, ce;
const float *src = (const float *) (cvt->buf + cvt->len_cvt);
float *dst = (float *) (cvt->buf + cvt->len_cvt * 3 / 2);
LOG_DEBUG_CONVERT("quad", "5.1");
SDL_assert(format == AUDIO_F32SYS);
SDL_assert(cvt->len_cvt % (sizeof(float) * 4) == 0);
for (i = cvt->len_cvt / (sizeof(float) * 4); i; --i) {
dst -= 6;
src -= 4;
lf = src[0];
rf = src[1];
lb = src[2];
rb = src[3];
ce = (lf + rf) * 0.5f;
/* !!! FIXME: FL and FR may clip */
dst[0] = lf + (lf - ce); /* FL */
dst[1] = rf + (rf - ce); /* FR */
dst[2] = ce; /* FC */
dst[3] = 0; /* LFE (only meant for special LFE effects) */
dst[4] = lb; /* BL */
dst[5] = rb; /* BR */
}
cvt->len_cvt = cvt->len_cvt * 3 / 2;
if (cvt->filters[++cvt->filter_index]) {
cvt->filters[cvt->filter_index] (cvt, format);
}
}
/* Upmix stereo to a pseudo-4.0 stream (by duplication) */
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SDL_ConvertStereoToQuad(SDL_AudioCVT * cvt, SDL_AudioFormat format)
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const float *src = (const float *) (cvt->buf + cvt->len_cvt);
float *dst = (float *) (cvt->buf + cvt->len_cvt * 2);
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float lf, rf;
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LOG_DEBUG_CONVERT("stereo", "quad");
SDL_assert(format == AUDIO_F32SYS);
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for (i = cvt->len_cvt / (sizeof(float) * 2); i; --i) {
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dst -= 4;
src -= 2;
lf = src[0];
rf = src[1];
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dst[0] = lf; /* FL */
dst[1] = rf; /* FR */
dst[2] = lf; /* BL */
dst[3] = rf; /* BR */
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cvt->len_cvt *= 2;
if (cvt->filters[++cvt->filter_index]) {
cvt->filters[cvt->filter_index] (cvt, format);
}
}
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/* Upmix 5.1 to 7.1 */
static void SDLCALL
SDL_Convert51To71(SDL_AudioCVT * cvt, SDL_AudioFormat format)
{
float lf, rf, lb, rb, ls, rs;
int i;
const float *src = (const float *) (cvt->buf + cvt->len_cvt);
float *dst = (float *) (cvt->buf + cvt->len_cvt * 4 / 3);
LOG_DEBUG_CONVERT("5.1", "7.1");
SDL_assert(format == AUDIO_F32SYS);
SDL_assert(cvt->len_cvt % (sizeof(float) * 6) == 0);
for (i = cvt->len_cvt / (sizeof(float) * 6); i; --i) {
dst -= 8;
src -= 6;
lf = src[0];
rf = src[1];
lb = src[4];
rb = src[5];
ls = (lf + lb) * 0.5f;
rs = (rf + rb) * 0.5f;
/* !!! FIXME: these four may clip */
lf += lf - ls;
rf += rf - ls;
lb += lb - ls;
rb += rb - ls;
dst[3] = src[3]; /* LFE */
dst[2] = src[2]; /* FC */
dst[7] = rs; /* SR */
dst[6] = ls; /* SL */
dst[5] = rb; /* BR */
dst[4] = lb; /* BL */
dst[1] = rf; /* FR */
dst[0] = lf; /* FL */
}
cvt->len_cvt = cvt->len_cvt * 4 / 3;
if (cvt->filters[++cvt->filter_index]) {
cvt->filters[cvt->filter_index] (cvt, format);
}
}
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static int
SDL_ResampleAudioSimple(const int chans, const double rate_incr,
float *last_sample, const float *inbuf,
const int inbuflen, float *outbuf, const int outbuflen)
{
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const int framelen = chans * (int)sizeof (float);
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const int total = (inbuflen / framelen);
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const int finalpos = (total * chans) - chans;
const int dest_samples = (int)(((double)total) * rate_incr);
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const double src_incr = 1.0 / rate_incr;
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float *dst;
double idx;
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int i;
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SDL_assert((dest_samples * framelen) <= outbuflen);
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SDL_assert((inbuflen % framelen) == 0);
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if (rate_incr > 1.0) { /* upsample */
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float *target = (outbuf + chans);
dst = outbuf + (dest_samples * chans);
idx = (double) total;
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if (chans == 1) {
const float final_sample = inbuf[finalpos];
float earlier_sample = inbuf[finalpos];
while (dst > target) {
const int pos = ((int) idx) * chans;
const float *src = &inbuf[pos];
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const float val = *(--src);
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SDL_assert(pos >= 0.0);
*(--dst) = (val + earlier_sample) * 0.5f;
earlier_sample = val;
idx -= src_incr;
}
/* do last sample, interpolated against previous run's state. */
*(--dst) = (inbuf[0] + last_sample[0]) * 0.5f;
*last_sample = final_sample;
} else if (chans == 2) {
const float final_sample2 = inbuf[finalpos+1];
const float final_sample1 = inbuf[finalpos];
float earlier_sample2 = inbuf[finalpos];
float earlier_sample1 = inbuf[finalpos-1];
while (dst > target) {
const int pos = ((int) idx) * chans;
const float *src = &inbuf[pos];
const float val2 = *(--src);
const float val1 = *(--src);
SDL_assert(pos >= 0.0);
*(--dst) = (val2 + earlier_sample2) * 0.5f;
*(--dst) = (val1 + earlier_sample1) * 0.5f;
earlier_sample2 = val2;
earlier_sample1 = val1;
idx -= src_incr;
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}
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/* do last sample, interpolated against previous run's state. */
*(--dst) = (inbuf[1] + last_sample[1]) * 0.5f;
*(--dst) = (inbuf[0] + last_sample[0]) * 0.5f;
last_sample[1] = final_sample2;
last_sample[0] = final_sample1;
} else {
const float *earlier_sample = &inbuf[finalpos];
float final_sample[8];
SDL_memcpy(final_sample, &inbuf[finalpos], framelen);
while (dst > target) {
const int pos = ((int) idx) * chans;
const float *src = &inbuf[pos];
SDL_assert(pos >= 0.0);
for (i = chans - 1; i >= 0; i--) {
const float val = *(--src);
*(--dst) = (val + earlier_sample[i]) * 0.5f;
}
earlier_sample = src;
idx -= src_incr;
}
/* do last sample, interpolated against previous run's state. */
for (i = chans - 1; i >= 0; i--) {
const float val = inbuf[i];
*(--dst) = (val + last_sample[i]) * 0.5f;
}
SDL_memcpy(last_sample, final_sample, framelen);
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}
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dst = (outbuf + (dest_samples * chans));
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} else { /* downsample */
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float *target = (outbuf + (dest_samples * chans));
dst = outbuf;
idx = 0.0;
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if (chans == 1) {
float last = *last_sample;
while (dst < target) {
const int pos = ((int) idx) * chans;
const float val = inbuf[pos];
SDL_assert(pos <= finalpos);
*(dst++) = (val + last) * 0.5f;
last = val;
idx += src_incr;
}
*last_sample = last;
} else if (chans == 2) {
float last1 = last_sample[0];
float last2 = last_sample[1];
while (dst < target) {
const int pos = ((int) idx) * chans;
const float val1 = inbuf[pos];
const float val2 = inbuf[pos+1];
SDL_assert(pos <= finalpos);
*(dst++) = (val1 + last1) * 0.5f;
*(dst++) = (val2 + last2) * 0.5f;
last1 = val1;
last2 = val2;
idx += src_incr;
}
last_sample[0] = last1;
last_sample[1] = last2;
} else {
while (dst < target) {
const int pos = ((int) idx) * chans;
const float *src = &inbuf[pos];
SDL_assert(pos <= finalpos);
for (i = 0; i < chans; i++) {
const float val = *(src++);
*(dst++) = (val + last_sample[i]) * 0.5f;
last_sample[i] = val;
}
idx += src_incr;
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}
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}
}
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return (int) ((dst - outbuf) * ((int) sizeof (float)));
Jan 9, 2017
Jan 9, 2017
503
504
}
Jan 23, 2017
Jan 23, 2017
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/* We keep one special-case fast path around for an extremely common audio format. */
static int
SDL_ResampleAudioSimple_si16_c2(const double rate_incr,
Sint16 *last_sample, const Sint16 *inbuf,
const int inbuflen, Sint16 *outbuf, const int outbuflen)
{
const int chans = 2;
const int framelen = 4; /* stereo 16 bit */
const int total = (inbuflen / framelen);
const int finalpos = (total * chans) - chans;
const int dest_samples = (int)(((double)total) * rate_incr);
const double src_incr = 1.0 / rate_incr;
Sint16 *dst;
double idx;
SDL_assert((dest_samples * framelen) <= outbuflen);
SDL_assert((inbuflen % framelen) == 0);
if (rate_incr > 1.0) {
Sint16 *target = (outbuf + chans);
const Sint16 final_right = inbuf[finalpos+1];
const Sint16 final_left = inbuf[finalpos];
Sint16 earlier_right = inbuf[finalpos-1];
Sint16 earlier_left = inbuf[finalpos-2];
dst = outbuf + (dest_samples * chans);
idx = (double) total;
while (dst > target) {
const int pos = ((int) idx) * chans;
const Sint16 *src = &inbuf[pos];
const Sint16 right = *(--src);
const Sint16 left = *(--src);
SDL_assert(pos >= 0.0);
*(--dst) = (((Sint32) right) + ((Sint32) earlier_right)) >> 1;
*(--dst) = (((Sint32) left) + ((Sint32) earlier_left)) >> 1;
earlier_right = right;
earlier_left = left;
idx -= src_incr;
}
/* do last sample, interpolated against previous run's state. */
*(--dst) = (((Sint32) inbuf[1]) + ((Sint32) last_sample[1])) >> 1;
*(--dst) = (((Sint32) inbuf[0]) + ((Sint32) last_sample[0])) >> 1;
last_sample[1] = final_right;
last_sample[0] = final_left;
Jan 24, 2017
Jan 24, 2017
551
dst = (outbuf + (dest_samples * chans));
Jan 23, 2017
Jan 23, 2017
552
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573
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577
} else {
Sint16 *target = (outbuf + (dest_samples * chans));
dst = outbuf;
idx = 0.0;
while (dst < target) {
const int pos = ((int) idx) * chans;
const Sint16 *src = &inbuf[pos];
const Sint16 left = *(src++);
const Sint16 right = *(src++);
SDL_assert(pos <= finalpos);
*(dst++) = (((Sint32) left) + ((Sint32) last_sample[0])) >> 1;
*(dst++) = (((Sint32) right) + ((Sint32) last_sample[1])) >> 1;
last_sample[0] = left;
last_sample[1] = right;
idx += src_incr;
}
}
return (int) ((dst - outbuf) * ((int) sizeof (Sint16)));
}
static void SDLCALL
SDL_ResampleCVT_si16_c2(SDL_AudioCVT *cvt, SDL_AudioFormat format)
{
const Sint16 *src = (const Sint16 *) cvt->buf;
const int srclen = cvt->len_cvt;
Jan 23, 2017
Jan 23, 2017
578
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Sint16 *dst = (Sint16 *) cvt->buf;
const int dstlen = (cvt->len * cvt->len_mult);
Mar 2, 2017
Mar 2, 2017
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Sint16 state[2];
state[0] = src[0];
state[1] = src[1];
Jan 23, 2017
Jan 23, 2017
584
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SDL_assert(format == AUDIO_S16SYS);
cvt->len_cvt = SDL_ResampleAudioSimple_si16_c2(cvt->rate_incr, state, src, srclen, dst, dstlen);
if (cvt->filters[++cvt->filter_index]) {
cvt->filters[cvt->filter_index](cvt, format);
}
}
593
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599
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601
int
SDL_ConvertAudio(SDL_AudioCVT * cvt)
{
/* !!! FIXME: (cvt) should be const; stack-copy it here. */
/* !!! FIXME: (actually, we can't...len_cvt needs to be updated. Grr.) */
/* Make sure there's data to convert */
if (cvt->buf == NULL) {
Nov 5, 2016
Nov 5, 2016
602
return SDL_SetError("No buffer allocated for conversion");
Nov 5, 2016
Nov 5, 2016
604
605
606
607
/* Return okay if no conversion is necessary */
cvt->len_cvt = cvt->len;
if (cvt->filters[0] == NULL) {
Nov 5, 2016
Nov 5, 2016
608
return 0;
609
610
611
612
613
}
/* Set up the conversion and go! */
cvt->filter_index = 0;
cvt->filters[0] (cvt, cvt->src_format);
Nov 5, 2016
Nov 5, 2016
614
return 0;
Nov 5, 2016
Nov 5, 2016
617
618
static void SDLCALL
SDL_Convert_Byteswap(SDL_AudioCVT *cvt, SDL_AudioFormat format)
Nov 5, 2016
Nov 5, 2016
620
621
622
#if DEBUG_CONVERT
printf("Converting byte order\n");
#endif
Nov 5, 2016
Nov 5, 2016
623
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627
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629
630
631
632
633
634
635
636
637
638
639
640
641
642
switch (SDL_AUDIO_BITSIZE(format)) {
#define CASESWAP(b) \
case b: { \
Uint##b *ptr = (Uint##b *) cvt->buf; \
int i; \
for (i = cvt->len_cvt / sizeof (*ptr); i; --i, ++ptr) { \
*ptr = SDL_Swap##b(*ptr); \
} \
break; \
}
CASESWAP(16);
CASESWAP(32);
CASESWAP(64);
#undef CASESWAP
default: SDL_assert(!"unhandled byteswap datatype!"); break;
}
Nov 5, 2016
Nov 5, 2016
644
645
646
647
648
649
650
651
652
if (cvt->filters[++cvt->filter_index]) {
/* flip endian flag for data. */
if (format & SDL_AUDIO_MASK_ENDIAN) {
format &= ~SDL_AUDIO_MASK_ENDIAN;
} else {
format |= SDL_AUDIO_MASK_ENDIAN;
}
cvt->filters[cvt->filter_index](cvt, format);
}
Jun 12, 2017
Jun 12, 2017
655
656
657
658
659
660
661
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663
664
665
666
667
static int
SDL_AddAudioCVTFilter(SDL_AudioCVT *cvt, const SDL_AudioFilter filter)
{
if (cvt->filter_index >= SDL_AUDIOCVT_MAX_FILTERS) {
return SDL_SetError("Too many filters needed for conversion, exceeded maximum of %d", SDL_AUDIOCVT_MAX_FILTERS);
}
if (filter == NULL) {
return SDL_SetError("Audio filter pointer is NULL");
}
cvt->filters[cvt->filter_index++] = filter;
cvt->filters[cvt->filter_index] = NULL; /* Moving terminator */
return 0;
}
Nov 5, 2016
Nov 5, 2016
670
SDL_BuildAudioTypeCVTToFloat(SDL_AudioCVT *cvt, const SDL_AudioFormat src_fmt)
Nov 5, 2016
Nov 5, 2016
672
int retval = 0; /* 0 == no conversion necessary. */
Nov 5, 2016
Nov 5, 2016
674
if ((SDL_AUDIO_ISBIGENDIAN(src_fmt) != 0) == (SDL_BYTEORDER == SDL_LIL_ENDIAN)) {
Jun 12, 2017
Jun 12, 2017
675
676
677
if (SDL_AddAudioCVTFilter(cvt, SDL_Convert_Byteswap) < 0) {
return -1;
}
Nov 5, 2016
Nov 5, 2016
678
679
retval = 1; /* added a converter. */
}
Nov 5, 2016
Nov 5, 2016
681
if (!SDL_AUDIO_ISFLOAT(src_fmt)) {
Nov 5, 2016
Nov 5, 2016
682
683
const Uint16 src_bitsize = SDL_AUDIO_BITSIZE(src_fmt);
const Uint16 dst_bitsize = 32;
Nov 5, 2016
Nov 5, 2016
684
SDL_AudioFilter filter = NULL;
Nov 5, 2016
Nov 5, 2016
685
Nov 5, 2016
Nov 5, 2016
686
687
688
689
switch (src_fmt & ~SDL_AUDIO_MASK_ENDIAN) {
case AUDIO_S8: filter = SDL_Convert_S8_to_F32; break;
case AUDIO_U8: filter = SDL_Convert_U8_to_F32; break;
case AUDIO_S16: filter = SDL_Convert_S16_to_F32; break;
Nov 7, 2016
Nov 7, 2016
690
case AUDIO_U16: filter = SDL_Convert_U16_to_F32; break;
Nov 5, 2016
Nov 5, 2016
691
692
case AUDIO_S32: filter = SDL_Convert_S32_to_F32; break;
default: SDL_assert(!"Unexpected audio format!"); break;
Nov 5, 2016
Nov 5, 2016
695
if (!filter) {
Aug 18, 2017
Aug 18, 2017
696
return SDL_SetError("No conversion from source format to float available");
Nov 5, 2016
Nov 5, 2016
697
698
}
Jun 12, 2017
Jun 12, 2017
699
700
701
if (SDL_AddAudioCVTFilter(cvt, filter) < 0) {
return -1;
}
702
703
704
705
706
707
708
if (src_bitsize < dst_bitsize) {
const int mult = (dst_bitsize / src_bitsize);
cvt->len_mult *= mult;
cvt->len_ratio *= mult;
} else if (src_bitsize > dst_bitsize) {
cvt->len_ratio /= (src_bitsize / dst_bitsize);
}
Nov 5, 2016
Nov 5, 2016
709
Nov 5, 2016
Nov 5, 2016
710
retval = 1; /* added a converter. */
Nov 5, 2016
Nov 5, 2016
713
return retval;
Nov 5, 2016
Nov 5, 2016
716
717
static int
SDL_BuildAudioTypeCVTFromFloat(SDL_AudioCVT *cvt, const SDL_AudioFormat dst_fmt)
Nov 5, 2016
Nov 5, 2016
719
720
721
int retval = 0; /* 0 == no conversion necessary. */
if (!SDL_AUDIO_ISFLOAT(dst_fmt)) {
Nov 5, 2016
Nov 5, 2016
722
723
const Uint16 dst_bitsize = SDL_AUDIO_BITSIZE(dst_fmt);
const Uint16 src_bitsize = 32;
Nov 5, 2016
Nov 5, 2016
724
725
726
727
728
SDL_AudioFilter filter = NULL;
switch (dst_fmt & ~SDL_AUDIO_MASK_ENDIAN) {
case AUDIO_S8: filter = SDL_Convert_F32_to_S8; break;
case AUDIO_U8: filter = SDL_Convert_F32_to_U8; break;
case AUDIO_S16: filter = SDL_Convert_F32_to_S16; break;
Nov 7, 2016
Nov 7, 2016
729
case AUDIO_U16: filter = SDL_Convert_F32_to_U16; break;
Nov 5, 2016
Nov 5, 2016
730
731
732
733
734
case AUDIO_S32: filter = SDL_Convert_F32_to_S32; break;
default: SDL_assert(!"Unexpected audio format!"); break;
}
if (!filter) {
Aug 18, 2017
Aug 18, 2017
735
return SDL_SetError("No conversion from float to destination format available");
Nov 5, 2016
Nov 5, 2016
736
}
Jun 12, 2017
Jun 12, 2017
738
739
740
if (SDL_AddAudioCVTFilter(cvt, filter) < 0) {
return -1;
}
Nov 5, 2016
Nov 5, 2016
741
742
743
744
745
746
747
748
749
750
751
if (src_bitsize < dst_bitsize) {
const int mult = (dst_bitsize / src_bitsize);
cvt->len_mult *= mult;
cvt->len_ratio *= mult;
} else if (src_bitsize > dst_bitsize) {
cvt->len_ratio /= (src_bitsize / dst_bitsize);
}
retval = 1; /* added a converter. */
}
if ((SDL_AUDIO_ISBIGENDIAN(dst_fmt) != 0) == (SDL_BYTEORDER == SDL_LIL_ENDIAN)) {
Jun 12, 2017
Jun 12, 2017
752
753
754
if (SDL_AddAudioCVTFilter(cvt, SDL_Convert_Byteswap) < 0) {
return -1;
}
Nov 5, 2016
Nov 5, 2016
755
756
757
758
retval = 1; /* added a converter. */
}
return retval;
Jan 9, 2017
Jan 9, 2017
761
762
763
764
765
static void
SDL_ResampleCVT(SDL_AudioCVT *cvt, const int chans, const SDL_AudioFormat format)
{
const float *src = (const float *) cvt->buf;
const int srclen = cvt->len_cvt;
Jan 23, 2017
Jan 23, 2017
766
767
float *dst = (float *) cvt->buf;
const int dstlen = (cvt->len * cvt->len_mult);
Jan 9, 2017
Jan 9, 2017
768
float state[8];
Jan 9, 2017
Jan 9, 2017
769
770
771
SDL_assert(format == AUDIO_F32SYS);
Jan 10, 2017
Jan 10, 2017
772
SDL_memcpy(state, src, chans*sizeof(*src));
Jan 9, 2017
Jan 9, 2017
773
Jan 9, 2017
Jan 9, 2017
774
cvt->len_cvt = SDL_ResampleAudioSimple(chans, cvt->rate_incr, state, src, srclen, dst, dstlen);
Jan 9, 2017
Jan 9, 2017
775
776
777
778
779
780
781
782
783
if (cvt->filters[++cvt->filter_index]) {
cvt->filters[cvt->filter_index](cvt, format);
}
}
/* !!! FIXME: We only have this macro salsa because SDL_AudioCVT doesn't
!!! FIXME: store channel info, so we have to have function entry
!!! FIXME: points for each supported channel count and multiple
!!! FIXME: vs arbitrary. When we rev the ABI, clean this up. */
Nov 5, 2016
Nov 5, 2016
784
785
#define RESAMPLER_FUNCS(chans) \
static void SDLCALL \
Jan 9, 2017
Jan 9, 2017
786
787
SDL_ResampleCVT_c##chans(SDL_AudioCVT *cvt, SDL_AudioFormat format) { \
SDL_ResampleCVT(cvt, chans, format); \
Nov 5, 2016
Nov 5, 2016
788
789
790
791
792
793
794
795
}
RESAMPLER_FUNCS(1)
RESAMPLER_FUNCS(2)
RESAMPLER_FUNCS(4)
RESAMPLER_FUNCS(6)
RESAMPLER_FUNCS(8)
#undef RESAMPLER_FUNCS
Jan 6, 2017
Jan 6, 2017
796
static SDL_AudioFilter
Jan 9, 2017
Jan 9, 2017
797
ChooseCVTResampler(const int dst_channels)
Jan 6, 2017
Jan 6, 2017
798
{
Jan 9, 2017
Jan 9, 2017
799
800
801
802
803
804
805
switch (dst_channels) {
case 1: return SDL_ResampleCVT_c1;
case 2: return SDL_ResampleCVT_c2;
case 4: return SDL_ResampleCVT_c4;
case 6: return SDL_ResampleCVT_c6;
case 8: return SDL_ResampleCVT_c8;
default: break;
Jan 6, 2017
Jan 6, 2017
806
807
}
Jan 9, 2017
Jan 9, 2017
808
return NULL;
Jan 6, 2017
Jan 6, 2017
809
810
811
812
813
814
815
816
817
818
819
820
}
static int
SDL_BuildAudioResampleCVT(SDL_AudioCVT * cvt, const int dst_channels,
const int src_rate, const int dst_rate)
{
SDL_AudioFilter filter;
if (src_rate == dst_rate) {
return 0; /* no conversion necessary. */
}
Jan 9, 2017
Jan 9, 2017
821
filter = ChooseCVTResampler(dst_channels);
Jan 6, 2017
Jan 6, 2017
822
823
824
if (filter == NULL) {
return SDL_SetError("No conversion available for these rates");
}
Jan 6, 2017
Jan 6, 2017
826
/* Update (cvt) with filter details... */
Jun 12, 2017
Jun 12, 2017
827
828
829
if (SDL_AddAudioCVTFilter(cvt, filter) < 0) {
return -1;
}
Jan 6, 2017
Jan 6, 2017
830
831
832
833
834
835
if (src_rate < dst_rate) {
const double mult = ((double) dst_rate) / ((double) src_rate);
cvt->len_mult *= (int) SDL_ceil(mult);
cvt->len_ratio *= mult;
} else {
cvt->len_ratio /= ((double) src_rate) / ((double) dst_rate);
Jan 6, 2017
Jan 6, 2017
838
return 1; /* added a converter. */
Jun 13, 2017
Jun 13, 2017
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
static SDL_bool
SDL_SupportedAudioFormat(const SDL_AudioFormat fmt)
{
switch (fmt) {
case AUDIO_U8:
case AUDIO_S8:
case AUDIO_U16LSB:
case AUDIO_S16LSB:
case AUDIO_U16MSB:
case AUDIO_S16MSB:
case AUDIO_S32LSB:
case AUDIO_S32MSB:
case AUDIO_F32LSB:
case AUDIO_F32MSB:
return SDL_TRUE; /* supported. */
default:
break;
}
return SDL_FALSE; /* unsupported. */
}
static SDL_bool
SDL_SupportedChannelCount(const int channels)
{
switch (channels) {
case 1: /* mono */
case 2: /* stereo */
case 4: /* quad */
case 6: /* 5.1 */
Aug 29, 2017
Aug 29, 2017
872
873
case 8: /* 7.1 */
return SDL_TRUE; /* supported. */
Jun 13, 2017
Jun 13, 2017
874
875
876
877
878
879
880
881
default:
break;
}
return SDL_FALSE; /* unsupported. */
}
882
883
/* Creates a set of audio filters to convert from one format to another.
Aug 18, 2017
Aug 18, 2017
884
885
Returns 0 if no conversion is needed, 1 if the audio filter is set up,
or -1 if an error like invalid parameter, unsupported format, etc. occurred.
886
887
888
889
890
891
892
893
894
895
896
897
*/
int
SDL_BuildAudioCVT(SDL_AudioCVT * cvt,
SDL_AudioFormat src_fmt, Uint8 src_channels, int src_rate,
SDL_AudioFormat dst_fmt, Uint8 dst_channels, int dst_rate)
{
/* Sanity check target pointer */
if (cvt == NULL) {
return SDL_InvalidParamError("cvt");
}
Jan 6, 2017
Jan 6, 2017
898
899
900
/* Make sure we zero out the audio conversion before error checking */
SDL_zerop(cvt);
Jun 13, 2017
Jun 13, 2017
901
if (!SDL_SupportedAudioFormat(src_fmt)) {
902
return SDL_SetError("Invalid source format");
Jun 13, 2017
Jun 13, 2017
903
} else if (!SDL_SupportedAudioFormat(dst_fmt)) {
904
return SDL_SetError("Invalid destination format");
Jun 13, 2017
Jun 13, 2017
905
906
907
908
909
910
911
912
} else if (!SDL_SupportedChannelCount(src_channels)) {
return SDL_SetError("Invalid source channels");
} else if (!SDL_SupportedChannelCount(dst_channels)) {
return SDL_SetError("Invalid destination channels");
} else if (src_rate == 0) {
return SDL_SetError("Source rate is zero");
} else if (dst_rate == 0) {
return SDL_SetError("Destination rate is zero");
Nov 5, 2016
Nov 5, 2016
915
#if DEBUG_CONVERT
916
917
918
919
920
921
922
923
924
925
926
927
928
929
printf("Build format %04x->%04x, channels %u->%u, rate %d->%d\n",
src_fmt, dst_fmt, src_channels, dst_channels, src_rate, dst_rate);
#endif
/* Start off with no conversion necessary */
cvt->src_format = src_fmt;
cvt->dst_format = dst_fmt;
cvt->needed = 0;
cvt->filter_index = 0;
cvt->filters[0] = NULL;
cvt->len_mult = 1;
cvt->len_ratio = 1.0;
cvt->rate_incr = ((double) dst_rate) / ((double) src_rate);
Aug 29, 2017
Aug 29, 2017
930
931
932
/* Make sure we've chosen audio conversion functions (MMX, scalar, etc.) */
SDL_ChooseAudioConverters();
Jan 23, 2017
Jan 23, 2017
933
934
935
936
937
938
939
940
941
942
943
944
945
/* SDL now favors float32 as its preferred internal format, and considers
everything else to be a degenerate case that we might have to make
multiple passes over the data to convert to and from float32 as
necessary. That being said, we keep one special case around for
efficiency: stereo data in Sint16 format, in the native byte order,
that only needs resampling. This is likely to be the most popular
legacy format, that apps, hardware and the OS are likely to be able
to process directly, so we handle this one case directly without
unnecessary conversions. This means that apps on embedded devices
without floating point hardware should consider aiming for this
format as well. */
if ((src_channels == 2) && (dst_channels == 2) && (src_fmt == AUDIO_S16SYS) && (dst_fmt == AUDIO_S16SYS) && (src_rate != dst_rate)) {
cvt->needed = 1;
Jun 12, 2017
Jun 12, 2017
946
947
948
if (SDL_AddAudioCVTFilter(cvt, SDL_ResampleCVT_si16_c2) < 0) {
return -1;
}
Jan 23, 2017
Jan 23, 2017
949
950
951
952
953
954
955
956
957
958
if (src_rate < dst_rate) {
const double mult = ((double) dst_rate) / ((double) src_rate);
cvt->len_mult *= (int) SDL_ceil(mult);
cvt->len_ratio *= mult;
} else {
cvt->len_ratio /= ((double) src_rate) / ((double) dst_rate);
}
return 1;
}
Nov 5, 2016
Nov 5, 2016
959
960
961
962
963
964
965
966
967
/* Type conversion goes like this now:
- byteswap to CPU native format first if necessary.
- convert to native Float32 if necessary.
- resample and change channel count if necessary.
- convert back to native format.
- byteswap back to foreign format if necessary.
The expectation is we can process data faster in float32
(possibly with SIMD), and making several passes over the same
Jan 6, 2017
Jan 6, 2017
968
buffer is likely to be CPU cache-friendly, avoiding the
Nov 5, 2016
Nov 5, 2016
969
970
971
972
biggest performance hit in modern times. Previously we had
(script-generated) custom converters for every data type and
it was a bloat on SDL compile times and final library size. */
Jan 6, 2017
Jan 6, 2017
973
974
975
976
977
978
979
980
/* see if we can skip float conversion entirely. */
if (src_rate == dst_rate && src_channels == dst_channels) {
if (src_fmt == dst_fmt) {
return 0;
}
/* just a byteswap needed? */
if ((src_fmt & ~SDL_AUDIO_MASK_ENDIAN) == (dst_fmt & ~SDL_AUDIO_MASK_ENDIAN)) {
Jun 12, 2017
Jun 12, 2017
981
982
983
if (SDL_AddAudioCVTFilter(cvt, SDL_Convert_Byteswap) < 0) {
return -1;
}
Jan 6, 2017
Jan 6, 2017
984
985
986
cvt->needed = 1;
return 1;
}
Nov 5, 2016
Nov 5, 2016
987
988
}
989
/* Convert data types, if necessary. Updates (cvt). */
Jan 6, 2017
Jan 6, 2017
990
if (SDL_BuildAudioTypeCVTToFloat(cvt, src_fmt) < 0) {
991
992
993
994
return -1; /* shouldn't happen, but just in case... */
}
/* Channel conversion */
Aug 29, 2017
Aug 29, 2017
995
996
997
if (src_channels < dst_channels) {
/* Upmixing */
/* Mono -> Stereo [-> ...] */
998
if ((src_channels == 1) && (dst_channels > 1)) {
Jun 12, 2017
Jun 12, 2017
999
1000
if (SDL_AddAudioCVTFilter(cvt, SDL_ConvertMonoToStereo) < 0) {
return -1;