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SDL_RLEaccel.c

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1941 lines (1796 loc) · 52.5 KB
 
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/*
SDL - Simple DirectMedia Layer
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Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
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This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Sam Lantinga
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slouken@libsdl.org
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*/
#ifdef SAVE_RCSID
static char rcsid =
"@(#) $Id$";
#endif
/*
* RLE encoding for software colorkey and alpha-channel acceleration
*
* Original version by Sam Lantinga
*
* Mattias Engdegård (Yorick): Rewrite. New encoding format, encoder and
* decoder. Added per-surface alpha blitter. Added per-pixel alpha
* format, encoder and blitter.
*
* Many thanks to Xark and johns for hints, benchmarks and useful comments
* leading to this code.
*
* Welcome to Macro Mayhem.
*/
/*
* The encoding translates the image data to a stream of segments of the form
*
* <skip> <run> <data>
*
* where <skip> is the number of transparent pixels to skip,
* <run> is the number of opaque pixels to blit,
* and <data> are the pixels themselves.
*
* This basic structure is used both for colorkeyed surfaces, used for simple
* binary transparency and for per-surface alpha blending, and for surfaces
* with per-pixel alpha. The details differ, however:
*
* Encoding of colorkeyed surfaces:
*
* Encoded pixels always have the same format as the target surface.
* <skip> and <run> are unsigned 8 bit integers, except for 32 bit depth
* where they are 16 bit. This makes the pixel data aligned at all times.
* Segments never wrap around from one scan line to the next.
*
* The end of the sequence is marked by a zero <skip>,<run> pair at the *
* beginning of a line.
*
* Encoding of surfaces with per-pixel alpha:
*
* The sequence begins with a struct RLEDestFormat describing the target
* pixel format, to provide reliable un-encoding.
*
* Each scan line is encoded twice: First all completely opaque pixels,
* encoded in the target format as described above, and then all
* partially transparent (translucent) pixels (where 1 <= alpha <= 254),
* in the following 32-bit format:
*
* For 32-bit targets, each pixel has the target RGB format but with
* the alpha value occupying the highest 8 bits. The <skip> and <run>
* counts are 16 bit.
*
* For 16-bit targets, each pixel has the target RGB format, but with
* the middle component (usually green) shifted 16 steps to the left,
* and the hole filled with the 5 most significant bits of the alpha value.
* i.e. if the target has the format rrrrrggggggbbbbb,
* the encoded pixel will be 00000gggggg00000rrrrr0aaaaabbbbb.
* The <skip> and <run> counts are 8 bit for the opaque lines, 16 bit
* for the translucent lines. Two padding bytes may be inserted
* before each translucent line to keep them 32-bit aligned.
*
* The end of the sequence is marked by a zero <skip>,<run> pair at the
* beginning of an opaque line.
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "SDL_types.h"
#include "SDL_video.h"
#include "SDL_error.h"
#include "SDL_sysvideo.h"
#include "SDL_blit.h"
#include "SDL_memops.h"
#include "SDL_RLEaccel_c.h"
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#if defined(i386) && defined(__GNUC__) && defined(USE_ASMBLIT)
#include "mmx.h"
/* Function to check the CPU flags */
#define MMX_CPU 0x800000
#define CPU_Flags() Hermes_X86_CPU()
#define X86_ASSEMBLER
#define HermesConverterInterface void
#define HermesClearInterface void
#define STACKCALL
#include "HeadX86.h"
#endif
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#ifndef MAX
#define MAX(a, b) ((a) > (b) ? (a) : (b))
#endif
#ifndef MIN
#define MIN(a, b) ((a) < (b) ? (a) : (b))
#endif
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#define PIXEL_COPY(to, from, len, bpp) \
do { \
if(bpp == 4) { \
SDL_memcpy4(to, from, (unsigned)(len)); \
} else { \
SDL_memcpy(to, from, (unsigned)(len) * (bpp)); \
} \
} while(0)
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/*
* Various colorkey blit methods, for opaque and per-surface alpha
*/
#define OPAQUE_BLIT(to, from, length, bpp, alpha) \
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PIXEL_COPY(to, from, length, bpp)
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#if defined(i386) && defined(__GNUC__) && defined(USE_ASMBLIT)
#define ALPHA_BLIT32_888MMX(to, from, length, bpp, alpha) \
do { \
Uint32 *srcp = (Uint32 *)(from); \
Uint32 *dstp = (Uint32 *)(to); \
int i = 0x00FF00FF; \
movd_m2r(*(&i), mm3); \
punpckldq_r2r(mm3, mm3); \
i = 0xFF000000; \
movd_m2r(*(&i), mm7); \
punpckldq_r2r(mm7, mm7); \
i = alpha | alpha << 16; \
movd_m2r(*(&i), mm4); \
punpckldq_r2r(mm4, mm4); \
pcmpeqd_r2r(mm5,mm5); /* set mm5 to "1" */ \
pxor_r2r(mm7, mm5); /* make clear alpha mask */ \
i = length; \
if(i & 1) { \
movd_m2r((*srcp), mm1); /* src -> mm1 */ \
punpcklbw_r2r(mm1, mm1); \
pand_r2r(mm3, mm1); \
movd_m2r((*dstp), mm2); /* dst -> mm2 */ \
punpcklbw_r2r(mm2, mm2); \
pand_r2r(mm3, mm2); \
psubw_r2r(mm2, mm1); \
pmullw_r2r(mm4, mm1); \
psrlw_i2r(8, mm1); \
paddw_r2r(mm1, mm2); \
pand_r2r(mm3, mm2); \
packuswb_r2r(mm2, mm2); \
pand_r2r(mm5, mm2); /* 00000RGB -> mm2 */ \
movd_r2m(mm2, *dstp); \
++srcp; \
++dstp; \
i--; \
} \
for(; i > 0; --i) { \
movq_m2r((*srcp), mm0); \
movq_r2r(mm0, mm1); \
punpcklbw_r2r(mm0, mm0); \
movq_m2r((*dstp), mm2); \
punpckhbw_r2r(mm1, mm1); \
movq_r2r(mm2, mm6); \
pand_r2r(mm3, mm0); \
punpcklbw_r2r(mm2, mm2); \
pand_r2r(mm3, mm1); \
punpckhbw_r2r(mm6, mm6); \
pand_r2r(mm3, mm2); \
psubw_r2r(mm2, mm0); \
pmullw_r2r(mm4, mm0); \
pand_r2r(mm3, mm6); \
psubw_r2r(mm6, mm1); \
pmullw_r2r(mm4, mm1); \
psrlw_i2r(8, mm0); \
paddw_r2r(mm0, mm2); \
psrlw_i2r(8, mm1); \
paddw_r2r(mm1, mm6); \
pand_r2r(mm3, mm2); \
pand_r2r(mm3, mm6); \
packuswb_r2r(mm2, mm2); \
packuswb_r2r(mm6, mm6); \
psrlq_i2r(32, mm2); \
psllq_i2r(32, mm6); \
por_r2r(mm6, mm2); \
pand_r2r(mm5, mm2); /* 00000RGB -> mm2 */ \
movq_r2m(mm2, *dstp); \
srcp += 2; \
dstp += 2; \
i--; \
} \
emms(); \
} while(0)
#define ALPHA_BLIT16_565MMX(to, from, length, bpp, alpha) \
do { \
int i, n = 0; \
Uint16 *srcp = (Uint16 *)(from); \
Uint16 *dstp = (Uint16 *)(to); \
Uint32 ALPHA = 0xF800; \
movd_m2r(*(&ALPHA), mm1); \
punpcklwd_r2r(mm1, mm1); \
punpcklwd_r2r(mm1, mm1); \
ALPHA = 0x07E0; \
movd_m2r(*(&ALPHA), mm4); \
punpcklwd_r2r(mm4, mm4); \
punpcklwd_r2r(mm4, mm4); \
ALPHA = 0x001F; \
movd_m2r(*(&ALPHA), mm7); \
punpcklwd_r2r(mm7, mm7); \
punpcklwd_r2r(mm7, mm7); \
alpha &= ~(1+2+4); \
i = (Uint32)alpha | (Uint32)alpha << 16; \
movd_m2r(*(&i), mm0); \
punpckldq_r2r(mm0, mm0); \
ALPHA = alpha >> 3; \
i = ((int)(length) & 3); \
for(; i > 0; --i) { \
Uint32 s = *srcp++; \
Uint32 d = *dstp; \
s = (s | s << 16) & 0x07e0f81f; \
d = (d | d << 16) & 0x07e0f81f; \
d += (s - d) * ALPHA >> 5; \
d &= 0x07e0f81f; \
*dstp++ = d | d >> 16; \
n++; \
} \
i = (int)(length) - n; \
for(; i > 0; --i) { \
movq_m2r((*dstp), mm3); \
movq_m2r((*srcp), mm2); \
movq_r2r(mm2, mm5); \
pand_r2r(mm1 , mm5); \
psrlq_i2r(11, mm5); \
movq_r2r(mm3, mm6); \
pand_r2r(mm1 , mm6); \
psrlq_i2r(11, mm6); \
psubw_r2r(mm6, mm5); \
pmullw_r2r(mm0, mm5); \
psrlw_i2r(8, mm5); \
paddw_r2r(mm5, mm6); \
psllq_i2r(11, mm6); \
pand_r2r(mm1, mm6); \
movq_r2r(mm4, mm5); \
por_r2r(mm7, mm5); \
pand_r2r(mm5, mm3); \
por_r2r(mm6, mm3); \
movq_r2r(mm2, mm5); \
pand_r2r(mm4 , mm5); \
psrlq_i2r(5, mm5); \
movq_r2r(mm3, mm6); \
pand_r2r(mm4 , mm6); \
psrlq_i2r(5, mm6); \
psubw_r2r(mm6, mm5); \
pmullw_r2r(mm0, mm5); \
psrlw_i2r(8, mm5); \
paddw_r2r(mm5, mm6); \
psllq_i2r(5, mm6); \
pand_r2r(mm4, mm6); \
movq_r2r(mm1, mm5); \
por_r2r(mm7, mm5); \
pand_r2r(mm5, mm3); \
por_r2r(mm6, mm3); \
movq_r2r(mm2, mm5); \
pand_r2r(mm7 , mm5); \
movq_r2r(mm3, mm6); \
pand_r2r(mm7 , mm6); \
psubw_r2r(mm6, mm5); \
pmullw_r2r(mm0, mm5); \
psrlw_i2r(8, mm5); \
paddw_r2r(mm5, mm6); \
pand_r2r(mm7, mm6); \
movq_r2r(mm1, mm5); \
por_r2r(mm4, mm5); \
pand_r2r(mm5, mm3); \
por_r2r(mm6, mm3); \
movq_r2m(mm3, *dstp); \
srcp += 4; \
dstp += 4; \
i -= 3; \
} \
emms(); \
} while(0)
#define ALPHA_BLIT16_555MMX(to, from, length, bpp, alpha) \
do { \
int i, n = 0; \
Uint16 *srcp = (Uint16 *)(from); \
Uint16 *dstp = (Uint16 *)(to); \
Uint32 ALPHA = 0x7C00; \
movd_m2r(*(&ALPHA), mm1); \
punpcklwd_r2r(mm1, mm1); \
punpcklwd_r2r(mm1, mm1); \
ALPHA = 0x03E0; \
movd_m2r(*(&ALPHA), mm4); \
punpcklwd_r2r(mm4, mm4); \
punpcklwd_r2r(mm4, mm4); \
ALPHA = 0x001F; \
movd_m2r(*(&ALPHA), mm7); \
punpcklwd_r2r(mm7, mm7); \
punpcklwd_r2r(mm7, mm7); \
alpha &= ~(1+2+4); \
i = (Uint32)alpha | (Uint32)alpha << 16; \
movd_m2r(*(&i), mm0); \
punpckldq_r2r(mm0, mm0); \
i = ((int)(length) & 3); \
ALPHA = alpha >> 3; \
for(; i > 0; --i) { \
Uint32 s = *srcp++; \
Uint32 d = *dstp; \
s = (s | s << 16) & 0x03e07c1f; \
d = (d | d << 16) & 0x03e07c1f; \
d += (s - d) * ALPHA >> 5; \
d &= 0x03e07c1f; \
*dstp++ = d | d >> 16; \
n++; \
} \
i = (int)(length) - n; \
for(; i > 0; --i) { \
movq_m2r((*dstp), mm3); \
movq_m2r((*srcp), mm2); \
movq_r2r(mm2, mm5); \
pand_r2r(mm1 , mm5); \
psrlq_i2r(10, mm5); \
movq_r2r(mm3, mm6); \
pand_r2r(mm1 , mm6); \
psrlq_i2r(10, mm6); \
psubw_r2r(mm6, mm5); \
pmullw_r2r(mm0, mm5); \
psrlw_i2r(8, mm5); \
paddw_r2r(mm5, mm6); \
psllq_i2r(10, mm6); \
pand_r2r(mm1, mm6); \
movq_r2r(mm4, mm5); \
por_r2r(mm7, mm5); \
pand_r2r(mm5, mm3); \
por_r2r(mm6, mm3); \
movq_r2r(mm2, mm5); \
pand_r2r(mm4 , mm5); \
psrlq_i2r(5, mm5); \
movq_r2r(mm3, mm6); \
pand_r2r(mm4 , mm6); \
psrlq_i2r(5, mm6); \
psubw_r2r(mm6, mm5); \
pmullw_r2r(mm0, mm5); \
psrlw_i2r(8, mm5); \
paddw_r2r(mm5, mm6); \
psllq_i2r(5, mm6); \
pand_r2r(mm4, mm6); \
movq_r2r(mm1, mm5); \
por_r2r(mm7, mm5); \
pand_r2r(mm5, mm3); \
por_r2r(mm6, mm3); \
movq_r2r(mm2, mm5); \
pand_r2r(mm7 , mm5); \
movq_r2r(mm3, mm6); \
pand_r2r(mm7 , mm6); \
psubw_r2r(mm6, mm5); \
pmullw_r2r(mm0, mm5); \
psrlw_i2r(8, mm5); \
paddw_r2r(mm5, mm6); \
pand_r2r(mm7, mm6); \
movq_r2r(mm1, mm5); \
por_r2r(mm4, mm5); \
pand_r2r(mm5, mm3); \
por_r2r(mm6, mm3); \
movq_r2m(mm3, *dstp); \
srcp += 4; \
dstp += 4; \
i -= 3; \
} \
emms(); \
} while(0)
#endif
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/*
* For 32bpp pixels on the form 0x00rrggbb:
* If we treat the middle component separately, we can process the two
* remaining in parallel. This is safe to do because of the gap to the left
* of each component, so the bits from the multiplication don't collide.
* This can be used for any RGB permutation of course.
*/
#define ALPHA_BLIT32_888(to, from, length, bpp, alpha) \
do { \
int i; \
Uint32 *src = (Uint32 *)(from); \
Uint32 *dst = (Uint32 *)(to); \
for(i = 0; i < (int)(length); i++) { \
Uint32 s = *src++; \
Uint32 d = *dst; \
Uint32 s1 = s & 0xff00ff; \
Uint32 d1 = d & 0xff00ff; \
d1 = (d1 + ((s1 - d1) * alpha >> 8)) & 0xff00ff; \
s &= 0xff00; \
d &= 0xff00; \
d = (d + ((s - d) * alpha >> 8)) & 0xff00; \
*dst++ = d1 | d; \
} \
} while(0)
/*
* For 16bpp pixels we can go a step further: put the middle component
* in the high 16 bits of a 32 bit word, and process all three RGB
* components at the same time. Since the smallest gap is here just
* 5 bits, we have to scale alpha down to 5 bits as well.
*/
#define ALPHA_BLIT16_565(to, from, length, bpp, alpha) \
do { \
int i; \
Uint16 *src = (Uint16 *)(from); \
Uint16 *dst = (Uint16 *)(to); \
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Uint32 ALPHA = alpha >> 3; \
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for(i = 0; i < (int)(length); i++) { \
Uint32 s = *src++; \
Uint32 d = *dst; \
s = (s | s << 16) & 0x07e0f81f; \
d = (d | d << 16) & 0x07e0f81f; \
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d += (s - d) * ALPHA >> 5; \
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d &= 0x07e0f81f; \
*dst++ = d | d >> 16; \
} \
} while(0)
#define ALPHA_BLIT16_555(to, from, length, bpp, alpha) \
do { \
int i; \
Uint16 *src = (Uint16 *)(from); \
Uint16 *dst = (Uint16 *)(to); \
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Uint32 ALPHA = alpha >> 3; \
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for(i = 0; i < (int)(length); i++) { \
Uint32 s = *src++; \
Uint32 d = *dst; \
s = (s | s << 16) & 0x03e07c1f; \
d = (d | d << 16) & 0x03e07c1f; \
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d += (s - d) * ALPHA >> 5; \
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d &= 0x03e07c1f; \
*dst++ = d | d >> 16; \
} \
} while(0)
/*
* The general slow catch-all function, for remaining depths and formats
*/
#define ALPHA_BLIT_ANY(to, from, length, bpp, alpha) \
do { \
int i; \
Uint8 *src = from; \
Uint8 *dst = to; \
for(i = 0; i < (int)(length); i++) { \
Uint32 s, d; \
unsigned rs, gs, bs, rd, gd, bd; \
switch(bpp) { \
case 2: \
s = *(Uint16 *)src; \
d = *(Uint16 *)dst; \
break; \
case 3: \
if(SDL_BYTEORDER == SDL_BIG_ENDIAN) { \
s = (src[0] << 16) | (src[1] << 8) | src[2]; \
d = (dst[0] << 16) | (dst[1] << 8) | dst[2]; \
} else { \
s = (src[2] << 16) | (src[1] << 8) | src[0]; \
d = (dst[2] << 16) | (dst[1] << 8) | dst[0]; \
} \
break; \
case 4: \
s = *(Uint32 *)src; \
d = *(Uint32 *)dst; \
break; \
} \
RGB_FROM_PIXEL(s, fmt, rs, gs, bs); \
RGB_FROM_PIXEL(d, fmt, rd, gd, bd); \
rd += (rs - rd) * alpha >> 8; \
gd += (gs - gd) * alpha >> 8; \
bd += (bs - bd) * alpha >> 8; \
PIXEL_FROM_RGB(d, fmt, rd, gd, bd); \
switch(bpp) { \
case 2: \
*(Uint16 *)dst = d; \
break; \
case 3: \
if(SDL_BYTEORDER == SDL_BIG_ENDIAN) { \
dst[0] = d >> 16; \
dst[1] = d >> 8; \
dst[2] = d; \
} else { \
dst[0] = d; \
dst[1] = d >> 8; \
dst[2] = d >> 16; \
} \
break; \
case 4: \
*(Uint32 *)dst = d; \
break; \
} \
src += bpp; \
dst += bpp; \
} \
} while(0)
Aug 22, 2003
Aug 22, 2003
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#if defined(i386) && defined(__GNUC__) && defined(USE_ASMBLIT)
#define ALPHA_BLIT32_888_50MMX(to, from, length, bpp, alpha) \
do { \
Uint32 *srcp = (Uint32 *)(from); \
Uint32 *dstp = (Uint32 *)(to); \
int i = 0x00fefefe; \
movd_m2r(*(&i), mm4); \
punpckldq_r2r(mm4, mm4); \
i = 0x00010101; \
movd_m2r(*(&i), mm3); \
punpckldq_r2r(mm3, mm3); \
i = (int)(length); \
if( i & 1 ) { \
Uint32 s = *srcp++; \
Uint32 d = *dstp; \
*dstp++ = (((s & 0x00fefefe) + (d & 0x00fefefe)) >> 1) \
+ (s & d & 0x00010101); \
i--; \
} \
for(; i > 0; --i) { \
movq_m2r((*dstp), mm2); /* dst -> mm2 */ \
movq_r2r(mm2, mm6); /* dst -> mm6 */ \
movq_m2r((*srcp), mm1); /* src -> mm1 */ \
movq_r2r(mm1, mm5); /* src -> mm5 */ \
pand_r2r(mm4, mm6); /* dst & 0x00fefefe -> mm6 */ \
pand_r2r(mm4, mm5); /* src & 0x00fefefe -> mm5 */ \
paddd_r2r(mm6, mm5); /* (dst & 0x00fefefe) + (dst & 0x00fefefe) -> mm5 */ \
psrld_i2r(1, mm5); \
pand_r2r(mm1, mm2); /* s & d -> mm2 */ \
pand_r2r(mm3, mm2); /* s & d & 0x00010101 -> mm2 */ \
paddd_r2r(mm5, mm2); \
movq_r2m(mm2, (*dstp)); \
dstp += 2; \
srcp += 2; \
i--; \
} \
emms(); \
} while(0)
Apr 26, 2001
Apr 26, 2001
560
Aug 22, 2003
Aug 22, 2003
561
562
#endif
Apr 26, 2001
Apr 26, 2001
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/*
* Special case: 50% alpha (alpha=128)
* This is treated specially because it can be optimized very well, and
* since it is good for many cases of semi-translucency.
* The theory is to do all three components at the same time:
* First zero the lowest bit of each component, which gives us room to
* add them. Then shift right and add the sum of the lowest bits.
*/
#define ALPHA_BLIT32_888_50(to, from, length, bpp, alpha) \
do { \
int i; \
Uint32 *src = (Uint32 *)(from); \
Uint32 *dst = (Uint32 *)(to); \
for(i = 0; i < (int)(length); i++) { \
Uint32 s = *src++; \
Uint32 d = *dst; \
*dst++ = (((s & 0x00fefefe) + (d & 0x00fefefe)) >> 1) \
+ (s & d & 0x00010101); \
} \
} while(0)
/*
* For 16bpp, we can actually blend two pixels in parallel, if we take
* care to shift before we add, not after.
*/
/* helper: blend a single 16 bit pixel at 50% */
#define BLEND16_50(dst, src, mask) \
do { \
Uint32 s = *src++; \
Uint32 d = *dst; \
*dst++ = (((s & mask) + (d & mask)) >> 1) \
+ (s & d & (~mask & 0xffff)); \
} while(0)
/* basic 16bpp blender. mask is the pixels to keep when adding. */
#define ALPHA_BLIT16_50(to, from, length, bpp, alpha, mask) \
do { \
unsigned n = (length); \
Uint16 *src = (Uint16 *)(from); \
Uint16 *dst = (Uint16 *)(to); \
if(((unsigned long)src ^ (unsigned long)dst) & 3) { \
/* source and destination not in phase, blit one by one */ \
while(n--) \
BLEND16_50(dst, src, mask); \
} else { \
if((unsigned long)src & 3) { \
/* first odd pixel */ \
BLEND16_50(dst, src, mask); \
n--; \
} \
for(; n > 1; n -= 2) { \
Uint32 s = *(Uint32 *)src; \
Uint32 d = *(Uint32 *)dst; \
*(Uint32 *)dst = ((s & (mask | mask << 16)) >> 1) \
+ ((d & (mask | mask << 16)) >> 1) \
+ (s & d & (~(mask | mask << 16))); \
src += 2; \
dst += 2; \
} \
if(n) \
BLEND16_50(dst, src, mask); /* last odd pixel */ \
} \
} while(0)
#define ALPHA_BLIT16_565_50(to, from, length, bpp, alpha) \
ALPHA_BLIT16_50(to, from, length, bpp, alpha, 0xf7de)
#define ALPHA_BLIT16_555_50(to, from, length, bpp, alpha) \
ALPHA_BLIT16_50(to, from, length, bpp, alpha, 0xfbde)
Aug 22, 2003
Aug 22, 2003
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#if defined(i386) && defined(__GNUC__) && defined(USE_ASMBLIT)
#define CHOOSE_BLIT(blitter, alpha, fmt) \
do { \
if(alpha == 255) { \
switch(fmt->BytesPerPixel) { \
case 1: blitter(1, Uint8, OPAQUE_BLIT); break; \
case 2: blitter(2, Uint8, OPAQUE_BLIT); break; \
case 3: blitter(3, Uint8, OPAQUE_BLIT); break; \
case 4: blitter(4, Uint16, OPAQUE_BLIT); break; \
} \
} else { \
switch(fmt->BytesPerPixel) { \
case 1: \
/* No 8bpp alpha blitting */ \
break; \
\
case 2: \
switch(fmt->Rmask | fmt->Gmask | fmt->Bmask) { \
case 0xffff: \
if(fmt->Gmask == 0x07e0 \
|| fmt->Rmask == 0x07e0 \
|| fmt->Bmask == 0x07e0) { \
if(alpha == 128) \
blitter(2, Uint8, ALPHA_BLIT16_565_50); \
else { \
if((CPU_Flags()&MMX_CPU)!=0) \
blitter(2, Uint8, ALPHA_BLIT16_565MMX); \
else \
blitter(2, Uint8, ALPHA_BLIT16_565); \
} \
} else \
goto general16; \
break; \
\
case 0x7fff: \
if(fmt->Gmask == 0x03e0 \
|| fmt->Rmask == 0x03e0 \
|| fmt->Bmask == 0x03e0) { \
if(alpha == 128) \
blitter(2, Uint8, ALPHA_BLIT16_555_50); \
else { \
if((CPU_Flags()&MMX_CPU)!=0) \
blitter(2, Uint8, ALPHA_BLIT16_555MMX); \
else \
blitter(2, Uint8, ALPHA_BLIT16_555); \
} \
break; \
} \
/* fallthrough */ \
\
default: \
general16: \
blitter(2, Uint8, ALPHA_BLIT_ANY); \
} \
break; \
\
case 3: \
blitter(3, Uint8, ALPHA_BLIT_ANY); \
break; \
\
case 4: \
if((fmt->Rmask | fmt->Gmask | fmt->Bmask) == 0x00ffffff \
&& (fmt->Gmask == 0xff00 || fmt->Rmask == 0xff00 \
|| fmt->Bmask == 0xff00)) { \
if(alpha == 128) \
{ \
if((CPU_Flags()&MMX_CPU)!=0) \
blitter(4, Uint16, ALPHA_BLIT32_888_50MMX);\
else \
blitter(4, Uint16, ALPHA_BLIT32_888_50);\
} \
else \
{ \
if((CPU_Flags()&MMX_CPU)!=0) \
blitter(4, Uint16, ALPHA_BLIT32_888MMX);\
else \
blitter(4, Uint16, ALPHA_BLIT32_888); \
} \
} else \
blitter(4, Uint16, ALPHA_BLIT_ANY); \
break; \
} \
} \
} while(0)
Apr 26, 2001
Apr 26, 2001
719
Aug 22, 2003
Aug 22, 2003
720
721
#else
Apr 26, 2001
Apr 26, 2001
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#define CHOOSE_BLIT(blitter, alpha, fmt) \
do { \
if(alpha == 255) { \
switch(fmt->BytesPerPixel) { \
case 1: blitter(1, Uint8, OPAQUE_BLIT); break; \
case 2: blitter(2, Uint8, OPAQUE_BLIT); break; \
case 3: blitter(3, Uint8, OPAQUE_BLIT); break; \
case 4: blitter(4, Uint16, OPAQUE_BLIT); break; \
} \
} else { \
switch(fmt->BytesPerPixel) { \
case 1: \
/* No 8bpp alpha blitting */ \
break; \
\
case 2: \
switch(fmt->Rmask | fmt->Gmask | fmt->Bmask) { \
case 0xffff: \
if(fmt->Gmask == 0x07e0 \
|| fmt->Rmask == 0x07e0 \
|| fmt->Bmask == 0x07e0) { \
if(alpha == 128) \
blitter(2, Uint8, ALPHA_BLIT16_565_50); \
else { \
blitter(2, Uint8, ALPHA_BLIT16_565); \
} \
} else \
goto general16; \
break; \
\
case 0x7fff: \
if(fmt->Gmask == 0x03e0 \
|| fmt->Rmask == 0x03e0 \
|| fmt->Bmask == 0x03e0) { \
if(alpha == 128) \
blitter(2, Uint8, ALPHA_BLIT16_555_50); \
else { \
blitter(2, Uint8, ALPHA_BLIT16_555); \
} \
break; \
} \
/* fallthrough */ \
\
default: \
general16: \
blitter(2, Uint8, ALPHA_BLIT_ANY); \
} \
break; \
\
case 3: \
blitter(3, Uint8, ALPHA_BLIT_ANY); \
break; \
\
case 4: \
if((fmt->Rmask | fmt->Gmask | fmt->Bmask) == 0x00ffffff \
&& (fmt->Gmask == 0xff00 || fmt->Rmask == 0xff00 \
|| fmt->Bmask == 0xff00)) { \
if(alpha == 128) \
blitter(4, Uint16, ALPHA_BLIT32_888_50); \
else \
blitter(4, Uint16, ALPHA_BLIT32_888); \
} else \
blitter(4, Uint16, ALPHA_BLIT_ANY); \
break; \
} \
} \
} while(0)
Aug 22, 2003
Aug 22, 2003
790
#endif
Apr 26, 2001
Apr 26, 2001
791
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/*
* This takes care of the case when the surface is clipped on the left and/or
* right. Top clipping has already been taken care of.
*/
static void RLEClipBlit(int w, Uint8 *srcbuf, SDL_Surface *dst,
Uint8 *dstbuf, SDL_Rect *srcrect, unsigned alpha)
{
SDL_PixelFormat *fmt = dst->format;
#define RLECLIPBLIT(bpp, Type, do_blit) \
do { \
int linecount = srcrect->h; \
int ofs = 0; \
int left = srcrect->x; \
int right = left + srcrect->w; \
dstbuf -= left * bpp; \
for(;;) { \
int run; \
ofs += *(Type *)srcbuf; \
run = ((Type *)srcbuf)[1]; \
srcbuf += 2 * sizeof(Type); \
if(run) { \
/* clip to left and right borders */ \
if(ofs < right) { \
int start = 0; \
int len = run; \
int startcol; \
if(left - ofs > 0) { \
start = left - ofs; \
len -= start; \
if(len <= 0) \
goto nocopy ## bpp ## do_blit; \
} \
startcol = ofs + start; \
if(len > right - startcol) \
len = right - startcol; \
do_blit(dstbuf + startcol * bpp, srcbuf + start * bpp, \
len, bpp, alpha); \
} \
nocopy ## bpp ## do_blit: \
srcbuf += run * bpp; \
ofs += run; \
} else if(!ofs) \
break; \
if(ofs == w) { \
ofs = 0; \
dstbuf += dst->pitch; \
if(!--linecount) \
break; \
} \
} \
} while(0)
CHOOSE_BLIT(RLECLIPBLIT, alpha, fmt);
#undef RLECLIPBLIT
}
/* blit a colorkeyed RLE surface */
int SDL_RLEBlit(SDL_Surface *src, SDL_Rect *srcrect,
SDL_Surface *dst, SDL_Rect *dstrect)
{
Uint8 *dstbuf;
Uint8 *srcbuf;
int x, y;
int w = src->w;
unsigned alpha;
/* Lock the destination if necessary */
Oct 11, 2002
Oct 11, 2002
863
864
if ( SDL_MUSTLOCK(dst) ) {
if ( SDL_LockSurface(dst) < 0 ) {
Apr 26, 2001
Apr 26, 2001
865
866
867
868
869
870
871
return(-1);
}
}
/* Set up the source and destination pointers */
x = dstrect->x;
y = dstrect->y;
Oct 11, 2002
Oct 11, 2002
872
dstbuf = (Uint8 *)dst->pixels
Apr 26, 2001
Apr 26, 2001
873
874
875
876
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881
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943
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946
947
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950
+ y * dst->pitch + x * src->format->BytesPerPixel;
srcbuf = (Uint8 *)src->map->sw_data->aux_data;
{
/* skip lines at the top if neccessary */
int vskip = srcrect->y;
int ofs = 0;
if(vskip) {
#define RLESKIP(bpp, Type) \
for(;;) { \
int run; \
ofs += *(Type *)srcbuf; \
run = ((Type *)srcbuf)[1]; \
srcbuf += sizeof(Type) * 2; \
if(run) { \
srcbuf += run * bpp; \
ofs += run; \
} else if(!ofs) \
goto done; \
if(ofs == w) { \
ofs = 0; \
if(!--vskip) \
break; \
} \
}
switch(src->format->BytesPerPixel) {
case 1: RLESKIP(1, Uint8); break;
case 2: RLESKIP(2, Uint8); break;
case 3: RLESKIP(3, Uint8); break;
case 4: RLESKIP(4, Uint16); break;
}
#undef RLESKIP
}
}
alpha = (src->flags & SDL_SRCALPHA) == SDL_SRCALPHA
? src->format->alpha : 255;
/* if left or right edge clipping needed, call clip blit */
if ( srcrect->x || srcrect->w != src->w ) {
RLEClipBlit(w, srcbuf, dst, dstbuf, srcrect, alpha);
} else {
SDL_PixelFormat *fmt = src->format;
#define RLEBLIT(bpp, Type, do_blit) \
do { \
int linecount = srcrect->h; \
int ofs = 0; \
for(;;) { \
unsigned run; \
ofs += *(Type *)srcbuf; \
run = ((Type *)srcbuf)[1]; \
srcbuf += 2 * sizeof(Type); \
if(run) { \
do_blit(dstbuf + ofs * bpp, srcbuf, run, bpp, alpha); \
srcbuf += run * bpp; \
ofs += run; \
} else if(!ofs) \
break; \
if(ofs == w) { \
ofs = 0; \
dstbuf += dst->pitch; \
if(!--linecount) \
break; \
} \
} \
} while(0)
CHOOSE_BLIT(RLEBLIT, alpha, fmt);
#undef RLEBLIT
}
done:
/* Unlock the destination if necessary */
Oct 11, 2002
Oct 11, 2002
951
952
if ( SDL_MUSTLOCK(dst) ) {
SDL_UnlockSurface(dst);
Apr 26, 2001
Apr 26, 2001
953
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}
return(0);
}
#undef OPAQUE_BLIT
/*
* Per-pixel blitting macros for translucent pixels:
* These use the same techniques as the per-surface blitting macros
*/
/*
* For 32bpp pixels, we have made sure the alpha is stored in the top
* 8 bits, so proceed as usual
*/
#define BLIT_TRANSL_888(src, dst) \
do { \
Uint32 s = src; \
Uint32 d = dst; \
unsigned alpha = s >> 24; \
Uint32 s1 = s & 0xff00ff; \
Uint32 d1 = d & 0xff00ff; \
d1 = (d1 + ((s1 - d1) * alpha >> 8)) & 0xff00ff; \
s &= 0xff00; \
d &= 0xff00; \
d = (d + ((s - d) * alpha >> 8)) & 0xff00; \
dst = d1 | d; \
} while(0)
/*
* For 16bpp pixels, we have stored the 5 most significant alpha bits in
* bits 5-10. As before, we can process all 3 RGB components at the same time.
*/
#define BLIT_TRANSL_565(src, dst) \
do { \
Uint32 s = src; \
Uint32 d = dst; \
unsigned alpha = (s & 0x3e0) >> 5; \
s &= 0x07e0f81f; \
d = (d | d << 16) & 0x07e0f81f; \
d += (s - d) * alpha >> 5; \
d &= 0x07e0f81f; \
dst = d | d >> 16; \
} while(0)
#define BLIT_TRANSL_555(src, dst) \
do { \
Uint32 s = src; \