premake/projects/keyboard.lua
author Ryan C. Gordon <icculus@icculus.org>
Sun, 10 Nov 2013 00:38:37 -0500
changeset 7925 f090a47eb7f7
child 8149 681eb46b8ac4
permissions -rwxr-xr-x
Added Ben Henning's GSoC2013 work: premake build system.
icculus@7925
     1
-- Copyright (C) 1997-2011 Sam Lantinga <slouken@libsdl.org>
icculus@7925
     2
--
icculus@7925
     3
-- This software is provided 'as-is', without any express or implied
icculus@7925
     4
-- warranty.  In no event will the authors be held liable for any damages
icculus@7925
     5
-- arising from the use of this software.
icculus@7925
     6
--
icculus@7925
     7
-- Permission is granted to anyone to use this software for any purpose,
icculus@7925
     8
-- including commercial applications, and to alter it and redistribute it
icculus@7925
     9
-- freely.
icculus@7925
    10
--
icculus@7925
    11
-- Meta-build system using premake created and maintained by
icculus@7925
    12
-- Benjamin Henning <b.henning@digipen.edu>
icculus@7925
    13
icculus@7925
    14
--[[
icculus@7925
    15
keyboard.lua
icculus@7925
    16
icculus@7925
    17
	This file defines the keyboard demo project for iOS. This project is only
icculus@7925
    18
	compatible on iOS and depends on SDL2. It is a windowed application.
icculus@7925
    19
]]
icculus@7925
    20
icculus@7925
    21
SDL_project "keyboard"
icculus@7925
    22
	SDL_kind "WindowedApp"
icculus@7925
    23
	SDL_os "ios"
icculus@7925
    24
	SDL_language "C"
icculus@7925
    25
	SDL_sourcedir "../Xcode-iOS/Demos"
icculus@7925
    26
	SDL_projectLocation "Demos"
icculus@7925
    27
	SDL_projectDependencies { "SDL2" }
icculus@7925
    28
	SDL_files { "/src/common.*", "/src/keyboard.*", "/Info.plist", "/data/bitmapfont/kromasky_16x16.bmp" }