This repository has been archived by the owner on Feb 11, 2021. It is now read-only.
/
SDL_events_c.h
65 lines (49 loc) · 2.18 KB
1
2
/*
SDL - Simple DirectMedia Layer
3
Copyright (C) 1997-2006 Sam Lantinga
4
5
This library is free software; you can redistribute it and/or
6
modify it under the terms of the GNU Lesser General Public
7
License as published by the Free Software Foundation; either
8
version 2.1 of the License, or (at your option) any later version.
9
10
11
12
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13
Lesser General Public License for more details.
14
15
16
17
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
18
19
Sam Lantinga
20
slouken@libsdl.org
21
*/
22
#include "SDL_config.h"
23
24
25
/* Useful functions and variables from SDL_events.c */
#include "SDL_events.h"
26
#include "SDL_mouse_c.h"
27
28
/* Start and stop the event processing loop */
29
30
31
extern int SDL_StartEventLoop(Uint32 flags);
extern void SDL_StopEventLoop(void);
extern void SDL_QuitInterrupt(void);
32
33
34
35
extern void SDL_Lock_EventThread(void);
extern void SDL_Unlock_EventThread(void);
extern Uint32 SDL_EventThreadID(void);
36
37
extern int SDL_KeyboardInit(void);
38
extern int SDL_SendKeyboard(Uint8 state, SDL_keysym * key);
39
extern void SDL_KeyboardQuit(void);
40
41
42
extern int SDL_QuitInit(void);
extern int SDL_SendQuit(void);
43
extern void SDL_QuitQuit(void);
44
45
46
47
48
49
extern int SDL_SendWindowEvent(SDL_WindowID windowID, Uint8 windowevent,
int data1, int data2);
extern int SDL_SendSysWMEvent(SDL_SysWMmsg * message);
50
51
52
53
54
55
56
/* The event filter function */
extern SDL_EventFilter SDL_EventOK;
/* The array of event processing states */
extern Uint8 SDL_ProcessEvents[SDL_NUMEVENTS];
/* Used by the event loop to queue pending keyboard repeat events */
57
extern void SDL_CheckKeyRepeat(void);
58
59
60
/* Used by the OS keyboard code to detect whether or not to do UNICODE */
#ifndef DEFAULT_UNICODE_TRANSLATION
61
#define DEFAULT_UNICODE_TRANSLATION 0 /* Default off because of overhead */
62
63
#endif
extern int SDL_TranslateUNICODE;
64
65
/* vi: set ts=4 sw=4 expandtab: */