Skip to content

Latest commit

 

History

History
264 lines (224 loc) · 7.94 KB

SDL_sysfilesystem.cpp

File metadata and controls

264 lines (224 loc) · 7.94 KB
 
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
/*
Simple DirectMedia Layer
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
Nov 27, 2014
Nov 27, 2014
23
/* TODO, WinRT: remove the need to compile this with C++/CX (/ZW) extensions, and if possible, without C++ at all
24
25
26
27
28
29
30
*/
#ifdef __WINRT__
extern "C" {
#include "SDL_filesystem.h"
#include "SDL_error.h"
Nov 27, 2014
Nov 27, 2014
31
#include "SDL_hints.h"
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
#include "SDL_stdinc.h"
#include "SDL_system.h"
#include "../../core/windows/SDL_windows.h"
}
#include <string>
#include <unordered_map>
using namespace std;
using namespace Windows::Storage;
extern "C" const wchar_t *
SDL_WinRTGetFSPathUNICODE(SDL_WinRT_Path pathType)
{
switch (pathType) {
case SDL_WINRT_PATH_INSTALLED_LOCATION:
{
static wstring path;
if (path.empty()) {
path = Windows::ApplicationModel::Package::Current->InstalledLocation->Path->Data();
}
return path.c_str();
}
case SDL_WINRT_PATH_LOCAL_FOLDER:
{
static wstring path;
if (path.empty()) {
path = ApplicationData::Current->LocalFolder->Path->Data();
}
return path.c_str();
}
Nov 23, 2014
Nov 23, 2014
65
#if (WINAPI_FAMILY != WINAPI_FAMILY_PHONE_APP) || (NTDDI_VERSION > NTDDI_WIN8)
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
case SDL_WINRT_PATH_ROAMING_FOLDER:
{
static wstring path;
if (path.empty()) {
path = ApplicationData::Current->RoamingFolder->Path->Data();
}
return path.c_str();
}
case SDL_WINRT_PATH_TEMP_FOLDER:
{
static wstring path;
if (path.empty()) {
path = ApplicationData::Current->TemporaryFolder->Path->Data();
}
return path.c_str();
}
#endif
default:
break;
}
SDL_Unsupported();
return NULL;
}
extern "C" const char *
SDL_WinRTGetFSPathUTF8(SDL_WinRT_Path pathType)
{
typedef unordered_map<SDL_WinRT_Path, string> UTF8PathMap;
static UTF8PathMap utf8Paths;
UTF8PathMap::iterator searchResult = utf8Paths.find(pathType);
if (searchResult != utf8Paths.end()) {
return searchResult->second.c_str();
}
const wchar_t * ucs2Path = SDL_WinRTGetFSPathUNICODE(pathType);
if (!ucs2Path) {
return NULL;
}
char * utf8Path = WIN_StringToUTF8(ucs2Path);
utf8Paths[pathType] = utf8Path;
SDL_free(utf8Path);
return utf8Paths[pathType].c_str();
}
extern "C" char *
SDL_GetBasePath(void)
{
const char * srcPath = SDL_WinRTGetFSPathUTF8(SDL_WINRT_PATH_INSTALLED_LOCATION);
size_t destPathLen;
char * destPath = NULL;
if (!srcPath) {
SDL_SetError("Couldn't locate our basepath: %s", SDL_GetError());
return NULL;
}
destPathLen = SDL_strlen(srcPath) + 2;
destPath = (char *) SDL_malloc(destPathLen);
if (!destPath) {
SDL_OutOfMemory();
return NULL;
}
SDL_snprintf(destPath, destPathLen, "%s\\", srcPath);
return destPath;
}
extern "C" char *
SDL_GetPrefPath(const char *org, const char *app)
{
/* WinRT note: The 'SHGetFolderPath' API that is used in Windows 7 and
* earlier is not available on WinRT or Windows Phone. WinRT provides
* a similar API, but SHGetFolderPath can't be called, at least not
* without violating Microsoft's app-store requirements.
*/
Nov 29, 2014
Nov 29, 2014
147
148
149
150
151
152
153
154
/* Default to using a Local/non-Roaming path. WinRT will often attempt
* to synchronize files in Roaming paths, and will do so while an app is
* running. Using a Local path prevents the possibility that an app's
* save-data files will get changed from underneath it, without it
* being ready.
*
* This behavior can be changed via use of the
* SDL_HINT_WINRT_PREF_PATH_ROOT hint.
Nov 23, 2014
Nov 23, 2014
155
*/
Nov 27, 2014
Nov 27, 2014
156
SDL_WinRT_Path pathType = SDL_WINRT_PATH_LOCAL_FOLDER;
Nov 27, 2014
Nov 27, 2014
158
159
160
161
const char * hint = SDL_GetHint(SDL_HINT_WINRT_PREF_PATH_ROOT);
if (hint) {
if (SDL_strcasecmp(hint, "local") == 0) {
pathType = SDL_WINRT_PATH_LOCAL_FOLDER;
Nov 29, 2014
Nov 29, 2014
162
} else if (SDL_strcasecmp(hint, "roaming") == 0) {
Nov 27, 2014
Nov 27, 2014
163
164
#if (WINAPI_FAMILY != WINAPI_FAMILY_PHONE_APP) || (NTDDI_VERSION > NTDDI_WIN8)
pathType = SDL_WINRT_PATH_ROAMING_FOLDER;
Nov 29, 2014
Nov 29, 2014
165
166
167
168
169
170
#else
/* Don't apply a 'Roaming' path on Windows Phone 8.0. Roaming
* data is not supported by that version of the operating system.
*/
SDL_SetError("A Roaming path was specified via SDL_HINT_WINRT_PREF_PATH_ROOT, but Roaming is not supported on Windows Phone 8.0");
return NULL;
Nov 27, 2014
Nov 27, 2014
171
#endif
Nov 29, 2014
Nov 29, 2014
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
} else if (SDL_strcasecmp(hint, "old") == 0) {
/* Older versions of SDL/WinRT, including 2.0.3, would return a
* pref-path that used a Roaming folder on non-Phone versions of
* Windows, such as Windows 8.0 and Windows 8.1. This has since
* been reverted to using a Local folder, in order to prevent
* problems arising from WinRT automatically synchronizing files
* during an app's lifetime. In case this functionality is
* desired, setting SDL_HINT_WINRT_PREF_PATH_ROOT to "old" will
* trigger the older behavior.
*/
#if WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP
pathType = SDL_WINRT_PATH_LOCAL_FOLDER;
#else
pathType = SDL_WINRT_PATH_ROAMING_FOLDER;
#endif
}
Nov 27, 2014
Nov 27, 2014
188
189
}
Nov 29, 2014
Nov 29, 2014
190
191
192
193
194
195
196
const WCHAR * srcPath = NULL;
WCHAR path[MAX_PATH];
char *retval = NULL;
WCHAR* worg = NULL;
WCHAR* wapp = NULL;
size_t new_wpath_len = 0;
BOOL api_result = FALSE;
Nov 29, 2014
Nov 29, 2014
198
199
200
srcPath = SDL_WinRTGetFSPathUNICODE(pathType);
if ( ! srcPath) {
SDL_SetError("Unable to find a source path");
201
202
203
return NULL;
}
Nov 29, 2014
Nov 29, 2014
204
205
206
207
208
209
210
211
if (SDL_wcslen(srcPath) >= MAX_PATH) {
SDL_SetError("Path too long.");
return NULL;
}
SDL_wcslcpy(path, srcPath, SDL_arraysize(path));
worg = WIN_UTF8ToString(org);
if (worg == NULL) {
212
213
214
215
SDL_OutOfMemory();
return NULL;
}
Nov 29, 2014
Nov 29, 2014
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
wapp = WIN_UTF8ToString(app);
if (wapp == NULL) {
SDL_free(worg);
SDL_OutOfMemory();
return NULL;
}
new_wpath_len = SDL_wcslen(worg) + SDL_wcslen(wapp) + SDL_wcslen(path) + 3;
if ((new_wpath_len + 1) > MAX_PATH) {
SDL_free(worg);
SDL_free(wapp);
SDL_SetError("Path too long.");
return NULL;
}
SDL_wcslcat(path, L"\\", new_wpath_len + 1);
SDL_wcslcat(path, worg, new_wpath_len + 1);
SDL_free(worg);
api_result = CreateDirectoryW(path, NULL);
if (api_result == FALSE) {
if (GetLastError() != ERROR_ALREADY_EXISTS) {
SDL_free(wapp);
WIN_SetError("Couldn't create a prefpath.");
return NULL;
}
}
SDL_wcslcat(path, L"\\", new_wpath_len + 1);
SDL_wcslcat(path, wapp, new_wpath_len + 1);
SDL_free(wapp);
api_result = CreateDirectoryW(path, NULL);
if (api_result == FALSE) {
if (GetLastError() != ERROR_ALREADY_EXISTS) {
WIN_SetError("Couldn't create a prefpath.");
return NULL;
}
}
SDL_wcslcat(path, L"\\", new_wpath_len + 1);
retval = WIN_StringToUTF8(path);
return retval;
262
263
264
}
#endif /* __WINRT__ */