SDL2.spec.in
author David Ludwig <dludwig@pobox.com>
Sat, 29 Nov 2014 10:09:30 -0500
changeset 9247 eddb899239fe
parent 7222 2435b221d77d
child 9361 17a2821b451c
permissions -rw-r--r--
WinRT: bug and data-integrity fixes for SDL_GetPrefPath()

This change does a few things, all with regards to the WinRT implementation of
SDL_GetPrefPath():

1. it fixes a bug whereby SDL_GetPrefPath() did not create the directory it
returned. On other SDL platforms, SDL_GetPrefPath() will create separate
directories for its 'org' and 'app' folders. Without this, attempts to create
files in the pref-path would fail, unless those directories were first created
by the app, or by some other library the app used. This change makes sure
that these directories get created, before SDL_GetPrefPath() returns to its
caller(s).


2. it defaults to having SDL_GetPrefPath() return a WinRT 'Local' folder
on all platforms. Previously, for Windows Store apps, it would have used a
different, 'Roaming' folder. Files in Roaming folders can be automatically,
and synchronized across multiple devices by Windows. This synchronization can
happen while the app runs, with new files being copied into a running app's
pref-path. Unless an app is specifically designed to handle this scenario,
there is a chance that save-data could be overwritten in unwanted or
unexpected ways.

The default is now to use a Local folder, which does not get synchronized, and
which is arguably a bit safer to use. Apps that wish to use Roaming folders
can do so by setting SDL_HINT_WINRT_PREF_PATH_ROOT to "roaming", however it
is recommended that one first read Microsoft's documentation for Roaming
files, a link to which is provided in README-winrt.md.

To preserve older pref-path selection behavior (found in SDL 2.0.3, as well as
many pre-2.0.4 versions of SDL from hg.libsdl.org), which uses a Roaming path
in Windows Store apps, and a Local path in Windows Phone, set
SDL_HINT_WINRT_PREF_PATH_ROOT to "old".

Please note that Roaming paths are not supported on Windows Phone 8.0, due to
limitations in the OS itself. Attempts to use this will fail.
(Windows Phone 8.1 does not have this limitation, however.)


3. It makes SDL_GetPrefPath(), when on Windows Phone 8.0, and when
SDL_HINT_WINRT_PREF_PATH_ROOT is set to "roaming", return NULL, rather than
silently defaulting to a Local path (then switching to a Roaming path if and
when the user upgraded to Windows Phone 8.1).
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Summary: Simple DirectMedia Layer
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Name: SDL2
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Version: @SDL_VERSION@
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Release: 1
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Source: http://www.libsdl.org/release/%{name}-%{version}.tar.gz
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URL: http://www.libsdl.org/
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License: zlib
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Group: System Environment/Libraries
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BuildRoot: %{_tmppath}/%{name}-%{version}-buildroot
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Prefix: %{_prefix}
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%ifos linux
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Provides: libSDL2-2.0.so.0
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%endif
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%define __defattr %defattr(-,root,root)
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%define __soext so
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%description
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This is the Simple DirectMedia Layer, a generic API that provides low
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level access to audio, keyboard, mouse, and display framebuffer across
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multiple platforms.
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%package devel
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Summary: Libraries, includes and more to develop SDL applications.
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Group: Development/Libraries
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Requires: %{name} = %{version}
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%description devel
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This is the Simple DirectMedia Layer, a generic API that provides low
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level access to audio, keyboard, mouse, and display framebuffer across
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multiple platforms.
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This is the libraries, include files and other resources you can use
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to develop SDL applications.
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%prep
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%setup -q 
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%build
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%ifos linux
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CFLAGS="$RPM_OPT_FLAGS" ./configure --prefix=%{prefix} --disable-video-directfb
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%else
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%configure
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%endif
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make
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%install
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rm -rf $RPM_BUILD_ROOT
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%ifos linux
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make install prefix=$RPM_BUILD_ROOT%{prefix} \
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             bindir=$RPM_BUILD_ROOT%{_bindir} \
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             libdir=$RPM_BUILD_ROOT%{_libdir} \
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             includedir=$RPM_BUILD_ROOT%{_includedir} \
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             datadir=$RPM_BUILD_ROOT%{_datadir} \
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             mandir=$RPM_BUILD_ROOT%{_mandir}
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%else
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%makeinstall
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%endif
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%clean
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rm -rf $RPM_BUILD_ROOT
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%files
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%{__defattr}
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%doc README-SDL.txt COPYING.txt CREDITS.txt BUGS.txt
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%{_libdir}/lib*.%{__soext}.*
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%files devel
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%{__defattr}
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%doc README README-SDL.txt COPYING CREDITS BUGS WhatsNew
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%{_bindir}/*-config
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%{_libdir}/lib*.a
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%{_libdir}/lib*.la
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%{_libdir}/lib*.%{__soext}
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%{_includedir}/*/*.h
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%{_libdir}/pkgconfig/*
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%{_datadir}/aclocal/*
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%changelog
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* Sun Jan 22 2012 Sam Lantinga <slouken@libsdl.org>
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- Updated for SDL 2.0
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* Tue May 16 2006 Sam Lantinga <slouken@libsdl.org>
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- Removed support for Darwin, due to build problems on ps2linux
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* Mon Jan 03 2004 Anders Bjorklund <afb@algonet.se>
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- Added support for Darwin, updated spec file
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* Wed Jan 19 2000 Sam Lantinga <slouken@libsdl.org>
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- Re-integrated spec file into SDL distribution
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- 'name' and 'version' come from configure 
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- Some of the documentation is devel specific
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- Removed SMP support from %build - it doesn't work with libtool anyway
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* Tue Jan 18 2000 Hakan Tandogan <hakan@iconsult.com>
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- Hacked Mandrake sdl spec to build 1.1
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* Sun Dec 19 1999 John Buswell <johnb@mandrakesoft.com>
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- Build Release
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* Sat Dec 18 1999 John Buswell <johnb@mandrakesoft.com>
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- Add symlink for libSDL-1.0.so.0 required by sdlbomber
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- Added docs
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* Thu Dec 09 1999 Lenny Cartier <lenny@mandrakesoft.com>
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- v 1.0.0
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* Mon Nov  1 1999 Chmouel Boudjnah <chmouel@mandrakesoft.com>
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- First spec file for Mandrake distribution.
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# end of file