author | Sam Lantinga |
Mon, 15 Nov 2004 23:30:07 +0000 | |
changeset 976 | eb78bb0b715b |
parent 509 | dad72daf44b3 |
child 1460 | d79e6b0c2c19 |
permissions | -rw-r--r-- |
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SDL for Dreamcast (beta2) |
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BERO |
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bero@geocities.co.jp |
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http://www.geocities.co.jp/Playtown/2004/ |
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this work with kos-newlib |
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http://sourceforge.net/projects/dcquake/ |
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compile |
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- edit KOS_BASE in Makefie.dc for your enviroment |
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- make -f Makefile.dc |
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FIXME: The KOS thread files can be found on HERO's site - not in the SDL source. |
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- overwrite thread/*.c to kos-1.1.7/kernel/thread |
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- rebuild kos |
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compile with gl support |
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- install latest libgl from http://sourceforge.net/projects/dcquake/ |
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- uncomment GL=1 in Makefile.dc |
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- make -f Makefile.dc clean |
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- make -f Makefile.dc |
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install |
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- copy include/*.h and libSDL.a or libSDL_gl.a for your enviroment |
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|
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changelog: |
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beta2 |
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- OpenGL support |
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- Hardware page flip support |
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beta |
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- thread, timer don't tested so much. |
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- not support OpenGL |
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