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SDL_VS2008.vcproj

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1260 lines (1260 loc) · 26.6 KB
 
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<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="SDL"
ProjectGUID="{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}"
RootNamespace="SDL"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
<Platform
Name="x64"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory=".\Debug"
IntermediateDirectory=".\Debug"
ConfigurationType="2"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
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Description="Making sure basic SDL headers are in place..."
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CommandLine="if exist &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot; goto SDLCONFIGOKAY&#x0D;&#x0A;echo Copying SDL_config_windows.h to SDL_config.h...&#x0D;&#x0A;copy &quot;$(ProjectDir)\..\..\include\SDL_config_windows.h&quot; &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot;&#x0D;&#x0A;:SDLCONFIGOKAY&#x0D;&#x0A;&#x0D;&#x0A;if exist &quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot; goto SDLREVISIONOKAY&#x0D;&#x0A;echo Creating stub SDL_revision.h file...&#x0D;&#x0A;echo #define SDL_REVISION 0 &gt;&quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot;&#x0D;&#x0A;:SDLREVISIONOKAY&#x0D;&#x0A;"
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/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="_DEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName=".\Debug/SDL.tlb"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
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Sep 16, 2010
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AdditionalIncludeDirectories="..\..\include;C:\Program Files\Microsoft SDKs\Windows\v7.0\Include"
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PreprocessorDefinitions="_DEBUG;_WINDOWS;_WIN32_WINNT=0x0400;__MMX__;__3dNOW__;__SSE__;__SSE2__"
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RuntimeLibrary="3"
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BufferSecurityCheck="false"
WarningLevel="3"
SuppressStartupBanner="true"
Detect64BitPortabilityProblems="false"
DebugInformationFormat="4"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
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AdditionalDependencies="msimg32.lib winmm.lib imm32.lib version.lib"
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OutputFile="$(IntDir)\SDL.dll"
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SuppressStartupBanner="true"
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IgnoreAllDefaultLibraries="true"
GenerateDebugInformation="true"
SubSystem="2"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Debug|x64"
OutputDirectory="$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="2"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="_DEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="3"
TypeLibraryName=".\Debug/SDL.tlb"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\include"
PreprocessorDefinitions="_DEBUG;_WINDOWS;_WIN32_WINNT=0x0400;__SSE__;__SSE2__"
RuntimeLibrary="2"
BufferSecurityCheck="false"
WarningLevel="3"
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SuppressStartupBanner="true"
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Detect64BitPortabilityProblems="false"
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DebugInformationFormat="4"
CompileAs="0"
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/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
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AdditionalDependencies="msimg32.lib winmm.lib imm32.lib version.lib"
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OutputFile="$(IntDir)\SDL.dll"
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SuppressStartupBanner="true"
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IgnoreAllDefaultLibraries="true"
GenerateDebugInformation="true"
SubSystem="2"
TargetMachine="17"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory=".\Release"
IntermediateDirectory=".\Release"
ConfigurationType="2"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
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Oct 8, 2009
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Description="Making sure basic SDL headers are in place..."
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CommandLine="if exist &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot; goto SDLCONFIGOKAY&#x0D;&#x0A;echo Copying SDL_config_windows.h to SDL_config.h...&#x0D;&#x0A;copy &quot;$(ProjectDir)\..\..\include\SDL_config_windows.h&quot; &quot;$(ProjectDir)\..\..\include\SDL_config.h&quot;&#x0D;&#x0A;:SDLCONFIGOKAY&#x0D;&#x0A;&#x0D;&#x0A;if exist &quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot; goto SDLREVISIONOKAY&#x0D;&#x0A;echo Creating stub SDL_revision.h file...&#x0D;&#x0A;echo #define SDL_REVISION 0 &gt;&quot;$(ProjectDir)\..\..\include\SDL_revision.h&quot;&#x0D;&#x0A;:SDLREVISIONOKAY&#x0D;&#x0A;"
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/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="NDEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName=".\Release/SDL.tlb"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
EnableIntrinsicFunctions="false"
AdditionalIncludeDirectories="..\..\include"
PreprocessorDefinitions="NDEBUG;_WINDOWS;_WIN32_WINNT=0x0400;__MMX__;__3dNOW__;__SSE__;__SSE2__"
StringPooling="true"
RuntimeLibrary="2"
BufferSecurityCheck="false"
EnableFunctionLevelLinking="true"
WarningLevel="3"
SuppressStartupBanner="true"
Detect64BitPortabilityProblems="false"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
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AdditionalDependencies="msimg32.lib winmm.lib imm32.lib version.lib"
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OutputFile="$(IntDir)\SDL.dll"
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SuppressStartupBanner="true"
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IgnoreAllDefaultLibraries="true"
SubSystem="2"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|x64"
OutputDirectory="$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="2"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="NDEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="3"
TypeLibraryName=".\Release/SDL.tlb"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
EnableIntrinsicFunctions="false"
AdditionalIncludeDirectories="..\..\include"
PreprocessorDefinitions="NDEBUG;_WINDOWS;_WIN32_WINNT=0x0400;__SSE__;__SSE2__"
StringPooling="true"
RuntimeLibrary="2"
BufferSecurityCheck="false"
EnableFunctionLevelLinking="true"
WarningLevel="3"
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SuppressStartupBanner="true"
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Detect64BitPortabilityProblems="false"
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CompileAs="0"
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/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
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Jan 9, 2011
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AdditionalDependencies="msimg32.lib winmm.lib imm32.lib version.lib"
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OutputFile="$(IntDir)\SDL.dll"
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SuppressStartupBanner="true"
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IgnoreAllDefaultLibraries="true"
SubSystem="2"
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TargetMachine="17"
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/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="API Headers"
>
<File
RelativePath="..\..\include\SDL.h"
>
</File>
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<File
RelativePath="..\..\include\SDL_assert.h"
>
</File>
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<File
RelativePath="..\..\include\SDL_atomic.h"
>
</File>
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<File
RelativePath="..\..\include\SDL_audio.h"
>
</File>
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<File
RelativePath="..\..\include\SDL_clipboard.h"
>
</File>
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<File
RelativePath="..\..\include\SDL_compat.h"
>
</File>
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<File
RelativePath="..\..\include\SDL_config.h"
>
</File>
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RelativePath="..\..\include\SDL_config_windows.h"
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<File
RelativePath="..\..\include\SDL_copying.h"
>
</File>
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<File
RelativePath="..\..\include\SDL_cpuinfo.h"
>
</File>
<File
RelativePath="..\..\include\SDL_endian.h"
>
</File>
<File
RelativePath="..\..\include\SDL_error.h"
>
</File>
<File
RelativePath="..\..\include\SDL_events.h"
>
</File>
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<File
RelativePath="..\..\include\SDL_haptic.h"
>
</File>
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<File
RelativePath="..\..\include\SDL_joystick.h"
>
</File>
<File
RelativePath="..\..\include\SDL_keyboard.h"
>
</File>
<File
RelativePath="..\..\include\SDL_keysym.h"
>
</File>
<File
RelativePath="..\..\include\SDL_loadso.h"
>
</File>
<File
RelativePath="..\..\include\SDL_main.h"
>
</File>
<File
RelativePath="..\..\include\SDL_mouse.h"
>
</File>
<File
RelativePath="..\..\include\SDL_mutex.h"
>
</File>
<File
RelativePath="..\..\include\SDL_name.h"
>
</File>
<File
RelativePath="..\..\include\SDL_opengl.h"
>
</File>
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<File
RelativePath="..\..\include\SDL_opengles.h"
>
</File>
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<File
RelativePath="..\..\include\SDL_pixels.h"
>
</File>
<File
RelativePath="..\..\include\SDL_platform.h"
>
</File>
<File
RelativePath="..\..\include\SDL_power.h"
>
</File>
<File
RelativePath="..\..\include\SDL_quit.h"
>
</File>
Dec 24, 2009
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<File
RelativePath="..\..\include\SDL_rect.h"
>
</File>
<File
RelativePath="..\..\include\SDL_revision.h"
>
</File>
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<File
RelativePath="..\..\include\SDL_rwops.h"
>
</File>
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<File
RelativePath="..\..\include\SDL_scancode.h"
>
</File>
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<File
RelativePath="..\..\include\SDL_stdinc.h"
>
</File>
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<File
RelativePath="..\..\include\SDL_surface.h"
>
</File>
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<File
RelativePath="..\..\include\SDL_syswm.h"
>
</File>
<File
RelativePath="..\..\include\SDL_thread.h"
>
</File>
<File
RelativePath="..\..\include\SDL_timer.h"
>
</File>
<File
RelativePath="..\..\include\SDL_types.h"
>
</File>
<File
RelativePath="..\..\include\SDL_version.h"
>
</File>
<File
RelativePath="..\..\include\SDL_video.h"
>
</File>
</Filter>
<File
RelativePath="..\..\src\events\blank_cursor.h"
>
</File>
<File
RelativePath="..\..\src\events\default_cursor.h"
>
</File>
<File
RelativePath="..\..\src\audio\windx5\directx.h"
>
</File>
Aug 29, 2010
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<File
RelativePath="..\..\src\libm\e_atan2.c"
>
</File>
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<File
RelativePath="..\..\src\libm\e_log.c"
>
</File>
<File
RelativePath="..\..\src\libm\e_pow.c"
>
</File>
<File
RelativePath="..\..\src\libm\e_rem_pio2.c"
>
</File>
<File
RelativePath="..\..\src\libm\e_sqrt.c"
>
</File>
<File
RelativePath="..\..\src\libm\k_cos.c"
>
</File>
<File
RelativePath="..\..\src\libm\k_rem_pio2.c"
>
</File>
<File
RelativePath="..\..\src\libm\k_sin.c"
>
</File>
<File
RelativePath="..\..\src\libm\math.h"
>
</File>
<File
RelativePath="..\..\src\libm\math_private.h"
>
</File>
<File
RelativePath="..\..\src\video\mmx.h"
>
</File>
Aug 29, 2010
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<File
RelativePath="..\..\src\libm\s_atan.c"
>
</File>
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<File
RelativePath="..\..\src\libm\s_copysign.c"
>
</File>
<File
RelativePath="..\..\src\libm\s_cos.c"
>
</File>
<File
RelativePath="..\..\src\libm\s_fabs.c"
>
</File>
<File
RelativePath="..\..\src\libm\s_floor.c"
>
</File>
<File
RelativePath="..\..\src\libm\s_scalbn.c"
>
</File>
<File
RelativePath="..\..\src\libm\s_sin.c"
>
</File>
<File
RelativePath="..\..\src\SDL.c"
>
</File>
<File
RelativePath="..\..\src\video\SDL_alphamult.c"
>
</File>
<File
RelativePath="..\..\src\video\SDL_alphamult.h"
>
</File>
Jan 15, 2010
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<File
RelativePath="..\..\src\SDL_assert.c"
>
</File>
<File
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RelativePath="..\..\src\atomic\SDL_atomic.c"
>
</File>
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<File
RelativePath="..\..\src\audio\SDL_audio.c"
>
</File>
<File
RelativePath="..\..\src\audio\SDL_audio_c.h"
>
</File>
<File
RelativePath="..\..\src\audio\SDL_audiocvt.c"
>
</File>
<File
RelativePath="..\..\src\audio\SDL_audiodev.c"
>
</File>
<File
RelativePath="..\..\src\audio\SDL_audiodev_c.h"
>
</File>
<File
RelativePath="..\..\src\audio\SDL_audiomem.h"
>
</File>
<File
RelativePath="..\..\src\audio\SDL_audiotypecvt.c"
>
</File>
Dec 24, 2009
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<File
RelativePath="..\..\src\video\SDL_blendfillrect.c"
>
</File>
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<File
RelativePath="..\..\src\video\SDL_blendline.c"
>
</File>
<File
RelativePath="..\..\src\video\SDL_blendpoint.c"
>
</File>
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