src/haptic/darwin/SDL_syshaptic.c
author Edgar Simo <bobbens@gmail.com>
Fri, 18 Jul 2008 08:06:57 +0000
branchgsoc2008_force_feedback
changeset 2529 e1d5d16e88a8
parent 2528 50414589501e
child 2530 22ce87690b41
permissions -rw-r--r--
Can't believe I missed this typo.
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/*
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    SDL - Simple DirectMedia Layer
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    Copyright (C) 2008 Edgar Simo
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    This library is free software; you can redistribute it and/or
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    modify it under the terms of the GNU Lesser General Public
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    License as published by the Free Software Foundation; either
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    version 2.1 of the License, or (at your option) any later version.
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    This library is distributed in the hope that it will be useful,
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    but WITHOUT ANY WARRANTY; without even the implied warranty of
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    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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    Lesser General Public License for more details.
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    You should have received a copy of the GNU Lesser General Public
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    License along with this library; if not, write to the Free Software
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    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
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    Sam Lantinga
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    slouken@libsdl.org
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*/
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#include "SDL_config.h"
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#ifdef SDL_HAPTIC_IOKIT
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#include "SDL_haptic.h"
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#include "../SDL_syshaptic.h"
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#include "SDL_joystick.h"
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#include "../../joystick/SDL_sysjoystick.h" /* For the real SDL_Joystick */
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/*#include "../../joystick/dawrin/SDL_sysjoystick_c.h"*/ /* For joystick hwdata */ 
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#include <IOKit/IOKitLib.h>
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#include <IOKit/hid/IOHIDKeys.h>
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#include <ForceFeedback/ForceFeedback.h>
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#include <ForceFeedback/ForceFeedbackConstants.h>
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#define MAX_HAPTICS  32
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/*
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 * List of available haptic devices.
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 */
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static struct
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{
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   io_service_t dev;
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   SDL_Haptic *haptic;
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} SDL_hapticlist[MAX_HAPTICS];
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/*
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 * Haptic system hardware data.
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 */
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struct haptic_hwdata
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{
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   FFDeviceObjectReference device; /* Hardware device. */
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};
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/*
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 * Haptic system effect data.
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 */
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struct haptic_hweffect
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{
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   FFEffectObjectReference ref; /* Reference. */
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   struct FFEFFECT effect; /* Hardware effect. */
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};
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/*
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 * Initializes the haptic subsystem.
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 */
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int
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SDL_SYS_HapticInit(void)
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{
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   int numhaptics;
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   IOReturn result;
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   io_iterator_t iter;
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   CFDictionaryRef match;
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   io_service_t device;
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   /* Get HID devices. */
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   match = IOServiceMatching(kIOHIDDeviceKey);
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   if (match == NULL) {
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      SDL_SetError("Haptic: Failed to get IOServiceMatching.");
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      return -1;
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   }
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   /* Now search I/O Registry for matching devices. */
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   result = IOServiceGetMatchingServices(kIOMasterPortDefault, match, &iter);
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   if (result != kIOReturnSuccess) {
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      SDL_SetError("Haptic: Couldn't create a HID object iterator.");
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      return -1;
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   }
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   /* IOServiceGetMatchingServices consumes dictionary. */
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   numhaptics = 0;
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   while ((device = IOIteratorNext(iter)) != IO_OBJECT_NULL) {
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      /* Check for force feedback. */
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      if (FFIsForceFeedback(device) == FF_OK) {
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         SDL_hapticlist[numhaptics].dev = device;
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         SDL_hapticlist[numhaptics].haptic = NULL;
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         numhaptics++;
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      }
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      /* Reached haptic limit. */
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      if (numhaptics >= MAX_HAPTICS)
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         break;
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   }
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   IOObjectRelease(iter);
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   return numhaptics;
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}
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/*
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 * Return the name of a haptic device, does not need to be opened.
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 */
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const char *
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SDL_SYS_HapticName(int index)
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{
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   return NULL;
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}
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#define FF_TEST(ff, s) \
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if (features.supportedEffects & ff) supported |= s
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/*
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 * Gets supported features.
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 */
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static unsigned int
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GetSupportedFeatures(FFDeviceObjectReference device,
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                     int *neffects, int *nplaying, int *naxes)
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{
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   HRESULT ret;
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   FFCAPABILITIES features;
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   unsigned int supported;
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   Uint32 val;
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   ret = FFDeviceGetForceFeedbackCapabilities(device, &features);
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   if (ret != FF_OK) {
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      SDL_SetError("Haptic: Unable to get device's supported features.");
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      return 0;
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   }
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   supported = 0;
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   /* Get maximum effects. */
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   *neffects = features.storageCapacity;
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   *nplaying = features.playbackCapacity;
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   /* Test for effects. */
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   FF_TEST(FFCAP_ET_CONSTANTFORCE, SDL_HAPTIC_CONSTANT);
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   FF_TEST(FFCAP_ET_RAMPFORCE,     SDL_HAPTIC_RAMP);
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   FF_TEST(FFCAP_ET_SQUARE,        SDL_HAPTIC_SQUARE);
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   FF_TEST(FFCAP_ET_SINE,          SDL_HAPTIC_SINE);
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   FF_TEST(FFCAP_ET_TRIANGLE,      SDL_HAPTIC_TRIANGLE);
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   FF_TEST(FFCAP_ET_SAWTOOTHUP,    SDL_HAPTIC_SAWTOOTHUP);
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   FF_TEST(FFCAP_ET_SAWTOOTHDOWN,  SDL_HAPTIC_SAWTOOTHDOWN);
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   FF_TEST(FFCAP_ET_SPRING,        SDL_HAPTIC_SPRING);
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   FF_TEST(FFCAP_ET_DAMPER,        SDL_HAPTIC_DAMPER);
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   FF_TEST(FFCAP_ET_INERTIA,       SDL_HAPTIC_INERTIA);
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   FF_TEST(FFCAP_ET_FRICTION,      SDL_HAPTIC_FRICTION);
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   FF_TEST(FFCAP_ET_CUSTOMFORCE,   SDL_HAPTIC_CUSTOM);
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   /* Check if supports gain. */
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   ret = FFDeviceGetForceFeedbackProperty(device, FFPROP_FFGAIN,
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                                          &val, sizeof(val));
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   if (ret == FF_OK) supported |= SDL_HAPTIC_GAIN;
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   else if (ret != FFERR_UNSUPPORTED) {
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      SDL_SetError("Haptic: Unable to get if device supports gain.");
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      return 0;
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   }
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   /* Checks if supports autocenter. */
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   ret = FFDeviceGetForceFeedbackProperty(device, FFPROP_AUTOCENTER,
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                                          &val, sizeof(val));
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   if (ret == FF_OK) supported |= SDL_HAPTIC_AUTOCENTER;
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   else if (ret != FFERR_UNSUPPORTED) {
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      SDL_SetError("Haptic: Unable to get if device supports autocenter.");
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      return 0;
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   }
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   /* Check for axes, we have an artificial limit on axes */
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   *naxes = ((features.numFfAxes) > 3) ?
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         3 : features.numFfAxes;
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   /* Always supported features. */
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   supported |= SDL_HAPTIC_STATUS;
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   return supported;
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}
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/*
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 * Opens the haptic device from the file descriptor.
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 */
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static int
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SDL_SYS_HapticOpenFromService(SDL_Haptic * haptic, io_service_t service)
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{
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   /* Allocate the hwdata */
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   haptic->hwdata = (struct haptic_hwdata *)
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         SDL_malloc(sizeof(*haptic->hwdata));
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   if (haptic->hwdata == NULL) {
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      SDL_OutOfMemory();
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      goto creat_err;
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   }
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   SDL_memset(haptic->hwdata, 0, sizeof(*haptic->hwdata));
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   /* Open the device */
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   if (FFCreateDevice( service, &haptic->hwdata->device ) != FF_OK) {
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      SDL_SetError("Haptic: Unable to create device from service.");
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      goto creat_err;
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   }
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   /* Get supported features. */
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   haptic->supported = GetSupportedFeatures(haptic->hwdata->device,
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                                            &haptic->neffects, &haptic->nplaying,
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                                            &haptic->naxes);
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   if (haptic->supported == 0) { /* Error since device supports nothing. */
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      goto open_err;
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   }
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   haptic->effects = (struct haptic_effect *)
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         SDL_malloc(sizeof(struct haptic_effect) * haptic->neffects);
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   if (haptic->effects == NULL) {
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      SDL_OutOfMemory();
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      goto open_err;
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   }
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   /* Clear the memory */
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   SDL_memset(haptic->effects, 0,
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         sizeof(struct haptic_effect) * haptic->neffects);
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   return 0;
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   /* Error handling */
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open_err:
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   FFReleaseDevice(haptic->hwdata->device);
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creat_err:
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   if (haptic->hwdata != NULL) {
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      free(haptic->hwdata);
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      haptic->hwdata = NULL;                                              
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   }
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   return -1;
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}
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/*
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 * Opens a haptic device for usage.
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 */
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int
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SDL_SYS_HapticOpen(SDL_Haptic * haptic)
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{
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   return SDL_SYS_HapticOpenFromService(haptic,
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                SDL_hapticlist[haptic->index].dev);
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}
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/*
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 * Opens a haptic device from first mouse it finds for usage.
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 */
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int
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SDL_SYS_HapticMouse(void)
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{
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   return -1;
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}
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   267
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   268
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/*
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 * Checks to see if a joystick has haptic features.
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 */
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int
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SDL_SYS_JoystickIsHaptic(SDL_Joystick * joystick)
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{
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   275
   return SDL_FALSE;
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}
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   277
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   278
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/*
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 * Checks to see if the haptic device and joystick and in reality the same.
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 */
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int
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SDL_SYS_JoystickSameHaptic(SDL_Haptic * haptic, SDL_Joystick * joystick)
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{
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   return 0;
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   286
}
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   287
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   288
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/*
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 * Opens a SDL_Haptic from a SDL_Joystick.
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 */
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int
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SDL_SYS_HapticOpenFromJoystick(SDL_Haptic * haptic, SDL_Joystick * joystick)
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   294
{
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   295
   return -1;
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   296
}
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   297
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   298
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   299
/*
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 * Closes the haptic device.
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 */
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void
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SDL_SYS_HapticClose(SDL_Haptic * haptic)
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   304
{
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   305
   int i;
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   306
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   307
   if (haptic->hwdata) {
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   308
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   309
      /* Clean up */
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   310
      FFReleaseDevice(haptic->hwdata->device);
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   311
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   312
      /* Free */
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   313
      SDL_free(haptic->hwdata);
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   314
      haptic->hwdata = NULL;
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   315
      for (i=0; i<haptic->neffects; i++) {
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   316
         if (haptic->effects[i].hweffect != NULL)
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   317
            SDL_free(haptic->effects[i].hweffect->effect.lpvTypeSpecificParams);
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   318
      }
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   319
      SDL_free(haptic->effects);
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   320
      haptic->neffects = 0;
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   321
   }
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   322
}
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   323
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   324
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   325
/* 
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   326
 * Clean up after system specific haptic stuff
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   327
 */
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   328
void
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   329
SDL_SYS_HapticQuit(void)
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   330
{
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   331
   int i;
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   332
bobbens@2520
   333
   for (i=0; i < SDL_numhaptics; i++) {
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   334
      IOObjectRelease(SDL_hapticlist[i].dev);
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   335
      /* TODO free effects. */
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   336
   }
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   337
}
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   338
bobbens@2520
   339
bobbens@2520
   340
/*
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   341
 * Sets the direction.
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   342
 */
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   343
static int
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   344
SDL_SYS_SetDirection( FFEFFECT * effect, SDL_HapticDirection *dir, int naxes )
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   345
{
bobbens@2521
   346
   LONG *rglDir;
bobbens@2527
   347
bobbens@2527
   348
   /* Handle no axes a part. */
bobbens@2528
   349
   if (naxes == 0) {
bobbens@2527
   350
      effect->rglDirection = NULL;
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   351
      return 0;
bobbens@2527
   352
   }
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   353
bobbens@2527
   354
   /* Has axes. */
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   355
   rglDir = SDL_malloc( sizeof(LONG) * naxes );
bobbens@2527
   356
   if (rglDir == NULL) {
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   357
      SDL_OutOfMemory();
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   358
      return -1;
bobbens@2520
   359
   }
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   360
   SDL_memset( rglDir, 0, sizeof(LONG) * naxes );
bobbens@2521
   361
   effect->rglDirection = rglDir;
bobbens@2520
   362
bobbens@2520
   363
   switch (dir->type) {
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   364
      case SDL_HAPTIC_POLAR:
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   365
         effect->dwFlags |= FFEFF_POLAR;
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   366
         rglDir[0] = dir->dir[0];
bobbens@2520
   367
         return 0;
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   368
      case SDL_HAPTIC_CARTESIAN:
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   369
         effect->dwFlags |= FFEFF_CARTESIAN;
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   370
         rglDir[0] = dir->dir[0];
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   371
         rglDir[1] = dir->dir[1];
bobbens@2521
   372
         rglDir[2] = dir->dir[2];
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   373
         return 0;
bobbens@2521
   374
      case SDL_HAPTIC_SPHERICAL:
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   375
         effect->dwFlags |= FFEFF_SPHERICAL;
bobbens@2521
   376
         rglDir[0] = dir->dir[0];
bobbens@2521
   377
         rglDir[1] = dir->dir[1];
bobbens@2521
   378
         rglDir[2] = dir->dir[2];
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   379
         return 0;
bobbens@2520
   380
bobbens@2520
   381
      default:
bobbens@2520
   382
         SDL_SetError("Haptic: Unknown direction type.");
bobbens@2520
   383
         return -1;
bobbens@2520
   384
   }
bobbens@2520
   385
}
bobbens@2520
   386
bobbens@2520
   387
#define CONVERT(x)   (((x)*10000) / 0xFFFF )
bobbens@2520
   388
/*
bobbens@2527
   389
 * Creates the FFEFFECT from a SDL_HapticEffect.
bobbens@2520
   390
 */
bobbens@2520
   391
static int
bobbens@2527
   392
SDL_SYS_ToFFEFFECT( SDL_Haptic * haptic, FFEFFECT * dest, SDL_HapticEffect * src )
bobbens@2520
   393
{
bobbens@2520
   394
   FFCONSTANTFORCE *constant;
bobbens@2520
   395
   FFPERIODIC *periodic;
bobbens@2520
   396
   FFCONDITION *condition;
bobbens@2520
   397
   FFRAMPFORCE *ramp;
bobbens@2520
   398
   FFCUSTOMFORCE *custom;
bobbens@2522
   399
   FFENVELOPE *envelope;
bobbens@2520
   400
   SDL_HapticConstant *hap_constant;
bobbens@2521
   401
   SDL_HapticPeriodic *hap_periodic;
bobbens@2520
   402
   SDL_HapticCondition *hap_condition;
bobbens@2520
   403
   SDL_HapticRamp *hap_ramp;
bobbens@2527
   404
   DWORD *axes;
bobbens@2520
   405
bobbens@2520
   406
   /* Set global stuff. */
bobbens@2520
   407
   SDL_memset(dest, 0, sizeof(FFEFFECT));
bobbens@2520
   408
   dest->dwSize = sizeof(FFEFFECT); /* Set the structure size. */
bobbens@2520
   409
   dest->dwSamplePeriod = 0; /* Not used by us. */
bobbens@2520
   410
   dest->dwGain = 10000; /* Gain is set globally, not locally. */
bobbens@2522
   411
bobbens@2522
   412
   /* Envelope. */
bobbens@2522
   413
   envelope = SDL_malloc( sizeof(FFENVELOPE) );
bobbens@2522
   414
   if (envelope == NULL) {
bobbens@2522
   415
      SDL_OutOfMemory();
bobbens@2522
   416
      return -1;
bobbens@2522
   417
   }
bobbens@2522
   418
   SDL_memset(envelope, 0, sizeof(FFENVELOPE));
bobbens@2522
   419
   dest->lpEnvelope = envelope;
bobbens@2522
   420
   envelope->dwSize = sizeof(FFENVELOPE); /* Always should be this. */
bobbens@2520
   421
bobbens@2527
   422
   /* Axes. */
bobbens@2527
   423
   dest->cAxes = haptic->naxes;
bobbens@2527
   424
   if (dest->cAxes > 0) {
bobbens@2527
   425
      axes = SDL_malloc(sizeof(DWORD) * dest->cAxes);
bobbens@2527
   426
      if (axes == NULL) {
bobbens@2527
   427
         SDL_OutOfMemory();
bobbens@2527
   428
         return -1;
bobbens@2527
   429
      }
bobbens@2527
   430
      axes[0] = FFJOFS_X; /* Always at least one axis. */
bobbens@2527
   431
      if (dest->cAxes > 1) {
bobbens@2527
   432
         axes[1] = FFJOFS_Y;
bobbens@2527
   433
      }
bobbens@2527
   434
      if (dest->cAxes > 2) {
bobbens@2527
   435
         axes[2] = FFJOFS_Z;
bobbens@2527
   436
      }
bobbens@2527
   437
      dest->rgdwAxes = axes;
bobbens@2527
   438
   }
bobbens@2527
   439
bobbens@2527
   440
bobbens@2520
   441
   switch (src->type) {
bobbens@2520
   442
      case SDL_HAPTIC_CONSTANT:
bobbens@2520
   443
         hap_constant = &src->constant;
bobbens@2520
   444
         constant = SDL_malloc( sizeof(FFCONSTANTFORCE) );
bobbens@2527
   445
         if (constant == NULL) {
bobbens@2527
   446
            SDL_OutOfMemory();
bobbens@2527
   447
            return -1;
bobbens@2527
   448
         }
bobbens@2520
   449
bobbens@2520
   450
         /* Specifics */
bobbens@2520
   451
         constant->lMagnitude = CONVERT(hap_constant->level);
bobbens@2520
   452
         dest->cbTypeSpecificParams = sizeof(FFCONSTANTFORCE); 
bobbens@2520
   453
         dest->lpvTypeSpecificParams = constant;
bobbens@2520
   454
bobbens@2520
   455
         /* Generics */
bobbens@2521
   456
         dest->dwDuration = hap_constant->length * 1000; /* In microseconds. */
bobbens@2520
   457
         dest->dwTriggerButton = FFJOFS_BUTTON(hap_constant->button);
bobbens@2520
   458
         dest->dwTriggerRepeatInterval = hap_constant->interval;
bobbens@2521
   459
         dest->dwStartDelay = hap_constant->delay * 1000; /* In microseconds. */
bobbens@2520
   460
bobbens@2520
   461
         /* Direction. */
bobbens@2522
   462
         if (SDL_SYS_SetDirection(dest, &hap_constant->direction, dest->cAxes) < 0) {
bobbens@2520
   463
            return -1;
bobbens@2520
   464
         }
bobbens@2520
   465
         
bobbens@2520
   466
         /* Envelope */
bobbens@2522
   467
         envelope->dwAttackLevel = CONVERT(hap_constant->attack_level);
bobbens@2522
   468
         envelope->dwAttackTime = hap_constant->attack_length * 1000;
bobbens@2522
   469
         envelope->dwFadeLevel = CONVERT(hap_constant->fade_level);
bobbens@2522
   470
         envelope->dwFadeTime = hap_constant->fade_length * 1000;
bobbens@2520
   471
bobbens@2520
   472
         break;
bobbens@2520
   473
bobbens@2520
   474
      case SDL_HAPTIC_SINE:
bobbens@2520
   475
      case SDL_HAPTIC_SQUARE:
bobbens@2520
   476
      case SDL_HAPTIC_TRIANGLE:
bobbens@2520
   477
      case SDL_HAPTIC_SAWTOOTHUP:
bobbens@2520
   478
      case SDL_HAPTIC_SAWTOOTHDOWN:
bobbens@2522
   479
         hap_periodic = &src->periodic;
bobbens@2527
   480
         periodic = SDL_malloc(sizeof(FFPERIODIC));
bobbens@2527
   481
         if (periodic == NULL) {
bobbens@2527
   482
            SDL_OutOfMemory();
bobbens@2527
   483
            return -1;
bobbens@2527
   484
         }
bobbens@2527
   485
bobbens@2527
   486
         /* Specifics */
bobbens@2527
   487
         periodic->dwMagnitude = CONVERT(hap_periodic->magnitude);
bobbens@2527
   488
         periodic->lOffset = CONVERT(hap_periodic->offset);
bobbens@2527
   489
         periodic->dwPhase = hap_periodic->phase;
bobbens@2527
   490
         periodic->dwPeriod = hap_periodic->period * 1000;
bobbens@2527
   491
         dest->cbTypeSpecificParams = sizeof(FFPERIODIC);
bobbens@2527
   492
         dest->lpvTypeSpecificParams = periodic;
bobbens@2527
   493
bobbens@2527
   494
         /* Generics */
bobbens@2527
   495
         dest->dwDuration = hap_periodic->length * 1000; /* In microseconds. */
bobbens@2527
   496
         dest->dwTriggerButton = FFJOFS_BUTTON(hap_periodic->button);
bobbens@2527
   497
         dest->dwTriggerRepeatInterval = hap_periodic->interval;
bobbens@2527
   498
         dest->dwStartDelay = hap_periodic->delay * 1000; /* In microseconds. */
bobbens@2527
   499
         
bobbens@2527
   500
         /* Direction. */
bobbens@2527
   501
         if (SDL_SYS_SetDirection(dest, &hap_periodic->direction, dest->cAxes) < 0) {
bobbens@2527
   502
            return -1;
bobbens@2527
   503
         }
bobbens@2527
   504
         
bobbens@2527
   505
         /* Envelope */
bobbens@2527
   506
         envelope->dwAttackLevel = CONVERT(hap_periodic->attack_level);
bobbens@2527
   507
         envelope->dwAttackTime = hap_periodic->attack_length * 1000;
bobbens@2527
   508
         envelope->dwFadeLevel = CONVERT(hap_periodic->fade_level);
bobbens@2527
   509
         envelope->dwFadeTime = hap_periodic->fade_length * 1000;
bobbens@2520
   510
bobbens@2520
   511
         break;
bobbens@2520
   512
bobbens@2520
   513
      case SDL_HAPTIC_SPRING:
bobbens@2520
   514
      case SDL_HAPTIC_DAMPER:
bobbens@2520
   515
      case SDL_HAPTIC_INERTIA:
bobbens@2520
   516
      case SDL_HAPTIC_FRICTION:
bobbens@2522
   517
         hap_condition = &src->condition;
bobbens@2520
   518
bobbens@2520
   519
         break;
bobbens@2520
   520
bobbens@2520
   521
      case SDL_HAPTIC_RAMP:
bobbens@2522
   522
         hap_ramp = &src->ramp;
bobbens@2520
   523
bobbens@2520
   524
         break;
bobbens@2520
   525
bobbens@2520
   526
bobbens@2520
   527
      default:
bobbens@2520
   528
         SDL_SetError("Haptic: Unknown effect type.");
bobbens@2520
   529
         return -1;
bobbens@2520
   530
   }
bobbens@2520
   531
bobbens@2520
   532
   return 0;
bobbens@2520
   533
}
bobbens@2520
   534
bobbens@2520
   535
bobbens@2520
   536
/*
bobbens@2527
   537
 * Frees an FFEFFECT allocated by SDL_SYS_ToFFEFFECT.
bobbens@2527
   538
 */
bobbens@2527
   539
void SDL_SYS_HapticFreeFFEFFECT( FFEFFECT * effect )
bobbens@2527
   540
{
bobbens@2527
   541
   if (effect->lpEnvelope != NULL) {
bobbens@2527
   542
      SDL_free(effect->lpEnvelope);
bobbens@2527
   543
      effect->lpEnvelope = NULL;
bobbens@2527
   544
   }
bobbens@2527
   545
   if (effect->rgdwAxes != NULL) {
bobbens@2527
   546
      SDL_free(effect->rgdwAxes);
bobbens@2527
   547
      effect->rgdwAxes = NULL;
bobbens@2527
   548
   }
bobbens@2527
   549
   if (effect->lpvTypeSpecificParams != NULL) {
bobbens@2527
   550
      SDL_free(effect->lpvTypeSpecificParams);
bobbens@2527
   551
      effect->lpvTypeSpecificParams = NULL;
bobbens@2527
   552
   }
bobbens@2527
   553
   if (effect->rglDirection != NULL) {
bobbens@2527
   554
      SDL_free(effect->rglDirection);
bobbens@2527
   555
      effect->rglDirection = NULL;
bobbens@2527
   556
   }
bobbens@2527
   557
}
bobbens@2527
   558
bobbens@2527
   559
bobbens@2527
   560
/*
bobbens@2520
   561
 * Gets the effect type from the generic SDL haptic effect wrapper.
bobbens@2520
   562
 */
bobbens@2520
   563
CFUUIDRef SDL_SYS_HapticEffectType(struct haptic_effect * effect)
bobbens@2520
   564
{
bobbens@2521
   565
   switch (effect->effect.type) {
bobbens@2520
   566
      case SDL_HAPTIC_CONSTANT:
bobbens@2520
   567
         return kFFEffectType_ConstantForce_ID;
bobbens@2520
   568
bobbens@2520
   569
      case SDL_HAPTIC_RAMP:
bobbens@2520
   570
         return kFFEffectType_RampForce_ID;
bobbens@2520
   571
bobbens@2520
   572
      case SDL_HAPTIC_SQUARE:
bobbens@2520
   573
         return kFFEffectType_Square_ID;
bobbens@2520
   574
bobbens@2520
   575
      case SDL_HAPTIC_SINE:
bobbens@2520
   576
         return kFFEffectType_Sine_ID;
bobbens@2520
   577
bobbens@2521
   578
      case SDL_HAPTIC_TRIANGLE:
bobbens@2520
   579
         return kFFEffectType_Triangle_ID;
bobbens@2520
   580
bobbens@2520
   581
      case SDL_HAPTIC_SAWTOOTHUP:
bobbens@2520
   582
         return kFFEffectType_SawtoothUp_ID;
bobbens@2520
   583
bobbens@2520
   584
      case SDL_HAPTIC_SAWTOOTHDOWN:
bobbens@2520
   585
         return kFFEffectType_SawtoothDown_ID;
bobbens@2520
   586
bobbens@2520
   587
      case SDL_HAPTIC_SPRING:
bobbens@2520
   588
         return kFFEffectType_Spring_ID;
bobbens@2520
   589
bobbens@2520
   590
      case SDL_HAPTIC_DAMPER:
bobbens@2520
   591
         return kFFEffectType_Damper_ID;
bobbens@2520
   592
bobbens@2520
   593
      case SDL_HAPTIC_INERTIA:
bobbens@2520
   594
         return kFFEffectType_Inertia_ID;
bobbens@2520
   595
bobbens@2520
   596
      case SDL_HAPTIC_FRICTION:
bobbens@2520
   597
         return kFFEffectType_Friction_ID;
bobbens@2520
   598
bobbens@2520
   599
      case SDL_HAPTIC_CUSTOM:
bobbens@2520
   600
         return kFFEffectType_CustomForce_ID;
bobbens@2520
   601
bobbens@2520
   602
      default:
bobbens@2520
   603
         SDL_SetError("Haptic: Unknown effect type.");
bobbens@2520
   604
         return NULL;
bobbens@2520
   605
   }
bobbens@2520
   606
}
bobbens@2520
   607
bobbens@2520
   608
bobbens@2520
   609
/*
bobbens@2520
   610
 * Creates a new haptic effect.
bobbens@2520
   611
 */
bobbens@2520
   612
int
bobbens@2520
   613
SDL_SYS_HapticNewEffect(SDL_Haptic * haptic, struct haptic_effect * effect,
bobbens@2520
   614
      SDL_HapticEffect * base)
bobbens@2520
   615
{
bobbens@2520
   616
   HRESULT ret;
bobbens@2520
   617
   CFUUIDRef type;
bobbens@2520
   618
bobbens@2520
   619
   /* Alloc the effect. */
bobbens@2520
   620
   effect->hweffect = (struct haptic_hweffect *)
bobbens@2520
   621
         SDL_malloc(sizeof(struct haptic_hweffect));
bobbens@2520
   622
   if (effect->hweffect == NULL) {
bobbens@2520
   623
      SDL_OutOfMemory();
bobbens@2527
   624
      goto err_hweffect;
bobbens@2520
   625
   }
bobbens@2520
   626
bobbens@2520
   627
   /* Get the type. */
bobbens@2520
   628
   type = SDL_SYS_HapticEffectType(effect);
bobbens@2520
   629
   if (type == NULL) {
bobbens@2527
   630
      goto err_hweffect;
bobbens@2520
   631
   }
bobbens@2520
   632
bobbens@2520
   633
   /* Get the effect. */
bobbens@2527
   634
   if (SDL_SYS_ToFFEFFECT(haptic, &effect->hweffect->effect, &effect->effect ) < 0) {
bobbens@2527
   635
      goto err_effectdone;
bobbens@2520
   636
   }
bobbens@2520
   637
bobbens@2527
   638
   /* Create the actual effect. */
bobbens@2520
   639
   ret = FFDeviceCreateEffect( haptic->hwdata->device, type,
bobbens@2520
   640
         &effect->hweffect->effect, &effect->hweffect->ref );
bobbens@2527
   641
bobbens@2527
   642
   if (ret != FF_OK) {
bobbens@2527
   643
      SDL_SetError("Haptic: Unable to create effect.");
bobbens@2527
   644
      goto err_effectdone;
bobbens@2527
   645
   }
bobbens@2527
   646
bobbens@2527
   647
   return 0;
bobbens@2527
   648
bobbens@2527
   649
err_effectdone:
bobbens@2527
   650
   SDL_SYS_HapticFreeFFEFFECT(&effect->hweffect->effect);
bobbens@2527
   651
err_hweffect:
bobbens@2527
   652
   if (effect->hweffect != NULL) {
bobbens@2527
   653
      SDL_free(effect->hweffect);
bobbens@2527
   654
      effect->hweffect = NULL;
bobbens@2527
   655
   }
bobbens@2527
   656
   return -1;
bobbens@2520
   657
}
bobbens@2520
   658
bobbens@2520
   659
bobbens@2520
   660
/*
bobbens@2520
   661
 * Updates an effect.
bobbens@2520
   662
 */
bobbens@2520
   663
int SDL_SYS_HapticUpdateEffect(SDL_Haptic * haptic,
bobbens@2520
   664
      struct haptic_effect * effect, SDL_HapticEffect * data)
bobbens@2520
   665
{
bobbens@2520
   666
   /* TODO */
bobbens@2520
   667
   return -1;
bobbens@2520
   668
}
bobbens@2520
   669
bobbens@2520
   670
bobbens@2520
   671
/*
bobbens@2520
   672
 * Runs an effect.
bobbens@2520
   673
 */
bobbens@2520
   674
int
bobbens@2520
   675
SDL_SYS_HapticRunEffect(SDL_Haptic * haptic, struct haptic_effect * effect,
bobbens@2520
   676
                        Uint32 iterations)
bobbens@2520
   677
{
bobbens@2520
   678
   HRESULT ret;
bobbens@2520
   679
   Uint32 iter;
bobbens@2520
   680
bobbens@2520
   681
   /* Check if it's infinite. */
bobbens@2520
   682
   if (iterations == SDL_HAPTIC_INFINITY) {
bobbens@2521
   683
      iter = FF_INFINITE;
bobbens@2520
   684
   }
bobbens@2520
   685
   else
bobbens@2520
   686
      iter = iterations;
bobbens@2520
   687
bobbens@2520
   688
   /* Run the effect. */
bobbens@2520
   689
   ret = FFEffectStart(effect->hweffect->ref, iter, 0);
bobbens@2520
   690
   if (ret != FF_OK) {
bobbens@2520
   691
      SDL_SetError("Haptic: Unable to run the effect.");
bobbens@2520
   692
      return -1;
bobbens@2520
   693
   }
bobbens@2520
   694
bobbens@2520
   695
   return 0;
bobbens@2520
   696
}
bobbens@2520
   697
bobbens@2520
   698
bobbens@2520
   699
/*
bobbens@2520
   700
 * Stops an effect.
bobbens@2520
   701
 */
bobbens@2520
   702
int
bobbens@2520
   703
SDL_SYS_HapticStopEffect(SDL_Haptic * haptic, struct haptic_effect * effect)
bobbens@2520
   704
{
bobbens@2520
   705
   HRESULT ret;
bobbens@2520
   706
bobbens@2520
   707
   ret = FFEffectStop(effect->hweffect->ref);
bobbens@2520
   708
   if (ret != FF_OK) {
bobbens@2520
   709
      SDL_SetError("Haptic: Unable to stop the effect.");
bobbens@2520
   710
      return -1;
bobbens@2520
   711
   }
bobbens@2520
   712
bobbens@2520
   713
   return 0;
bobbens@2520
   714
}
bobbens@2520
   715
bobbens@2520
   716
bobbens@2520
   717
/*
bobbens@2520
   718
 * Frees the effect.
bobbens@2520
   719
 */
bobbens@2520
   720
void
bobbens@2520
   721
SDL_SYS_HapticDestroyEffect(SDL_Haptic * haptic, struct haptic_effect * effect)
bobbens@2520
   722
{
bobbens@2520
   723
   HRESULT ret;
bobbens@2520
   724
bobbens@2520
   725
   ret = FFDeviceReleaseEffect(haptic->hwdata->device, effect->hweffect->ref);
bobbens@2520
   726
   if (ret != FF_OK) {
bobbens@2520
   727
      SDL_SetError("Haptic: Error removing the effect from the device.");
bobbens@2520
   728
   }
bobbens@2520
   729
   SDL_free(effect->hweffect->effect.lpvTypeSpecificParams);
bobbens@2520
   730
   effect->hweffect->effect.lpvTypeSpecificParams = NULL;
bobbens@2520
   731
   SDL_free(effect->hweffect);
bobbens@2520
   732
   effect->hweffect = NULL;
bobbens@2520
   733
}
bobbens@2520
   734
bobbens@2520
   735
bobbens@2520
   736
/*
bobbens@2520
   737
 * Gets the status of a haptic effect.
bobbens@2520
   738
 */
bobbens@2520
   739
int
bobbens@2520
   740
SDL_SYS_HapticGetEffectStatus(SDL_Haptic * haptic, struct haptic_effect * effect)
bobbens@2520
   741
{
bobbens@2520
   742
   HRESULT ret;
bobbens@2520
   743
   FFEffectStatusFlag status;
bobbens@2520
   744
bobbens@2521
   745
   ret = FFEffectGetEffectStatus(effect->hweffect->ref, &status);
bobbens@2520
   746
   if (ret != FF_OK) {
bobbens@2520
   747
      SDL_SetError("Haptic: Unable to get effect status.");
bobbens@2520
   748
      return -1;
bobbens@2520
   749
   }
bobbens@2520
   750
bobbens@2520
   751
   if (status == 0) return SDL_FALSE;
bobbens@2520
   752
   return SDL_TRUE; /* Assume it's playing or emulated. */
bobbens@2520
   753
}
bobbens@2520
   754
bobbens@2520
   755
bobbens@2520
   756
/*
bobbens@2520
   757
 * Sets the gain.
bobbens@2520
   758
 */
bobbens@2520
   759
int
bobbens@2520
   760
SDL_SYS_HapticSetGain(SDL_Haptic * haptic, int gain)
bobbens@2520
   761
{
bobbens@2520
   762
   HRESULT ret;
bobbens@2520
   763
   Uint32 val;
bobbens@2520
   764
bobbens@2520
   765
   val = gain * 100; /* Mac OS X uses 0 to 10,000 */
bobbens@2520
   766
   ret = FFDeviceSetForceFeedbackProperty(haptic->hwdata->device, FFPROP_FFGAIN, &val);
bobbens@2520
   767
   if (ret != FF_OK) {
bobbens@2520
   768
      SDL_SetError("Haptic: Error setting gain.");
bobbens@2520
   769
      return -1;
bobbens@2520
   770
   }
bobbens@2520
   771
bobbens@2520
   772
   return 0;
bobbens@2520
   773
}
bobbens@2520
   774
bobbens@2520
   775
bobbens@2520
   776
/*
bobbens@2520
   777
 * Sets the autocentering.
bobbens@2520
   778
 */
bobbens@2520
   779
int
bobbens@2520
   780
SDL_SYS_HapticSetAutocenter(SDL_Haptic * haptic, int autocenter)
bobbens@2520
   781
{
bobbens@2520
   782
   HRESULT ret;
bobbens@2520
   783
   Uint32 val;
bobbens@2520
   784
bobbens@2520
   785
   /* Mac OS X only has 0 (off) and 1 (on) */
bobbens@2520
   786
   if (autocenter == 0) val = 0;
bobbens@2520
   787
   else val = 1;
bobbens@2520
   788
bobbens@2520
   789
   ret = FFDeviceSetForceFeedbackProperty(haptic->hwdata->device,
bobbens@2521
   790
               FFPROP_AUTOCENTER, &val);
bobbens@2520
   791
   if (ret != FF_OK) {
bobbens@2520
   792
      SDL_SetError("Haptic: Error setting autocenter.");
bobbens@2520
   793
      return -1;
bobbens@2520
   794
   }
bobbens@2520
   795
  
bobbens@2520
   796
   return 0;
bobbens@2520
   797
bobbens@2520
   798
}
bobbens@2520
   799
bobbens@2520
   800
bobbens@2520
   801
#endif /* SDL_HAPTIC_LINUX */