This repository has been archived by the owner on Feb 11, 2021. It is now read-only.
/
SDL_gapirender.c
1281 lines (1071 loc) · 36.5 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
/***************************************************************************
* Copyright (C) 2010 by Andrey Afletdinov <afletdinov@gmail.com> *
* *
* WinCE RAW/GAPI video driver *
* *
* Part of the SDL - (Simple DirectMedia Layer) *
* http://www.libsdl.org *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
25
26
27
28
29
#include "SDL_config.h"
#if SDL_VIDEO_RENDER_GAPI
#include "SDL_win32video.h"
30
#include "SDL_win32window.h"
31
32
#include "../SDL_yuv_sw_c.h"
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
// RawFrameBufferInfo
typedef struct
{
WORD wFormat;
WORD wBPP;
VOID *pFramePointer;
int cxStride;
int cyStride;
int cxPixels;
int cyPixels;
} RawFrameBufferInfo;
// GXDeviceInfo
typedef struct
{
long Version;
void* pvFrameBuffer;
unsigned long cbStride;
unsigned long cxWidth;
unsigned long cyHeight;
unsigned long cBPP;
unsigned long ffFormat;
char unknown[0x84 - 7 * 4];
} GXDeviceInfo;
// wince: GXDisplayProperties
struct GXDisplayProperties
{
DWORD cxWidth;
DWORD cyHeight;
long cbxPitch;
long cbyPitch;
long cBPP;
DWORD ffFormat;
};
68
69
70
71
72
73
74
75
76
// gx.dll
typedef int (*PFNGXOpenDisplay)(HWND hWnd, DWORD dwFlags);
typedef int (*PFNGXCloseDisplay)();
typedef void* (*PFNGXBeginDraw)();
typedef int (*PFNGXEndDraw)();
typedef struct GXDisplayProperties (*PFNGXGetDisplayProperties)();
typedef int (*PFNGXSuspend)();
typedef int (*PFNGXResume)();
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
typedef struct
{
// gx.dll
HMODULE hGapiLib;
PFNGXOpenDisplay GXOpenDisplay;
PFNGXCloseDisplay GXCloseDisplay;
PFNGXBeginDraw GXBeginDraw;
PFNGXEndDraw GXEndDraw;
PFNGXGetDisplayProperties GXGetDisplayProperties;
PFNGXSuspend GXSuspend;
PFNGXResume GXResume;
} GapiInfo;
//#ifndef DM_DISPLAYORIENTATION
//#define DM_DISPLAYORIENTATION 0x00800000L
//#endif
#define FORMAT_565 1
#define FORMAT_555 2
#define FORMAT_OTHER 3
#define GETRAWFRAMEBUFFER 0x00020001
#define GETGXINFO 0x00020000
#define kfPalette 0x10
#define kfDirect 0x20
#define kfDirect555 0x40
#define kfDirect565 0x80
#define GX_FULLSCREEN 0x01
enum ScreenOrientation { ORIENTATION_UNKNOWN = -1, ORIENTATION_UP = DMDO_0, ORIENTATION_DOWN = DMDO_180, ORIENTATION_LEFT = DMDO_270, ORIENTATION_RIGHT = DMDO_90 };
enum ScreenGeometry { GEOMETRY_UNKNOWN, GEOMETRY_PORTRAIT, GEOMETRY_LANDSCAPE, GEOMETRY_SQUARE };
enum FrameBufferFlags { FB_SKIP_OFFSET = 0x0001, FB_RAW_MODE = 0x0002, FB_SUSPENDED = 0x0004 };
// private framebuffer info
typedef struct
{
int width;
int height;
int xpitch;
int ypitch;
int offset;
} FrameBufferInfo;
// private display data
typedef struct
{
unsigned char* pixels; // video memory
int format; // video format
FrameBufferInfo fb; // framebuffer geometry
GapiInfo* gapi; // GAPI module
int userOrientation;
int systemOrientation;
int hardwareGeometry;
int flags; // fb flags
float scale; // scale pointer position
int debug;
} WINCE_RenderData;
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
typedef struct
{
SDL_SW_YUVTexture *yuv;
Uint32 format;
void *pixels;
int pitch;
} WINCE_TextureData;
// system func
SDL_Renderer* WINCE_CreateRenderer(SDL_Window* window, Uint32 flags);
void WINCE_DestroyRenderer(SDL_Renderer* renderer);
int WINCE_CreateTexture(SDL_Renderer* renderer, SDL_Texture* texture);
void WINCE_DestroyTexture(SDL_Renderer* renderer, SDL_Texture* texture);
int WINCE_QueryTexturePixels(SDL_Renderer* renderer, SDL_Texture* texture, void** pixels, int* pitch);
int WINCE_UpdateTexture(SDL_Renderer* renderer, SDL_Texture* texture, const SDL_Rect* rect, const void* pixels, int pitch);
int WINCE_LockTexture(SDL_Renderer* renderer, SDL_Texture* texture, const SDL_Rect* rect, int dirty, void** pixels, int* pitch);
void WINCE_UnlockTexture(SDL_Renderer* renderer, SDL_Texture* texture);
int WINCE_Available(void);
void WINCE_SetupOrientation(WINCE_RenderData* data, int width, int height);
int WINCE_RenderCopy(SDL_Renderer* renderer, SDL_Texture* texture, const SDL_Rect* srect, const SDL_Rect* drect);
void WINCE_ShowWindow(_THIS, SDL_Window* window, int visible);
void WINCE_RenderPresent(SDL_Renderer* renderer);
int WINCE_RenderDrawPoints(SDL_Renderer* renderer, const SDL_Point* points, int count);
int WINCE_RenderDrawLines(SDL_Renderer* renderer, const SDL_Point* points, int count);
int WINCE_RenderDrawRects(SDL_Renderer* renderer, const SDL_Rect ** rects, int count);
int WINCE_RenderFillRects(SDL_Renderer* renderer, const SDL_Rect** rects, int count);
void WINCE_PointerCoordinateTransform(SDL_Window* window, POINT* pt);
void WINCE_DumpVideoInfo(WINCE_RenderData* data);
void WINCE_PortraitTransform(WINCE_RenderData* data, int width, int height);
void WINCE_LandscapeTransform(WINCE_RenderData* data, int width, int height);
void WINCE_SquareTransform(WINCE_RenderData* data, int width, int height);
int WINCE_FixedGeometry(FrameBufferInfo* fb, int bpp, int debug);
int WINCE_GetDMOrientation(void);
int WINCE_SetDMOrientation(int orientation);
void WINCE_UpdateYUVTextureData(SDL_Texture* texture);
// gapi engine specific
int GAPI_Init(WINCE_RenderData* data, HWND hwnd);
void GAPI_Quit(WINCE_RenderData* data);
// raw engine specific
int RAW_Init(WINCE_RenderData* data);
void RAW_Quit(WINCE_RenderData* data);
// tools
void FrameBufferRotate(FrameBufferInfo* src, int orientation);
int GetFrameBufferOrientation(const FrameBufferInfo* src);
void PointerRotate(POINT* pt, const FrameBufferInfo* fb, int orientation);
void FrameBufferInitialize(FrameBufferInfo* fb);
void FrameBufferDumpInfo(const FrameBufferInfo* fb, const char*);
const char* GetOrientationName(int orientation);
void UpdateLine16to16(const FrameBufferInfo* fb, const Uint16* src, Uint16* dst, Uint16 width);
// stdlib
inline int __abs(int x){ return x < 0 ? -x : x; };
inline void __swap(int* a, int* b){ int t = *a; *a = *b; *b = t; };
#define GAPI_RENDER_NAME "gapi"
#define RAW_RENDER_NAME "raw"
//
206
SDL_RenderDriver GAPI_RenderDriver = {
207
WINCE_CreateRenderer,
208
{
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
GAPI_RENDER_NAME,
(SDL_RENDERER_SINGLEBUFFER | SDL_RENDERER_PRESENTDISCARD),
(SDL_TEXTUREMODULATE_NONE),
(SDL_BLENDMODE_NONE),
(SDL_TEXTURESCALEMODE_NONE),
7,
{
SDL_PIXELFORMAT_RGB555,
SDL_PIXELFORMAT_RGB565,
SDL_PIXELFORMAT_YV12,
SDL_PIXELFORMAT_IYUV,
SDL_PIXELFORMAT_YUY2,
SDL_PIXELFORMAT_UYVY,
SDL_PIXELFORMAT_YVYU
},
0,
0
}
227
228
};
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
SDL_RenderDriver RAW_RenderDriver = {
WINCE_CreateRenderer,
{
RAW_RENDER_NAME,
(SDL_RENDERER_SINGLEBUFFER | SDL_RENDERER_PRESENTDISCARD),
(SDL_TEXTUREMODULATE_NONE),
(SDL_BLENDMODE_NONE),
(SDL_TEXTURESCALEMODE_NONE),
7,
{
SDL_PIXELFORMAT_RGB555,
SDL_PIXELFORMAT_RGB565,
SDL_PIXELFORMAT_YV12,
SDL_PIXELFORMAT_IYUV,
SDL_PIXELFORMAT_YUY2,
SDL_PIXELFORMAT_UYVY,
SDL_PIXELFORMAT_YVYU
},
0,
0
249
}
250
};
251
252
int WINCE_Available(void)
253
{
254
const char* preferably = SDL_getenv("SDL_VIDEO_RENDERER");
255
256
257
258
259
260
// raw check
RawFrameBufferInfo rfbi = { 0 };
HDC hdc = GetDC(NULL);
int render_raw = ExtEscape(hdc, GETRAWFRAMEBUFFER, 0, NULL, sizeof(RawFrameBufferInfo), (char *) &rfbi);
ReleaseDC(NULL, hdc);
261
262
263
264
if(render_raw != 0 && rfbi.cxPixels != 0 && rfbi.cyPixels != 0 &&
rfbi.pFramePointer != 0 && rfbi.cxStride != 0 && rfbi.cyStride != 0)
render_raw = 1;
265
266
if(preferably && 0 == SDL_strcasecmp(preferably, RAW_RENDER_NAME)) return 0 != render_raw;
267
268
269
270
271
272
// gapi check
HMODULE render_gapi = LoadLibrary(TEXT("\\Windows\\gx.dll"));
if(0 == render_gapi)
render_gapi = LoadLibrary(TEXT("gx.dll"));
FreeLibrary(render_gapi);
273
274
if(preferably && 0 == SDL_strcasecmp(preferably, GAPI_RENDER_NAME)) return 0 != render_gapi;
275
276
277
return 0 != render_raw || 0 != render_gapi;
}
278
279
void WINCE_AddRenderDriver(_THIS)
280
{
281
282
283
284
HDC hdc;
HMODULE render_gapi;
int render_raw, ii;
const char* preferably = SDL_getenv("SDL_VIDEO_RENDERER");
285
286
287
288
289
290
// raw check
RawFrameBufferInfo rfbi = { 0 };
hdc = GetDC(NULL);
render_raw = ExtEscape(hdc, GETRAWFRAMEBUFFER, 0, NULL, sizeof(RawFrameBufferInfo), (char *) &rfbi);
ReleaseDC(NULL, hdc);
291
292
293
294
if(render_raw != 0 && rfbi.cxPixels != 0 && rfbi.cyPixels != 0 &&
rfbi.pFramePointer != 0 && rfbi.cxStride != 0 && rfbi.cyStride != 0)
render_raw = 1;
295
296
297
298
299
// gapi check
render_gapi = LoadLibrary(TEXT("\\Windows\\gx.dll"));
if(0 == render_gapi)
render_gapi = LoadLibrary(TEXT("gx.dll"));
300
301
302
if(render_gapi)
FreeLibrary(render_gapi);
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
for(ii = 0; ii < _this->num_displays; ++ii)
{
if(preferably)
{
if(0 == SDL_strcasecmp(preferably, RAW_RENDER_NAME) && render_raw)
SDL_AddRenderDriver(&_this->displays[ii], &RAW_RenderDriver);
else
if(0 == SDL_strcasecmp(preferably, GAPI_RENDER_NAME) && render_gapi)
SDL_AddRenderDriver(&_this->displays[ii], &GAPI_RenderDriver);
}
else
{
if(render_raw)
SDL_AddRenderDriver(&_this->displays[ii], &RAW_RenderDriver);
if(render_gapi)
SDL_AddRenderDriver(&_this->displays[ii], &GAPI_RenderDriver);
}
321
322
323
}
}
324
SDL_Renderer* WINCE_CreateRenderer(SDL_Window* window, Uint32 flags)
325
{
326
327
328
329
330
331
332
SDL_VideoDisplay* display = window->display;
SDL_DisplayMode* displayMode = &display->current_mode;
SDL_WindowData* windowdata = (SDL_WindowData *) window->driverdata;
SDL_Renderer* renderer;
WINCE_RenderData* data;
int bpp;
Uint32 Rmask, Gmask, Bmask, Amask;
333
334
335
if(!(window->flags & SDL_WINDOW_FULLSCREEN))
window->flags |= SDL_WINDOW_FULLSCREEN;
336
337
338
339
if(!SDL_PixelFormatEnumToMasks(displayMode->format, &bpp, &Rmask, &Gmask, &Bmask, &Amask))
{
SDL_SetError("Unknown display format");
340
341
342
return NULL;
}
343
344
345
346
347
switch(window->fullscreen_mode.format)
{
case SDL_PIXELFORMAT_RGB555:
case SDL_PIXELFORMAT_RGB565:
break;
348
349
350
351
352
default:
SDL_SetError("Support only 16 or 15 bpp");
return NULL;
}
353
354
355
356
renderer = (SDL_Renderer*) SDL_calloc(1, sizeof(SDL_Renderer));
if(!renderer)
{
357
358
359
SDL_OutOfMemory();
return NULL;
}
360
361
362
363
364
365
data = (WINCE_RenderData*) SDL_calloc(1, sizeof(WINCE_RenderData));
if(!data)
{
WINCE_DestroyRenderer(renderer);
SDL_OutOfMemory();
366
367
return NULL;
}
368
369
370
371
372
// initialize internal engine
if(!RAW_Init(data) && !GAPI_Init(data, windowdata->hwnd))
{
WINCE_DestroyRenderer(renderer);
373
374
375
376
return NULL;
}
377
378
379
380
381
// set debug
data->debug = SDL_getenv("DEBUG_VIDEO_GAPI") || SDL_getenv("GAPI_RENDERER_DEBUG") ? 1 : 0;
#if defined(DEBUG_VIDEO_GAPI) || defined(GAPI_RENDERER_DEBUG)
data->debug = 1;
#endif
382
383
384
385
386
387
388
389
windowdata->videodata->render = data->gapi ? RENDER_GAPI : RENDER_RAW;
windowdata->videodata->CoordTransform = WINCE_PointerCoordinateTransform;
window->display->device->MaximizeWindow = NULL;
window->display->device->MinimizeWindow = NULL;
WINCE_SetupOrientation(data, window->w, window->h);
390
391
392
393
394
395
396
renderer->CreateTexture = WINCE_CreateTexture;
renderer->DestroyTexture = WINCE_DestroyTexture;
renderer->QueryTexturePixels = WINCE_QueryTexturePixels;
renderer->UpdateTexture = WINCE_UpdateTexture;
renderer->LockTexture = WINCE_LockTexture;
renderer->UnlockTexture = WINCE_UnlockTexture;
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
renderer->RenderCopy = WINCE_RenderCopy;
renderer->DestroyRenderer = WINCE_DestroyRenderer;
renderer->RenderPresent = WINCE_RenderPresent;
renderer->RenderDrawPoints = WINCE_RenderDrawPoints;
renderer->RenderDrawLines = WINCE_RenderDrawLines;
renderer->RenderDrawRects = WINCE_RenderDrawRects;
renderer->RenderFillRects = WINCE_RenderFillRects;
renderer->info = data->gapi ? GAPI_RenderDriver.info : RAW_RenderDriver.info;
renderer->window = window;
renderer->driverdata = data;
return renderer;
}
void WINCE_DestroyRenderer(SDL_Renderer* renderer)
416
{
417
WINCE_RenderData *renderdata = (WINCE_RenderData*) renderer->driverdata;
418
419
420
421
422
423
424
if(renderdata)
{
if(renderdata->gapi)
GAPI_Quit(renderdata);
else
RAW_Quit(renderdata);
425
426
427
428
429
430
431
432
433
434
435
436
437
438
SDL_free(renderdata);
}
SDL_free(renderer);
}
int WINCE_CreateTexture(SDL_Renderer* renderer, SDL_Texture* texture)
{
WINCE_TextureData* texturedata = (WINCE_TextureData*) SDL_calloc(1, sizeof(WINCE_TextureData));
if(NULL == texturedata)
{
SDL_OutOfMemory();
return -1;
439
440
}
441
442
443
444
texturedata->pitch = texture->w * SDL_BYTESPERPIXEL(texture->format);
texturedata->pixels = SDL_malloc(texture->h * texturedata->pitch);
if(NULL == texturedata->pixels)
{
445
SDL_OutOfMemory();
446
return -1;
447
448
}
449
if(SDL_ISPIXELFORMAT_FOURCC(texture->format))
450
{
451
452
453
454
455
texturedata->yuv = SDL_SW_CreateYUVTexture(texture->format, texture->w, texture->h);
if(NULL == texturedata->yuv)
{
SDL_OutOfMemory();
return -1;
456
}
457
458
459
460
461
462
463
464
SDL_Window* window = renderer->window;
SDL_VideoDisplay* display = window->display;
texturedata->format = display->current_mode.format;
}
else
{
texturedata->yuv = NULL;
texturedata->format = texture->format;
465
466
}
467
texture->driverdata = texturedata;
468
469
470
471
472
473
474
475
476
477
478
479
480
481
return 0;
}
void WINCE_DestroyTexture(SDL_Renderer* renderer, SDL_Texture* texture)
{
WINCE_TextureData *texturedata = (WINCE_TextureData*) texture->driverdata;
if(texturedata)
{
if(texturedata->yuv) SDL_SW_DestroyYUVTexture(texturedata->yuv);
if(texturedata->pixels) SDL_free(texturedata->pixels);
SDL_free(texturedata);
texture->driverdata = NULL;
482
}
483
}
484
485
486
487
int WINCE_QueryTexturePixels(SDL_Renderer* renderer, SDL_Texture* texture, void** pixels, int* pitch)
{
WINCE_TextureData* texturedata = (WINCE_TextureData*) texture->driverdata;
488
489
490
if(texturedata->yuv)
return SDL_SW_QueryYUVTexturePixels(texturedata->yuv, pixels, pitch);
491
492
493
*pixels = texturedata->pixels;
*pitch = texturedata->pitch;
494
495
496
return 0;
}
497
498
499
500
int WINCE_UpdateTexture(SDL_Renderer* renderer, SDL_Texture* texture, const SDL_Rect* rect, const void* pixels, int pitch)
{
WINCE_TextureData* texturedata = (WINCE_TextureData*) texture->driverdata;
501
502
503
504
505
506
507
508
if(texturedata->yuv)
{
if(SDL_SW_UpdateYUVTexture(texturedata->yuv, rect, pixels, pitch) < 0)
return -1;
WINCE_UpdateYUVTextureData(texture);
return 0;
}
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
if(0 < rect->w && 0 < rect->h)
{
const unsigned char *src = ((const unsigned char*) pixels);
unsigned char *dst = ((unsigned char*) texturedata->pixels) +
rect->y * texturedata->pitch +
rect->x * SDL_BYTESPERPIXEL(texture->format);
int length = rect->w * SDL_BYTESPERPIXEL(texture->format);
int height = rect->h;
while(height--)
{
SDL_memcpy(dst, src, length);
dst += texturedata->pitch;
src += pitch;
}
}
return 0;
}
int WINCE_LockTexture(SDL_Renderer* renderer, SDL_Texture* texture, const SDL_Rect* rect, int dirty, void** pixels, int* pitch)
{
WINCE_TextureData *texturedata = (WINCE_TextureData*) texture->driverdata;
533
534
535
if(texturedata->yuv)
return SDL_SW_LockYUVTexture(texturedata->yuv, rect, dirty, pixels, pitch);
536
537
538
539
540
541
*pixels = (void *) ((unsigned char*) texturedata->pixels +
rect->y * texturedata->pitch +
rect->x * SDL_BYTESPERPIXEL(texture->format));
*pitch = texturedata->pitch;
}
542
543
544
545
void WINCE_UnlockTexture(SDL_Renderer* renderer, SDL_Texture* texture)
{
WINCE_TextureData *texturedata = (WINCE_TextureData*) texture->driverdata;
546
547
548
549
550
551
552
if(texturedata->yuv)
{
SDL_SW_UnlockYUVTexture(texturedata->yuv);
WINCE_UpdateYUVTextureData(texture);
}
}
553
554
555
556
557
int WINCE_RenderCopy(SDL_Renderer* renderer, SDL_Texture* texture, const SDL_Rect* srect, const SDL_Rect* drect)
{
WINCE_RenderData* dstdata = (WINCE_RenderData*) renderer->driverdata;
WINCE_TextureData* srcdata = (WINCE_TextureData*) texture->driverdata;
558
559
560
if((dstdata->flags & FB_SUSPENDED) ||
0 >= srect->w || 0 >= srect->h) return;
561
562
563
// lock gapi
if(dstdata->gapi) dstdata->gapi->GXBeginDraw();
564
565
566
567
568
569
570
571
572
573
574
const unsigned char *src = ((const unsigned char*) srcdata->pixels);
unsigned char *dst = dstdata->pixels + (dstdata->flags & FB_SKIP_OFFSET ? 0 : dstdata->fb.offset) +
drect->y * dstdata->fb.ypitch +
drect->x * dstdata->fb.xpitch;
if(srcdata->yuv)
{
return SDL_SW_CopyYUVToRGB(srcdata->yuv,
srect, srcdata->format,
drect->w, drect->h, dst,
dstdata->fb.ypitch);
575
}
576
577
578
579
else
{
int height = drect->h;
int length = drect->w * SDL_BYTESPERPIXEL(texture->format); // in bytes
580
581
582
583
584
585
586
587
588
589
590
591
592
while(height--)
{
switch(SDL_BYTESPERPIXEL(texture->format))
{
case 2: UpdateLine16to16(&dstdata->fb, (Uint16*) src, (Uint16*) dst, length >> 1); break;
default: break;
}
dst += dstdata->fb.ypitch;
src += srcdata->pitch;
}
593
594
}
595
596
// unlock gapi
if(dstdata->gapi) dstdata->gapi->GXEndDraw();
597
598
return 0;
599
600
}
601
void WINCE_RenderPresent(SDL_Renderer* renderer)
602
{
603
}
604
605
606
607
608
609
int WINCE_RenderDrawPoints(SDL_Renderer* renderer, const SDL_Point* points, int count)
{
SDL_Unsupported();
return -1;
}
610
611
612
613
614
int WINCE_RenderDrawLines(SDL_Renderer* renderer, const SDL_Point* points, int count)
{
SDL_Unsupported();
return -1;
615
616
}
617
int WINCE_RenderDrawRects(SDL_Renderer* renderer, const SDL_Rect ** rects, int count)
618
{
619
620
621
SDL_Unsupported();
return -1;
}
622
623
624
625
626
int WINCE_RenderFillRects(SDL_Renderer* renderer, const SDL_Rect** rects, int count)
{
SDL_Unsupported();
return -1;
627
628
629
}
630
631
void WINCE_SetupOrientation(WINCE_RenderData* data, int width, int height)
632
{
633
634
const float maxW1 = GetSystemMetrics(SM_CXSCREEN) > GetSystemMetrics(SM_CYSCREEN) ? GetSystemMetrics(SM_CXSCREEN) : GetSystemMetrics(SM_CYSCREEN);
const float maxW2 = data->fb.width > data->fb.height ? data->fb.width : data->fb.height;
635
636
637
// scale define
data->scale = maxW2 / maxW1;
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
// init fb values
FrameBufferInitialize(&data->fb);
// orientation values
data->userOrientation = ORIENTATION_UP;
data->systemOrientation = WINCE_GetDMOrientation();
data->hardwareGeometry = data->fb.width == data->fb.height ? GEOMETRY_SQUARE :
(data->fb.width < data->fb.height ? GEOMETRY_PORTRAIT : GEOMETRY_LANDSCAPE);
if(data->debug)
WINCE_DumpVideoInfo(data);
if(data->systemOrientation == ORIENTATION_UNKNOWN)
data->systemOrientation == ORIENTATION_UP;
data->userOrientation = ORIENTATION_UP;
switch(data->hardwareGeometry)
{
case GEOMETRY_PORTRAIT: WINCE_PortraitTransform(data, width, height); break;
case GEOMETRY_LANDSCAPE: WINCE_LandscapeTransform(data, width, height); break;
case GEOMETRY_SQUARE: WINCE_SquareTransform(data, width, height); break;
default: break;
662
663
}
664
665
666
667
668
669
670
// debug
if(data->debug)
{
printf("\n");
printf("user video width: %d\n", width);
printf("user video height: %d\n", height);
FrameBufferDumpInfo(&data->fb, "user");
671
}
672
}
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
void WINCE_DumpVideoInfo(WINCE_RenderData* data)
{
// get oem info
WCHAR oemInfo[48];
SDL_memset(oemInfo, 0, sizeof(oemInfo));
SystemParametersInfo(SPI_GETOEMINFO, sizeof(oemInfo) - sizeof(WCHAR), oemInfo, 0);
printf("hardware oem: ");
wprintf(oemInfo);
printf("\n");
printf("video driver mode: %s\n", (data->flags & FB_RAW_MODE ? RAW_RENDER_NAME : GAPI_RENDER_NAME));
printf("GetSystemMetrics(SM_CXSCREEN): %d\n", GetSystemMetrics(SM_CXSCREEN));
printf("GetSystemMetrics(SM_CYSCREEN): %d\n", GetSystemMetrics(SM_CYSCREEN));
printf("scale coord: %f\n", data->scale);
FrameBufferDumpInfo(&data->fb, "hardware");
printf("display format: %p\n", data->format);
printf("display bits per pixel: %d\n", SDL_BITSPERPIXEL(data->format));
printf("display bytes per pixel: %d\n", SDL_BYTESPERPIXEL(data->format));
printf("display memory: %p\n", data->pixels);
printf("system orientation: %d, %s\n", data->systemOrientation, GetOrientationName(data->systemOrientation));
printf("hardware geometry: %d\n", data->hardwareGeometry);
}
void WINCE_ShowWindow(_THIS, SDL_Window* window, int visible)
{
SDL_WindowData* windowdata = (SDL_WindowData*) window->driverdata;
SDL_VideoData *videodata = (SDL_VideoData *) _this->driverdata;
SDL_Renderer* renderer = (SDL_Renderer*) window->renderer;
if(visible)
{
if(window->flags & SDL_WINDOW_FULLSCREEN)
{
if(videodata->SHFullScreen)
videodata->SHFullScreen(windowdata->hwnd, SHFS_HIDETASKBAR | SHFS_HIDESTARTICON | SHFS_HIDESIPBUTTON);
ShowWindow(FindWindow(TEXT("HHTaskBar"), NULL), SW_HIDE);
}
ShowWindow(windowdata->hwnd, SW_SHOW);
SetForegroundWindow(windowdata->hwnd);
if(renderer &&
(videodata->render == RENDER_GAPI || videodata->render == RENDER_RAW))
{
WINCE_RenderData* renderdata = (WINCE_RenderData*) renderer->driverdata;
renderdata->flags &= ~FB_SUSPENDED;
if(renderdata->gapi) renderdata->gapi->GXResume();
}
725
}
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
else
{
if(renderer &&
(videodata->render == RENDER_GAPI || videodata->render == RENDER_RAW))
{
WINCE_RenderData* renderdata = (WINCE_RenderData*) renderer->driverdata;
if(renderdata->gapi) renderdata->gapi->GXSuspend();
renderdata->flags |= FB_SUSPENDED;
}
ShowWindow(windowdata->hwnd, SW_HIDE);
if(window->flags & SDL_WINDOW_FULLSCREEN)
{
if(videodata->SHFullScreen)
videodata->SHFullScreen(windowdata->hwnd, SHFS_SHOWTASKBAR | SHFS_SHOWSTARTICON | SHFS_SHOWSIPBUTTON);
ShowWindow(FindWindow(TEXT("HHTaskBar"), NULL), SW_SHOW);
}
}
}
746
747
748
749
750
void WINCE_PointerCoordinateTransform(SDL_Window* window, POINT* pt)
{
WINCE_RenderData* data = (WINCE_RenderData*) window->renderer->driverdata;
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
pt->x *= data->scale;
pt->y *= data->scale;
PointerRotate(pt, &data->fb, data->userOrientation);
}
void WINCE_PortraitTransform(WINCE_RenderData* data, int width, int height)
{
if(data->systemOrientation != ORIENTATION_UP)
FrameBufferRotate(&data->fb, data->systemOrientation);
if(data->fb.width != width || data->fb.height != height)
switch(data->systemOrientation)
{
case ORIENTATION_UP:
case ORIENTATION_LEFT: data->userOrientation = ORIENTATION_RIGHT; break;
case ORIENTATION_RIGHT:
case ORIENTATION_DOWN: data->userOrientation = ORIENTATION_LEFT; break;
default: break;
771
772
}
773
774
if(data->userOrientation != ORIENTATION_UP)
FrameBufferRotate(&data->fb, data->userOrientation);
775
776
}
777
void WINCE_LandscapeTransform(WINCE_RenderData* data, int width, int height)
778
{
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
switch(data->systemOrientation)
{
case ORIENTATION_UP: FrameBufferRotate(&data->fb, ORIENTATION_LEFT); break;
case ORIENTATION_LEFT:FrameBufferRotate(&data->fb, ORIENTATION_DOWN); break;
case ORIENTATION_DOWN:FrameBufferRotate(&data->fb, ORIENTATION_RIGHT); break;
default: break;
}
if(data->fb.width != width || data->fb.height != height)
switch(data->systemOrientation)
{
case ORIENTATION_UP:
case ORIENTATION_LEFT: data->userOrientation = ORIENTATION_RIGHT; break;
case ORIENTATION_RIGHT:
case ORIENTATION_DOWN: data->userOrientation = ORIENTATION_LEFT; break;
default: break;
}
if(data->userOrientation != ORIENTATION_UP)
FrameBufferRotate(&data->fb, data->userOrientation);
799
800
}
801
void WINCE_SquareTransform(WINCE_RenderData* data, int width, int height)
802
{
803
WINCE_PortraitTransform(data, width, height);
804
805
}
806
int WINCE_FixedGeometry(FrameBufferInfo* fb, int bpp, int debug)
807
{
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
// check square
if(GetSystemMetrics(SM_CXSCREEN) == GetSystemMetrics(SM_CYSCREEN) &&
fb->width != fb->height)
{
if(fb->width < fb->height)
fb->height = fb->width;
else
if(fb->height < fb->width)
fb->width = fb->height;
}
// check width
if(__abs(fb->xpitch) == bpp &&
fb->width != __abs(fb->ypitch) / bpp)
{
if(fb->height == __abs(fb->ypitch) / bpp)
{
__swap(&fb->width, &fb->height);
if(debug)
printf("WINCE_FixedGeometry: width: %d, height: %d\n", fb->width, fb->height);
}
else
return -1;
}
else
// check height
if(__abs(fb->ypitch) == bpp &&
fb->height != __abs(fb->xpitch) / bpp)
{
if(fb->width == __abs(fb->xpitch) / bpp)
{
__swap(&fb->width, &fb->height);
if(debug)
printf("WINCE_FixedGeometry: width: %d, height: %d\n", fb->width, fb->height);
}
else
return -1;
}
return 0;
850
851
}
852
void WINCE_UpdateYUVTextureData(SDL_Texture* texture)
853
{
854
855
856
857
858
859
860
861
WINCE_TextureData* texturedata = (WINCE_TextureData*) texture->driverdata;
SDL_Rect rect;
rect.x = 0;
rect.y = 0;
rect.w = texture->w;
rect.h = texture->h;
SDL_SW_CopyYUVToRGB(texturedata->yuv, &rect, texturedata->format, texture->w, texture->h, texturedata->pixels, texturedata->pitch);
862
863
}
864
int GAPI_Init(WINCE_RenderData* data, HWND hwnd)
865
{
866
867
868
869
870
871
872
873
874
875
876
if(NULL == data->gapi)
{
const char* preferably = SDL_getenv("SDL_VIDEO_RENDERER");
if(preferably && 0 != SDL_strcasecmp(preferably, GAPI_RENDER_NAME)) return 0;
data->gapi = (GapiInfo *) SDL_calloc(1, sizeof(GapiInfo));
if(NULL == data->gapi)
{
SDL_OutOfMemory();
return 0;
}
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
data->gapi->hGapiLib = LoadLibrary(TEXT("\\Windows\\gx.dll"));
if(0 == data->gapi->hGapiLib)
{
data->gapi->hGapiLib = LoadLibrary(TEXT("gx.dll"));
if(0 == data->gapi->hGapiLib) return 0;
}
// load gapi library
#define LINK(type,name,import) name=(PFN##type)GetProcAddress(data->gapi->hGapiLib,TEXT(import))
LINK(GXOpenDisplay, data->gapi->GXOpenDisplay, "?GXOpenDisplay@@YAHPAUHWND__@@K@Z");
LINK(GXCloseDisplay, data->gapi->GXCloseDisplay, "?GXCloseDisplay@@YAHXZ");
LINK(GXBeginDraw, data->gapi->GXBeginDraw, "?GXBeginDraw@@YAPAXXZ");
LINK(GXEndDraw, data->gapi->GXEndDraw, "?GXEndDraw@@YAHXZ");
LINK(GXGetDisplayProperties,data->gapi->GXGetDisplayProperties,"?GXGetDisplayProperties@@YA?AUGXDisplayProperties@@XZ");
LINK(GXSuspend, data->gapi->GXSuspend, "?GXSuspend@@YAHXZ");
LINK(GXResume, data->gapi->GXResume, "?GXResume@@YAHXZ");
#undef LINK
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
int enable = data->gapi->GXGetDisplayProperties && data->gapi->GXCloseDisplay && data->gapi->GXOpenDisplay &&
data->gapi->GXBeginDraw && data->gapi->GXEndDraw && data->gapi->GXSuspend && data->gapi->GXResume;
if(!enable)
{
SDL_SetError("GAPI_Init: error gx.dll: internal error");
GAPI_Quit(data);
return 0;
}
if(0 == data->gapi->GXOpenDisplay(hwnd, GX_FULLSCREEN))
{
SDL_SetError("GAPI_Init: couldn't initialize GAPI");
GAPI_Quit(data);
return 0;
}
struct GXDisplayProperties gxProperties = data->gapi->GXGetDisplayProperties();
// fill FrameBufferInfo
data->fb.xpitch = gxProperties.cbxPitch;
data->fb.ypitch = gxProperties.cbyPitch;
data->fb.width = gxProperties.cxWidth;
data->fb.height = gxProperties.cyHeight;
data->fb.offset = 0;
if((gxProperties.ffFormat & kfDirect565) || 16 == gxProperties.cBPP)
data->format = SDL_PIXELFORMAT_RGB565;
else
if((gxProperties.ffFormat & kfDirect555) || 15 == gxProperties.cBPP)
data->format = SDL_PIXELFORMAT_RGB555;
else
data->format = 0;
// get pixels
GXDeviceInfo gxInfo = { 0 };
HDC hdc = GetDC(NULL);
gxInfo.Version = 100;
int result = ExtEscape(hdc, GETGXINFO, 0, NULL, sizeof(gxInfo), (char *) &gxInfo);
ReleaseDC(NULL, hdc);
if(result > 0)
{
// more debug
if(data->debug)
{
printf("GXDeviceInfo.pvFrameBuffer: %p\n", gxInfo.pvFrameBuffer);
printf("GXDeviceInfo.cxWidth: %d\n", gxInfo.cxWidth);
printf("GXDeviceInfo.cyHeight: %d\n", gxInfo.cyHeight);
printf("GXDeviceInfo.cbStride: %d\n", gxInfo.cbStride);
printf("GXDeviceInfo.cBPP: %d\n", gxInfo.cBPP);
printf("GXDeviceInfo.ffFormat: 0x%x\n", gxInfo.ffFormat);
printf("GXDeviceInfo.unk:\n");
int ii; for(ii = 0; ii < sizeof(gxInfo.unknown); ++ii)
printf("0x%02hhX,", gxInfo.unknown[ii]);
printf("\n");
}
if(gxInfo.ffFormat && gxInfo.ffFormat != gxProperties.ffFormat)
{
if((gxInfo.ffFormat & kfDirect565) || 16 == gxInfo.cBPP)
data->format = SDL_PIXELFORMAT_RGB565;
else
if((gxInfo.ffFormat & kfDirect555) || 15 == gxInfo.cBPP)
data->format = SDL_PIXELFORMAT_RGB555;
}
data->pixels = gxInfo.pvFrameBuffer;
966
}
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
else
{
data->flags |= FB_SKIP_OFFSET;
data->pixels = data->gapi->GXBeginDraw();
data->gapi->GXEndDraw();
if(data->debug)
{
printf("GAPI_Init\n");
printf("use GXBeginDraw: %p\n", data->pixels);
printf("use skip offset\n");
}
}
if(0 == data->format ||
0 > WINCE_FixedGeometry(&data->fb, SDL_BYTESPERPIXEL(data->format), data->debug))
{
SDL_SetError("GAPI_Init: unknown hardware");
GAPI_Quit(data);
return 0;
}
988
}
989
990
return data->gapi && data->pixels ? 1 : 0;
991
992
}
993
void GAPI_Quit(WINCE_RenderData* data)
994
{
995
996
997
998
if(data->gapi)
{
if(data->gapi->GXCloseDisplay) data->gapi->GXCloseDisplay();
if(data->gapi->hGapiLib) FreeLibrary(data->gapi->hGapiLib);
999
1000
SDL_free(data->gapi);