README.DC
author Sam Lantinga <slouken@libsdl.org>
Wed, 24 Aug 2005 21:57:48 +0000
changeset 1131 e044e7c70a50
parent 509 dad72daf44b3
child 1460 d79e6b0c2c19
permissions -rw-r--r--
Merged the Visual C++ 6 and 7 projects so all Visual C++ users unpack the same set of projects to get started.
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SDL for Dreamcast (beta2)
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	BERO
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	bero@geocities.co.jp
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	http://www.geocities.co.jp/Playtown/2004/
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this work with kos-newlib
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http://sourceforge.net/projects/dcquake/
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compile
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- edit KOS_BASE in Makefie.dc for your enviroment
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- make -f Makefile.dc
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FIXME: The KOS thread files can be found on HERO's site - not in the SDL source.
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- overwrite thread/*.c to kos-1.1.7/kernel/thread
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- rebuild kos
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compile with gl support
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- install latest libgl from http://sourceforge.net/projects/dcquake/
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- uncomment GL=1 in Makefile.dc
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- make -f Makefile.dc clean
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- make -f Makefile.dc
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install
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- copy include/*.h and libSDL.a or libSDL_gl.a for your enviroment
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changelog:
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beta2
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- OpenGL support
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- Hardware page flip support
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beta
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- thread, timer don't tested so much.
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- not support OpenGL
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