src/render/software/SDL_blendpoint.h
author Sam Lantinga <slouken@libsdl.org>
Thu, 03 Feb 2011 02:45:29 -0800
changeset 5163 d72793305335
child 5262 b530ef003506
permissions -rw-r--r--
Making the API simpler, moved the surface drawing functions to the software renderer.
slouken@5163
     1
/*
slouken@5163
     2
    SDL - Simple DirectMedia Layer
slouken@5163
     3
    Copyright (C) 1997-2010 Sam Lantinga
slouken@5163
     4
slouken@5163
     5
    This library is free software; you can redistribute it and/or
slouken@5163
     6
    modify it under the terms of the GNU Lesser General Public
slouken@5163
     7
    License as published by the Free Software Foundation; either
slouken@5163
     8
    version 2.1 of the License, or (at your option) any later version.
slouken@5163
     9
slouken@5163
    10
    This library is distributed in the hope that it will be useful,
slouken@5163
    11
    but WITHOUT ANY WARRANTY; without even the implied warranty of
slouken@5163
    12
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
slouken@5163
    13
    Lesser General Public License for more details.
slouken@5163
    14
slouken@5163
    15
    You should have received a copy of the GNU Lesser General Public
slouken@5163
    16
    License along with this library; if not, write to the Free Software
slouken@5163
    17
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
slouken@5163
    18
slouken@5163
    19
    Sam Lantinga
slouken@5163
    20
    slouken@libsdl.org
slouken@5163
    21
*/
slouken@5163
    22
#include "SDL_config.h"
slouken@5163
    23
slouken@5163
    24
slouken@5163
    25
extern int SDL_BlendPoint(SDL_Surface * dst, int x, int y, SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
slouken@5163
    26
extern int SDL_BlendPoints(SDL_Surface * dst, const SDL_Point * points, int count, SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
slouken@5163
    27
slouken@5163
    28
/* vi: set ts=4 sw=4 expandtab: */