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SDL_cocoakeyboard.m

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749 lines (651 loc) · 24.8 KB
 
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/*
SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2009 Sam Lantinga
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This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
#include "SDL_cocoavideo.h"
#include "../../events/SDL_keyboard_c.h"
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#include "../../events/scancodes_darwin.h"
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#include <Carbon/Carbon.h>
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//#define DEBUG_IME NSLog
#define DEBUG_IME
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#ifndef NX_DEVICERCTLKEYMASK
#define NX_DEVICELCTLKEYMASK 0x00000001
#endif
#ifndef NX_DEVICELSHIFTKEYMASK
#define NX_DEVICELSHIFTKEYMASK 0x00000002
#endif
#ifndef NX_DEVICERSHIFTKEYMASK
#define NX_DEVICERSHIFTKEYMASK 0x00000004
#endif
#ifndef NX_DEVICELCMDKEYMASK
#define NX_DEVICELCMDKEYMASK 0x00000008
#endif
#ifndef NX_DEVICERCMDKEYMASK
#define NX_DEVICERCMDKEYMASK 0x00000010
#endif
#ifndef NX_DEVICELALTKEYMASK
#define NX_DEVICELALTKEYMASK 0x00000020
#endif
#ifndef NX_DEVICERALTKEYMASK
#define NX_DEVICERALTKEYMASK 0x00000040
#endif
#ifndef NX_DEVICERCTLKEYMASK
#define NX_DEVICERCTLKEYMASK 0x00002000
#endif
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@interface SDLTranslatorResponder : NSView <NSTextInput>
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{
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NSString *_markedText;
NSRange _markedRange;
NSRange _selectedRange;
SDL_Rect _inputRect;
int _keyboard;
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}
- (void) doCommandBySelector:(SEL)myselector;
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- (void) setInputRect:(SDL_Rect *) rect;
- (void) setKeyboard:(int) keyboard;
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@end
@implementation SDLTranslatorResponder
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- (void) setKeyboard:(int) keyboard
{
_keyboard = keyboard;
}
- (void) setInputRect:(SDL_Rect *) rect
{
_inputRect = *rect;
}
- (void) insertText:(id) aString
{
const char *str;
DEBUG_IME(@"insertText: %@", aString);
/* Could be NSString or NSAttributedString, so we have
* to test and convert it before return as SDL event */
if ([aString isKindOfClass: [NSAttributedString class]])
str = [[aString string] UTF8String];
else
str = [aString UTF8String];
SDL_SendKeyboardText(_keyboard, str);
}
- (void) doCommandBySelector:(SEL) myselector
{
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// No need to do anything since we are not using Cocoa
// selectors to handle special keys, instead we use SDL
// key events to do the same job.
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}
- (BOOL) hasMarkedText
{
return _markedText != nil;
}
- (NSRange) markedRange
{
return _markedRange;
}
- (NSRange) selectedRange
{
return _selectedRange;
}
- (void) setMarkedText:(id) aString
selectedRange:(NSRange) selRange
{
if ([aString isKindOfClass: [NSAttributedString class]])
aString = [aString string];
if ([aString length] == 0)
{
[self unmarkText];
return;
}
if (_markedText != aString)
{
[_markedText release];
_markedText = [aString retain];
}
_selectedRange = selRange;
_markedRange = NSMakeRange(0, [aString length]);
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SDL_SendEditingText(_keyboard, [aString UTF8String],
selRange.location, selRange.length);
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DEBUG_IME(@"setMarkedText: %@, (%d, %d)", _markedText,
selRange.location, selRange.length);
}
- (void) unmarkText
{
[_markedText release];
_markedText = nil;
}
- (NSRect) firstRectForCharacterRange: (NSRange) theRange
{
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NSWindow *window = [self window];
NSRect contentRect = [window contentRectForFrameRect: [window frame]];
float windowHeight = contentRect.size.height;
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NSRect rect = NSMakeRect(_inputRect.x, windowHeight - _inputRect.y - _inputRect.h,
_inputRect.w, _inputRect.h);
DEBUG_IME(@"firstRectForCharacterRange: (%d, %d): windowHeight = %g, rect = %@",
theRange.location, theRange.length, windowHeight,
NSStringFromRect(rect));
rect.origin = [[self window] convertBaseToScreen: rect.origin];
return rect;
}
- (NSAttributedString *) attributedSubstringFromRange: (NSRange) theRange
{
DEBUG_IME(@"attributedSubstringFromRange: (%d, %d)", theRange.location, theRange.length);
return nil;
}
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/* Needs long instead of NSInteger for compilation on Mac OS X 10.4 */
- (long) conversationIdentifier
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{
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return (long) self;
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}
// This method returns the index for character that is
// nearest to thePoint. thPoint is in screen coordinate system.
- (NSUInteger) characterIndexForPoint:(NSPoint) thePoint
{
DEBUG_IME(@"characterIndexForPoint: (%g, %g)", thePoint.x, thePoint.y);
return 0;
}
// This method is the key to attribute extension.
// We could add new attributes through this method.
// NSInputServer examines the return value of this
// method & constructs appropriate attributed string.
- (NSArray *) validAttributesForMarkedText
{
return [NSArray array];
}
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@end
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/* This is the original behavior, before support was added for
* differentiating between left and right versions of the keys.
*/
static void
DoUnsidedModifiers(int keyboard, unsigned short scancode,
unsigned int oldMods, unsigned int newMods)
{
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const int mapping[] = {
SDL_SCANCODE_CAPSLOCK,
SDL_SCANCODE_LSHIFT,
SDL_SCANCODE_LCTRL,
SDL_SCANCODE_LALT,
SDL_SCANCODE_LGUI
};
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unsigned int i, bit;
/* Iterate through the bits, testing each against the current modifiers */
for (i = 0, bit = NSAlphaShiftKeyMask; bit <= NSCommandKeyMask; bit <<= 1, ++i) {
unsigned int oldMask, newMask;
oldMask = oldMods & bit;
newMask = newMods & bit;
if (oldMask && oldMask != newMask) { /* modifier up event */
/* If this was Caps Lock, we need some additional voodoo to make SDL happy */
if (bit == NSAlphaShiftKeyMask) {
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SDL_SendKeyboardKey(keyboard, SDL_PRESSED, mapping[i]);
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}
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SDL_SendKeyboardKey(keyboard, SDL_RELEASED, mapping[i]);
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} else if (newMask && oldMask != newMask) { /* modifier down event */
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SDL_SendKeyboardKey(keyboard, SDL_PRESSED, mapping[i]);
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/* If this was Caps Lock, we need some additional voodoo to make SDL happy */
if (bit == NSAlphaShiftKeyMask) {
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SDL_SendKeyboardKey(keyboard, SDL_RELEASED, mapping[i]);
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}
}
}
}
/* This is a helper function for HandleModifierSide. This
* function reverts back to behavior before the distinction between
* sides was made.
*/
static void
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HandleNonDeviceModifier(int keyboard,
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unsigned int device_independent_mask,
unsigned int oldMods,
unsigned int newMods,
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SDL_scancode scancode)
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{
unsigned int oldMask, newMask;
/* Isolate just the bits we care about in the depedent bits so we can
* figure out what changed
*/
oldMask = oldMods & device_independent_mask;
newMask = newMods & device_independent_mask;
if (oldMask && oldMask != newMask) {
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SDL_SendKeyboardKey(keyboard, SDL_RELEASED, scancode);
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} else if (newMask && oldMask != newMask) {
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SDL_SendKeyboardKey(keyboard, SDL_PRESSED, scancode);
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}
}
/* This is a helper function for HandleModifierSide.
* This function sets the actual SDL_PrivateKeyboard event.
*/
static void
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HandleModifierOneSide(int keyboard,
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unsigned int oldMods, unsigned int newMods,
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SDL_scancode scancode,
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unsigned int sided_device_dependent_mask)
{
unsigned int old_dep_mask, new_dep_mask;
/* Isolate just the bits we care about in the depedent bits so we can
* figure out what changed
*/
old_dep_mask = oldMods & sided_device_dependent_mask;
new_dep_mask = newMods & sided_device_dependent_mask;
/* We now know that this side bit flipped. But we don't know if
* it went pressed to released or released to pressed, so we must
* find out which it is.
*/
if (new_dep_mask && old_dep_mask != new_dep_mask) {
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SDL_SendKeyboardKey(keyboard, SDL_PRESSED, scancode);
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} else {
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SDL_SendKeyboardKey(keyboard, SDL_RELEASED, scancode);
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}
}
/* This is a helper function for DoSidedModifiers.
* This function will figure out if the modifier key is the left or right side,
* e.g. left-shift vs right-shift.
*/
static void
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HandleModifierSide(int keyboard,
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int device_independent_mask,
unsigned int oldMods, unsigned int newMods,
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SDL_scancode left_scancode,
SDL_scancode right_scancode,
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unsigned int left_device_dependent_mask,
unsigned int right_device_dependent_mask)
{
unsigned int device_dependent_mask = (left_device_dependent_mask |
right_device_dependent_mask);
unsigned int diff_mod;
/* On the basis that the device independent mask is set, but there are
* no device dependent flags set, we'll assume that we can't detect this
* keyboard and revert to the unsided behavior.
*/
if ((device_dependent_mask & newMods) == 0) {
/* Revert to the old behavior */
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HandleNonDeviceModifier(keyboard, device_independent_mask, oldMods, newMods, left_scancode);
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return;
}
/* XOR the previous state against the new state to see if there's a change */
diff_mod = (device_dependent_mask & oldMods) ^
(device_dependent_mask & newMods);
if (diff_mod) {
/* A change in state was found. Isolate the left and right bits
* to handle them separately just in case the values can simulataneously
* change or if the bits don't both exist.
*/
if (left_device_dependent_mask & diff_mod) {
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HandleModifierOneSide(keyboard, oldMods, newMods, left_scancode, left_device_dependent_mask);
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}
if (right_device_dependent_mask & diff_mod) {
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HandleModifierOneSide(keyboard, oldMods, newMods, right_scancode, right_device_dependent_mask);
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}
}
}
/* This is a helper function for DoSidedModifiers.
* This function will release a key press in the case that
* it is clear that the modifier has been released (i.e. one side
* can't still be down).
*/
static void
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ReleaseModifierSide(int keyboard,
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unsigned int device_independent_mask,
unsigned int oldMods, unsigned int newMods,
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SDL_scancode left_scancode,
SDL_scancode right_scancode,
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unsigned int left_device_dependent_mask,
unsigned int right_device_dependent_mask)
{
unsigned int device_dependent_mask = (left_device_dependent_mask |
right_device_dependent_mask);
/* On the basis that the device independent mask is set, but there are
* no device dependent flags set, we'll assume that we can't detect this
* keyboard and revert to the unsided behavior.
*/
if ((device_dependent_mask & oldMods) == 0) {
/* In this case, we can't detect the keyboard, so use the left side
* to represent both, and release it.
*/
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SDL_SendKeyboardKey(keyboard, SDL_RELEASED, left_scancode);
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return;
}
/*
* This could have been done in an if-else case because at this point,
* we know that all keys have been released when calling this function.
* But I'm being paranoid so I want to handle each separately,
* so I hope this doesn't cause other problems.
*/
if ( left_device_dependent_mask & oldMods ) {
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SDL_SendKeyboardKey(keyboard, SDL_RELEASED, left_scancode);
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}
if ( right_device_dependent_mask & oldMods ) {
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SDL_SendKeyboardKey(keyboard, SDL_RELEASED, right_scancode);
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}
}
/* This is a helper function for DoSidedModifiers.
* This function handles the CapsLock case.
*/
static void
HandleCapsLock(int keyboard, unsigned short scancode,
unsigned int oldMods, unsigned int newMods)
{
unsigned int oldMask, newMask;
oldMask = oldMods & NSAlphaShiftKeyMask;
newMask = newMods & NSAlphaShiftKeyMask;
if (oldMask != newMask) {
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SDL_SendKeyboardKey(keyboard, SDL_PRESSED, SDL_SCANCODE_CAPSLOCK);
SDL_SendKeyboardKey(keyboard, SDL_RELEASED, SDL_SCANCODE_CAPSLOCK);
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}
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oldMask = oldMods & NSNumericPadKeyMask;
newMask = newMods & NSNumericPadKeyMask;
if (oldMask != newMask) {
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SDL_SendKeyboardKey(keyboard, SDL_PRESSED, SDL_SCANCODE_NUMLOCKCLEAR);
SDL_SendKeyboardKey(keyboard, SDL_RELEASED, SDL_SCANCODE_NUMLOCKCLEAR);
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}
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}
/* This function will handle the modifier keys and also determine the
* correct side of the key.
*/
static void
DoSidedModifiers(int keyboard, unsigned short scancode,
unsigned int oldMods, unsigned int newMods)
{
/* Set up arrays for the key syms for the left and right side. */
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const SDL_scancode left_mapping[] = {
SDL_SCANCODE_LSHIFT,
SDL_SCANCODE_LCTRL,
SDL_SCANCODE_LALT,
SDL_SCANCODE_LGUI
};
const SDL_scancode right_mapping[] = {
SDL_SCANCODE_RSHIFT,
SDL_SCANCODE_RCTRL,
SDL_SCANCODE_RALT,
SDL_SCANCODE_RGUI
};
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/* Set up arrays for the device dependent masks with indices that
* correspond to the _mapping arrays
*/
const unsigned int left_device_mapping[] = { NX_DEVICELSHIFTKEYMASK, NX_DEVICELCTLKEYMASK, NX_DEVICELALTKEYMASK, NX_DEVICELCMDKEYMASK };
const unsigned int right_device_mapping[] = { NX_DEVICERSHIFTKEYMASK, NX_DEVICERCTLKEYMASK, NX_DEVICERALTKEYMASK, NX_DEVICERCMDKEYMASK };
unsigned int i, bit;
/* Handle CAPSLOCK separately because it doesn't have a left/right side */
HandleCapsLock(keyboard, scancode, oldMods, newMods);
/* Iterate through the bits, testing each against the old modifiers */
for (i = 0, bit = NSShiftKeyMask; bit <= NSCommandKeyMask; bit <<= 1, ++i) {
unsigned int oldMask, newMask;
oldMask = oldMods & bit;
newMask = newMods & bit;
/* If the bit is set, we must always examine it because the left
* and right side keys may alternate or both may be pressed.
*/
if (newMask) {
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HandleModifierSide(keyboard, bit, oldMods, newMods,
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left_mapping[i], right_mapping[i],
left_device_mapping[i], right_device_mapping[i]);
}
/* If the state changed from pressed to unpressed, we must examine
* the device dependent bits to release the correct keys.
*/
else if (oldMask && oldMask != newMask) {
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ReleaseModifierSide(keyboard, bit, oldMods, newMods,
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left_mapping[i], right_mapping[i],
left_device_mapping[i], right_device_mapping[i]);
}
}
}
static void
HandleModifiers(_THIS, unsigned short scancode, unsigned int modifierFlags)
{
SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
if (modifierFlags == data->modifierFlags) {
return;
}
/*
* Starting with Panther (10.3.0), the ability to distinguish between
* left side and right side modifiers is available.
*/
if (data->osversion >= 0x1030) {
DoSidedModifiers(data->keyboard, scancode, data->modifierFlags, modifierFlags);
} else {
DoUnsidedModifiers(data->keyboard, scancode, data->modifierFlags, modifierFlags);
}
data->modifierFlags = modifierFlags;
}
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static void
UpdateKeymap(SDL_VideoData *data)
{
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#if MAC_OS_X_VERSION_MAX_ALLOWED >= 1050
TISInputSourceRef key_layout;
#else
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KeyboardLayoutRef key_layout;
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#endif
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const void *chr_data;
int i;
SDL_scancode scancode;
SDLKey keymap[SDL_NUM_SCANCODES];
/* See if the keymap needs to be updated */
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#if MAC_OS_X_VERSION_MAX_ALLOWED >= 1050
key_layout = TISCopyCurrentKeyboardLayoutInputSource();
#else
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KLGetCurrentKeyboardLayout(&key_layout);
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#endif
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if (key_layout == data->key_layout) {
return;
}
data->key_layout = key_layout;
SDL_GetDefaultKeymap(keymap);
/* Try Unicode data first (preferred as of Mac OS X 10.5) */
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#if MAC_OS_X_VERSION_MAX_ALLOWED >= 1050
CFDataRef uchrDataRef = TISGetInputSourceProperty(key_layout, kTISPropertyUnicodeKeyLayoutData);
if (uchrDataRef)
chr_data = CFDataGetBytePtr(uchrDataRef);
else
goto cleanup;
#else
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KLGetKeyboardLayoutProperty(key_layout, kKLuchrData, &chr_data);
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#endif
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if (chr_data) {
UInt32 keyboard_type = LMGetKbdType();
OSStatus err;
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for (i = 0; i < SDL_arraysize(darwin_scancode_table); i++) {
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UniChar s[8];
UniCharCount len;
UInt32 dead_key_state;
/* Make sure this scancode is a valid character scancode */
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scancode = darwin_scancode_table[i];
Feb 5, 2008
Feb 5, 2008
534
535
536
537
538
539
if (scancode == SDL_SCANCODE_UNKNOWN ||
(keymap[scancode] & SDLK_SCANCODE_MASK)) {
continue;
}
dead_key_state = 0;
Sep 5, 2009
Sep 5, 2009
540
541
err = UCKeyTranslate ((UCKeyboardLayout *) chr_data,
i, kUCKeyActionDown,
Feb 5, 2008
Feb 5, 2008
542
543
544
545
546
547
548
549
550
551
552
553
554
555
0, keyboard_type,
kUCKeyTranslateNoDeadKeysMask,
&dead_key_state, 8, &len, s);
if (err != noErr)
continue;
if (len > 0 && s[0] != 0x10) {
keymap[scancode] = s[0];
}
}
SDL_SetKeymap(data->keyboard, 0, keymap, SDL_NUM_SCANCODES);
return;
}
Sep 5, 2009
Sep 5, 2009
556
557
558
559
#if MAC_OS_X_VERSION_MAX_ALLOWED >= 1050
cleanup:
CFRelease(key_layout);
#else
Feb 5, 2008
Feb 5, 2008
560
561
562
563
564
565
566
/* Fall back to older style key map data */
KLGetKeyboardLayoutProperty(key_layout, kKLKCHRData, &chr_data);
if (chr_data) {
for (i = 0; i < 128; i++) {
UInt32 c, state = 0;
/* Make sure this scancode is a valid character scancode */
Feb 7, 2008
Feb 7, 2008
567
scancode = darwin_scancode_table[i];
Feb 5, 2008
Feb 5, 2008
568
569
570
571
572
if (scancode == SDL_SCANCODE_UNKNOWN ||
(keymap[scancode] & SDLK_SCANCODE_MASK)) {
continue;
}
Feb 5, 2008
Feb 5, 2008
573
c = KeyTranslate (chr_data, i, &state) & 255;
Feb 5, 2008
Feb 5, 2008
574
575
if (state) {
/* Dead key, process key up */
Feb 5, 2008
Feb 5, 2008
576
c = KeyTranslate (chr_data, i | 128, &state) & 255;
Feb 5, 2008
Feb 5, 2008
577
578
}
Feb 5, 2008
Feb 5, 2008
579
if (c != 0 && c != 0x10) {
Feb 5, 2008
Feb 5, 2008
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
/* MacRoman to Unicode table, taken from X.org sources */
static const unsigned short macroman_table[128] = {
0xc4, 0xc5, 0xc7, 0xc9, 0xd1, 0xd6, 0xdc, 0xe1,
0xe0, 0xe2, 0xe4, 0xe3, 0xe5, 0xe7, 0xe9, 0xe8,
0xea, 0xeb, 0xed, 0xec, 0xee, 0xef, 0xf1, 0xf3,
0xf2, 0xf4, 0xf6, 0xf5, 0xfa, 0xf9, 0xfb, 0xfc,
0x2020, 0xb0, 0xa2, 0xa3, 0xa7, 0x2022, 0xb6, 0xdf,
0xae, 0xa9, 0x2122, 0xb4, 0xa8, 0x2260, 0xc6, 0xd8,
0x221e, 0xb1, 0x2264, 0x2265, 0xa5, 0xb5, 0x2202, 0x2211,
0x220f, 0x3c0, 0x222b, 0xaa, 0xba, 0x3a9, 0xe6, 0xf8,
0xbf, 0xa1, 0xac, 0x221a, 0x192, 0x2248, 0x2206, 0xab,
0xbb, 0x2026, 0xa0, 0xc0, 0xc3, 0xd5, 0x152, 0x153,
0x2013, 0x2014, 0x201c, 0x201d, 0x2018, 0x2019, 0xf7, 0x25ca,
0xff, 0x178, 0x2044, 0x20ac, 0x2039, 0x203a, 0xfb01, 0xfb02,
0x2021, 0xb7, 0x201a, 0x201e, 0x2030, 0xc2, 0xca, 0xc1,
0xcb, 0xc8, 0xcd, 0xce, 0xcf, 0xcc, 0xd3, 0xd4,
0xf8ff, 0xd2, 0xda, 0xdb, 0xd9, 0x131, 0x2c6, 0x2dc,
0xaf, 0x2d8, 0x2d9, 0x2da, 0xb8, 0x2dd, 0x2db, 0x2c7,
};
if (c >= 128) {
c = macroman_table[c - 128];
}
keymap[scancode] = c;
}
}
SDL_SetKeymap(data->keyboard, 0, keymap, SDL_NUM_SCANCODES);
return;
}
Sep 5, 2009
Sep 5, 2009
609
#endif
Feb 5, 2008
Feb 5, 2008
610
611
}
612
613
614
615
616
617
618
619
void
Cocoa_InitKeyboard(_THIS)
{
SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
SDL_Keyboard keyboard;
SDL_zero(keyboard);
data->keyboard = SDL_AddKeyboard(&keyboard, -1);
Feb 5, 2008
Feb 5, 2008
620
UpdateKeymap(data);
Aug 19, 2007
Aug 19, 2007
621
622
/* Set our own names for the platform-dependent but layout-independent keys */
Feb 5, 2008
Feb 5, 2008
623
624
625
626
627
628
/* This key is NumLock on the MacBook keyboard. :) */
/*SDL_SetScancodeName(SDL_SCANCODE_NUMLOCKCLEAR, "Clear");*/
SDL_SetScancodeName(SDL_SCANCODE_LALT, "Left Option");
SDL_SetScancodeName(SDL_SCANCODE_LGUI, "Left Command");
SDL_SetScancodeName(SDL_SCANCODE_RALT, "Right Option");
SDL_SetScancodeName(SDL_SCANCODE_RGUI, "Right Command");
Sep 19, 2009
Sep 19, 2009
631
632
633
634
635
636
637
void
Cocoa_StartTextInput(_THIS)
{
SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
NSView *parentView = [[NSApp keyWindow] contentView];
Apr 16, 2010
Apr 16, 2010
638
639
640
641
642
/* We only keep one field editor per process, since only the front most
* window can receive text input events, so it make no sense to keep more
* than one copy. When we switched to another window and requesting for
* text input, simply remove the field editor from its superview then add
* it to the front most window's content view */
Apr 16, 2010
Apr 16, 2010
643
if (!data->fieldEdit) {
Apr 16, 2010
Apr 16, 2010
644
645
data->fieldEdit =
[[SDLTranslatorResponder alloc] initWithFrame: NSMakeRect(0.0, 0.0, 0.0, 0.0)];
Apr 16, 2010
Apr 16, 2010
646
}
Apr 16, 2010
Apr 16, 2010
647
Sep 19, 2009
Sep 19, 2009
648
649
[data->fieldEdit setKeyboard: data->keyboard];
Apr 16, 2010
Apr 16, 2010
650
if (![[data->fieldEdit superview] isEqual: parentView])
Sep 19, 2009
Sep 19, 2009
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
{
// DEBUG_IME(@"add fieldEdit to window contentView");
[data->fieldEdit removeFromSuperview];
[parentView addSubview: data->fieldEdit];
[[NSApp keyWindow] makeFirstResponder: data->fieldEdit];
}
[pool release];
}
void
Cocoa_StopTextInput(_THIS)
{
SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
Jan 19, 2010
Jan 19, 2010
666
667
668
669
670
671
672
if (data && data->fieldEdit) {
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
[data->fieldEdit removeFromSuperview];
[data->fieldEdit release];
data->fieldEdit = nil;
[pool release];
}
Sep 19, 2009
Sep 19, 2009
673
674
675
676
677
678
679
680
681
682
}
void
Cocoa_SetTextInputRect(_THIS, SDL_Rect *rect)
{
SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
[data->fieldEdit setInputRect: rect];
}
Jul 30, 2006
Jul 30, 2006
683
684
685
686
687
void
Cocoa_HandleKeyEvent(_THIS, NSEvent *event)
{
SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
unsigned short scancode = [event keyCode];
Feb 5, 2008
Feb 5, 2008
688
SDL_scancode code;
Jul 30, 2006
Jul 30, 2006
689
690
const char *text;
Aug 19, 2007
Aug 19, 2007
691
692
693
694
if ((scancode == 10 || scancode == 50) && KBGetLayoutType(LMGetKbdType()) == kKeyboardISO) {
/* see comments in SDL_cocoakeys.h */
scancode = 60 - scancode;
}
Feb 7, 2008
Feb 7, 2008
695
696
if (scancode < SDL_arraysize(darwin_scancode_table)) {
code = darwin_scancode_table[scancode];
Aug 19, 2007
Aug 19, 2007
697
698
}
else {
Jul 30, 2006
Jul 30, 2006
699
/* Hmm, does this ever happen? If so, need to extend the keymap... */
Feb 5, 2008
Feb 5, 2008
700
code = SDL_SCANCODE_UNKNOWN;
Jul 30, 2006
Jul 30, 2006
701
702
703
704
}
switch ([event type]) {
case NSKeyDown:
Jun 16, 2007
Jun 16, 2007
705
if (![event isARepeat]) {
Feb 5, 2008
Feb 5, 2008
706
707
708
709
/* See if we need to rebuild the keyboard layout */
UpdateKeymap(data);
SDL_SendKeyboardKey(data->keyboard, SDL_PRESSED, code);
Aug 19, 2007
Aug 19, 2007
710
#if 1
Feb 5, 2008
Feb 5, 2008
711
if (code == SDL_SCANCODE_UNKNOWN) {
Aug 19, 2007
Aug 19, 2007
712
713
714
fprintf(stderr, "The key you just pressed is not recognized by SDL. To help get this fixed, report this to the SDL mailing list <sdl@libsdl.org> or to Christian Walther <cwalther@gmx.ch>. Mac virtual key code is %d.\n", scancode);
}
#endif
Jul 30, 2006
Jul 30, 2006
715
}
Jun 16, 2007
Jun 16, 2007
716
if (SDL_EventState(SDL_TEXTINPUT, SDL_QUERY)) {
Aug 19, 2007
Aug 19, 2007
717
/* FIXME CW 2007-08-16: only send those events to the field editor for which we actually want text events, not e.g. esc or function keys. Arrow keys in particular seem to produce crashes sometimes. */
Jul 11, 2007
Jul 11, 2007
718
[data->fieldEdit interpretKeyEvents:[NSArray arrayWithObject:event]];
Sep 19, 2009
Sep 19, 2009
719
#if 0
Jun 16, 2007
Jun 16, 2007
720
721
722
text = [[event characters] UTF8String];
if(text && *text) {
SDL_SendKeyboardText(data->keyboard, text);
Aug 21, 2007
Aug 21, 2007
723
[data->fieldEdit setString:@""];
Jun 16, 2007
Jun 16, 2007
724
}
Sep 19, 2009
Sep 19, 2009
725
#endif
Jul 30, 2006
Jul 30, 2006
726
727
728
}
break;
case NSKeyUp:
Feb 5, 2008
Feb 5, 2008
729
SDL_SendKeyboardKey(data->keyboard, SDL_RELEASED, code);
Jul 30, 2006
Jul 30, 2006
730
731
break;
case NSFlagsChanged:
Aug 19, 2007
Aug 19, 2007
732
/* FIXME CW 2007-08-14: check if this whole mess that takes up half of this file is really necessary */
Jul 30, 2006
Jul 30, 2006
733
734
HandleModifiers(_this, scancode, [event modifierFlags]);
break;
Aug 19, 2007
Aug 19, 2007
735
736
737
738
739
default: /* just to avoid compiler warnings */
break;
}
}
740
741
742
743
void
Cocoa_QuitKeyboard(_THIS)
{
SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
Aug 19, 2007
Aug 19, 2007
744
NSAutoreleasePool *pool;
745
746
747
748
749
SDL_DelKeyboard(data->keyboard);
}
/* vi: set ts=4 sw=4 expandtab: */