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SDL_video.c

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2488 lines (2188 loc) · 62.3 KB
 
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/*
SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2011 Sam Lantinga
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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Sam Lantinga
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slouken@libsdl.org
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*/
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#include "SDL_config.h"
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/* The high-level video driver subsystem */
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#include "SDL.h"
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#include "SDL_video.h"
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#include "SDL_sysvideo.h"
#include "SDL_blit.h"
#include "SDL_pixels_c.h"
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#include "SDL_rect_c.h"
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#include "../events/SDL_events_c.h"
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#if SDL_VIDEO_OPENGL
#include "SDL_opengl.h"
#endif /* SDL_VIDEO_OPENGL */
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#if SDL_VIDEO_OPENGL_ES
#include "SDL_opengles.h"
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#endif /* SDL_VIDEO_OPENGL_ES */
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#if SDL_VIDEO_OPENGL_ES2
#include "SDL_opengles2.h"
#endif /* SDL_VIDEO_OPENGL_ES2 */
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#include "SDL_syswm.h"
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/* On Windows, windows.h defines CreateWindow */
#ifdef CreateWindow
#undef CreateWindow
#endif
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/* Available video drivers */
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static VideoBootStrap *bootstrap[] = {
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#if SDL_VIDEO_DRIVER_COCOA
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&COCOA_bootstrap,
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#endif
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#if SDL_VIDEO_DRIVER_X11
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&X11_bootstrap,
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#endif
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#if SDL_VIDEO_DRIVER_DIRECTFB
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&DirectFB_bootstrap,
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#endif
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#if SDL_VIDEO_DRIVER_WINDOWS
&WINDOWS_bootstrap,
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#endif
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#if SDL_VIDEO_DRIVER_BWINDOW
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&BWINDOW_bootstrap,
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#endif
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#if SDL_VIDEO_DRIVER_PANDORA
&PND_bootstrap,
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#endif
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#if SDL_VIDEO_DRIVER_NDS
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&NDS_bootstrap,
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#endif
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#if SDL_VIDEO_DRIVER_UIKIT
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&UIKIT_bootstrap,
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#endif
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#if SDL_VIDEO_DRIVER_ANDROID
&Android_bootstrap,
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#endif
#if SDL_VIDEO_DRIVER_DUMMY
&DUMMY_bootstrap,
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#endif
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NULL
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};
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static SDL_VideoDevice *_this = NULL;
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#define CHECK_WINDOW_MAGIC(window, retval) \
if (!_this) { \
SDL_UninitializedVideo(); \
return retval; \
} \
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if (!window || window->magic != &_this->window_magic) { \
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SDL_SetError("Invalid window"); \
return retval; \
}
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#define CHECK_DISPLAY_INDEX(displayIndex, retval) \
if (!_this) { \
SDL_UninitializedVideo(); \
return retval; \
} \
if (displayIndex < 0 || displayIndex >= _this->num_displays) { \
SDL_SetError("displayIndex must be in the range 0 - %d", \
_this->num_displays - 1); \
return retval; \
}
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/* Various local functions */
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static void SDL_UpdateWindowGrab(SDL_Window * window);
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/* Support for framebuffer emulation using an accelerated renderer */
#define SDL_WINDOWTEXTUREDATA "_SDL_WindowTextureData"
typedef struct {
SDL_Renderer *renderer;
SDL_Texture *texture;
void *pixels;
int pitch;
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int bytes_per_pixel;
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} SDL_WindowTextureData;
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static SDL_bool
ShouldUseTextureFramebuffer()
{
const char *hint;
/* If there's no native framebuffer support then there's no option */
if (!_this->CreateWindowFramebuffer) {
return SDL_TRUE;
}
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/* If the user has specified a software renderer we can't use a
texture framebuffer, or renderer creation will go recursive.
*/
hint = SDL_GetHint(SDL_HINT_RENDER_DRIVER);
if (hint && SDL_strcasecmp(hint, "software") == 0) {
return SDL_FALSE;
}
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/* See if the user or application wants a specific behavior */
hint = SDL_GetHint(SDL_HINT_FRAMEBUFFER_ACCELERATION);
if (hint) {
if (*hint == '0') {
return SDL_FALSE;
} else {
return SDL_TRUE;
}
}
/* Each platform has different performance characteristics */
#if defined(__WIN32__)
/* GDI BitBlt() is way faster than Direct3D dynamic textures right now.
*/
return SDL_FALSE;
#elif defined(__MACOSX__)
/* Mac OS X uses OpenGL as the native fast path */
return SDL_TRUE;
#elif defined(__LINUX__)
/* Properly configured OpenGL drivers are faster than MIT-SHM */
#if SDL_VIDEO_OPENGL
/* Ugh, find a way to cache this value! */
{
SDL_Window *window;
SDL_GLContext context;
SDL_bool hasAcceleratedOpenGL = SDL_FALSE;
window = SDL_CreateWindow("OpenGL test", -32, -32, 32, 32, SDL_WINDOW_OPENGL);
if (window) {
context = SDL_GL_CreateContext(window);
if (context) {
const GLubyte *(APIENTRY * glGetStringFunc) (GLenum);
const char *vendor = NULL;
glGetStringFunc = SDL_GL_GetProcAddress("glGetString");
if (glGetStringFunc) {
vendor = (const char *) glGetStringFunc(GL_VENDOR);
}
/* Add more vendors here at will... */
if (vendor &&
(SDL_strstr(vendor, "ATI Technologies") ||
SDL_strstr(vendor, "NVIDIA"))) {
hasAcceleratedOpenGL = SDL_TRUE;
}
SDL_GL_DeleteContext(context);
}
SDL_DestroyWindow(window);
}
return hasAcceleratedOpenGL;
}
#else
return SDL_FALSE;
#endif
#else
/* Play it safe, assume that if there is a framebuffer driver that it's
optimized for the current platform.
*/
return SDL_FALSE;
#endif
}
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static int
SDL_CreateWindowTexture(_THIS, SDL_Window * window, Uint32 * format, void ** pixels, int *pitch)
{
SDL_WindowTextureData *data;
SDL_RendererInfo info;
Uint32 i;
data = SDL_GetWindowData(window, SDL_WINDOWTEXTUREDATA);
if (!data) {
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SDL_Renderer *renderer = NULL;
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SDL_RendererInfo info;
int i;
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const char *hint = SDL_GetHint(SDL_HINT_FRAMEBUFFER_ACCELERATION);
/* Check to see if there's a specific driver requested */
if (hint && *hint != '0' && *hint != '1' &&
SDL_strcasecmp(hint, "software") != 0) {
for (i = 0; i < SDL_GetNumRenderDrivers(); ++i) {
SDL_GetRenderDriverInfo(i, &info);
if (SDL_strcasecmp(info.name, hint) == 0) {
renderer = SDL_CreateRenderer(window, i, 0);
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break;
}
}
}
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if (!renderer) {
for (i = 0; i < SDL_GetNumRenderDrivers(); ++i) {
SDL_GetRenderDriverInfo(i, &info);
if (SDL_strcmp(info.name, "software") != 0) {
renderer = SDL_CreateRenderer(window, i, 0);
if (renderer) {
break;
}
}
}
}
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if (!renderer) {
return -1;
}
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/* Create the data after we successfully create the renderer (bug #1116) */
data = (SDL_WindowTextureData *)SDL_calloc(1, sizeof(*data));
if (!data) {
SDL_DestroyRenderer(renderer);
SDL_OutOfMemory();
return -1;
}
SDL_SetWindowData(window, SDL_WINDOWTEXTUREDATA, data);
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data->renderer = renderer;
}
/* Free any old texture and pixel data */
if (data->texture) {
SDL_DestroyTexture(data->texture);
data->texture = NULL;
}
if (data->pixels) {
SDL_free(data->pixels);
data->pixels = NULL;
}
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if (SDL_GetRendererInfo(data->renderer, &info) < 0) {
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return -1;
}
/* Find the first format without an alpha channel */
*format = info.texture_formats[0];
for (i = 0; i < info.num_texture_formats; ++i) {
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if (!SDL_ISPIXELFORMAT_FOURCC(info.texture_formats[i]) &&
!SDL_ISPIXELFORMAT_ALPHA(info.texture_formats[i])) {
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*format = info.texture_formats[i];
break;
}
}
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data->texture = SDL_CreateTexture(data->renderer, *format,
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SDL_TEXTUREACCESS_STREAMING,
window->w, window->h);
if (!data->texture) {
return -1;
}
/* Create framebuffer data */
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data->bytes_per_pixel = SDL_BYTESPERPIXEL(*format);
data->pitch = (((window->w * data->bytes_per_pixel) + 3) & ~3);
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data->pixels = SDL_malloc(window->h * data->pitch);
if (!data->pixels) {
SDL_OutOfMemory();
return -1;
}
*pixels = data->pixels;
*pitch = data->pitch;
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/* Make sure we're not double-scaling the viewport */
SDL_RenderSetViewport(data->renderer, NULL);
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return 0;
}
static int
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SDL_UpdateWindowTexture(_THIS, SDL_Window * window, SDL_Rect * rects, int numrects)
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{
SDL_WindowTextureData *data;
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SDL_Rect rect;
void *src;
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data = SDL_GetWindowData(window, SDL_WINDOWTEXTUREDATA);
if (!data || !data->texture) {
SDL_SetError("No window texture data");
return -1;
}
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/* Update a single rect that contains subrects for best DMA performance */
if (SDL_GetSpanEnclosingRect(window->w, window->h, numrects, rects, &rect)) {
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src = (void *)((Uint8 *)data->pixels +
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rect.y * data->pitch +
rect.x * data->bytes_per_pixel);
if (SDL_UpdateTexture(data->texture, &rect, src, data->pitch) < 0) {
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return -1;
}
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if (SDL_RenderCopy(data->renderer, data->texture, NULL, NULL) < 0) {
return -1;
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}
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SDL_RenderPresent(data->renderer);
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}
return 0;
}
static void
SDL_DestroyWindowTexture(_THIS, SDL_Window * window)
{
SDL_WindowTextureData *data;
data = SDL_SetWindowData(window, SDL_WINDOWTEXTUREDATA, NULL);
if (!data) {
return;
}
if (data->texture) {
SDL_DestroyTexture(data->texture);
}
if (data->renderer) {
SDL_DestroyRenderer(data->renderer);
}
if (data->pixels) {
SDL_free(data->pixels);
}
SDL_free(data);
}
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static int
cmpmodes(const void *A, const void *B)
{
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SDL_DisplayMode a = *(const SDL_DisplayMode *) A;
SDL_DisplayMode b = *(const SDL_DisplayMode *) B;
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if (a.w != b.w) {
return b.w - a.w;
}
if (a.h != b.h) {
return b.h - a.h;
}
if (SDL_BITSPERPIXEL(a.format) != SDL_BITSPERPIXEL(b.format)) {
return SDL_BITSPERPIXEL(b.format) - SDL_BITSPERPIXEL(a.format);
}
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if (SDL_PIXELLAYOUT(a.format) != SDL_PIXELLAYOUT(b.format)) {
return SDL_PIXELLAYOUT(b.format) - SDL_PIXELLAYOUT(a.format);
}
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if (a.refresh_rate != b.refresh_rate) {
return b.refresh_rate - a.refresh_rate;
}
return 0;
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}
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static void
SDL_UninitializedVideo()
{
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SDL_SetError("Video subsystem has not been initialized");
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}
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int
SDL_GetNumVideoDrivers(void)
{
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return SDL_arraysize(bootstrap) - 1;
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}
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const char *
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SDL_GetVideoDriver(int index)
{
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if (index >= 0 && index < SDL_GetNumVideoDrivers()) {
return bootstrap[index]->name;
}
return NULL;
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}
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/*
* Initialize the video and event subsystems -- determine native pixel format
*/
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int
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SDL_VideoInit(const char *driver_name)
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{
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SDL_VideoDevice *video;
int index;
int i;
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/* Check to make sure we don't overwrite '_this' */
if (_this != NULL) {
SDL_VideoQuit();
}
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/* Start the event loop */
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if (SDL_StartEventLoop() < 0 ||
SDL_KeyboardInit() < 0 ||
SDL_MouseInit() < 0 ||
SDL_TouchInit() < 0 ||
SDL_QuitInit() < 0) {
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return -1;
}
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/* Select the proper video driver */
index = 0;
video = NULL;
if (driver_name == NULL) {
driver_name = SDL_getenv("SDL_VIDEODRIVER");
}
if (driver_name != NULL) {
for (i = 0; bootstrap[i]; ++i) {
if (SDL_strcasecmp(bootstrap[i]->name, driver_name) == 0) {
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video = bootstrap[i]->create(index);
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break;
}
}
} else {
for (i = 0; bootstrap[i]; ++i) {
if (bootstrap[i]->available()) {
video = bootstrap[i]->create(index);
if (video != NULL) {
break;
}
}
}
}
if (video == NULL) {
if (driver_name) {
SDL_SetError("%s not available", driver_name);
} else {
SDL_SetError("No available video device");
}
return -1;
}
_this = video;
_this->name = bootstrap[i]->name;
_this->next_object_id = 1;
/* Set some very sane GL defaults */
_this->gl_config.driver_loaded = 0;
_this->gl_config.dll_handle = NULL;
_this->gl_config.red_size = 3;
_this->gl_config.green_size = 3;
_this->gl_config.blue_size = 2;
_this->gl_config.alpha_size = 0;
_this->gl_config.buffer_size = 0;
_this->gl_config.depth_size = 16;
_this->gl_config.stencil_size = 0;
_this->gl_config.double_buffer = 1;
_this->gl_config.accum_red_size = 0;
_this->gl_config.accum_green_size = 0;
_this->gl_config.accum_blue_size = 0;
_this->gl_config.accum_alpha_size = 0;
_this->gl_config.stereo = 0;
_this->gl_config.multisamplebuffers = 0;
_this->gl_config.multisamplesamples = 0;
_this->gl_config.retained_backing = 1;
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_this->gl_config.accelerated = -1; /* accelerated or not, both are fine */
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#if SDL_VIDEO_OPENGL
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_this->gl_config.major_version = 2;
_this->gl_config.minor_version = 1;
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#elif SDL_VIDEO_OPENGL_ES
_this->gl_config.major_version = 1;
_this->gl_config.minor_version = 1;
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#elif SDL_VIDEO_OPENGL_ES2
_this->gl_config.major_version = 2;
_this->gl_config.minor_version = 0;
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#endif
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/* Initialize the video subsystem */
if (_this->VideoInit(_this) < 0) {
SDL_VideoQuit();
return -1;
}
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/* Make sure some displays were added */
if (_this->num_displays == 0) {
SDL_SetError("The video driver did not add any displays");
SDL_VideoQuit();
return (-1);
}
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/* Add the renderer framebuffer emulation if desired */
if (ShouldUseTextureFramebuffer()) {
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_this->CreateWindowFramebuffer = SDL_CreateWindowTexture;
_this->UpdateWindowFramebuffer = SDL_UpdateWindowTexture;
_this->DestroyWindowFramebuffer = SDL_DestroyWindowTexture;
}
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/* We're ready to go! */
return 0;
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}
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Sep 15, 2008
523
const char *
Jul 10, 2006
Jul 10, 2006
524
525
SDL_GetCurrentVideoDriver()
{
Sep 15, 2008
Sep 15, 2008
526
527
528
529
530
if (!_this) {
SDL_UninitializedVideo();
return NULL;
}
return _this->name;
Jul 10, 2006
Jul 10, 2006
531
}
Apr 26, 2001
Apr 26, 2001
532
Jul 10, 2006
Jul 10, 2006
533
SDL_VideoDevice *
Jun 26, 2010
Jun 26, 2010
534
SDL_GetVideoDevice(void)
Jul 10, 2006
Jul 10, 2006
535
{
Sep 15, 2008
Sep 15, 2008
536
return _this;
Apr 26, 2001
Apr 26, 2001
537
538
}
Jul 10, 2006
Jul 10, 2006
539
540
int
SDL_AddBasicVideoDisplay(const SDL_DisplayMode * desktop_mode)
Apr 26, 2001
Apr 26, 2001
541
{
Sep 15, 2008
Sep 15, 2008
542
SDL_VideoDisplay display;
Jul 10, 2006
Jul 10, 2006
543
Sep 15, 2008
Sep 15, 2008
544
545
546
547
548
SDL_zero(display);
if (desktop_mode) {
display.desktop_mode = *desktop_mode;
}
display.current_mode = display.desktop_mode;
Jul 10, 2006
Jul 10, 2006
549
Sep 15, 2008
Sep 15, 2008
550
return SDL_AddVideoDisplay(&display);
Apr 26, 2001
Apr 26, 2001
551
552
}
Jul 10, 2006
Jul 10, 2006
553
554
int
SDL_AddVideoDisplay(const SDL_VideoDisplay * display)
Apr 26, 2001
Apr 26, 2001
555
{
Sep 15, 2008
Sep 15, 2008
556
557
SDL_VideoDisplay *displays;
int index = -1;
Jul 10, 2006
Jul 10, 2006
558
Sep 15, 2008
Sep 15, 2008
559
560
561
562
563
564
565
566
567
568
569
570
displays =
SDL_realloc(_this->displays,
(_this->num_displays + 1) * sizeof(*displays));
if (displays) {
index = _this->num_displays++;
displays[index] = *display;
displays[index].device = _this;
_this->displays = displays;
} else {
SDL_OutOfMemory();
}
return index;
Jul 10, 2006
Jul 10, 2006
571
}
Apr 26, 2001
Apr 26, 2001
572
Jul 10, 2006
Jul 10, 2006
573
574
575
int
SDL_GetNumVideoDisplays(void)
{
Sep 15, 2008
Sep 15, 2008
576
577
578
579
580
if (!_this) {
SDL_UninitializedVideo();
return 0;
}
return _this->num_displays;
Apr 26, 2001
Apr 26, 2001
581
582
}
Dec 6, 2009
Dec 6, 2009
583
int
Feb 10, 2011
Feb 10, 2011
584
SDL_GetDisplayBounds(int displayIndex, SDL_Rect * rect)
Dec 6, 2009
Dec 6, 2009
585
{
Feb 10, 2011
Feb 10, 2011
586
587
CHECK_DISPLAY_INDEX(displayIndex, -1);
Dec 6, 2009
Dec 6, 2009
588
if (rect) {
Feb 10, 2011
Feb 10, 2011
589
SDL_VideoDisplay *display = &_this->displays[displayIndex];
Dec 6, 2009
Dec 6, 2009
590
591
if (_this->GetDisplayBounds) {
Feb 11, 2011
Feb 11, 2011
592
593
if (_this->GetDisplayBounds(_this, display, rect) == 0) {
return 0;
Dec 6, 2009
Dec 6, 2009
594
}
Feb 11, 2011
Feb 11, 2011
595
596
597
598
599
600
}
/* Assume that the displays are left to right */
if (displayIndex == 0) {
rect->x = 0;
rect->y = 0;
Dec 6, 2009
Dec 6, 2009
601
} else {
Feb 11, 2011
Feb 11, 2011
602
603
SDL_GetDisplayBounds(displayIndex-1, rect);
rect->x += rect->w;
Dec 6, 2009
Dec 6, 2009
604
}
Feb 11, 2011
Feb 11, 2011
605
606
rect->w = display->desktop_mode.w;
rect->h = display->desktop_mode.h;
Dec 6, 2009
Dec 6, 2009
607
608
609
610
}
return 0;
}
Jul 10, 2006
Jul 10, 2006
611
SDL_bool
Dec 1, 2009
Dec 1, 2009
612
SDL_AddDisplayMode(SDL_VideoDisplay * display, const SDL_DisplayMode * mode)
Jul 10, 2006
Jul 10, 2006
613
{
Sep 15, 2008
Sep 15, 2008
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
SDL_DisplayMode *modes;
int i, nmodes;
/* Make sure we don't already have the mode in the list */
modes = display->display_modes;
nmodes = display->num_display_modes;
for (i = nmodes; i--;) {
if (SDL_memcmp(mode, &modes[i], sizeof(*mode)) == 0) {
return SDL_FALSE;
}
}
/* Go ahead and add the new mode */
if (nmodes == display->max_display_modes) {
modes =
SDL_realloc(modes,
(display->max_display_modes + 32) * sizeof(*modes));
if (!modes) {
return SDL_FALSE;
}
display->display_modes = modes;
display->max_display_modes += 32;
}
modes[nmodes] = *mode;
display->num_display_modes++;
Jun 9, 2009
Jun 9, 2009
640
641
/* Re-sort video modes */
SDL_qsort(display->display_modes, display->num_display_modes,
Jun 10, 2009
Jun 10, 2009
642
sizeof(SDL_DisplayMode), cmpmodes);
Jun 9, 2009
Jun 9, 2009
643
Sep 15, 2008
Sep 15, 2008
644
return SDL_TRUE;
Apr 26, 2001
Apr 26, 2001
645
646
}
Feb 10, 2011
Feb 10, 2011
647
648
649
650
651
652
SDL_VideoDisplay *
SDL_GetFirstDisplay(void)
{
return &_this->displays[0];
}
Feb 10, 2011
Feb 10, 2011
653
static int
Dec 1, 2009
Dec 1, 2009
654
655
656
657
658
659
660
661
662
663
SDL_GetNumDisplayModesForDisplay(SDL_VideoDisplay * display)
{
if (!display->num_display_modes && _this->GetDisplayModes) {
_this->GetDisplayModes(_this, display);
SDL_qsort(display->display_modes, display->num_display_modes,
sizeof(SDL_DisplayMode), cmpmodes);
}
return display->num_display_modes;
}
Jul 10, 2006
Jul 10, 2006
664
int
Feb 10, 2011
Feb 10, 2011
665
SDL_GetNumDisplayModes(int displayIndex)
Apr 26, 2001
Apr 26, 2001
666
{
Feb 10, 2011
Feb 10, 2011
667
668
669
CHECK_DISPLAY_INDEX(displayIndex, -1);
return SDL_GetNumDisplayModesForDisplay(&_this->displays[displayIndex]);
Jul 10, 2006
Jul 10, 2006
670
}
Apr 26, 2001
Apr 26, 2001
671
Aug 5, 2006
Aug 5, 2006
672
int
Feb 10, 2011
Feb 10, 2011
673
SDL_GetDisplayMode(int displayIndex, int index, SDL_DisplayMode * mode)
Jul 10, 2006
Jul 10, 2006
674
{
Feb 10, 2011
Feb 10, 2011
675
676
677
678
679
SDL_VideoDisplay *display;
CHECK_DISPLAY_INDEX(displayIndex, -1);
display = &_this->displays[displayIndex];
Dec 1, 2009
Dec 1, 2009
680
if (index < 0 || index >= SDL_GetNumDisplayModesForDisplay(display)) {
Sep 15, 2008
Sep 15, 2008
681
SDL_SetError("index must be in the range of 0 - %d",
Dec 1, 2009
Dec 1, 2009
682
SDL_GetNumDisplayModesForDisplay(display) - 1);
Sep 15, 2008
Sep 15, 2008
683
684
685
return -1;
}
if (mode) {
Dec 1, 2009
Dec 1, 2009
686
687
688
689
690
691
*mode = display->display_modes[index];
}
return 0;
}
int
Feb 10, 2011
Feb 10, 2011
692
SDL_GetDesktopDisplayMode(int displayIndex, SDL_DisplayMode * mode)
Dec 1, 2009
Dec 1, 2009
693
{
Feb 10, 2011
Feb 10, 2011
694
SDL_VideoDisplay *display;
Dec 1, 2009
Dec 1, 2009
695
Feb 10, 2011
Feb 10, 2011
696
697
698
CHECK_DISPLAY_INDEX(displayIndex, -1);
display = &_this->displays[displayIndex];
Dec 1, 2009
Dec 1, 2009
699
700
if (mode) {
*mode = display->desktop_mode;
Sep 15, 2008
Sep 15, 2008
701
702
}
return 0;
Apr 26, 2001
Apr 26, 2001
703
704
}
Aug 5, 2006
Aug 5, 2006
705
int
Feb 10, 2011
Feb 10, 2011
706
SDL_GetCurrentDisplayMode(int displayIndex, SDL_DisplayMode * mode)
Jul 10, 2006
Jul 10, 2006
707
{
Feb 10, 2011
Feb 10, 2011
708
SDL_VideoDisplay *display;
Dec 1, 2009
Dec 1, 2009
709
Feb 10, 2011
Feb 10, 2011
710
711
712
CHECK_DISPLAY_INDEX(displayIndex, -1);
display = &_this->displays[displayIndex];
Sep 15, 2008
Sep 15, 2008
713
if (mode) {
Dec 1, 2009
Dec 1, 2009
714
*mode = display->current_mode;
Sep 15, 2008
Sep 15, 2008
715
716
}
return 0;
Jul 10, 2006
Jul 10, 2006
717
}
Apr 26, 2001
Apr 26, 2001
718
Feb 10, 2011
Feb 10, 2011
719
static SDL_DisplayMode *
Dec 1, 2009
Dec 1, 2009
720
721
722
SDL_GetClosestDisplayModeForDisplay(SDL_VideoDisplay * display,
const SDL_DisplayMode * mode,
SDL_DisplayMode * closest)
Sep 15, 2008
Sep 15, 2008
723
724
725
726
727
728
{
Uint32 target_format;
int target_refresh_rate;
int i;
SDL_DisplayMode *current, *match;
Dec 1, 2009
Dec 1, 2009
729
730
if (!mode || !closest) {
SDL_SetError("Missing desired mode or closest mode parameter");
Sep 15, 2008
Sep 15, 2008
731
732
return NULL;
}
Dec 1, 2009
Dec 1, 2009
733
Sep 15, 2008
Sep 15, 2008
734
735
736
737
/* Default to the desktop format */
if (mode->format) {
target_format = mode->format;
} else {
Dec 1, 2009
Dec 1, 2009
738
target_format = display->desktop_mode.format;
Sep 15, 2008
Sep 15, 2008
739
740
741
742
743
744
}
/* Default to the desktop refresh rate */
if (mode->refresh_rate) {
target_refresh_rate = mode->refresh_rate;
} else {
Dec 1, 2009
Dec 1, 2009
745
target_refresh_rate = display->desktop_mode.refresh_rate;
Sep 15, 2008
Sep 15, 2008
746
747
748
}
match = NULL;
Dec 1, 2009
Dec 1, 2009
749
750
for (i = 0; i < SDL_GetNumDisplayModesForDisplay(display); ++i) {
current = &display->display_modes[i];
Sep 15, 2008
Sep 15, 2008
751
Nov 25, 2008
Nov 25, 2008
752
if (current->w && (current->w < mode->w)) {
Sep 15, 2008
Sep 15, 2008
753
754
755
/* Out of sorted modes large enough here */
break;
}
Nov 25, 2008
Nov 25, 2008
756
757
758
759
760
761
762
763
764
765
if (current->h && (current->h < mode->h)) {
if (current->w && (current->w == mode->w)) {
/* Out of sorted modes large enough here */
break;
}
/* Wider, but not tall enough, due to a different
aspect ratio. This mode must be skipped, but closer
modes may still follow. */
continue;
}
Sep 15, 2008
Sep 15, 2008
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
if (!match || current->w < match->w || current->h < match->h) {
match = current;
continue;
}
if (current->format != match->format) {
/* Sorted highest depth to lowest */
if (current->format == target_format ||
(SDL_BITSPERPIXEL(current->format) >=
SDL_BITSPERPIXEL(target_format)
&& SDL_PIXELTYPE(current->format) ==
SDL_PIXELTYPE(target_format))) {
match = current;
}
continue;
}
if (current->refresh_rate != match->refresh_rate) {
/* Sorted highest refresh to lowest */
if (current->refresh_rate >= target_refresh_rate) {
match = current;
}
}
}
if (match) {
if (match->format) {
closest->format = match->format;
} else {
closest->format = mode->format;
}
if (match->w && match->h) {
closest->w = match->w;
closest->h = match->h;
} else {
closest->w = mode->w;
closest->h = mode->h;
}
if (match->refresh_rate) {
closest->refresh_rate = match->refresh_rate;
} else {
closest->refresh_rate = mode->refresh_rate;
}
closest->driverdata = match->driverdata;
/*
* Pick some reasonable defaults if the app and driver don't
* care
*/
if (!closest->format) {
closest->format = SDL_PIXELFORMAT_RGB888;
}
if (!closest->w) {
closest->w = 640;
}
if (!closest->h) {
closest->h = 480;
}
return closest;
}
return NULL;
Jul 10, 2006
Jul 10, 2006
824
}
Feb 24, 2004
Feb 24, 2004
825
Dec 1, 2009
Dec 1, 2009
826
SDL_DisplayMode *
Feb 10, 2011
Feb 10, 2011
827
828
SDL_GetClosestDisplayMode(int displayIndex,
const SDL_DisplayMode * mode,
Dec 1, 2009
Dec 1, 2009
829
830
SDL_DisplayMode * closest)
{
Feb 10, 2011
Feb 10, 2011
831
832
833
834
835
836
SDL_VideoDisplay *display;
CHECK_DISPLAY_INDEX(displayIndex, NULL);
display = &_this->displays[displayIndex];
return SDL_GetClosestDisplayModeForDisplay(display, mode, closest);
Dec 1, 2009
Dec 1, 2009
837
838
}
Jul 10, 2006
Jul 10, 2006
839
int
Dec 1, 2009
Dec 1, 2009
840
SDL_SetDisplayModeForDisplay(SDL_VideoDisplay * display, const SDL_DisplayMode * mode)
Jul 10, 2006
Jul 10, 2006
841
{
Sep 15, 2008
Sep 15, 2008
842
843
844
SDL_DisplayMode display_mode;
SDL_DisplayMode current_mode;
Dec 1, 2009
Dec 1, 2009
845
846
if (mode) {
display_mode = *mode;
Sep 15, 2008
Sep 15, 2008
847
Dec 1, 2009
Dec 1, 2009
848
849
850
851
852
853
854
855
856
857
858
859
860
/* Default to the current mode */
if (!display_mode.format) {
display_mode.format = display->current_mode.format;
}
if (!display_mode.w) {
display_mode.w = display->current_mode.w;
}
if (!display_mode.h) {
display_mode.h = display->current_mode.h;
}
if (!display_mode.refresh_rate) {
display_mode.refresh_rate = display->current_mode.refresh_rate;
}
Dec 1, 2009
Dec 1, 2009
861
Dec 1, 2009
Dec 1, 2009
862
863
864
865
866
867
868
869
/* Get a good video mode, the closest one possible */
if (!SDL_GetClosestDisplayModeForDisplay(display, &display_mode, &display_mode)) {
SDL_SetError("No video mode large enough for %dx%d",
display_mode.w, display_mode.h);
return -1;
}
} else {
display_mode = display->desktop_mode;
Sep 15, 2008
Sep 15, 2008
870
}
Dec 1, 2009
Dec 1, 2009
871
Sep 15, 2008
Sep 15, 2008
872
/* See if there's anything left to do */
Feb 10, 2011
Feb 10, 2011
873
current_mode = display->current_mode;
Sep 15, 2008
Sep 15, 2008
874
875
876
if (SDL_memcmp(&display_mode, &current_mode, sizeof(display_mode)) == 0) {
return 0;
}
Dec 1, 2009
Dec 1, 2009
877
Sep 15, 2008
Sep 15, 2008
878
/* Actually change the display mode */
Jan 12, 2011
Jan 12, 2011
879
880
881
882
if (!_this->SetDisplayMode) {
SDL_SetError("Video driver doesn't support changing display mode");
return -1;
}
Dec 1, 2009
Dec 1, 2009
883
if (_this->SetDisplayMode(_this, display, &display_mode) < 0) {
Sep 15, 2008
Sep 15, 2008
884
885
886
887
return -1;
}
display->current_mode = display_mode;
return 0;
Apr 26, 2001
Apr 26, 2001
888
889
}
Feb 10, 2011
Feb 10, 2011
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
int
SDLCALL SDL_GetWindowDisplay(SDL_Window * window)
{
int displayIndex;
int i, dist;
int closest = -1;
int closest_dist = 0x7FFFFFFF;
SDL_Point center;
SDL_Point delta;
SDL_Rect rect;
CHECK_WINDOW_MAGIC(window, -1);
if (SDL_WINDOWPOS_ISUNDEFINED(window->x) ||
SDL_WINDOWPOS_ISCENTERED(window->x)) {
displayIndex = (window->x & 0xFFFF);
if (displayIndex >= _this->num_displays) {
displayIndex = 0;
}
return displayIndex;
}
if (SDL_WINDOWPOS_ISUNDEFINED(window->y) ||
SDL_WINDOWPOS_ISCENTERED(window->y)) {
displayIndex = (window->y & 0xFFFF);
if (displayIndex >= _this->num_displays) {
displayIndex = 0;
}
return displayIndex;
}
/* Find the display containing the window */
center.x = window->x + window->w / 2;
center.y = window->y + window->h / 2;
for (i = 0; i < _this->num_displays; ++i) {
SDL_VideoDisplay *display = &_this->displays[i];
SDL_GetDisplayBounds(i, &rect);
if (display->fullscreen_window == window || SDL_EnclosePoints(&center, 1, &rect, NULL)) {
return i;
}
delta.x = center.x - (rect.x + rect.w / 2);
delta.y = center.y - (rect.y + rect.h / 2);
dist = (delta.x*delta.x + delta.y*delta.y);
if (dist < closest_dist) {
closest = i;
closest_dist = dist;
}
}
if (closest < 0) {
SDL_SetError("Couldn't find any displays");
}
return closest;
}
SDL_VideoDisplay *
SDL_GetDisplayForWindow(SDL_Window *window)
{
return &_this->displays[SDL_GetWindowDisplay(window)];
}
Dec 1, 2009
Dec 1, 2009
951
int
Jan 21, 2010
Jan 21, 2010
952
SDL_SetWindowDisplayMode(SDL_Window * window, const SDL_DisplayMode * mode)
Dec 1, 2009
Dec 1, 2009
953
{
Jan 24, 2010
Jan 24, 2010
954
CHECK_WINDOW_MAGIC(window, -1);
Sep 15, 2008
Sep 15, 2008
955
Dec 1, 2009
Dec 1, 2009
956
957
958
959
if (mode) {
window->fullscreen_mode = *mode;
} else {
SDL_zero(window->fullscreen_mode);
Sep 15, 2008
Sep 15, 2008
960
}
Dec 5, 2009
Dec 5, 2009
961
return 0;
Apr 26, 2001
Apr 26, 2001
962
963
}
Aug 5, 2006
Aug 5, 2006
964
int
Jan 21, 2010
Jan 21, 2010
965
SDL_GetWindowDisplayMode(SDL_Window * window, SDL_DisplayMode * mode)
Jul 10, 2006
Jul 10, 2006
966
{
Dec 1, 2009
Dec 1, 2009
967
968
SDL_DisplayMode fullscreen_mode;
Jan 24, 2010
Jan 24, 2010
969
CHECK_WINDOW_MAGIC(window, -1);
Dec 1, 2009
Dec 1, 2009
970
971
972
973
974
975
976
977
978
fullscreen_mode = window->fullscreen_mode;
if (!fullscreen_mode.w) {
fullscreen_mode.w = window->w;
}
if (!fullscreen_mode.h) {
fullscreen_mode.h = window->h;
}
Feb 10, 2011
Feb 10, 2011
979
if (!SDL_GetClosestDisplayModeForDisplay(SDL_GetDisplayForWindow(window),
Dec 1, 2009
Dec 1, 2009
980
981
982
983
984
985
&fullscreen_mode,
&fullscreen_mode)) {
SDL_SetError("Couldn't find display mode match");
return -1;
}
Sep 15, 2008
Sep 15, 2008
986
if (mode) {
Dec 1, 2009
Dec 1, 2009
987
*mode = fullscreen_mode;
Sep 15, 2008
Sep 15, 2008
988
989
}
return 0;
Jul 10, 2006
Jul 10, 2006
990
}
Jul 18, 2004
Jul 18, 2004
991
Feb 2, 2011
Feb 2, 2011
992
993
994
Uint32
SDL_GetWindowPixelFormat(SDL_Window * window)
{
Feb 10, 2011
Feb 10, 2011
995
996
997
998
999
1000
SDL_VideoDisplay *display;
CHECK_WINDOW_MAGIC(window, SDL_PIXELFORMAT_UNKNOWN);
display = SDL_GetDisplayForWindow(window);
return display->current_mode.format;