README.txt
author Sam Lantinga <slouken@libsdl.org>
Sun, 12 Nov 2017 22:51:12 -0800
changeset 11702 cf166abbde4a
parent 10890 a2ec89f77e6b
permissions -rw-r--r--
Updated SDL's YUV support, many thanks to Adrien Descamps

New functions get and set the YUV colorspace conversion mode:
SDL_SetYUVConversionMode()
SDL_GetYUVConversionMode()
SDL_GetYUVConversionModeForResolution()

SDL_ConvertPixels() converts between all supported RGB and YUV formats, with SSE acceleration for converting from planar YUV formats (YV12, NV12, etc) to common RGB/RGBA formats.

Added a new test program, testyuv, to verify correctness and speed of YUV conversion functionality.
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                         Simple DirectMedia Layer
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                                  (SDL)
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                                Version 2.0
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---
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https://www.libsdl.org/
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Simple DirectMedia Layer is a cross-platform development library designed
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to provide low level access to audio, keyboard, mouse, joystick, and graphics
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hardware via OpenGL and Direct3D. It is used by video playback software,
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emulators, and popular games including Valve's award winning catalog
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and many Humble Bundle games.
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More extensive documentation is available in the docs directory, starting
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with README.md
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Enjoy!
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	Sam Lantinga				(slouken@libsdl.org)