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SDL_QuartzVideo.m

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1632 lines (1241 loc) · 48.3 KB
 
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/*
SDL - Simple DirectMedia Layer
Mar 6, 2002
Mar 6, 2002
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Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
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This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Sam Lantinga
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slouken@libsdl.org
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*/
#include "SDL_QuartzVideo.h"
/* Include files into one compile unit...break apart eventually */
#include "SDL_QuartzWM.m"
#include "SDL_QuartzEvents.m"
#include "SDL_QuartzWindow.m"
/* Bootstrap binding, enables entry point into the driver */
VideoBootStrap QZ_bootstrap = {
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"Quartz", "Mac OS X CoreGraphics", QZ_Available, QZ_CreateDevice
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};
/* Bootstrap functions */
static int QZ_Available () {
return 1;
}
static SDL_VideoDevice* QZ_CreateDevice (int device_index) {
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#pragma unused (device_index)
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SDL_VideoDevice *device;
SDL_PrivateVideoData *hidden;
device = (SDL_VideoDevice*) malloc (sizeof (*device) );
hidden = (SDL_PrivateVideoData*) malloc (sizeof (*hidden) );
if (device == NULL || hidden == NULL)
SDL_OutOfMemory ();
memset (device, 0, sizeof (*device) );
memset (hidden, 0, sizeof (*hidden) );
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device->hidden = hidden;
device->VideoInit = QZ_VideoInit;
device->ListModes = QZ_ListModes;
device->SetVideoMode = QZ_SetVideoMode;
device->ToggleFullScreen = QZ_ToggleFullScreen;
device->SetColors = QZ_SetColors;
/* device->UpdateRects = QZ_UpdateRects; this is determined by SetVideoMode() */
device->VideoQuit = QZ_VideoQuit;
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device->LockHWSurface = QZ_LockHWSurface;
device->UnlockHWSurface = QZ_UnlockHWSurface;
device->FreeHWSurface = QZ_FreeHWSurface;
/* device->FlipHWSurface = QZ_FlipHWSurface */;
device->SetGamma = QZ_SetGamma;
device->GetGamma = QZ_GetGamma;
device->SetGammaRamp = QZ_SetGammaRamp;
device->GetGammaRamp = QZ_GetGammaRamp;
device->GL_GetProcAddress = QZ_GL_GetProcAddress;
device->GL_GetAttribute = QZ_GL_GetAttribute;
device->GL_MakeCurrent = QZ_GL_MakeCurrent;
device->GL_SwapBuffers = QZ_GL_SwapBuffers;
device->GL_LoadLibrary = QZ_GL_LoadLibrary;
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device->FreeWMCursor = QZ_FreeWMCursor;
device->CreateWMCursor = QZ_CreateWMCursor;
device->ShowWMCursor = QZ_ShowWMCursor;
device->WarpWMCursor = QZ_WarpWMCursor;
device->MoveWMCursor = QZ_MoveWMCursor;
device->CheckMouseMode = QZ_CheckMouseMode;
device->InitOSKeymap = QZ_InitOSKeymap;
device->PumpEvents = QZ_PumpEvents;
device->SetCaption = QZ_SetCaption;
device->SetIcon = QZ_SetIcon;
device->IconifyWindow = QZ_IconifyWindow;
/*device->GetWMInfo = QZ_GetWMInfo;*/
device->GrabInput = QZ_GrabInput;
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device->CreateYUVOverlay = QZ_CreateYUVOverlay;
device->free = QZ_DeleteDevice;
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return device;
}
static void QZ_DeleteDevice (SDL_VideoDevice *device) {
free (device->hidden);
free (device);
}
static int QZ_VideoInit (_THIS, SDL_PixelFormat *video_format) {
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/* Initialize the video settings; this data persists between mode switches */
display_id = kCGDirectMainDisplay;
save_mode = CGDisplayCurrentMode (display_id);
mode_list = CGDisplayAvailableModes (display_id);
palette = CGPaletteCreateDefaultColorPalette ();
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/* Gather some information that is useful to know about the display */
CFNumberGetValue (CFDictionaryGetValue (save_mode, kCGDisplayBitsPerPixel),
kCFNumberSInt32Type, &device_bpp);
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CFNumberGetValue (CFDictionaryGetValue (save_mode, kCGDisplayWidth),
kCFNumberSInt32Type, &device_width);
CFNumberGetValue (CFDictionaryGetValue (save_mode, kCGDisplayHeight),
kCFNumberSInt32Type, &device_height);
video_format->BitsPerPixel = device_bpp;
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/* Set misc globals */
current_grab_mode = SDL_GRAB_OFF;
in_foreground = YES;
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cursor_visible = YES;
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/* register for sleep notifications so wake from sleep generates SDL_VIDEOEXPOSE */
QZ_RegisterForSleepNotifications (this);
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return 0;
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}
static SDL_Rect** QZ_ListModes (_THIS, SDL_PixelFormat *format, Uint32 flags) {
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CFIndex num_modes;
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CFIndex i;
int list_size = 0;
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/* Any windowed mode is acceptable */
if ( (flags & SDL_FULLSCREEN) == 0 )
return (SDL_Rect**)-1;
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/* Free memory from previous call, if any */
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if ( client_mode_list != NULL ) {
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int i;
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for (i = 0; client_mode_list[i] != NULL; i++)
free (client_mode_list[i]);
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free (client_mode_list);
client_mode_list = NULL;
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num_modes = CFArrayGetCount (mode_list);
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/* Build list of modes with the requested bpp */
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for (i = 0; i < num_modes; i++) {
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CFDictionaryRef onemode;
CFNumberRef number;
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int bpp;
onemode = CFArrayGetValueAtIndex (mode_list, i);
number = CFDictionaryGetValue (onemode, kCGDisplayBitsPerPixel);
CFNumberGetValue (number, kCFNumberSInt32Type, &bpp);
if (bpp == format->BitsPerPixel) {
int intvalue;
int hasMode;
int width, height;
number = CFDictionaryGetValue (onemode, kCGDisplayWidth);
CFNumberGetValue (number, kCFNumberSInt32Type, &intvalue);
width = (Uint16) intvalue;
number = CFDictionaryGetValue (onemode, kCGDisplayHeight);
CFNumberGetValue (number, kCFNumberSInt32Type, &intvalue);
height = (Uint16) intvalue;
/* Check if mode is already in the list */
{
int i;
hasMode = SDL_FALSE;
for (i = 0; i < list_size; i++) {
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if (client_mode_list[i]->w == width &&
client_mode_list[i]->h == height) {
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hasMode = SDL_TRUE;
break;
}
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}
}
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/* Grow the list and add mode to the list */
if ( ! hasMode ) {
SDL_Rect *rect;
list_size++;
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if (client_mode_list == NULL)
client_mode_list = (SDL_Rect**)
malloc (sizeof(*client_mode_list) * (list_size+1) );
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else
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client_mode_list = (SDL_Rect**)
realloc (client_mode_list, sizeof(*client_mode_list) * (list_size+1));
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rect = (SDL_Rect*) malloc (sizeof(**client_mode_list));
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if (client_mode_list == NULL || rect == NULL) {
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SDL_OutOfMemory ();
return NULL;
}
rect->w = width;
rect->h = height;
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client_mode_list[list_size-1] = rect;
client_mode_list[list_size] = NULL;
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}
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/* Sort list largest to smallest (by area) */
{
int i, j;
for (i = 0; i < list_size; i++) {
for (j = 0; j < list_size-1; j++) {
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int area1, area2;
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area1 = client_mode_list[j]->w * client_mode_list[j]->h;
area2 = client_mode_list[j+1]->w * client_mode_list[j+1]->h;
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if (area1 < area2) {
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SDL_Rect *tmp = client_mode_list[j];
client_mode_list[j] = client_mode_list[j+1];
client_mode_list[j+1] = tmp;
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}
}
}
}
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return client_mode_list;
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/*
Gamma functions to try to hide the flash from a rez switch
Fade the display from normal to black
Save gamma tables for fade back to normal
*/
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static UInt32 QZ_FadeGammaOut (_THIS, SDL_QuartzGammaTable *table) {
CGGammaValue redTable[QZ_GAMMA_TABLE_SIZE],
greenTable[QZ_GAMMA_TABLE_SIZE],
blueTable[QZ_GAMMA_TABLE_SIZE];
float percent;
int j;
int actual;
if ( (CGDisplayNoErr != CGGetDisplayTransferByTable
(display_id, QZ_GAMMA_TABLE_SIZE,
table->red, table->green, table->blue, &actual)) ||
actual != QZ_GAMMA_TABLE_SIZE) {
return 1;
}
memcpy (redTable, table->red, sizeof(redTable));
memcpy (greenTable, table->green, sizeof(greenTable));
memcpy (blueTable, table->blue, sizeof(greenTable));
for (percent = 1.0; percent >= 0.0; percent -= 0.01) {
for (j = 0; j < QZ_GAMMA_TABLE_SIZE; j++) {
redTable[j] = redTable[j] * percent;
greenTable[j] = greenTable[j] * percent;
blueTable[j] = blueTable[j] * percent;
}
if (CGDisplayNoErr != CGSetDisplayTransferByTable
(display_id, QZ_GAMMA_TABLE_SIZE,
redTable, greenTable, blueTable)) {
CGDisplayRestoreColorSyncSettings();
return 1;
}
SDL_Delay (10);
}
return 0;
}
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/*
Fade the display from black to normal
Restore previously saved gamma values
*/
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static UInt32 QZ_FadeGammaIn (_THIS, SDL_QuartzGammaTable *table) {
CGGammaValue redTable[QZ_GAMMA_TABLE_SIZE],
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greenTable[QZ_GAMMA_TABLE_SIZE],
blueTable[QZ_GAMMA_TABLE_SIZE];
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float percent;
int j;
memset (redTable, 0, sizeof(redTable));
memset (greenTable, 0, sizeof(greenTable));
memset (blueTable, 0, sizeof(greenTable));
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for (percent = 0.0; percent <= 1.0; percent += 0.01) {
for (j = 0; j < QZ_GAMMA_TABLE_SIZE; j++) {
redTable[j] = table->red[j] * percent;
greenTable[j] = table->green[j] * percent;
blueTable[j] = table->blue[j] * percent;
}
if (CGDisplayNoErr != CGSetDisplayTransferByTable
(display_id, QZ_GAMMA_TABLE_SIZE,
redTable, greenTable, blueTable)) {
CGDisplayRestoreColorSyncSettings();
return 1;
}
SDL_Delay (10);
}
return 0;
}
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static void QZ_UnsetVideoMode (_THIS) {
/* Reset values that may change between switches */
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this->info.blit_fill = 0;
this->FillHWRect = NULL;
this->UpdateRects = NULL;
this->LockHWSurface = NULL;
this->UnlockHWSurface = NULL;
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/* Release fullscreen resources */
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if ( mode_flags & SDL_FULLSCREEN ) {
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SDL_QuartzGammaTable gamma_table;
int gamma_error;
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NSRect screen_rect;
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gamma_error = QZ_FadeGammaOut (this, &gamma_table);
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/*
Release the OpenGL context
Do this first to avoid trash on the display before fade
*/
if ( mode_flags & SDL_OPENGL ) {
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QZ_TearDownOpenGL (this);
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CGLSetFullScreen (NULL);
}
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/* Restore original screen resolution/bpp */
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CGDisplaySwitchToMode (display_id, save_mode);
CGDisplayRelease (display_id);
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ShowMenuBar ();
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/*
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Reset the main screen's rectangle
See comment in QZ_SetVideoFullscreen for why we do this
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*/
screen_rect = NSMakeRect(0,0,device_width,device_height);
[ [ NSScreen mainScreen ] setFrame:screen_rect ];
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Jan 22, 2002
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if (! gamma_error)
QZ_FadeGammaIn (this, &gamma_table);
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/* Release window mode resources */
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else {
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[ qz_window close ];
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Jan 22, 2002
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[ qz_window release ];
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qz_window = nil;
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Oct 5, 2002
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window_view = nil;
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/* Release the OpenGL context */
if ( mode_flags & SDL_OPENGL )
QZ_TearDownOpenGL (this);
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Jan 22, 2002
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/* Signal successful teardown */
video_set = SDL_FALSE;
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}
static SDL_Surface* QZ_SetVideoFullScreen (_THIS, SDL_Surface *current, int width,
int height, int bpp, Uint32 flags) {
int exact_match;
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int gamma_error;
SDL_QuartzGammaTable gamma_table;
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Aug 12, 2002
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NSRect screen_rect;
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/* Destroy any previous mode */
if (video_set == SDL_TRUE)
QZ_UnsetVideoMode (this);
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/* See if requested mode exists */
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mode = CGDisplayBestModeForParameters (display_id, bpp, width,
height, &exact_match);
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/* Require an exact match to the requested mode */
if ( ! exact_match ) {
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Oct 5, 2002
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SDL_SetError ("Failed to find display resolution: %dx%dx%d", width, height, bpp);
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goto ERR_NO_MATCH;
}
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Jan 22, 2002
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/* Fade display to zero gamma */
gamma_error = QZ_FadeGammaOut (this, &gamma_table);
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/* Put up the blanking window (a window above all other windows) */
if ( CGDisplayNoErr != CGDisplayCapture (display_id) ) {
SDL_SetError ("Failed capturing display");
goto ERR_NO_CAPTURE;
}
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/* Do the physical switch */
if ( CGDisplayNoErr != CGDisplaySwitchToMode (display_id, mode) ) {
SDL_SetError ("Failed switching display resolution");
goto ERR_NO_SWITCH;
}
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current->pixels = (Uint32*) CGDisplayBaseAddress (display_id);
current->pitch = CGDisplayBytesPerRow (display_id);
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current->flags = 0;
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current->w = width;
current->h = height;
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current->flags |= SDL_FULLSCREEN;
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current->flags |= SDL_HWSURFACE;
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current->flags |= SDL_PREALLOC;
this->UpdateRects = QZ_DirectUpdate;
this->LockHWSurface = QZ_LockHWSurface;
this->UnlockHWSurface = QZ_UnlockHWSurface;
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/* Setup some mode-dependant info */
if ( CGSDisplayCanHWFill (display_id) ) {
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this->info.blit_fill = 1;
this->FillHWRect = QZ_FillHWRect;
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if ( CGDisplayCanSetPalette (display_id) )
current->flags |= SDL_HWPALETTE;
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/* Setup OpenGL for a fullscreen context */
if (flags & SDL_OPENGL) {
CGLError err;
CGLContextObj ctx;
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if ( ! QZ_SetupOpenGL (this, bpp, flags) ) {
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goto ERR_NO_GL;
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ctx = [ gl_context cglContext ];
err = CGLSetFullScreen (ctx);
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SDL_SetError ("Error setting OpenGL fullscreen: %s", CGLErrorString(err));
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goto ERR_NO_GL;
}
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[ gl_context makeCurrentContext];
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glClear (GL_COLOR_BUFFER_BIT);
[ gl_context flushBuffer ];
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current->flags |= SDL_OPENGL;
}
/* If we don't hide menu bar, it will get events and interrupt the program */
HideMenuBar ();
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/* Fade the display to original gamma */
if (! gamma_error )
QZ_FadeGammaIn (this, &gamma_table);
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/*
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There is a bug in Cocoa where NSScreen doesn't synchronize
with CGDirectDisplay, so the main screen's frame is wrong.
As a result, coordinate translation produces incorrect results.
We can hack around this bug by setting the screen rect
ourselves. This hack should be removed if/when the bug is fixed.
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*/
screen_rect = NSMakeRect(0,0,width,height);
[ [ NSScreen mainScreen ] setFrame:screen_rect ];
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/* Save the flags to ensure correct tear-down */
mode_flags = current->flags;
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return current;
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/* Since the blanking window covers *all* windows (even force quit) correct recovery is crucial */
ERR_NO_GL: CGDisplaySwitchToMode (display_id, save_mode);
ERR_NO_SWITCH: CGDisplayRelease (display_id);
ERR_NO_CAPTURE: if (!gamma_error) { QZ_FadeGammaIn (this, &gamma_table); }
ERR_NO_MATCH: return NULL;
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}
static SDL_Surface* QZ_SetVideoWindowed (_THIS, SDL_Surface *current, int width,
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int height, int bpp, Uint32 flags) {
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unsigned int style;
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NSRect contentRect;
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current->flags = 0;
current->w = width;
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current->h = height;
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contentRect = NSMakeRect (0, 0, width, height);
/*
Check if we should completely destroy the previous mode
- If it is fullscreen
- If it has different noframe or resizable attribute
- If it is OpenGL (since gl attributes could be different)
- If new mode is OpenGL, but previous mode wasn't
*/
if (video_set == SDL_TRUE)
if ( (mode_flags & SDL_FULLSCREEN) ||
((mode_flags ^ flags) & (SDL_NOFRAME|SDL_RESIZABLE)) ||
(mode_flags & SDL_OPENGL) ||
(flags & SDL_OPENGL) )
QZ_UnsetVideoMode (this);
/* Check if we should recreate the window */
if (qz_window == nil) {
/* Set the window style based on input flags */
if ( flags & SDL_NOFRAME ) {
style = NSBorderlessWindowMask;
current->flags |= SDL_NOFRAME;
} else {
style = NSTitledWindowMask;
style |= (NSMiniaturizableWindowMask | NSClosableWindowMask);
if ( flags & SDL_RESIZABLE ) {
style |= NSResizableWindowMask;
current->flags |= SDL_RESIZABLE;
}
}
/* Manually create a window, avoids having a nib file resource */
qz_window = [ [ SDL_QuartzWindow alloc ]
initWithContentRect:contentRect
styleMask:style
backing:NSBackingStoreBuffered
defer:NO ];
if (qz_window == nil) {
SDL_SetError ("Could not create the Cocoa window");
return NULL;
}
Dec 13, 2002
Dec 13, 2002
573
//[ qz_window setReleasedWhenClosed:YES ];
Oct 5, 2002
Oct 5, 2002
574
575
576
577
578
579
580
581
582
583
584
585
586
QZ_SetCaption(this, this->wm_title, this->wm_icon);
[ qz_window setAcceptsMouseMovedEvents:YES ];
[ qz_window setViewsNeedDisplay:NO ];
[ qz_window center ];
[ qz_window setDelegate:
[ [ [ SDL_QuartzWindowDelegate alloc ] init ] autorelease ] ];
}
/* We already have a window, just change its size */
else {
[ qz_window setContentSize:contentRect.size ];
current->flags |= (SDL_NOFRAME|SDL_RESIZABLE) & mode_flags;
}
Jun 1, 2002
Jun 1, 2002
587
Oct 5, 2002
Oct 5, 2002
588
/* For OpenGL, we bind the context to a subview */
589
if ( flags & SDL_OPENGL ) {
Jun 1, 2002
Jun 1, 2002
590
591
592
593
if ( ! QZ_SetupOpenGL (this, bpp, flags) ) {
return NULL;
}
Jun 1, 2002
Jun 1, 2002
594
Oct 5, 2002
Oct 5, 2002
595
596
597
598
599
window_view = [ [ NSView alloc ] initWithFrame:contentRect ];
[ window_view setAutoresizingMask: NSViewMinYMargin ];
[ [ qz_window contentView ] addSubview:window_view ];
[ gl_context setView: window_view ];
[ window_view release ];
600
[ gl_context makeCurrentContext];
Aug 21, 2001
Aug 21, 2001
601
[ qz_window makeKeyAndOrderFront:nil ];
602
603
current->flags |= SDL_OPENGL;
}
Oct 5, 2002
Oct 5, 2002
604
/* For 2D, we set the subview to an NSQuickDrawView */
Jun 1, 2002
Jun 1, 2002
606
Oct 5, 2002
Oct 5, 2002
607
608
609
610
611
612
613
614
615
616
/* Only recreate the view if it doesn't already exist */
if (window_view == nil) {
window_view = [ [ SDL_QuartzWindowView alloc ] initWithFrame:contentRect ];
[ window_view setAutoresizingMask: NSViewMinYMargin ];
[ [ qz_window contentView ] addSubview:window_view ];
[ window_view release ];
[ qz_window makeKeyAndOrderFront:nil ];
}
Jan 22, 2002
Jan 22, 2002
617
618
619
LockPortBits ( [ window_view qdPort ] );
current->pixels = GetPixBaseAddr ( GetPortPixMap ( [ window_view qdPort ] ) );
current->pitch = GetPixRowBytes ( GetPortPixMap ( [ window_view qdPort ] ) );
Sep 16, 2002
Sep 16, 2002
620
UnlockPortBits ( [ window_view qdPort ] );
Oct 5, 2002
Oct 5, 2002
621
622
623
current->flags |= SDL_SWSURFACE;
current->flags |= SDL_PREALLOC;
Sep 16, 2002
Sep 16, 2002
624
625
current->flags |= SDL_ASYNCBLIT;
Oct 5, 2002
Oct 5, 2002
626
627
/* Offset below the title bar to fill the full content region */
current->pixels += ((int)([ qz_window frame ].size.height) - height) * current->pitch;
Sep 16, 2002
Sep 16, 2002
629
630
631
this->UpdateRects = QZ_UpdateRects;
this->LockHWSurface = QZ_LockWindow;
this->UnlockHWSurface = QZ_UnlockWindow;
Jun 1, 2002
Jun 1, 2002
633
Jan 22, 2002
Jan 22, 2002
634
635
/* Save flags to ensure correct teardown */
mode_flags = current->flags;
Jun 1, 2002
Jun 1, 2002
636
637
638
639
return current;
}
Jun 1, 2002
Jun 1, 2002
640
641
static SDL_Surface* QZ_SetVideoMode (_THIS, SDL_Surface *current, int width,
int height, int bpp, Uint32 flags) {
642
643
current->flags = 0;
Jun 1, 2002
Jun 1, 2002
644
645
646
647
648
649
650
651
652
653
/* Setup full screen video */
if ( flags & SDL_FULLSCREEN ) {
current = QZ_SetVideoFullScreen (this, current, width, height, bpp, flags );
if (current == NULL)
return NULL;
}
/* Setup windowed video */
else {
/* Force bpp to the device's bpp */
Jan 22, 2002
Jan 22, 2002
654
bpp = device_bpp;
655
656
657
658
current = QZ_SetVideoWindowed (this, current, width, height, bpp, flags);
if (current == NULL)
return NULL;
}
Jun 1, 2002
Jun 1, 2002
659
660
661
/* Setup the new pixel format */
{
Jun 1, 2002
Jun 1, 2002
662
663
664
665
666
int amask = 0,
rmask = 0,
gmask = 0,
bmask = 0;
667
668
switch (bpp) {
case 16: /* (1)-5-5-5 RGB */
Jun 1, 2002
Jun 1, 2002
669
amask = 0;
Jun 11, 2001
Jun 11, 2001
670
671
672
rmask = 0x7C00;
gmask = 0x03E0;
bmask = 0x001F;
673
674
675
676
677
break;
case 24:
SDL_SetError ("24bpp is not available");
return NULL;
case 32: /* (8)-8-8-8 ARGB */
Aug 19, 2001
Aug 19, 2001
678
amask = 0x00000000;
679
680
681
682
683
rmask = 0x00FF0000;
gmask = 0x0000FF00;
bmask = 0x000000FF;
break;
}
Jun 1, 2002
Jun 1, 2002
684
685
686
if ( ! SDL_ReallocFormat (current, bpp,
rmask, gmask, bmask, amask ) ) {
Jun 1, 2002
Jun 1, 2002
687
688
689
SDL_SetError ("Couldn't reallocate pixel format");
return NULL;
}
Jun 1, 2002
Jun 1, 2002
691
Jan 22, 2002
Jan 22, 2002
692
/* Signal successful completion (used internally) */
Aug 19, 2001
Aug 19, 2001
693
video_set = SDL_TRUE;
Jun 1, 2002
Jun 1, 2002
694
695
696
697
return current;
}
Jun 1, 2002
Jun 1, 2002
698
static int QZ_ToggleFullScreen (_THIS, int on) {
Jan 21, 2003
Jan 21, 2003
699
return 0;
Jun 1, 2002
Jun 1, 2002
702
703
static int QZ_SetColors (_THIS, int first_color, int num_colors,
SDL_Color *colors) {
704
705
706
CGTableCount index;
CGDeviceColor color;
Jun 1, 2002
Jun 1, 2002
707
708
for (index = first_color; index < first_color+num_colors; index++) {
Jun 1, 2002
Jun 1, 2002
709
710
711
712
713
/* Clamp colors between 0.0 and 1.0 */
color.red = colors->r / 255.0;
color.blue = colors->b / 255.0;
color.green = colors->g / 255.0;
Jun 1, 2002
Jun 1, 2002
714
Jun 1, 2002
Jun 1, 2002
716
717
718
CGPaletteSetColorAtIndex (palette, color, index);
}
Jun 1, 2002
Jun 1, 2002
719
720
721
if ( CGDisplayNoErr != CGDisplaySetPalette (display_id, palette) )
return 0;
Jun 1, 2002
Jun 1, 2002
722
723
724
725
726
return 1;
}
static void QZ_DirectUpdate (_THIS, int num_rects, SDL_Rect *rects) {
Jun 1, 2002
Jun 1, 2002
727
#pragma unused(this,num_rects,rects)
Oct 5, 2002
Oct 5, 2002
730
731
732
733
/*
The obscured code is based on work by Matt Slot fprefect@ambrosiasw.com,
who supplied sample code for Carbon.
*/
Jan 22, 2002
Jan 22, 2002
734
735
static int QZ_IsWindowObscured (NSWindow *window) {
Jun 1, 2002
Jun 1, 2002
736
//#define TEST_OBSCURED 1
Jan 22, 2002
Jan 22, 2002
737
738
#if TEST_OBSCURED
Jun 1, 2002
Jun 1, 2002
739
Oct 5, 2002
Oct 5, 2002
740
741
/*
In order to determine if a direct copy to the screen is possible,
Jun 1, 2002
Jun 1, 2002
742
743
744
745
746
747
we must figure out if there are any windows covering ours (including shadows).
This can be done by querying the window server about the on screen
windows for their screen rectangle and window level.
The procedure used below is puts accuracy before speed; however, it aims to call
the window server the fewest number of times possible to keep things reasonable.
In my testing on a 300mhz G3, this routine typically takes < 2 ms. -DW
Jan 22, 2002
Jan 22, 2002
748
Jun 1, 2002
Jun 1, 2002
749
750
751
752
753
754
Notes:
-Calls into the Window Server involve IPC which is slow.
-Getting a rectangle seems slower than getting the window level
-The window list we get back is in sorted order, top to bottom
-On average, I suspect, most windows above ours are dock icon windows (hence optimization)
-Some windows above ours are always there, and cannot move or obscure us (menu bar)
Jan 22, 2002
Jan 22, 2002
755
Jun 1, 2002
Jun 1, 2002
756
757
758
759
Bugs:
-no way (yet) to deactivate direct drawing when a window is dragged,
or suddenly obscured, so drawing continues and can produce garbage
We need some kind of locking mechanism on window movement to prevent this
Jan 22, 2002
Jan 22, 2002
760
Jun 1, 2002
Jun 1, 2002
761
762
763
764
765
766
767
-deactivated normal windows use activated normal
window shadows (slight inaccuraccy)
*/
/* Cache the connection to the window server */
static CGSConnectionID cgsConnection = (CGSConnectionID) -1;
Jan 22, 2002
Jan 22, 2002
768
769
770
/* Cache the dock icon windows */
static CGSWindowID dockIcons[kMaxWindows];
static int numCachedDockIcons = 0;
Jun 1, 2002
Jun 1, 2002
771
772
773
774
775
CGSWindowID windows[kMaxWindows];
CGSWindowCount i, count;
CGSWindowLevel winLevel;
CGSRect winRect;
Jan 22, 2002
Jan 22, 2002
776
777
778
779
CGSRect contentRect;
int windowNumber;
//int isMainWindow;
Jun 1, 2002
Jun 1, 2002
780
int firstDockIcon;
Jan 22, 2002
Jan 22, 2002
781
782
int dockIconCacheMiss;
int windowContentOffset;
Jun 1, 2002
Jun 1, 2002
783
Jan 22, 2002
Jan 22, 2002
784
int obscured = SDL_TRUE;
Jun 1, 2002
Jun 1, 2002
785
Jan 22, 2002
Jan 22, 2002
786
if ( [ window isVisible ] ) {
Jun 1, 2002
Jun 1, 2002
787
Oct 5, 2002
Oct 5, 2002
788
789
790
791
/*
walk the window list looking for windows over top of
(or casting a shadow on) ours
*/
Jun 1, 2002
Jun 1, 2002
792
Oct 5, 2002
Oct 5, 2002
793
794
795
796
/*
Get a connection to the window server
Should probably be moved out into SetVideoMode() or InitVideo()
*/
Jan 22, 2002
Jan 22, 2002
797
798
799
800
if (cgsConnection == (CGSConnectionID) -1) {
cgsConnection = (CGSConnectionID) 0;
cgsConnection = _CGSDefaultConnection ();
}
Jun 1, 2002
Jun 1, 2002
801
802
803
if (cgsConnection) {
Jan 22, 2002
Jan 22, 2002
804
805
806
807
if ( ! [ window styleMask ] & NSBorderlessWindowMask )
windowContentOffset = 22;
else
windowContentOffset = 0;
Jun 1, 2002
Jun 1, 2002
808
Jan 22, 2002
Jan 22, 2002
809
810
windowNumber = [ window windowNumber ];
//isMainWindow = [ window isMainWindow ];
Jun 1, 2002
Jun 1, 2002
811
Jan 22, 2002
Jan 22, 2002
812
813
814
815
/* The window list is sorted according to order on the screen */
count = 0;
CGSGetOnScreenWindowList (cgsConnection, 0, kMaxWindows, windows, &count);
CGSGetScreenRectForWindow (cgsConnection, windowNumber, &contentRect);
Jun 1, 2002
Jun 1, 2002
816
Jan 22, 2002
Jan 22, 2002
817
818
819
/* adjust rect for window title bar (if present) */
contentRect.origin.y += windowContentOffset;
contentRect.size.height -= windowContentOffset;
Jun 1, 2002
Jun 1, 2002
820
Jan 22, 2002
Jan 22, 2002
821
822
firstDockIcon = -1;
dockIconCacheMiss = SDL_FALSE;
Jun 1, 2002
Jun 1, 2002
823
Oct 5, 2002
Oct 5, 2002
824
825
826
827
/*
The first window is always an empty window with level kCGSWindowLevelTop
so start at index 1
*/
Jan 22, 2002
Jan 22, 2002
828
for (i = 1; i < count; i++) {
Jun 1, 2002
Jun 1, 2002
829
Jan 22, 2002
Jan 22, 2002
830
831
/* If we reach our window in the list, it cannot be obscured */
if (windows[i] == windowNumber) {
Jun 1, 2002
Jun 1, 2002
832
Jan 22, 2002
Jan 22, 2002
833
834
835
836
obscured = SDL_FALSE;
break;
}
else {
Jun 1, 2002
Jun 1, 2002
837
Jan 22, 2002
Jan 22, 2002
838
839
840
841
842
float shadowSide;
float shadowTop;
float shadowBottom;
CGSGetWindowLevel (cgsConnection, windows[i], &winLevel);
Jun 1, 2002
Jun 1, 2002
843
Jan 22, 2002
Jan 22, 2002
844
if (winLevel == kCGSWindowLevelDockIcon) {
Jun 1, 2002
Jun 1, 2002
845
Jan 22, 2002
Jan 22, 2002
846
int j;
Jun 1, 2002
Jun 1, 2002
847
Jan 22, 2002
Jan 22, 2002
848
if (firstDockIcon < 0) {
Jun 1, 2002
Jun 1, 2002
849
Jan 22, 2002
Jan 22, 2002
850
firstDockIcon = i;
Jun 1, 2002
Jun 1, 2002
851
Jan 22, 2002
Jan 22, 2002
852
if (numCachedDockIcons > 0) {
Jun 1, 2002
Jun 1, 2002
853
Jan 22, 2002
Jan 22, 2002
854
for (j = 0; j < numCachedDockIcons; j++) {
Jun 1, 2002
Jun 1, 2002
855
Jan 22, 2002
Jan 22, 2002
856
857
858
859
860
if (windows[i] == dockIcons[j])
i++;
else
break;
}
Jun 1, 2002
Jun 1, 2002
861
Jan 22, 2002
Jan 22, 2002
862
if (j != 0) {
Jun 1, 2002
Jun 1, 2002
863
Jan 22, 2002
Jan 22, 2002
864
i--;
Jun 1, 2002
Jun 1, 2002
865
Jan 22, 2002
Jan 22, 2002
866
if (j < numCachedDockIcons) {
Jun 1, 2002
Jun 1, 2002
867
Jan 22, 2002
Jan 22, 2002
868
869
870
871
872
873
dockIconCacheMiss = SDL_TRUE;
}
}
}
}
Jun 1, 2002
Jun 1, 2002
874
Jan 22, 2002
Jan 22, 2002
875
876
877
878
continue;
}
else if (winLevel == kCGSWindowLevelMenuIgnore
/* winLevel == kCGSWindowLevelTop */) {
Jun 1, 2002
Jun 1, 2002
879
Jan 22, 2002
Jan 22, 2002
880
881
882
883
continue; /* cannot obscure window */
}
else if (winLevel == kCGSWindowLevelDockMenu ||
winLevel == kCGSWindowLevelMenu) {
Jun 1, 2002
Jun 1, 2002
884
Jan 22, 2002
Jan 22, 2002
885
886
shadowSide = 18;
shadowTop = 4;
Jun 1, 2002
Jun 1, 2002
887
shadowBottom = 22;
Jan 22, 2002
Jan 22, 2002
888
889
}
else if (winLevel == kCGSWindowLevelUtility) {
Jun 1, 2002
Jun 1, 2002
890
Jan 22, 2002
Jan 22, 2002
891
892
893
894
895
shadowSide = 8;
shadowTop = 4;
shadowBottom = 12;
}
else if (winLevel == kCGSWindowLevelNormal) {
Jun 1, 2002
Jun 1, 2002
896
Oct 5, 2002
Oct 5, 2002
897
898
899
900
/*
These numbers are for foreground windows,
they are too big (but will work) for background windows
*/
Jan 22, 2002
Jan 22, 2002
901
902
903
904
905
shadowSide = 20;
shadowTop = 10;
shadowBottom = 24;
}
else if (winLevel == kCGSWindowLevelDock) {
Jun 1, 2002
Jun 1, 2002
906
Jan 22, 2002
Jan 22, 2002
907
908
909
/* Create dock icon cache */
if (numCachedDockIcons != (i-firstDockIcon) ||
dockIconCacheMiss) {
Jun 1, 2002
Jun 1, 2002
910
Jan 22, 2002
Jan 22, 2002
911
numCachedDockIcons = i - firstDockIcon;
Jun 1, 2002
Jun 1, 2002
912
memcpy (dockIcons, &(windows[firstDockIcon]),
Jan 22, 2002
Jan 22, 2002
913
914
numCachedDockIcons * sizeof(*windows));
}
Jun 1, 2002
Jun 1, 2002
915
Jan 22, 2002
Jan 22, 2002
916
917
918
919
920
921
/* no shadow */
shadowSide = 0;
shadowTop = 0;
shadowBottom = 0;
}
else {
Jun 1, 2002
Jun 1, 2002
922
Oct 5, 2002
Oct 5, 2002
923
924
925
926
927
/*
kCGSWindowLevelDockLabel,
kCGSWindowLevelDock,
kOther???
*/
Jun 1, 2002
Jun 1, 2002
928
Jan 22, 2002
Jan 22, 2002
929
930
931
932
933
/* no shadow */
shadowSide = 0;
shadowTop = 0;
shadowBottom = 0;
}
Jun 1, 2002
Jun 1, 2002
934
Jan 22, 2002
Jan 22, 2002
935
CGSGetScreenRectForWindow (cgsConnection, windows[i], &winRect);
Jun 1, 2002
Jun 1, 2002
936
Jan 22, 2002
Jan 22, 2002
937
938
939
940
winRect.origin.x -= shadowSide;
winRect.origin.y -= shadowTop;
winRect.size.width += shadowSide;
winRect.size.height += shadowBottom;
Jun 1, 2002
Jun 1, 2002
941
Jan 22, 2002
Jan 22, 2002
942
if (NSIntersectsRect (contentRect, winRect)) {
Jun 1, 2002
Jun 1, 2002
943
Jan 22, 2002
Jan 22, 2002
944
945
946
obscured = SDL_TRUE;
break;
}
Jun 1, 2002
Jun 1, 2002
947
948
949
} /* window was not our window */
Jan 22, 2002
Jan 22, 2002
950
} /* iterate over windows */
Jun 1, 2002
Jun 1, 2002
951
Jan 22, 2002
Jan 22, 2002
952
} /* get cgsConnection */
Jun 1, 2002
Jun 1, 2002
953
Jan 22, 2002
Jan 22, 2002
954
955
956
957
958
959
960
961
} /* window is visible */
return obscured;
#else
return SDL_TRUE;
#endif
}
Oct 5, 2002
Oct 5, 2002
962
Sep 16, 2002
Sep 16, 2002
963
964
965
966
967
968
969
970
971
972
973
/* Locking functions for the software window buffer */
static int QZ_LockWindow (_THIS, SDL_Surface *surface) {
return LockPortBits ( [ window_view qdPort ] );
}
static void QZ_UnlockWindow (_THIS, SDL_Surface *surface) {
UnlockPortBits ( [ window_view qdPort ] );
}
Jun 1, 2002
Jun 1, 2002
974
static void QZ_UpdateRects (_THIS, int numRects, SDL_Rect *rects) {
Jan 22, 2002
Jan 22, 2002
975
976
977
978
if (SDL_VideoSurface->flags & SDL_OPENGLBLIT) {
QZ_GL_SwapBuffers (this);
}
Oct 5, 2002
Oct 5, 2002
979
980
981
else if ( [ qz_window isMiniaturized ] ) {
/* Do nothing if miniaturized */
Jan 22, 2002
Jan 22, 2002
982
}
Oct 5, 2002
Oct 5, 2002
983
Jan 22, 2002
Jan 22, 2002
984
else if ( ! QZ_IsWindowObscured (qz_window) ) {
Jun 1, 2002
Jun 1, 2002
985
Jan 22, 2002
Jan 22, 2002
986
987
988
989
/* Use direct copy to flush contents to the display */
CGrafPtr savePort;
CGrafPtr dstPort, srcPort;
const BitMap *dstBits, *srcBits;
Jun 1, 2002
Jun 1, 2002
990
Rect dstRect, srcRect;
Jan 22, 2002
Jan 22, 2002
991
992
Point offset;
int i;
Jun 1, 2002
Jun 1, 2002
993
Jan 22, 2002
Jan 22, 2002
994
GetPort (&savePort);
Jun 1, 2002
Jun 1, 2002
995
Jan 22, 2002
Jan 22, 2002
996
997
dstPort = CreateNewPortForCGDisplayID ((UInt32)display_id);
srcPort = [ window_view qdPort ];
Jun 1, 2002
Jun 1, 2002
998
Jan 22, 2002
Jan 22, 2002
999
1000
offset.h = 0;
offset.v = 0;