Xcode/SDL/pkg-support/resources/ReadMe.txt
author Sam Lantinga <slouken@libsdl.org>
Sun, 22 Jan 2012 17:21:00 -0500
changeset 6250 cce0ddcf6747
parent 3303 9e9a2476f704
child 7310 439855755e0f
permissions -rwxr-xr-x
Updated to SDL 2.0, and SDL 2.0 can now be installed coexisting with SDL 1.2
slouken@3303
     1
The Simple DirectMedia Layer (SDL for short) is a cross-platform 
slouken@3303
     2
library designed to make it easy to write multi-media software, 
slouken@3303
     3
such as games and emulators.
slouken@3303
     4
slouken@3303
     5
The Simple DirectMedia Layer library source code is available from: 
slouken@3303
     6
http://www.libsdl.org/
slouken@3303
     7
slouken@6250
     8
This library is distributed under the terms of the zlib license: 
slouken@6250
     9
http://zlib.net/zlib_license.html
slouken@3303
    10
slouken@3303
    11
slouken@6250
    12
This packages contains the SDL framework for OS X. 
slouken@3303
    13
Conforming with Apple guidelines, this framework 
slouken@3303
    14
contains both the SDL runtime component and development header files.
slouken@3303
    15
slouken@3303
    16
slouken@3303
    17
To Install:
slouken@6250
    18
Copy the SDL2.framework to /Library/Frameworks
slouken@3303
    19
slouken@3303
    20
You may alternatively install it in <Your home directory>/Library/Frameworks 
slouken@3303
    21
if your access privileges are not high enough. 
slouken@3303
    22
(Be aware that the Xcode templates we provide in the SDL Developer Extras 
slouken@3303
    23
package may require some adjustment for your system if you do this.)
slouken@3303
    24
slouken@3303
    25
slouken@3303
    26
Known Issues:
slouken@3303
    27
???
slouken@3303
    28
slouken@3303
    29
slouken@3303
    30
Additional References:
slouken@3303
    31
slouken@3303
    32
 - Screencast tutorials for getting started with OpenSceneGraph/Mac OS X are 
slouken@3303
    33
 	available at:
slouken@3303
    34
	http://www.openscenegraph.org/projects/osg/wiki/Support/Tutorials/MacOSXTips
slouken@3303
    35
	Though these are OpenSceneGraph centric, the same exact concepts apply to 
slouken@3303
    36
	SDL, thus the videos are recommended for everybody getting started with
slouken@3303
    37
	developing on Mac OS X. (You can skim over the PlugIns stuff since SDL
slouken@3303
    38
	doesn't have any PlugIns to worry about.)