VisualC/tests/testgl2/testgl2_VS2008.vcproj
author Sam Lantinga <slouken@libsdl.org>
Sun, 22 Jan 2012 17:21:00 -0500
changeset 6250 cce0ddcf6747
parent 6202 691248f529b7
child 6789 7177d421bb07
permissions -rw-r--r--
Updated to SDL 2.0, and SDL 2.0 can now be installed coexisting with SDL 1.2
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<?xml version="1.0" encoding="Windows-1252"?>
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<VisualStudioProject
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	ProjectType="Visual C++"
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	Version="9.00"
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	Name="testgl2"
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	ProjectGUID="{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}"
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	RootNamespace="testgl2"
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	TargetFrameworkVersion="131072"
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	>
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	<Platforms>
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		<Platform
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			Name="Win32"
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		/>
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	</Platforms>
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	<ToolFiles>
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	</ToolFiles>
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	<Configurations>
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		<Configuration
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			Name="Debug|Win32"
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			OutputDirectory=".\Debug"
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			IntermediateDirectory=".\Debug"
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			ConfigurationType="1"
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			InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
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			UseOfMFC="0"
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			ATLMinimizesCRunTimeLibraryUsage="false"
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			>
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			<Tool
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				Name="VCPreBuildEventTool"
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			/>
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			<Tool
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				Name="VCCustomBuildTool"
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			/>
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			<Tool
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				Name="VCXMLDataGeneratorTool"
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			/>
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			<Tool
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				Name="VCWebServiceProxyGeneratorTool"
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			/>
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			<Tool
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				Name="VCMIDLTool"
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				PreprocessorDefinitions="_DEBUG"
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				MkTypLibCompatible="true"
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				SuppressStartupBanner="true"
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				TargetEnvironment="1"
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				TypeLibraryName=".\Debug/testgl2.tlb"
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			/>
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			<Tool
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				Name="VCCLCompilerTool"
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				Optimization="0"
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				AdditionalIncludeDirectories="..\..\..\include"
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				PreprocessorDefinitions="_DEBUG,WIN32,_WINDOWS,HAVE_OPENGL"
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				RuntimeLibrary="3"
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				UsePrecompiledHeader="0"
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				PrecompiledHeaderFile=".\Debug/testgl2.pch"
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				WarningLevel="3"
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				SuppressStartupBanner="true"
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				DebugInformationFormat="4"
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				CompileAs="0"
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			/>
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			<Tool
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				Name="VCManagedResourceCompilerTool"
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			/>
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			<Tool
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				Name="VCResourceCompilerTool"
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				PreprocessorDefinitions="_DEBUG"
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				Culture="1033"
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			/>
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			<Tool
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				Name="VCPreLinkEventTool"
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			/>
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			<Tool
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				Name="VCLinkerTool"
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				AdditionalOptions="/MACHINE:I386"
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				AdditionalDependencies="opengl32.lib"
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				LinkIncremental="2"
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				SuppressStartupBanner="true"
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				GenerateDebugInformation="true"
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				ProgramDatabaseFile=".\Debug/testgl2.pdb"
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				SubSystem="2"
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				RandomizedBaseAddress="1"
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				DataExecutionPrevention="0"
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			/>
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			<Tool
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				Name="VCALinkTool"
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			/>
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			<Tool
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				Name="VCManifestTool"
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			/>
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			<Tool
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				Name="VCXDCMakeTool"
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			/>
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			<Tool
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				Name="VCBscMakeTool"
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			/>
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			<Tool
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				Name="VCFxCopTool"
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			/>
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			<Tool
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				Name="VCAppVerifierTool"
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			/>
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			<Tool
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				Name="VCPostBuildEventTool"
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				Description="Copy SDL"
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				CommandLine="copy &quot;$(SolutionDir)\SDL\$(ConfigurationName)\SDL2.dll&quot; &quot;$(TargetDir)\SDL2.dll&quot;"
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			/>
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		</Configuration>
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		<Configuration
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			Name="Release|Win32"
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			OutputDirectory=".\Release"
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			IntermediateDirectory=".\Release"
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			ConfigurationType="1"
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			InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
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			UseOfMFC="0"
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			ATLMinimizesCRunTimeLibraryUsage="false"
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			>
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			<Tool
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				Name="VCPreBuildEventTool"
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			/>
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			<Tool
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				Name="VCCustomBuildTool"
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			/>
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			<Tool
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				Name="VCXMLDataGeneratorTool"
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			/>
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			<Tool
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				Name="VCWebServiceProxyGeneratorTool"
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			/>
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			<Tool
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				Name="VCMIDLTool"
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				PreprocessorDefinitions="NDEBUG"
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				MkTypLibCompatible="true"
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				SuppressStartupBanner="true"
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				TargetEnvironment="1"
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				TypeLibraryName=".\Release/testgl2.tlb"
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			/>
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			<Tool
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				Name="VCCLCompilerTool"
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				InlineFunctionExpansion="1"
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				AdditionalIncludeDirectories="..\..\..\include"
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				PreprocessorDefinitions="NDEBUG,WIN32,_WINDOWS,HAVE_OPENGL"
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				StringPooling="true"
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				RuntimeLibrary="2"
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				EnableFunctionLevelLinking="true"
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				UsePrecompiledHeader="0"
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				PrecompiledHeaderFile=".\Release/testgl2.pch"
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				WarningLevel="3"
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				SuppressStartupBanner="true"
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				CompileAs="0"
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			/>
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			<Tool
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				Name="VCManagedResourceCompilerTool"
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			/>
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			<Tool
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				Name="VCResourceCompilerTool"
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				PreprocessorDefinitions="NDEBUG"
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				Culture="1033"
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			/>
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			<Tool
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				Name="VCPreLinkEventTool"
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			/>
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			<Tool
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				Name="VCLinkerTool"
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				AdditionalOptions="/MACHINE:I386"
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				AdditionalDependencies="opengl32.lib"
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				LinkIncremental="1"
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				SuppressStartupBanner="true"
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				ProgramDatabaseFile=".\Release/testgl2.pdb"
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				SubSystem="2"
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				RandomizedBaseAddress="1"
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				DataExecutionPrevention="0"
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			/>
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			<Tool
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				Name="VCALinkTool"
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			/>
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			<Tool
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				Name="VCManifestTool"
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			/>
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			<Tool
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				Name="VCXDCMakeTool"
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			/>
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			<Tool
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				Name="VCBscMakeTool"
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			/>
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			<Tool
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				Name="VCFxCopTool"
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			/>
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			<Tool
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				Name="VCAppVerifierTool"
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			/>
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			<Tool
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				Name="VCPostBuildEventTool"
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				Description="Copy SDL"
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				CommandLine="copy &quot;$(SolutionDir)\SDL\$(ConfigurationName)\SDL2.dll&quot; &quot;$(TargetDir)\SDL2.dll&quot;"
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			/>
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		</Configuration>
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	</Configurations>
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	<References>
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	</References>
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	<Files>
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		<File
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			RelativePath="..\..\..\test\common.c"
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			>
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		</File>
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		<File
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			RelativePath="..\..\..\test\testgl2.c"
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			>
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		</File>
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	</Files>
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	<Globals>
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	</Globals>
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</VisualStudioProject>