include/SDL_config.h.cmake
author Sam Lantinga <slouken@libsdl.org>
Wed, 02 Aug 2017 10:22:48 -0700
changeset 11175 cbc6a8a5b701
parent 11138 c936a84f05ba
child 11230 15b10ad902dd
permissions -rw-r--r--
Fixed bug 3690 - SDL2 KMS/DRM render context support

Manuel

The attached patch adds support for KMS/DRM context graphics.

It builds with no problem on X86_64 GNU/Linux systems, provided the needed libraries are present, and on ARM GNU/Linux systems that have KMS/DRM support and a GLES2 implementation.
Tested on Raspberry Pi: KMS/DRM is what the Raspberry Pi will use as default in the near future, once the propietary DispmanX API by Broadcom is overtaken by open graphics stack, it's possible to boot current Raspbian system in KMS mode by adding "dtoverlay=vc4-kms-v3d" to config.txt on Raspbian's boot partition.
X86 systems use KMS right away in every current GNU/Linux system.

Simple build instructions:

$./autogen.sh
$./configure --enable-video-kmsdrm
$make
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/*
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  Simple DirectMedia Layer
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  Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
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  This software is provided 'as-is', without any express or implied
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  warranty.  In no event will the authors be held liable for any damages
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  arising from the use of this software.
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  Permission is granted to anyone to use this software for any purpose,
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  including commercial applications, and to alter it and redistribute it
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  freely, subject to the following restrictions:
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  1. The origin of this software must not be misrepresented; you must not
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     claim that you wrote the original software. If you use this software
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     in a product, an acknowledgment in the product documentation would be
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     appreciated but is not required.
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  2. Altered source versions must be plainly marked as such, and must not be
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     misrepresented as being the original software.
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  3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef SDL_config_h_
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#define SDL_config_h_
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/**
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 *  \file SDL_config.h.in
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 *
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 *  This is a set of defines to configure the SDL features
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 */
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/* General platform specific identifiers */
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#include "SDL_platform.h"
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/* C language features */
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#cmakedefine const @HAVE_CONST@
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#cmakedefine inline @HAVE_INLINE@
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#cmakedefine volatile @HAVE_VOLATILE@
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/* C datatypes */
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/* Define SIZEOF_VOIDP for 64/32 architectures */
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#ifdef __LP64__
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#define SIZEOF_VOIDP 8
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#else
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#define SIZEOF_VOIDP 4
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#endif
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#cmakedefine HAVE_GCC_ATOMICS @HAVE_GCC_ATOMICS@
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#cmakedefine HAVE_GCC_SYNC_LOCK_TEST_AND_SET @HAVE_GCC_SYNC_LOCK_TEST_AND_SET@
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#cmakedefine HAVE_D3D_H @HAVE_D3D_H@
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#cmakedefine HAVE_D3D11_H @HAVE_D3D11_H@
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#cmakedefine HAVE_DDRAW_H @HAVE_DDRAW_H@
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#cmakedefine HAVE_DSOUND_H @HAVE_DSOUND_H@
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#cmakedefine HAVE_DINPUT_H @HAVE_DINPUT_H@
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#cmakedefine HAVE_XAUDIO2_H @HAVE_XAUDIO2_H@
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#cmakedefine HAVE_XINPUT_H @HAVE_XINPUT_H@
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#cmakedefine HAVE_DXGI_H @HAVE_DXGI_H@
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#cmakedefine HAVE_XINPUT_GAMEPAD_EX @HAVE_XINPUT_GAMEPAD_EX@
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#cmakedefine HAVE_XINPUT_STATE_EX @HAVE_XINPUT_STATE_EX@
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/* Comment this if you want to build without any C library requirements */
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#cmakedefine HAVE_LIBC 1
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#if HAVE_LIBC
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/* Useful headers */
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#cmakedefine HAVE_ALLOCA_H 1
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#cmakedefine HAVE_SYS_TYPES_H 1
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#cmakedefine HAVE_STDIO_H 1
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#cmakedefine STDC_HEADERS 1
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#cmakedefine HAVE_STDLIB_H 1
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#cmakedefine HAVE_STDARG_H 1
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#cmakedefine HAVE_MALLOC_H 1
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#cmakedefine HAVE_MEMORY_H 1
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#cmakedefine HAVE_STRING_H 1
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#cmakedefine HAVE_STRINGS_H 1
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#cmakedefine HAVE_INTTYPES_H 1
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#cmakedefine HAVE_STDINT_H 1
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#cmakedefine HAVE_CTYPE_H 1
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#cmakedefine HAVE_MATH_H 1
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#cmakedefine HAVE_ICONV_H 1
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#cmakedefine HAVE_SIGNAL_H 1
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#cmakedefine HAVE_ALTIVEC_H 1
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#cmakedefine HAVE_PTHREAD_NP_H 1
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#cmakedefine HAVE_LIBUDEV_H 1
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#cmakedefine HAVE_DBUS_DBUS_H 1
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#cmakedefine HAVE_IBUS_IBUS_H 1
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#cmakedefine HAVE_FCITX_FRONTEND_H 1
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#cmakedefine HAVE_LIBSAMPLERATE_H 1
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/* C library functions */
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#cmakedefine HAVE_MALLOC 1
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#cmakedefine HAVE_CALLOC 1
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#cmakedefine HAVE_REALLOC 1
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#cmakedefine HAVE_FREE 1
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#cmakedefine HAVE_ALLOCA 1
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#ifndef __WIN32__ /* Don't use C runtime versions of these on Windows */
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#cmakedefine HAVE_GETENV 1
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#cmakedefine HAVE_SETENV 1
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#cmakedefine HAVE_PUTENV 1
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#cmakedefine HAVE_UNSETENV 1
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#endif
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#cmakedefine HAVE_QSORT 1
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#cmakedefine HAVE_ABS 1
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#cmakedefine HAVE_BCOPY 1
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#cmakedefine HAVE_MEMSET 1
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#cmakedefine HAVE_MEMCPY 1
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#cmakedefine HAVE_MEMMOVE 1
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#cmakedefine HAVE_MEMCMP 1
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#cmakedefine HAVE_STRLEN 1
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#cmakedefine HAVE_STRLCPY 1
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#cmakedefine HAVE_STRLCAT 1
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#cmakedefine HAVE_STRDUP 1
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#cmakedefine HAVE__STRREV 1
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#cmakedefine HAVE__STRUPR 1
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#cmakedefine HAVE__STRLWR 1
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#cmakedefine HAVE_INDEX 1
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#cmakedefine HAVE_RINDEX 1
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#cmakedefine HAVE_STRCHR 1
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#cmakedefine HAVE_STRRCHR 1
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#cmakedefine HAVE_STRSTR 1
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#cmakedefine HAVE_ITOA 1
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#cmakedefine HAVE__LTOA 1
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#cmakedefine HAVE__UITOA 1
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#cmakedefine HAVE__ULTOA 1
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#cmakedefine HAVE_STRTOL 1
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#cmakedefine HAVE_STRTOUL 1
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#cmakedefine HAVE__I64TOA 1
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#cmakedefine HAVE__UI64TOA 1
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#cmakedefine HAVE_STRTOLL 1
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#cmakedefine HAVE_STRTOULL 1
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#cmakedefine HAVE_STRTOD 1
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#cmakedefine HAVE_ATOI 1
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#cmakedefine HAVE_ATOF 1
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#cmakedefine HAVE_STRCMP 1
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#cmakedefine HAVE_STRNCMP 1
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#cmakedefine HAVE__STRICMP 1
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#cmakedefine HAVE_STRCASECMP 1
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#cmakedefine HAVE__STRNICMP 1
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#cmakedefine HAVE_STRNCASECMP 1
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#cmakedefine HAVE_VSSCANF 1
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#cmakedefine HAVE_VSNPRINTF 1
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#cmakedefine HAVE_M_PI 1
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#cmakedefine HAVE_ATAN 1
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#cmakedefine HAVE_ATAN2 1
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#cmakedefine HAVE_ACOS 1
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#cmakedefine HAVE_ASIN 1
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#cmakedefine HAVE_CEIL 1
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#cmakedefine HAVE_COPYSIGN 1
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#cmakedefine HAVE_COS 1
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#cmakedefine HAVE_COSF 1
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#cmakedefine HAVE_FABS 1
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#cmakedefine HAVE_FLOOR 1
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#cmakedefine HAVE_LOG 1
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#cmakedefine HAVE_POW 1
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#cmakedefine HAVE_SCALBN 1
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#cmakedefine HAVE_SIN 1
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#cmakedefine HAVE_SINF 1
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#cmakedefine HAVE_SQRT 1
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#cmakedefine HAVE_SQRTF 1
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#cmakedefine HAVE_TAN 1
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#cmakedefine HAVE_TANF 1
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#cmakedefine HAVE_FSEEKO 1
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#cmakedefine HAVE_FSEEKO64 1
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#cmakedefine HAVE_SIGACTION 1
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#cmakedefine HAVE_SA_SIGACTION 1
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#cmakedefine HAVE_SETJMP 1
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#cmakedefine HAVE_NANOSLEEP 1
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#cmakedefine HAVE_SYSCONF 1
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#cmakedefine HAVE_SYSCTLBYNAME 1
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#cmakedefine HAVE_CLOCK_GETTIME 1
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#cmakedefine HAVE_GETPAGESIZE 1
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#cmakedefine HAVE_MPROTECT 1
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#cmakedefine HAVE_ICONV 1
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#cmakedefine HAVE_PTHREAD_SETNAME_NP 1
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#cmakedefine HAVE_PTHREAD_SET_NAME_NP 1
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#cmakedefine HAVE_SEM_TIMEDWAIT 1
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#cmakedefine HAVE_GETAUXVAL 1
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#elif __WIN32__
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#cmakedefine HAVE_STDARG_H 1
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#cmakedefine HAVE_STDDEF_H 1
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#else
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/* We may need some replacement for stdarg.h here */
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#include <stdarg.h>
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#endif /* HAVE_LIBC */
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/* SDL internal assertion support */
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#cmakedefine SDL_DEFAULT_ASSERT_LEVEL @SDL_DEFAULT_ASSERT_LEVEL@
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/* Allow disabling of core subsystems */
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#cmakedefine SDL_ATOMIC_DISABLED @SDL_ATOMIC_DISABLED@
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#cmakedefine SDL_AUDIO_DISABLED @SDL_AUDIO_DISABLED@
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#cmakedefine SDL_CPUINFO_DISABLED @SDL_CPUINFO_DISABLED@
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#cmakedefine SDL_EVENTS_DISABLED @SDL_EVENTS_DISABLED@
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#cmakedefine SDL_FILE_DISABLED @SDL_FILE_DISABLED@
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#cmakedefine SDL_JOYSTICK_DISABLED @SDL_JOYSTICK_DISABLED@
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#cmakedefine SDL_HAPTIC_DISABLED @SDL_HAPTIC_DISABLED@
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#cmakedefine SDL_LOADSO_DISABLED @SDL_LOADSO_DISABLED@
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#cmakedefine SDL_RENDER_DISABLED @SDL_RENDER_DISABLED@
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#cmakedefine SDL_THREADS_DISABLED @SDL_THREADS_DISABLED@
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#cmakedefine SDL_TIMERS_DISABLED @SDL_TIMERS_DISABLED@
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#cmakedefine SDL_VIDEO_DISABLED @SDL_VIDEO_DISABLED@
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#cmakedefine SDL_POWER_DISABLED @SDL_POWER_DISABLED@
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#cmakedefine SDL_FILESYSTEM_DISABLED @SDL_FILESYSTEM_DISABLED@
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/* Enable various audio drivers */
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#cmakedefine SDL_AUDIO_DRIVER_ANDROID @SDL_AUDIO_DRIVER_ANDROID@
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#cmakedefine SDL_AUDIO_DRIVER_ALSA @SDL_AUDIO_DRIVER_ALSA@
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#cmakedefine SDL_AUDIO_DRIVER_ALSA_DYNAMIC @SDL_AUDIO_DRIVER_ALSA_DYNAMIC@
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#cmakedefine SDL_AUDIO_DRIVER_JACK @SDL_AUDIO_DRIVER_JACK@
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#cmakedefine SDL_AUDIO_DRIVER_JACK_DYNAMIC @SDL_AUDIO_DRIVER_JACK_DYNAMIC@
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#cmakedefine SDL_AUDIO_DRIVER_ARTS @SDL_AUDIO_DRIVER_ARTS@
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#cmakedefine SDL_AUDIO_DRIVER_ARTS_DYNAMIC @SDL_AUDIO_DRIVER_ARTS_DYNAMIC@
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#cmakedefine SDL_AUDIO_DRIVER_PULSEAUDIO @SDL_AUDIO_DRIVER_PULSEAUDIO@
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#cmakedefine SDL_AUDIO_DRIVER_PULSEAUDIO_DYNAMIC @SDL_AUDIO_DRIVER_PULSEAUDIO_DYNAMIC@
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#cmakedefine SDL_AUDIO_DRIVER_HAIKU @SDL_AUDIO_DRIVER_HAIKU@
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#cmakedefine SDL_AUDIO_DRIVER_NETBSD @SDL_AUDIO_DRIVER_NETBSD@
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#cmakedefine SDL_AUDIO_DRIVER_COREAUDIO @SDL_AUDIO_DRIVER_COREAUDIO@
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#cmakedefine SDL_AUDIO_DRIVER_DISK @SDL_AUDIO_DRIVER_DISK@
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#cmakedefine SDL_AUDIO_DRIVER_DUMMY @SDL_AUDIO_DRIVER_DUMMY@
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#cmakedefine SDL_AUDIO_DRIVER_XAUDIO2 @SDL_AUDIO_DRIVER_XAUDIO2@
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#cmakedefine SDL_AUDIO_DRIVER_WASAPI @SDL_AUDIO_DRIVER_WASAPI@
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#cmakedefine SDL_AUDIO_DRIVER_DSOUND @SDL_AUDIO_DRIVER_DSOUND@
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#cmakedefine SDL_AUDIO_DRIVER_ESD @SDL_AUDIO_DRIVER_ESD@
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#cmakedefine SDL_AUDIO_DRIVER_ESD_DYNAMIC @SDL_AUDIO_DRIVER_ESD_DYNAMIC@
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#cmakedefine SDL_AUDIO_DRIVER_NAS @SDL_AUDIO_DRIVER_NAS@
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#cmakedefine SDL_AUDIO_DRIVER_NAS_DYNAMIC @SDL_AUDIO_DRIVER_NAS_DYNAMIC@
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#cmakedefine SDL_AUDIO_DRIVER_SNDIO @SDL_AUDIO_DRIVER_SNDIO@
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#cmakedefine SDL_AUDIO_DRIVER_SNDIO_DYNAMIC @SDL_AUDIO_DRIVER_SNDIO_DYNAMIC@
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#cmakedefine SDL_AUDIO_DRIVER_OSS @SDL_AUDIO_DRIVER_OSS@
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#cmakedefine SDL_AUDIO_DRIVER_OSS_SOUNDCARD_H @SDL_AUDIO_DRIVER_OSS_SOUNDCARD_H@
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#cmakedefine SDL_AUDIO_DRIVER_PAUDIO @SDL_AUDIO_DRIVER_PAUDIO@
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#cmakedefine SDL_AUDIO_DRIVER_QSA @SDL_AUDIO_DRIVER_QSA@
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#cmakedefine SDL_AUDIO_DRIVER_SUNAUDIO @SDL_AUDIO_DRIVER_SUNAUDIO@
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#cmakedefine SDL_AUDIO_DRIVER_WINMM @SDL_AUDIO_DRIVER_WINMM@
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#cmakedefine SDL_AUDIO_DRIVER_FUSIONSOUND @SDL_AUDIO_DRIVER_FUSIONSOUND@
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#cmakedefine SDL_AUDIO_DRIVER_FUSIONSOUND_DYNAMIC @SDL_AUDIO_DRIVER_FUSIONSOUND_DYNAMIC@
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#cmakedefine SDL_AUDIO_DRIVER_EMSCRIPTEN @SDL_AUDIO_DRIVER_EMSCRIPTEN@
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/* Enable various input drivers */
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#cmakedefine SDL_INPUT_LINUXEV @SDL_INPUT_LINUXEV@
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#cmakedefine SDL_INPUT_LINUXKD @SDL_INPUT_LINUXKD@
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#cmakedefine SDL_INPUT_TSLIB @SDL_INPUT_TSLIB@
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#cmakedefine SDL_JOYSTICK_ANDROID @SDL_JOYSTICK_ANDROID@
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#cmakedefine SDL_JOYSTICK_HAIKU @SDL_JOYSTICK_HAIKU@
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#cmakedefine SDL_JOYSTICK_DINPUT @SDL_JOYSTICK_DINPUT@
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#cmakedefine SDL_JOYSTICK_XINPUT @SDL_JOYSTICK_XINPUT@
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#cmakedefine SDL_JOYSTICK_DUMMY @SDL_JOYSTICK_DUMMY@
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#cmakedefine SDL_JOYSTICK_IOKIT @SDL_JOYSTICK_IOKIT@
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#cmakedefine SDL_JOYSTICK_MFI @SDL_JOYSTICK_MFI@
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#cmakedefine SDL_JOYSTICK_LINUX @SDL_JOYSTICK_LINUX@
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#cmakedefine SDL_JOYSTICK_WINMM @SDL_JOYSTICK_WINMM@
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#cmakedefine SDL_JOYSTICK_USBHID @SDL_JOYSTICK_USBHID@
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#cmakedefine SDL_JOYSTICK_USBHID_MACHINE_JOYSTICK_H @SDL_JOYSTICK_USBHID_MACHINE_JOYSTICK_H@
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#cmakedefine SDL_JOYSTICK_EMSCRIPTEN @SDL_JOYSTICK_EMSCRIPTEN@
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#cmakedefine SDL_HAPTIC_DUMMY @SDL_HAPTIC_DUMMY@
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#cmakedefine SDL_HAPTIC_LINUX @SDL_HAPTIC_LINUX@
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#cmakedefine SDL_HAPTIC_IOKIT @SDL_HAPTIC_IOKIT@
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#cmakedefine SDL_HAPTIC_DINPUT @SDL_HAPTIC_DINPUT@
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#cmakedefine SDL_HAPTIC_XINPUT @SDL_HAPTIC_XINPUT@
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/* Enable various shared object loading systems */
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#cmakedefine SDL_LOADSO_DLOPEN @SDL_LOADSO_DLOPEN@
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#cmakedefine SDL_LOADSO_DUMMY @SDL_LOADSO_DUMMY@
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#cmakedefine SDL_LOADSO_LDG @SDL_LOADSO_LDG@
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#cmakedefine SDL_LOADSO_WINDOWS @SDL_LOADSO_WINDOWS@
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/* Enable various threading systems */
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   269
#cmakedefine SDL_THREAD_PTHREAD @SDL_THREAD_PTHREAD@
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   270
#cmakedefine SDL_THREAD_PTHREAD_RECURSIVE_MUTEX @SDL_THREAD_PTHREAD_RECURSIVE_MUTEX@
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   271
#cmakedefine SDL_THREAD_PTHREAD_RECURSIVE_MUTEX_NP @SDL_THREAD_PTHREAD_RECURSIVE_MUTEX_NP@
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   272
#cmakedefine SDL_THREAD_WINDOWS @SDL_THREAD_WINDOWS@
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   273
gabomdq@6674
   274
/* Enable various timer systems */
icculus@7981
   275
#cmakedefine SDL_TIMER_HAIKU @SDL_TIMER_HAIKU@
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   276
#cmakedefine SDL_TIMER_DUMMY @SDL_TIMER_DUMMY@
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   277
#cmakedefine SDL_TIMER_UNIX @SDL_TIMER_UNIX@
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   278
#cmakedefine SDL_TIMER_WINDOWS @SDL_TIMER_WINDOWS@
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   279
#cmakedefine SDL_TIMER_WINCE @SDL_TIMER_WINCE@
gabomdq@6674
   280
gabomdq@6674
   281
/* Enable various video drivers */
icculus@9982
   282
#cmakedefine SDL_VIDEO_DRIVER_ANDROID @SDL_VIDEO_DRIVER_ANDROID@
icculus@7981
   283
#cmakedefine SDL_VIDEO_DRIVER_HAIKU @SDL_VIDEO_DRIVER_HAIKU@
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   284
#cmakedefine SDL_VIDEO_DRIVER_COCOA @SDL_VIDEO_DRIVER_COCOA@
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   285
#cmakedefine SDL_VIDEO_DRIVER_DIRECTFB @SDL_VIDEO_DRIVER_DIRECTFB@
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   286
#cmakedefine SDL_VIDEO_DRIVER_DIRECTFB_DYNAMIC @SDL_VIDEO_DRIVER_DIRECTFB_DYNAMIC@
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   287
#cmakedefine SDL_VIDEO_DRIVER_DUMMY @SDL_VIDEO_DRIVER_DUMMY@
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   288
#cmakedefine SDL_VIDEO_DRIVER_WINDOWS @SDL_VIDEO_DRIVER_WINDOWS@
gabomdq@8062
   289
#cmakedefine SDL_VIDEO_DRIVER_WAYLAND @SDL_VIDEO_DRIVER_WAYLAND@
slouken@9077
   290
#cmakedefine SDL_VIDEO_DRIVER_RPI @SDL_VIDEO_DRIVER_RPI@
slouken@9164
   291
#cmakedefine SDL_VIDEO_DRIVER_VIVANTE @SDL_VIDEO_DRIVER_VIVANTE@
slouken@9164
   292
#cmakedefine SDL_VIDEO_DRIVER_VIVANTE_VDK @SDL_VIDEO_DRIVER_VIVANTE_VDK@
icculus@8159
   293
slouken@11175
   294
#cmakedefine SDL_VIDEO_DRIVER_KMSDRM @SDL_VIDEO_DRIVER_KMSDRM@
slouken@11175
   295
#cmakedefine SDL_VIDEO_DRIVER_KMSDRM_DYNAMIC @SDL_VIDEO_DRIVER_KMSDRM_DYNAMIC@
slouken@11175
   296
#cmakedefine SDL_VIDEO_DRIVER_KMSDRM_DYNAMIC_GBM @SDL_VIDEO_DRIVER_KMSDRM_DYNAMIC_GBM@
slouken@11175
   297
icculus@9409
   298
#cmakedefine SDL_VIDEO_DRIVER_WAYLAND_QT_TOUCH @SDL_VIDEO_DRIVER_WAYLAND_QT_TOUCH@
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   299
#cmakedefine SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC @SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC@
icculus@9409
   300
#cmakedefine SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_EGL @SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_EGL@
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   301
#cmakedefine SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_CURSOR @SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_CURSOR@
icculus@9409
   302
#cmakedefine SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_XKBCOMMON @SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_XKBCOMMON@
icculus@8159
   303
icculus@8153
   304
#cmakedefine SDL_VIDEO_DRIVER_MIR @SDL_VIDEO_DRIVER_MIR@
icculus@8159
   305
#cmakedefine SDL_VIDEO_DRIVER_MIR_DYNAMIC @SDL_VIDEO_DRIVER_MIR_DYNAMIC@
icculus@8159
   306
#cmakedefine SDL_VIDEO_DRIVER_MIR_DYNAMIC_XKBCOMMON @SDL_VIDEO_DRIVER_MIR_DYNAMIC_XKBCOMMON@
icculus@9278
   307
#cmakedefine SDL_VIDEO_DRIVER_EMSCRIPTEN @SDL_VIDEO_DRIVER_EMSCRIPTEN@
gabomdq@6674
   308
#cmakedefine SDL_VIDEO_DRIVER_X11 @SDL_VIDEO_DRIVER_X11@
gabomdq@6674
   309
#cmakedefine SDL_VIDEO_DRIVER_X11_DYNAMIC @SDL_VIDEO_DRIVER_X11_DYNAMIC@
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   310
#cmakedefine SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT @SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT@
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   311
#cmakedefine SDL_VIDEO_DRIVER_X11_DYNAMIC_XCURSOR @SDL_VIDEO_DRIVER_X11_DYNAMIC_XCURSOR@
gabomdq@6674
   312
#cmakedefine SDL_VIDEO_DRIVER_X11_DYNAMIC_XINERAMA @SDL_VIDEO_DRIVER_X11_DYNAMIC_XINERAMA@
gabomdq@6674
   313
#cmakedefine SDL_VIDEO_DRIVER_X11_DYNAMIC_XINPUT2 @SDL_VIDEO_DRIVER_X11_DYNAMIC_XINPUT2@
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   314
#cmakedefine SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR @SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR@
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   315
#cmakedefine SDL_VIDEO_DRIVER_X11_DYNAMIC_XSS @SDL_VIDEO_DRIVER_X11_DYNAMIC_XSS@
gabomdq@6674
   316
#cmakedefine SDL_VIDEO_DRIVER_X11_DYNAMIC_XVIDMODE @SDL_VIDEO_DRIVER_X11_DYNAMIC_XVIDMODE@
gabomdq@6674
   317
#cmakedefine SDL_VIDEO_DRIVER_X11_XCURSOR @SDL_VIDEO_DRIVER_X11_XCURSOR@
icculus@9657
   318
#cmakedefine SDL_VIDEO_DRIVER_X11_XDBE @SDL_VIDEO_DRIVER_X11_XDBE@
gabomdq@6674
   319
#cmakedefine SDL_VIDEO_DRIVER_X11_XINERAMA @SDL_VIDEO_DRIVER_X11_XINERAMA@
gabomdq@6674
   320
#cmakedefine SDL_VIDEO_DRIVER_X11_XINPUT2 @SDL_VIDEO_DRIVER_X11_XINPUT2@
gabomdq@6674
   321
#cmakedefine SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH @SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH@
gabomdq@6674
   322
#cmakedefine SDL_VIDEO_DRIVER_X11_XRANDR @SDL_VIDEO_DRIVER_X11_XRANDR@
gabomdq@6674
   323
#cmakedefine SDL_VIDEO_DRIVER_X11_XSCRNSAVER @SDL_VIDEO_DRIVER_X11_XSCRNSAVER@
gabomdq@6674
   324
#cmakedefine SDL_VIDEO_DRIVER_X11_XSHAPE @SDL_VIDEO_DRIVER_X11_XSHAPE@
gabomdq@6674
   325
#cmakedefine SDL_VIDEO_DRIVER_X11_XVIDMODE @SDL_VIDEO_DRIVER_X11_XVIDMODE@
gabomdq@6674
   326
#cmakedefine SDL_VIDEO_DRIVER_X11_SUPPORTS_GENERIC_EVENTS @SDL_VIDEO_DRIVER_X11_SUPPORTS_GENERIC_EVENTS@
gabomdq@6674
   327
#cmakedefine SDL_VIDEO_DRIVER_X11_CONST_PARAM_XEXTADDDISPLAY @SDL_VIDEO_DRIVER_X11_CONST_PARAM_XEXTADDDISPLAY@
gabomdq@6674
   328
#cmakedefine SDL_VIDEO_DRIVER_X11_HAS_XKBKEYCODETOKEYSYM @SDL_VIDEO_DRIVER_X11_HAS_XKBKEYCODETOKEYSYM@
gabomdq@6674
   329
gabomdq@6674
   330
#cmakedefine SDL_VIDEO_RENDER_D3D @SDL_VIDEO_RENDER_D3D@
slouken@8591
   331
#cmakedefine SDL_VIDEO_RENDER_D3D11 @SDL_VIDEO_RENDER_D3D11@
gabomdq@6674
   332
#cmakedefine SDL_VIDEO_RENDER_OGL @SDL_VIDEO_RENDER_OGL@
gabomdq@6674
   333
#cmakedefine SDL_VIDEO_RENDER_OGL_ES @SDL_VIDEO_RENDER_OGL_ES@
gabomdq@6674
   334
#cmakedefine SDL_VIDEO_RENDER_OGL_ES2 @SDL_VIDEO_RENDER_OGL_ES2@
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   335
#cmakedefine SDL_VIDEO_RENDER_DIRECTFB @SDL_VIDEO_RENDER_DIRECTFB@
gabomdq@6674
   336
gabomdq@6674
   337
/* Enable OpenGL support */
gabomdq@6674
   338
#cmakedefine SDL_VIDEO_OPENGL @SDL_VIDEO_OPENGL@
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   339
#cmakedefine SDL_VIDEO_OPENGL_ES @SDL_VIDEO_OPENGL_ES@
icculus@7688
   340
#cmakedefine SDL_VIDEO_OPENGL_ES2 @SDL_VIDEO_OPENGL_ES2@
gabomdq@6674
   341
#cmakedefine SDL_VIDEO_OPENGL_BGL @SDL_VIDEO_OPENGL_BGL@
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   342
#cmakedefine SDL_VIDEO_OPENGL_CGL @SDL_VIDEO_OPENGL_CGL@
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   343
#cmakedefine SDL_VIDEO_OPENGL_GLX @SDL_VIDEO_OPENGL_GLX@
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   344
#cmakedefine SDL_VIDEO_OPENGL_WGL @SDL_VIDEO_OPENGL_WGL@
gabomdq@7690
   345
#cmakedefine SDL_VIDEO_OPENGL_EGL @SDL_VIDEO_OPENGL_EGL@
gabomdq@6674
   346
#cmakedefine SDL_VIDEO_OPENGL_OSMESA @SDL_VIDEO_OPENGL_OSMESA@
gabomdq@6674
   347
#cmakedefine SDL_VIDEO_OPENGL_OSMESA_DYNAMIC @SDL_VIDEO_OPENGL_OSMESA_DYNAMIC@
gabomdq@6674
   348
gabomdq@6674
   349
/* Enable system power support */
icculus@9982
   350
#cmakedefine SDL_POWER_ANDROID @SDL_POWER_ANDROID@
gabomdq@6674
   351
#cmakedefine SDL_POWER_LINUX @SDL_POWER_LINUX@
gabomdq@6674
   352
#cmakedefine SDL_POWER_WINDOWS @SDL_POWER_WINDOWS@
gabomdq@6674
   353
#cmakedefine SDL_POWER_MACOSX @SDL_POWER_MACOSX@
icculus@7981
   354
#cmakedefine SDL_POWER_HAIKU @SDL_POWER_HAIKU@
icculus@9278
   355
#cmakedefine SDL_POWER_EMSCRIPTEN @SDL_POWER_EMSCRIPTEN@
gabomdq@6674
   356
#cmakedefine SDL_POWER_HARDWIRED @SDL_POWER_HARDWIRED@
gabomdq@6674
   357
icculus@7667
   358
/* Enable system filesystem support */
icculus@9982
   359
#cmakedefine SDL_FILESYSTEM_ANDROID @SDL_FILESYSTEM_ANDROID@
icculus@7981
   360
#cmakedefine SDL_FILESYSTEM_HAIKU @SDL_FILESYSTEM_HAIKU@
icculus@7667
   361
#cmakedefine SDL_FILESYSTEM_COCOA @SDL_FILESYSTEM_COCOA@
icculus@7667
   362
#cmakedefine SDL_FILESYSTEM_DUMMY @SDL_FILESYSTEM_DUMMY@
icculus@7667
   363
#cmakedefine SDL_FILESYSTEM_UNIX @SDL_FILESYSTEM_UNIX@
icculus@7667
   364
#cmakedefine SDL_FILESYSTEM_WINDOWS @SDL_FILESYSTEM_WINDOWS@
icculus@9278
   365
#cmakedefine SDL_FILESYSTEM_EMSCRIPTEN @SDL_FILESYSTEM_EMSCRIPTEN@
icculus@7667
   366
gabomdq@6674
   367
/* Enable assembly routines */
gabomdq@6674
   368
#cmakedefine SDL_ASSEMBLY_ROUTINES @SDL_ASSEMBLY_ROUTINES@
gabomdq@6674
   369
#cmakedefine SDL_ALTIVEC_BLITTERS @SDL_ALTIVEC_BLITTERS@
gabomdq@6674
   370
slouken@10777
   371
/* Enable dynamic libsamplerate support */
slouken@10777
   372
#cmakedefine SDL_LIBSAMPLERATE_DYNAMIC @SDL_LIBSAMPLERATE_DYNAMIC@
gabomdq@6674
   373
gabomdq@6674
   374
/* Platform specific definitions */
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   375
#if !defined(__WIN32__)
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   376
#  if !defined(_STDINT_H_) && !defined(_STDINT_H) && !defined(HAVE_STDINT_H) && !defined(_HAVE_STDINT_H)
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   377
typedef unsigned int size_t;
gabomdq@6674
   378
typedef signed char int8_t;
gabomdq@6674
   379
typedef unsigned char uint8_t;
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   380
typedef signed short int16_t;
gabomdq@6674
   381
typedef unsigned short uint16_t;
gabomdq@6674
   382
typedef signed int int32_t;
gabomdq@6674
   383
typedef unsigned int uint32_t;
gabomdq@6674
   384
typedef signed long long int64_t;
gabomdq@6674
   385
typedef unsigned long long uint64_t;
gabomdq@6674
   386
typedef unsigned long uintptr_t;
gabomdq@6674
   387
#  endif /* if (stdint.h isn't available) */
gabomdq@6674
   388
#else /* __WIN32__ */
gabomdq@6674
   389
#  if !defined(_STDINT_H_) && !defined(HAVE_STDINT_H) && !defined(_HAVE_STDINT_H)
gabomdq@6674
   390
#    if defined(__GNUC__) || defined(__DMC__) || defined(__WATCOMC__)
gabomdq@6674
   391
#define HAVE_STDINT_H	1
gabomdq@6674
   392
#    elif defined(_MSC_VER)
gabomdq@6674
   393
typedef signed __int8 int8_t;
gabomdq@6674
   394
typedef unsigned __int8 uint8_t;
gabomdq@6674
   395
typedef signed __int16 int16_t;
gabomdq@6674
   396
typedef unsigned __int16 uint16_t;
gabomdq@6674
   397
typedef signed __int32 int32_t;
gabomdq@6674
   398
typedef unsigned __int32 uint32_t;
gabomdq@6674
   399
typedef signed __int64 int64_t;
gabomdq@6674
   400
typedef unsigned __int64 uint64_t;
gabomdq@6674
   401
#      ifndef _UINTPTR_T_DEFINED
gabomdq@6674
   402
#        ifdef  _WIN64
gabomdq@6674
   403
typedef unsigned __int64 uintptr_t;
gabomdq@6674
   404
#          else
gabomdq@6674
   405
typedef unsigned int uintptr_t;
gabomdq@6674
   406
#        endif
gabomdq@6674
   407
#define _UINTPTR_T_DEFINED
gabomdq@6674
   408
#      endif
gabomdq@6674
   409
/* Older Visual C++ headers don't have the Win64-compatible typedefs... */
gabomdq@6674
   410
#      if ((_MSC_VER <= 1200) && (!defined(DWORD_PTR)))
gabomdq@6674
   411
#define DWORD_PTR DWORD
gabomdq@6674
   412
#      endif
gabomdq@6674
   413
#      if ((_MSC_VER <= 1200) && (!defined(LONG_PTR)))
gabomdq@6674
   414
#define LONG_PTR LONG
gabomdq@6674
   415
#      endif
gabomdq@6674
   416
#    else /* !__GNUC__ && !_MSC_VER */
gabomdq@6674
   417
typedef signed char int8_t;
gabomdq@6674
   418
typedef unsigned char uint8_t;
gabomdq@6674
   419
typedef signed short int16_t;
gabomdq@6674
   420
typedef unsigned short uint16_t;
gabomdq@6674
   421
typedef signed int int32_t;
gabomdq@6674
   422
typedef unsigned int uint32_t;
gabomdq@6674
   423
typedef signed long long int64_t;
gabomdq@6674
   424
typedef unsigned long long uint64_t;
gabomdq@6674
   425
#      ifndef _SIZE_T_DEFINED_
gabomdq@6674
   426
#define _SIZE_T_DEFINED_
gabomdq@6674
   427
typedef unsigned int size_t;
gabomdq@6674
   428
#      endif
gabomdq@6674
   429
typedef unsigned int uintptr_t;
gabomdq@6674
   430
#    endif /* __GNUC__ || _MSC_VER */
gabomdq@6674
   431
#  endif /* !_STDINT_H_ && !HAVE_STDINT_H */
gabomdq@6674
   432
#endif /* __WIN32__ */
gabomdq@6674
   433
slouken@10638
   434
#endif /* SDL_config_h_ */