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SDL_QuartzVideo.m

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1639 lines (1254 loc) · 51.9 KB
 
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/*
SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2003 Sam Lantinga
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This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Sam Lantinga
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slouken@libsdl.org
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*/
#include "SDL_QuartzVideo.h"
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#include "SDL_QuartzWindow.h"
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/*
Add methods to get at private members of NSScreen.
Since there is a bug in Apple's screen switching code
that does not update this variable when switching
to fullscreen, we'll set it manually (but only for the
main screen).
*/
@interface NSScreen (NSScreenAccess)
- (void) setFrame:(NSRect)frame;
@end
@implementation NSScreen (NSScreenAccess)
- (void) setFrame:(NSRect)frame;
{
_frame = frame;
}
@end
/*
Structure for rez switch gamma fades
We can hide the monitor flicker by setting the gamma tables to 0
*/
#define QZ_GAMMA_TABLE_SIZE 256
typedef struct {
CGGammaValue red[QZ_GAMMA_TABLE_SIZE];
CGGammaValue green[QZ_GAMMA_TABLE_SIZE];
CGGammaValue blue[QZ_GAMMA_TABLE_SIZE];
} SDL_QuartzGammaTable;
/* Bootstrap functions */
static int QZ_Available ();
static SDL_VideoDevice* QZ_CreateDevice (int device_index);
static void QZ_DeleteDevice (SDL_VideoDevice *device);
/* Initialization, Query, Setup, and Redrawing functions */
static int QZ_VideoInit (_THIS, SDL_PixelFormat *video_format);
static SDL_Rect** QZ_ListModes (_THIS, SDL_PixelFormat *format,
Uint32 flags);
static void QZ_UnsetVideoMode (_THIS);
static SDL_Surface* QZ_SetVideoMode (_THIS, SDL_Surface *current,
int width, int height, int bpp,
Uint32 flags);
static int QZ_ToggleFullScreen (_THIS, int on);
static int QZ_SetColors (_THIS, int first_color,
int num_colors, SDL_Color *colors);
static int QZ_LockDoubleBuffer (_THIS, SDL_Surface *surface);
static void QZ_UnlockDoubleBuffer (_THIS, SDL_Surface *surface);
static int QZ_ThreadFlip (_THIS);
static int QZ_FlipDoubleBuffer (_THIS, SDL_Surface *surface);
static void QZ_DoubleBufferUpdate (_THIS, int num_rects, SDL_Rect *rects);
static void QZ_DirectUpdate (_THIS, int num_rects, SDL_Rect *rects);
static int QZ_LockWindow (_THIS, SDL_Surface *surface);
static void QZ_UnlockWindow (_THIS, SDL_Surface *surface);
static void QZ_UpdateRects (_THIS, int num_rects, SDL_Rect *rects);
static void QZ_VideoQuit (_THIS);
/* Hardware surface functions (for fullscreen mode only) */
#if 0 /* Not used (apparently, it's really slow) */
static int QZ_FillHWRect (_THIS, SDL_Surface *dst, SDL_Rect *rect, Uint32 color);
#endif
static int QZ_LockHWSurface(_THIS, SDL_Surface *surface);
static void QZ_UnlockHWSurface(_THIS, SDL_Surface *surface);
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static int QZ_AllocHWSurface(_THIS, SDL_Surface *surface);
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static void QZ_FreeHWSurface (_THIS, SDL_Surface *surface);
/* static int QZ_FlipHWSurface (_THIS, SDL_Surface *surface); */
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/* Bootstrap binding, enables entry point into the driver */
VideoBootStrap QZ_bootstrap = {
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"Quartz", "Mac OS X CoreGraphics", QZ_Available, QZ_CreateDevice
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/* Bootstrap functions */
static int QZ_Available () {
return 1;
}
static SDL_VideoDevice* QZ_CreateDevice (int device_index) {
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#pragma unused (device_index)
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SDL_VideoDevice *device;
SDL_PrivateVideoData *hidden;
device = (SDL_VideoDevice*) malloc (sizeof (*device) );
hidden = (SDL_PrivateVideoData*) malloc (sizeof (*hidden) );
if (device == NULL || hidden == NULL)
SDL_OutOfMemory ();
memset (device, 0, sizeof (*device) );
memset (hidden, 0, sizeof (*hidden) );
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device->hidden = hidden;
device->VideoInit = QZ_VideoInit;
device->ListModes = QZ_ListModes;
device->SetVideoMode = QZ_SetVideoMode;
device->ToggleFullScreen = QZ_ToggleFullScreen;
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device->UpdateMouse = QZ_UpdateMouse;
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device->SetColors = QZ_SetColors;
/* device->UpdateRects = QZ_UpdateRects; this is determined by SetVideoMode() */
device->VideoQuit = QZ_VideoQuit;
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device->LockHWSurface = QZ_LockHWSurface;
device->UnlockHWSurface = QZ_UnlockHWSurface;
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device->AllocHWSurface = QZ_AllocHWSurface;
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device->FreeHWSurface = QZ_FreeHWSurface;
/* device->FlipHWSurface = QZ_FlipHWSurface */;
device->SetGamma = QZ_SetGamma;
device->GetGamma = QZ_GetGamma;
device->SetGammaRamp = QZ_SetGammaRamp;
device->GetGammaRamp = QZ_GetGammaRamp;
device->GL_GetProcAddress = QZ_GL_GetProcAddress;
device->GL_GetAttribute = QZ_GL_GetAttribute;
device->GL_MakeCurrent = QZ_GL_MakeCurrent;
device->GL_SwapBuffers = QZ_GL_SwapBuffers;
device->GL_LoadLibrary = QZ_GL_LoadLibrary;
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device->FreeWMCursor = QZ_FreeWMCursor;
device->CreateWMCursor = QZ_CreateWMCursor;
device->ShowWMCursor = QZ_ShowWMCursor;
device->WarpWMCursor = QZ_WarpWMCursor;
device->MoveWMCursor = QZ_MoveWMCursor;
device->CheckMouseMode = QZ_CheckMouseMode;
device->InitOSKeymap = QZ_InitOSKeymap;
device->PumpEvents = QZ_PumpEvents;
device->SetCaption = QZ_SetCaption;
device->SetIcon = QZ_SetIcon;
device->IconifyWindow = QZ_IconifyWindow;
/*device->GetWMInfo = QZ_GetWMInfo;*/
device->GrabInput = QZ_GrabInput;
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device->CreateYUVOverlay = QZ_CreateYUVOverlay;
device->free = QZ_DeleteDevice;
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return device;
}
static void QZ_DeleteDevice (SDL_VideoDevice *device) {
free (device->hidden);
free (device);
}
static int QZ_VideoInit (_THIS, SDL_PixelFormat *video_format) {
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/* Initialize the video settings; this data persists between mode switches */
display_id = kCGDirectMainDisplay;
save_mode = CGDisplayCurrentMode (display_id);
mode_list = CGDisplayAvailableModes (display_id);
palette = CGPaletteCreateDefaultColorPalette ();
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/* Gather some information that is useful to know about the display */
CFNumberGetValue (CFDictionaryGetValue (save_mode, kCGDisplayBitsPerPixel),
kCFNumberSInt32Type, &device_bpp);
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CFNumberGetValue (CFDictionaryGetValue (save_mode, kCGDisplayWidth),
kCFNumberSInt32Type, &device_width);
CFNumberGetValue (CFDictionaryGetValue (save_mode, kCGDisplayHeight),
kCFNumberSInt32Type, &device_height);
video_format->BitsPerPixel = device_bpp;
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/* Set misc globals */
current_grab_mode = SDL_GRAB_OFF;
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cursor_should_be_visible = YES;
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cursor_visible = YES;
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current_mods = 0;
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if ( Gestalt(gestaltSystemVersion, &system_version) != noErr )
system_version = 0;
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/* register for sleep notifications so wake from sleep generates SDL_VIDEOEXPOSE */
QZ_RegisterForSleepNotifications (this);
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return 0;
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}
static SDL_Rect** QZ_ListModes (_THIS, SDL_PixelFormat *format, Uint32 flags) {
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CFIndex num_modes;
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CFIndex i;
int list_size = 0;
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/* Any windowed mode is acceptable */
if ( (flags & SDL_FULLSCREEN) == 0 )
return (SDL_Rect**)-1;
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/* Free memory from previous call, if any */
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if ( client_mode_list != NULL ) {
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int i;
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for (i = 0; client_mode_list[i] != NULL; i++)
free (client_mode_list[i]);
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free (client_mode_list);
client_mode_list = NULL;
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num_modes = CFArrayGetCount (mode_list);
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/* Build list of modes with the requested bpp */
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for (i = 0; i < num_modes; i++) {
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CFDictionaryRef onemode;
CFNumberRef number;
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int bpp;
onemode = CFArrayGetValueAtIndex (mode_list, i);
number = CFDictionaryGetValue (onemode, kCGDisplayBitsPerPixel);
CFNumberGetValue (number, kCFNumberSInt32Type, &bpp);
if (bpp == format->BitsPerPixel) {
int intvalue;
int hasMode;
int width, height;
number = CFDictionaryGetValue (onemode, kCGDisplayWidth);
CFNumberGetValue (number, kCFNumberSInt32Type, &intvalue);
width = (Uint16) intvalue;
number = CFDictionaryGetValue (onemode, kCGDisplayHeight);
CFNumberGetValue (number, kCFNumberSInt32Type, &intvalue);
height = (Uint16) intvalue;
/* Check if mode is already in the list */
{
int i;
hasMode = SDL_FALSE;
for (i = 0; i < list_size; i++) {
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if (client_mode_list[i]->w == width &&
client_mode_list[i]->h == height) {
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hasMode = SDL_TRUE;
break;
}
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}
}
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/* Grow the list and add mode to the list */
if ( ! hasMode ) {
SDL_Rect *rect;
list_size++;
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if (client_mode_list == NULL)
client_mode_list = (SDL_Rect**)
malloc (sizeof(*client_mode_list) * (list_size+1) );
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else
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client_mode_list = (SDL_Rect**)
realloc (client_mode_list, sizeof(*client_mode_list) * (list_size+1));
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rect = (SDL_Rect*) malloc (sizeof(**client_mode_list));
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if (client_mode_list == NULL || rect == NULL) {
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SDL_OutOfMemory ();
return NULL;
}
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rect->x = rect->y = 0;
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rect->w = width;
rect->h = height;
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client_mode_list[list_size-1] = rect;
client_mode_list[list_size] = NULL;
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}
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/* Sort list largest to smallest (by area) */
{
int i, j;
for (i = 0; i < list_size; i++) {
for (j = 0; j < list_size-1; j++) {
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int area1, area2;
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area1 = client_mode_list[j]->w * client_mode_list[j]->h;
area2 = client_mode_list[j+1]->w * client_mode_list[j+1]->h;
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if (area1 < area2) {
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SDL_Rect *tmp = client_mode_list[j];
client_mode_list[j] = client_mode_list[j+1];
client_mode_list[j+1] = tmp;
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}
}
}
}
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return client_mode_list;
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static SDL_bool QZ_WindowPosition(_THIS, int *x, int *y)
{
const char *window = getenv("SDL_VIDEO_WINDOW_POS");
if ( window ) {
if ( sscanf(window, "%d,%d", x, y) == 2 ) {
return SDL_TRUE;
}
}
return SDL_FALSE;
}
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/*
Gamma functions to try to hide the flash from a rez switch
Fade the display from normal to black
Save gamma tables for fade back to normal
*/
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static UInt32 QZ_FadeGammaOut (_THIS, SDL_QuartzGammaTable *table) {
CGGammaValue redTable[QZ_GAMMA_TABLE_SIZE],
greenTable[QZ_GAMMA_TABLE_SIZE],
blueTable[QZ_GAMMA_TABLE_SIZE];
float percent;
int j;
int actual;
if ( (CGDisplayNoErr != CGGetDisplayTransferByTable
(display_id, QZ_GAMMA_TABLE_SIZE,
table->red, table->green, table->blue, &actual)) ||
actual != QZ_GAMMA_TABLE_SIZE) {
return 1;
}
memcpy (redTable, table->red, sizeof(redTable));
memcpy (greenTable, table->green, sizeof(greenTable));
memcpy (blueTable, table->blue, sizeof(greenTable));
for (percent = 1.0; percent >= 0.0; percent -= 0.01) {
for (j = 0; j < QZ_GAMMA_TABLE_SIZE; j++) {
redTable[j] = redTable[j] * percent;
greenTable[j] = greenTable[j] * percent;
blueTable[j] = blueTable[j] * percent;
}
if (CGDisplayNoErr != CGSetDisplayTransferByTable
(display_id, QZ_GAMMA_TABLE_SIZE,
redTable, greenTable, blueTable)) {
CGDisplayRestoreColorSyncSettings();
return 1;
}
SDL_Delay (10);
}
return 0;
}
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/*
Fade the display from black to normal
Restore previously saved gamma values
*/
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static UInt32 QZ_FadeGammaIn (_THIS, SDL_QuartzGammaTable *table) {
CGGammaValue redTable[QZ_GAMMA_TABLE_SIZE],
Jun 1, 2002
Jun 1, 2002
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greenTable[QZ_GAMMA_TABLE_SIZE],
blueTable[QZ_GAMMA_TABLE_SIZE];
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float percent;
int j;
memset (redTable, 0, sizeof(redTable));
memset (greenTable, 0, sizeof(greenTable));
memset (blueTable, 0, sizeof(greenTable));
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for (percent = 0.0; percent <= 1.0; percent += 0.01) {
for (j = 0; j < QZ_GAMMA_TABLE_SIZE; j++) {
redTable[j] = table->red[j] * percent;
greenTable[j] = table->green[j] * percent;
blueTable[j] = table->blue[j] * percent;
}
if (CGDisplayNoErr != CGSetDisplayTransferByTable
(display_id, QZ_GAMMA_TABLE_SIZE,
redTable, greenTable, blueTable)) {
CGDisplayRestoreColorSyncSettings();
return 1;
}
SDL_Delay (10);
}
return 0;
}
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static void QZ_UnsetVideoMode (_THIS) {
/* Reset values that may change between switches */
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this->info.blit_fill = 0;
this->FillHWRect = NULL;
this->UpdateRects = NULL;
this->LockHWSurface = NULL;
this->UnlockHWSurface = NULL;
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/* Release fullscreen resources */
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if ( mode_flags & SDL_FULLSCREEN ) {
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SDL_QuartzGammaTable gamma_table;
int gamma_error;
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NSRect screen_rect;
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gamma_error = QZ_FadeGammaOut (this, &gamma_table);
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/* Release double buffer stuff */
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if ( mode_flags & SDL_DOUBLEBUF) {
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quit_thread = YES;
SDL_SemPost (sem1);
SDL_WaitThread (thread, NULL);
SDL_DestroySemaphore (sem1);
SDL_DestroySemaphore (sem2);
free (sw_buffers[0]);
}
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/*
Release the OpenGL context
Do this first to avoid trash on the display before fade
*/
if ( mode_flags & SDL_OPENGL ) {
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QZ_TearDownOpenGL (this);
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CGLSetFullScreen (NULL);
}
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/* Restore original screen resolution/bpp */
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CGDisplaySwitchToMode (display_id, save_mode);
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CGReleaseAllDisplays ();
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ShowMenuBar ();
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/*
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Reset the main screen's rectangle
See comment in QZ_SetVideoFullscreen for why we do this
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*/
screen_rect = NSMakeRect(0,0,device_width,device_height);
[ [ NSScreen mainScreen ] setFrame:screen_rect ];
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if (! gamma_error)
QZ_FadeGammaIn (this, &gamma_table);
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/* Release window mode resources */
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else {
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[ qz_window close ];
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[ qz_window release ];
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qz_window = nil;
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window_view = nil;
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/* Release the OpenGL context */
if ( mode_flags & SDL_OPENGL )
QZ_TearDownOpenGL (this);
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/* Signal successful teardown */
video_set = SDL_FALSE;
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}
static SDL_Surface* QZ_SetVideoFullScreen (_THIS, SDL_Surface *current, int width,
int height, int bpp, Uint32 flags) {
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boolean_t exact_match = 0;
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int gamma_error;
SDL_QuartzGammaTable gamma_table;
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NSRect screen_rect;
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CGError error;
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/* Destroy any previous mode */
if (video_set == SDL_TRUE)
QZ_UnsetVideoMode (this);
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/* See if requested mode exists */
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mode = CGDisplayBestModeForParameters (display_id, bpp, width,
height, &exact_match);
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/* Require an exact match to the requested mode */
if ( ! exact_match ) {
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SDL_SetError ("Failed to find display resolution: %dx%dx%d", width, height, bpp);
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goto ERR_NO_MATCH;
}
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/* Fade display to zero gamma */
gamma_error = QZ_FadeGammaOut (this, &gamma_table);
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/* Put up the blanking window (a window above all other windows) */
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if (getenv ("SDL_SINGLEDISPLAY"))
error = CGDisplayCapture (display_id);
else
error = CGCaptureAllDisplays ();
if ( CGDisplayNoErr != error ) {
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SDL_SetError ("Failed capturing display");
goto ERR_NO_CAPTURE;
}
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/* Do the physical switch */
if ( CGDisplayNoErr != CGDisplaySwitchToMode (display_id, mode) ) {
SDL_SetError ("Failed switching display resolution");
goto ERR_NO_SWITCH;
}
Jan 22, 2002
Jan 22, 2002
545
546
547
548
current->pixels = (Uint32*) CGDisplayBaseAddress (display_id);
current->pitch = CGDisplayBytesPerRow (display_id);
Jun 11, 2001
Jun 11, 2001
549
current->flags = 0;
550
551
current->w = width;
current->h = height;
Jun 1, 2002
Jun 1, 2002
552
current->flags |= SDL_FULLSCREEN;
553
current->flags |= SDL_HWSURFACE;
Oct 5, 2002
Oct 5, 2002
554
555
556
557
558
current->flags |= SDL_PREALLOC;
this->UpdateRects = QZ_DirectUpdate;
this->LockHWSurface = QZ_LockHWSurface;
this->UnlockHWSurface = QZ_UnlockHWSurface;
Feb 1, 2003
Feb 1, 2003
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
/* Setup double-buffer emulation */
if ( flags & SDL_DOUBLEBUF ) {
/*
Setup a software backing store for reasonable results when
double buffering is requested (since a single-buffered hardware
surface looks hideous).
The actual screen blit occurs in a separate thread to allow
other blitting while waiting on the VBL (and hence results in higher framerates).
*/
this->LockHWSurface = NULL;
this->UnlockHWSurface = NULL;
this->UpdateRects = NULL;
current->flags |= (SDL_HWSURFACE|SDL_DOUBLEBUF);
this->UpdateRects = QZ_DoubleBufferUpdate;
this->LockHWSurface = QZ_LockDoubleBuffer;
this->UnlockHWSurface = QZ_UnlockDoubleBuffer;
this->FlipHWSurface = QZ_FlipDoubleBuffer;
current->pixels = malloc (current->pitch * current->h * 2);
if (current->pixels == NULL) {
SDL_OutOfMemory ();
goto ERR_DOUBLEBUF;
}
sw_buffers[0] = current->pixels;
sw_buffers[1] = (Uint8*)current->pixels + current->pitch * current->h;
quit_thread = NO;
sem1 = SDL_CreateSemaphore (0);
sem2 = SDL_CreateSemaphore (1);
thread = SDL_CreateThread ((int (*)(void *))QZ_ThreadFlip, this);
Jun 1, 2002
Jun 1, 2002
595
596
597
if ( CGDisplayCanSetPalette (display_id) )
current->flags |= SDL_HWPALETTE;
Jun 1, 2002
Jun 1, 2002
598
599
600
601
602
603
/* Setup OpenGL for a fullscreen context */
if (flags & SDL_OPENGL) {
CGLError err;
CGLContextObj ctx;
Jun 1, 2002
Jun 1, 2002
604
605
if ( ! QZ_SetupOpenGL (this, bpp, flags) ) {
Jan 22, 2002
Jan 22, 2002
606
goto ERR_NO_GL;
Jun 1, 2002
Jun 1, 2002
608
609
610
ctx = [ gl_context cglContext ];
err = CGLSetFullScreen (ctx);
Jun 1, 2002
Jun 1, 2002
611
Oct 5, 2002
Oct 5, 2002
613
SDL_SetError ("Error setting OpenGL fullscreen: %s", CGLErrorString(err));
614
615
goto ERR_NO_GL;
}
Jun 1, 2002
Jun 1, 2002
616
617
[ gl_context makeCurrentContext];
Jan 22, 2002
Jan 22, 2002
618
619
620
621
glClear (GL_COLOR_BUFFER_BIT);
[ gl_context flushBuffer ];
Jun 1, 2002
Jun 1, 2002
622
623
624
625
626
627
current->flags |= SDL_OPENGL;
}
/* If we don't hide menu bar, it will get events and interrupt the program */
HideMenuBar ();
Jan 22, 2002
Jan 22, 2002
628
629
630
631
/* Fade the display to original gamma */
if (! gamma_error )
QZ_FadeGammaIn (this, &gamma_table);
Jun 1, 2002
Jun 1, 2002
632
Aug 12, 2002
Aug 12, 2002
633
/*
Oct 5, 2002
Oct 5, 2002
634
635
636
637
638
There is a bug in Cocoa where NSScreen doesn't synchronize
with CGDirectDisplay, so the main screen's frame is wrong.
As a result, coordinate translation produces incorrect results.
We can hack around this bug by setting the screen rect
ourselves. This hack should be removed if/when the bug is fixed.
Aug 12, 2002
Aug 12, 2002
639
640
641
642
*/
screen_rect = NSMakeRect(0,0,width,height);
[ [ NSScreen mainScreen ] setFrame:screen_rect ];
643
644
/* Save the flags to ensure correct tear-down */
mode_flags = current->flags;
Jun 1, 2002
Jun 1, 2002
645
Aug 18, 2005
Aug 18, 2005
646
647
648
/* we're fullscreen, so flag all input states... */
SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS | SDL_APPINPUTFOCUS | SDL_APPACTIVE);
649
650
return current;
Jun 1, 2002
Jun 1, 2002
651
/* Since the blanking window covers *all* windows (even force quit) correct recovery is crucial */
Feb 1, 2003
Feb 1, 2003
652
653
654
ERR_NO_GL:
ERR_DOUBLEBUF: CGDisplaySwitchToMode (display_id, save_mode);
ERR_NO_SWITCH: CGReleaseAllDisplays ();
Jun 1, 2002
Jun 1, 2002
655
ERR_NO_CAPTURE: if (!gamma_error) { QZ_FadeGammaIn (this, &gamma_table); }
Feb 1, 2003
Feb 1, 2003
656
ERR_NO_MATCH: return NULL;
657
658
659
}
static SDL_Surface* QZ_SetVideoWindowed (_THIS, SDL_Surface *current, int width,
Nov 22, 2005
Nov 22, 2005
660
int height, int *bpp, Uint32 flags) {
Jun 11, 2001
Jun 11, 2001
661
unsigned int style;
Oct 5, 2002
Oct 5, 2002
662
NSRect contentRect;
Aug 10, 2003
Aug 10, 2003
663
BOOL isCustom = NO;
Jul 23, 2003
Jul 23, 2003
664
665
int center_window = 1;
int origin_x, origin_y;
Jun 1, 2002
Jun 1, 2002
666
Jun 11, 2001
Jun 11, 2001
667
668
current->flags = 0;
current->w = width;
669
current->h = height;
Oct 5, 2002
Oct 5, 2002
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
contentRect = NSMakeRect (0, 0, width, height);
/*
Check if we should completely destroy the previous mode
- If it is fullscreen
- If it has different noframe or resizable attribute
- If it is OpenGL (since gl attributes could be different)
- If new mode is OpenGL, but previous mode wasn't
*/
if (video_set == SDL_TRUE)
if ( (mode_flags & SDL_FULLSCREEN) ||
((mode_flags ^ flags) & (SDL_NOFRAME|SDL_RESIZABLE)) ||
(mode_flags & SDL_OPENGL) ||
(flags & SDL_OPENGL) )
QZ_UnsetVideoMode (this);
Aug 10, 2003
Aug 10, 2003
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
/* Check for user-specified window and view */
{
char *windowPtrString = getenv ("SDL_NSWindowPointer");
char *viewPtrString = getenv ("SDL_NSQuickDrawViewPointer");
if (windowPtrString && viewPtrString) {
/* Release any previous window */
if ( qz_window ) {
[ qz_window release ];
qz_window = nil;
}
qz_window = (NSWindow*)atoi(windowPtrString);
window_view = (NSQuickDrawView*)atoi(viewPtrString);
isCustom = YES;
/*
Retain reference to window because we
might release it in QZ_UnsetVideoMode
*/
[ qz_window retain ];
style = [ qz_window styleMask ];
/* Check resizability */
if ( style & NSResizableWindowMask )
current->flags |= SDL_RESIZABLE;
/* Check frame */
if ( style & NSBorderlessWindowMask )
current->flags |= SDL_NOFRAME;
}
}
Oct 5, 2002
Oct 5, 2002
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
/* Check if we should recreate the window */
if (qz_window == nil) {
/* Set the window style based on input flags */
if ( flags & SDL_NOFRAME ) {
style = NSBorderlessWindowMask;
current->flags |= SDL_NOFRAME;
} else {
style = NSTitledWindowMask;
style |= (NSMiniaturizableWindowMask | NSClosableWindowMask);
if ( flags & SDL_RESIZABLE ) {
style |= NSResizableWindowMask;
current->flags |= SDL_RESIZABLE;
}
}
Jul 23, 2003
Jul 23, 2003
737
738
739
740
741
742
if ( QZ_WindowPosition(this, &origin_x, &origin_y) ) {
center_window = 0;
contentRect.origin.x = (float)origin_x;
contentRect.origin.y = (float)origin_y;
}
Oct 5, 2002
Oct 5, 2002
743
744
745
746
747
748
749
750
751
752
753
754
/* Manually create a window, avoids having a nib file resource */
qz_window = [ [ SDL_QuartzWindow alloc ]
initWithContentRect:contentRect
styleMask:style
backing:NSBackingStoreBuffered
defer:NO ];
if (qz_window == nil) {
SDL_SetError ("Could not create the Cocoa window");
return NULL;
}
Dec 13, 2002
Dec 13, 2002
755
//[ qz_window setReleasedWhenClosed:YES ];
Oct 5, 2002
Oct 5, 2002
756
757
758
QZ_SetCaption(this, this->wm_title, this->wm_icon);
[ qz_window setAcceptsMouseMovedEvents:YES ];
[ qz_window setViewsNeedDisplay:NO ];
Jul 23, 2003
Jul 23, 2003
759
760
761
if ( center_window ) {
[ qz_window center ];
}
Oct 5, 2002
Oct 5, 2002
762
763
764
765
766
767
[ qz_window setDelegate:
[ [ [ SDL_QuartzWindowDelegate alloc ] init ] autorelease ] ];
}
/* We already have a window, just change its size */
else {
Aug 10, 2003
Aug 10, 2003
768
769
770
if (!isCustom) {
[ qz_window setContentSize:contentRect.size ];
current->flags |= (SDL_NOFRAME|SDL_RESIZABLE) & mode_flags;
Feb 16, 2004
Feb 16, 2004
771
[ window_view setFrameSize:contentRect.size ];
Aug 10, 2003
Aug 10, 2003
772
}
Oct 5, 2002
Oct 5, 2002
773
}
Jun 1, 2002
Jun 1, 2002
774
Oct 5, 2002
Oct 5, 2002
775
/* For OpenGL, we bind the context to a subview */
776
if ( flags & SDL_OPENGL ) {
Jun 1, 2002
Jun 1, 2002
777
Nov 22, 2005
Nov 22, 2005
778
if ( ! QZ_SetupOpenGL (this, *bpp, flags) ) {
779
780
return NULL;
}
Jun 1, 2002
Jun 1, 2002
781
Oct 5, 2002
Oct 5, 2002
782
window_view = [ [ NSView alloc ] initWithFrame:contentRect ];
Feb 16, 2004
Feb 16, 2004
783
[ window_view setAutoresizingMask: NSViewWidthSizable | NSViewHeightSizable ];
Oct 5, 2002
Oct 5, 2002
784
785
786
[ [ qz_window contentView ] addSubview:window_view ];
[ gl_context setView: window_view ];
[ window_view release ];
787
[ gl_context makeCurrentContext];
Aug 21, 2001
Aug 21, 2001
788
[ qz_window makeKeyAndOrderFront:nil ];
789
790
current->flags |= SDL_OPENGL;
}
Oct 5, 2002
Oct 5, 2002
791
/* For 2D, we set the subview to an NSQuickDrawView */
Nov 22, 2005
Nov 22, 2005
793
short qdbpp = 0;
Jun 1, 2002
Jun 1, 2002
794
Oct 5, 2002
Oct 5, 2002
795
796
797
/* Only recreate the view if it doesn't already exist */
if (window_view == nil) {
Jan 4, 2004
Jan 4, 2004
798
window_view = [ [ NSQuickDrawView alloc ] initWithFrame:contentRect ];
Feb 16, 2004
Feb 16, 2004
799
[ window_view setAutoresizingMask: NSViewWidthSizable | NSViewHeightSizable ];
Oct 5, 2002
Oct 5, 2002
800
801
802
803
804
[ [ qz_window contentView ] addSubview:window_view ];
[ window_view release ];
[ qz_window makeKeyAndOrderFront:nil ];
}
Jan 22, 2002
Jan 22, 2002
805
806
807
LockPortBits ( [ window_view qdPort ] );
current->pixels = GetPixBaseAddr ( GetPortPixMap ( [ window_view qdPort ] ) );
current->pitch = GetPixRowBytes ( GetPortPixMap ( [ window_view qdPort ] ) );
Nov 22, 2005
Nov 22, 2005
808
qdbpp = GetPixDepth ( GetPortPixMap ( [ window_view qdPort ] ) );
Sep 16, 2002
Sep 16, 2002
809
UnlockPortBits ( [ window_view qdPort ] );
Oct 5, 2002
Oct 5, 2002
810
Nov 22, 2005
Nov 22, 2005
811
812
813
/* QuickDraw may give a 16-bit shadow surface on 8-bit displays! */
*bpp = qdbpp;
814
815
current->flags |= SDL_SWSURFACE;
current->flags |= SDL_PREALLOC;
Sep 16, 2002
Sep 16, 2002
816
817
current->flags |= SDL_ASYNCBLIT;
Aug 10, 2003
Aug 10, 2003
818
819
820
821
822
823
824
825
826
827
/*
current->pixels now points to the window's pixels
We want it to point to the *view's* pixels
*/
{
int vOffset = [ qz_window frame ].size.height -
[ window_view frame ].size.height - [ window_view frame ].origin.y;
int hOffset = [ window_view frame ].origin.x;
Nov 22, 2005
Nov 22, 2005
828
current->pixels += (vOffset * current->pitch) + hOffset * (qdbpp/8);
Aug 10, 2003
Aug 10, 2003
829
}
Sep 16, 2002
Sep 16, 2002
830
831
832
this->UpdateRects = QZ_UpdateRects;
this->LockHWSurface = QZ_LockWindow;
this->UnlockHWSurface = QZ_UnlockWindow;
Jun 1, 2002
Jun 1, 2002
834
Jan 22, 2002
Jan 22, 2002
835
836
/* Save flags to ensure correct teardown */
mode_flags = current->flags;
Jun 1, 2002
Jun 1, 2002
837
838
839
840
return current;
}
Jun 1, 2002
Jun 1, 2002
841
842
static SDL_Surface* QZ_SetVideoMode (_THIS, SDL_Surface *current, int width,
int height, int bpp, Uint32 flags) {
843
844
current->flags = 0;
Feb 24, 2004
Feb 24, 2004
845
current->pixels = NULL;
Jun 1, 2002
Jun 1, 2002
846
847
848
849
850
851
852
853
854
855
/* Setup full screen video */
if ( flags & SDL_FULLSCREEN ) {
current = QZ_SetVideoFullScreen (this, current, width, height, bpp, flags );
if (current == NULL)
return NULL;
}
/* Setup windowed video */
else {
/* Force bpp to the device's bpp */
Jan 22, 2002
Jan 22, 2002
856
bpp = device_bpp;
Nov 22, 2005
Nov 22, 2005
857
current = QZ_SetVideoWindowed (this, current, width, height, &bpp, flags);
858
859
860
if (current == NULL)
return NULL;
}
Jun 1, 2002
Jun 1, 2002
861
862
863
/* Setup the new pixel format */
{
Jun 1, 2002
Jun 1, 2002
864
865
866
867
868
int amask = 0,
rmask = 0,
gmask = 0,
bmask = 0;
869
870
switch (bpp) {
case 16: /* (1)-5-5-5 RGB */
Jun 1, 2002
Jun 1, 2002
871
amask = 0;
Jun 11, 2001
Jun 11, 2001
872
873
874
rmask = 0x7C00;
gmask = 0x03E0;
bmask = 0x001F;
875
876
877
878
879
break;
case 24:
SDL_SetError ("24bpp is not available");
return NULL;
case 32: /* (8)-8-8-8 ARGB */
Aug 19, 2001
Aug 19, 2001
880
amask = 0x00000000;
881
882
883
884
885
rmask = 0x00FF0000;
gmask = 0x0000FF00;
bmask = 0x000000FF;
break;
}
Jun 1, 2002
Jun 1, 2002
886
887
888
if ( ! SDL_ReallocFormat (current, bpp,
rmask, gmask, bmask, amask ) ) {
Jun 1, 2002
Jun 1, 2002
889
890
891
SDL_SetError ("Couldn't reallocate pixel format");
return NULL;
}
Jun 1, 2002
Jun 1, 2002
893
Jan 22, 2002
Jan 22, 2002
894
/* Signal successful completion (used internally) */
Aug 19, 2001
Aug 19, 2001
895
video_set = SDL_TRUE;
Jun 1, 2002
Jun 1, 2002
896
897
898
899
return current;
}
Jun 1, 2002
Jun 1, 2002
900
static int QZ_ToggleFullScreen (_THIS, int on) {
Jan 21, 2003
Jan 21, 2003
901
return 0;
Jun 1, 2002
Jun 1, 2002
904
905
static int QZ_SetColors (_THIS, int first_color, int num_colors,
SDL_Color *colors) {
906
907
908
CGTableCount index;
CGDeviceColor color;
Jun 1, 2002
Jun 1, 2002
909
910
for (index = first_color; index < first_color+num_colors; index++) {
Jun 1, 2002
Jun 1, 2002
911
912
913
914
915
/* Clamp colors between 0.0 and 1.0 */
color.red = colors->r / 255.0;
color.blue = colors->b / 255.0;
color.green = colors->g / 255.0;
Jun 1, 2002
Jun 1, 2002
916
Jun 1, 2002
Jun 1, 2002
918
919
920
CGPaletteSetColorAtIndex (palette, color, index);
}
Jun 1, 2002
Jun 1, 2002
921
922
923
if ( CGDisplayNoErr != CGDisplaySetPalette (display_id, palette) )
return 0;
Jun 1, 2002
Jun 1, 2002
924
925
926
927
return 1;
}
Feb 1, 2003
Feb 1, 2003
928
929
930
931
932
933
934
935
936
937
938
939
940
941
static int QZ_LockDoubleBuffer (_THIS, SDL_Surface *surface) {
return 1;
}
static void QZ_UnlockDoubleBuffer (_THIS, SDL_Surface *surface) {
}
/* The VBL delay is based on code by Ian R Ollmann's RezLib <iano@cco.caltech.edu> */
static AbsoluteTime QZ_SecondsToAbsolute ( double seconds ) {
union
{
Jan 4, 2004
Jan 4, 2004
942
UInt64 i;
Feb 1, 2003
Feb 1, 2003
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
Nanoseconds ns;
} temp;
temp.i = seconds * 1000000000.0;
return NanosecondsToAbsolute ( temp.ns );
}
static int QZ_ThreadFlip (_THIS) {
Uint8 *src, *dst;
int skip, len, h;
/*
Give this thread the highest scheduling priority possible,
in the hopes that it will immediately run after the VBL delay
*/
{
pthread_t current_thread;
int policy;
struct sched_param param;
current_thread = pthread_self ();
pthread_getschedparam (current_thread, &policy, &param);
policy = SCHED_RR;
param.sched_priority = sched_get_priority_max (policy);
pthread_setschedparam (current_thread, policy, &param);
}
while (1) {
SDL_SemWait (sem1);
if (quit_thread)
return 0;
Jan 2, 2006
Jan 2, 2006
978
979
980
981
982
983
984
985
/*
* We have to add SDL_VideoSurface->offset here, since we might be a
* smaller surface in the center of the framebuffer (you asked for
* a fullscreen resolution smaller than the hardware could supply
* so SDL is centering it in a bigger resolution)...
*/
dst = CGDisplayBaseAddress (display_id) + SDL_VideoSurface->offset;
src = current_buffer + SDL_VideoSurface->offset;
Feb 1, 2003
Feb 1, 2003
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
len = SDL_VideoSurface->w * SDL_VideoSurface->format->BytesPerPixel;
h = SDL_VideoSurface->h;
skip = SDL_VideoSurface->pitch;
/* Wait for the VBL to occur (estimated since we don't have a hardware interrupt) */
{
/* The VBL delay is based on Ian Ollmann's RezLib <iano@cco.caltech.edu> */
double refreshRate;
double linesPerSecond;
double target;
double position;
double adjustment;
AbsoluteTime nextTime;
CFNumberRef refreshRateCFNumber;