include/SDL_config_iphoneos.h
author Sam Lantinga <slouken@libsdl.org>
Wed, 13 Jan 2010 06:47:17 +0000
changeset 3647 c5925cd41955
parent 3586 b6758aee0dd4
child 3649 1e74d7984d0b
permissions -rw-r--r--
First pass at Ryan's assertion code, minor tweaks to come.
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/*
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    SDL - Simple DirectMedia Layer
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    Copyright (C) 1997-2009 Sam Lantinga
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    This library is free software; you can redistribute it and/or
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    modify it under the terms of the GNU Lesser General Public
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    License as published by the Free Software Foundation; either
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    version 2.1 of the License, or (at your option) any later version.
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    This library is distributed in the hope that it will be useful,
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    but WITHOUT ANY WARRANTY; without even the implied warranty of
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    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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    Lesser General Public License for more details.
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    You should have received a copy of the GNU Lesser General Public
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    License along with this library; if not, write to the Free Software
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    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
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    Sam Lantinga
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    slouken@libsdl.org
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*/
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#ifndef _SDL_config_iphoneos_h
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#define _SDL_config_iphoneos_h
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#include "SDL_platform.h"
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/* SDL internal assertion support */
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#define SDL_ASSERT_LEVEL 1
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#if !defined(_STDINT_H_) && (!defined(HAVE_STDINT_H) || !_HAVE_STDINT_H)
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typedef signed char int8_t;
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typedef unsigned char uint8_t;
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typedef signed short int16_t;
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typedef unsigned short uint16_t;
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typedef signed int int32_t;
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typedef unsigned int uint32_t;
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typedef unsigned long uintptr_t;
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#endif /* !_STDINT_H_ && !HAVE_STDINT_H */
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#ifdef __LP64__
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#define SIZEOF_VOIDP 8
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#else
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#define SIZEOF_VOIDP 4
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#endif
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#define SDL_HAS_64BIT_TYPE	1
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#define HAVE_ALLOCA_H		1
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#define HAVE_SYS_TYPES_H	1
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#define HAVE_STDIO_H	1
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#define STDC_HEADERS	1
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#define HAVE_STRING_H	1
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#define HAVE_INTTYPES_H	1
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#define HAVE_STDINT_H	1
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#define HAVE_CTYPE_H	1
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#define HAVE_MATH_H	1
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#define HAVE_SIGNAL_H	1
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/* C library functions */
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#define HAVE_MALLOC	1
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#define HAVE_CALLOC	1
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#define HAVE_REALLOC	1
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#define HAVE_FREE	1
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#define HAVE_ALLOCA	1
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#define HAVE_GETENV	1
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#define HAVE_SETENV	1
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#define HAVE_PUTENV	1
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#define HAVE_SETENV	1
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#define HAVE_UNSETENV	1
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#define HAVE_QSORT	1
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#define HAVE_ABS	1
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#define HAVE_BCOPY	1
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#define HAVE_MEMSET	1
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#define HAVE_MEMCPY	1
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#define HAVE_MEMMOVE	1
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#define HAVE_MEMCMP	1
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#define HAVE_STRLEN	1
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#define HAVE_STRLCPY	1
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#define HAVE_STRLCAT	1
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#define HAVE_STRDUP	1
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#define HAVE_STRCHR	1
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#define HAVE_STRRCHR	1
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#define HAVE_STRSTR	1
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#define HAVE_STRTOL	1
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#define HAVE_STRTOUL	1
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#define HAVE_STRTOLL	1
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#define HAVE_STRTOULL	1
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#define HAVE_STRTOD	1
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#define HAVE_ATOI	1
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#define HAVE_ATOF	1
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#define HAVE_STRCMP	1
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#define HAVE_STRNCMP	1
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#define HAVE_STRCASECMP	1
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#define HAVE_STRNCASECMP 1
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#define HAVE_SSCANF	1
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#define HAVE_SNPRINTF	1
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#define HAVE_VSNPRINTF	1
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#define HAVE_CEIL	1
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#define HAVE_COPYSIGN	1
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#define HAVE_COS	1
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#define HAVE_COSF	1
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#define HAVE_FABS	1
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#define HAVE_FLOOR	1
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#define HAVE_LOG	1
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#define HAVE_POW	1
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#define HAVE_SCALBN	1
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#define HAVE_SIN	1
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#define HAVE_SINF	1
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#define HAVE_SQRT	1
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#define HAVE_SIGACTION	1
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#define HAVE_SETJMP	1
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#define HAVE_NANOSLEEP	1
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#define HAVE_SYSCONF	1
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#define HAVE_SYSCTLBYNAME 1
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/* enable iPhone version of Core Audio driver */
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#define SDL_AUDIO_DRIVER_COREAUDIOIPHONE 1
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/* Enable the dummy audio driver (src/audio/dummy/\*.c) */
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#define SDL_AUDIO_DRIVER_DUMMY	1
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/* Enable the stub haptic driver (src/haptic/dummy/\*.c) */
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#define SDL_HAPTIC_DISABLED	1
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/* Enable Unix style SO loading */
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/* Technically this works, but it violates the iPhone developer agreement */
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/* #define SDL_LOADSO_DLOPEN 1 */
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/* Enable the stub shared object loader (src/loadso/dummy/\*.c) */
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#define SDL_LOADSO_DISABLED	1
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/* Enable various threading systems */
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#define SDL_THREAD_PTHREAD	1
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#define SDL_THREAD_PTHREAD_RECURSIVE_MUTEX	1
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/* Enable various timer systems */
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#define SDL_TIMER_UNIX	1
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/* Supported video drivers */
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#define SDL_VIDEO_DRIVER_UIKIT	1
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#define SDL_VIDEO_DRIVER_DUMMY	1
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/* enable OpenGL ES */
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#define SDL_VIDEO_OPENGL_ES	1
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#define SDL_VIDEO_RENDER_OGL_ES	1
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/* Enable system power support */
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#define SDL_POWER_MACOSX 1
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/* enable iPhone keyboard support */
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#define SDL_IPHONE_KEYBOARD 0
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/* Enable emulation of multiple mice through multi-touch */
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#define SDL_IPHONE_MULTIPLE_MICE 1
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/* Set max recognized G-force from acceleromter
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   See src/joystick/uikit/SDLUIAccelerationDelegate.m for notes on why this is needed
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 */
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#define SDL_IPHONE_MAX_GFORCE 5.0
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#endif /* _SDL_config_iphoneos_h */