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SDL_waylandwindow.c
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/*
Simple DirectMedia Layer
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Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#if SDL_VIDEO_DRIVER_WAYLAND && SDL_VIDEO_OPENGL_EGL
#include "../SDL_sysvideo.h"
#include "../../events/SDL_windowevents_c.h"
#include "../SDL_egl_c.h"
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#include "SDL_waylandevents_c.h"
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#include "SDL_waylandwindow.h"
#include "SDL_waylandvideo.h"
#include "SDL_waylandtouch.h"
#include "SDL_waylanddyn.h"
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#include "SDL_hints.h"
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#include "xdg-shell-client-protocol.h"
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#include "xdg-shell-unstable-v6-client-protocol.h"
/* On modern desktops, we probably will use the xdg-shell protocol instead
of wl_shell, but wl_shell might be useful on older Wayland installs that
don't have the newer protocol, or embedded things that don't have a full
window manager. */
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static void
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handle_ping_wl_shell_surface(void *data, struct wl_shell_surface *shell_surface,
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uint32_t serial)
{
wl_shell_surface_pong(shell_surface, serial);
}
static void
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handle_configure_wl_shell_surface(void *data, struct wl_shell_surface *shell_surface,
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uint32_t edges, int32_t width, int32_t height)
{
SDL_WindowData *wind = (SDL_WindowData *)data;
SDL_Window *window = wind->sdlwindow;
struct wl_region *region;
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/* wl_shell_surface spec states that this is a suggestion.
Ignore if less than or greater than max/min size. */
if (width == 0 || height == 0) {
return;
}
if (!(window->flags & SDL_WINDOW_FULLSCREEN)) {
if ((window->flags & SDL_WINDOW_RESIZABLE)) {
if (window->max_w > 0) {
width = SDL_min(width, window->max_w);
}
width = SDL_max(width, window->min_w);
if (window->max_h > 0) {
height = SDL_min(height, window->max_h);
}
height = SDL_max(height, window->min_h);
} else {
return;
}
}
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WAYLAND_wl_egl_window_resize(wind->egl_window, width, height, 0, 0);
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region = wl_compositor_create_region(wind->waylandData->compositor);
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wl_region_add(region, 0, 0, width, height);
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wl_surface_set_opaque_region(wind->surface, region);
wl_region_destroy(region);
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SDL_SendWindowEvent(window, SDL_WINDOWEVENT_RESIZED, width, height);
window->w = width;
window->h = height;
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}
static void
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handle_popup_done_wl_shell_surface(void *data, struct wl_shell_surface *shell_surface)
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{
}
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static const struct wl_shell_surface_listener shell_surface_listener_wl = {
handle_ping_wl_shell_surface,
handle_configure_wl_shell_surface,
handle_popup_done_wl_shell_surface
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};
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static void
handle_configure_zxdg_shell_surface(void *data, struct zxdg_surface_v6 *zxdg, uint32_t serial)
{
SDL_WindowData *wind = (SDL_WindowData *)data;
SDL_Window *window = wind->sdlwindow;
struct wl_region *region;
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wind->shell_surface.zxdg.initial_configure_seen = SDL_TRUE;
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WAYLAND_wl_egl_window_resize(wind->egl_window, window->w, window->h, 0, 0);
region = wl_compositor_create_region(wind->waylandData->compositor);
wl_region_add(region, 0, 0, window->w, window->h);
wl_surface_set_opaque_region(wind->surface, region);
wl_region_destroy(region);
zxdg_surface_v6_ack_configure(zxdg, serial);
}
static const struct zxdg_surface_v6_listener shell_surface_listener_zxdg = {
handle_configure_zxdg_shell_surface
};
static void
handle_configure_zxdg_toplevel(void *data,
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struct zxdg_toplevel_v6 *zxdg_toplevel_v6,
int32_t width,
int32_t height,
struct wl_array *states)
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{
SDL_WindowData *wind = (SDL_WindowData *)data;
SDL_Window *window = wind->sdlwindow;
/* wl_shell_surface spec states that this is a suggestion.
Ignore if less than or greater than max/min size. */
if (width == 0 || height == 0) {
return;
}
if (!(window->flags & SDL_WINDOW_FULLSCREEN)) {
if ((window->flags & SDL_WINDOW_RESIZABLE)) {
if (window->max_w > 0) {
width = SDL_min(width, window->max_w);
}
width = SDL_max(width, window->min_w);
if (window->max_h > 0) {
height = SDL_min(height, window->max_h);
}
height = SDL_max(height, window->min_h);
} else {
return;
}
}
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SDL_SendWindowEvent(window, SDL_WINDOWEVENT_RESIZED, width, height);
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window->w = width;
window->h = height;
}
static void
handle_close_zxdg_toplevel(void *data, struct zxdg_toplevel_v6 *zxdg_toplevel_v6)
{
SDL_WindowData *window = (SDL_WindowData *)data;
SDL_SendWindowEvent(window->sdlwindow, SDL_WINDOWEVENT_CLOSE, 0, 0);
}
static const struct zxdg_toplevel_v6_listener toplevel_listener_zxdg = {
handle_configure_zxdg_toplevel,
handle_close_zxdg_toplevel
};
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static void
handle_configure_xdg_shell_surface(void *data, struct xdg_surface *xdg, uint32_t serial)
{
SDL_WindowData *wind = (SDL_WindowData *)data;
SDL_Window *window = wind->sdlwindow;
struct wl_region *region;
wind->shell_surface.xdg.initial_configure_seen = SDL_TRUE;
WAYLAND_wl_egl_window_resize(wind->egl_window, window->w, window->h, 0, 0);
region = wl_compositor_create_region(wind->waylandData->compositor);
wl_region_add(region, 0, 0, window->w, window->h);
wl_surface_set_opaque_region(wind->surface, region);
wl_region_destroy(region);
xdg_surface_ack_configure(xdg, serial);
}
static const struct xdg_surface_listener shell_surface_listener_xdg = {
handle_configure_xdg_shell_surface
};
static void
handle_configure_xdg_toplevel(void *data,
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struct xdg_toplevel *xdg_toplevel,
int32_t width,
int32_t height,
struct wl_array *states)
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{
SDL_WindowData *wind = (SDL_WindowData *)data;
SDL_Window *window = wind->sdlwindow;
/* wl_shell_surface spec states that this is a suggestion.
Ignore if less than or greater than max/min size. */
if (width == 0 || height == 0) {
return;
}
if (!(window->flags & SDL_WINDOW_FULLSCREEN)) {
if ((window->flags & SDL_WINDOW_RESIZABLE)) {
if (window->max_w > 0) {
width = SDL_min(width, window->max_w);
}
width = SDL_max(width, window->min_w);
if (window->max_h > 0) {
height = SDL_min(height, window->max_h);
}
height = SDL_max(height, window->min_h);
} else {
return;
}
}
if (width == window->w && height == window->h) {
return;
}
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SDL_SendWindowEvent(window, SDL_WINDOWEVENT_RESIZED, width, height);
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window->w = width;
window->h = height;
}
static void
handle_close_xdg_toplevel(void *data, struct xdg_toplevel *xdg_toplevel)
{
SDL_WindowData *window = (SDL_WindowData *)data;
SDL_SendWindowEvent(window->sdlwindow, SDL_WINDOWEVENT_CLOSE, 0, 0);
}
static const struct xdg_toplevel_listener toplevel_listener_xdg = {
handle_configure_xdg_toplevel,
handle_close_xdg_toplevel
};
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#ifdef SDL_VIDEO_DRIVER_WAYLAND_QT_TOUCH
static void
handle_onscreen_visibility(void *data,
struct qt_extended_surface *qt_extended_surface, int32_t visible)
{
}
static void
handle_set_generic_property(void *data,
struct qt_extended_surface *qt_extended_surface, const char *name,
struct wl_array *value)
{
}
static void
handle_close(void *data, struct qt_extended_surface *qt_extended_surface)
{
SDL_WindowData *window = (SDL_WindowData *)data;
SDL_SendWindowEvent(window->sdlwindow, SDL_WINDOWEVENT_CLOSE, 0, 0);
}
static const struct qt_extended_surface_listener extended_surface_listener = {
handle_onscreen_visibility,
handle_set_generic_property,
handle_close,
};
#endif /* SDL_VIDEO_DRIVER_WAYLAND_QT_TOUCH */
SDL_bool
Wayland_GetWindowWMInfo(_THIS, SDL_Window * window, SDL_SysWMinfo * info)
{
SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
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const Uint32 version = ((((Uint32) info->version.major) * 1000000) +
(((Uint32) info->version.minor) * 10000) +
(((Uint32) info->version.patch)));
/* Before 2.0.6, it was possible to build an SDL with Wayland support
(SDL_SysWMinfo will be large enough to hold Wayland info), but build
your app against SDL headers that didn't have Wayland support
(SDL_SysWMinfo could be smaller than Wayland needs. This would lead
to an app properly using SDL_GetWindowWMInfo() but we'd accidentally
overflow memory on the stack or heap. To protect against this, we've
padded out the struct unconditionally in the headers and Wayland will
just return an error for older apps using this function. Those apps
will need to be recompiled against newer headers or not use Wayland,
maybe by forcing SDL_VIDEODRIVER=x11. */
if (version < 2000006) {
info->subsystem = SDL_SYSWM_UNKNOWN;
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SDL_SetError("Version must be 2.0.6 or newer");
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return SDL_FALSE;
}
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info->info.wl.display = data->waylandData->display;
info->info.wl.surface = data->surface;
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info->info.wl.shell_surface = data->shell_surface.wl;
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info->subsystem = SDL_SYSWM_WAYLAND;
return SDL_TRUE;
}
int
Wayland_SetWindowHitTest(SDL_Window *window, SDL_bool enabled)
{
return 0; /* just succeed, the real work is done elsewhere. */
}
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static void
SetFullscreen(_THIS, SDL_Window * window, struct wl_output *output)
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{
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const SDL_VideoData *viddata = (const SDL_VideoData *) _this->driverdata;
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SDL_WindowData *wind = window->driverdata;
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if (viddata->shell.xdg) {
if (output) {
xdg_toplevel_set_fullscreen(wind->shell_surface.xdg.roleobj.toplevel, output);
} else {
xdg_toplevel_unset_fullscreen(wind->shell_surface.xdg.roleobj.toplevel);
}
} else if (viddata->shell.zxdg) {
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if (output) {
zxdg_toplevel_v6_set_fullscreen(wind->shell_surface.zxdg.roleobj.toplevel, output);
} else {
zxdg_toplevel_v6_unset_fullscreen(wind->shell_surface.zxdg.roleobj.toplevel);
}
} else {
if (output) {
wl_shell_surface_set_fullscreen(wind->shell_surface.wl,
WL_SHELL_SURFACE_FULLSCREEN_METHOD_DEFAULT,
0, output);
} else {
wl_shell_surface_set_toplevel(wind->shell_surface.wl);
}
}
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WAYLAND_wl_display_flush( ((SDL_VideoData*)_this->driverdata)->display );
}
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void Wayland_ShowWindow(_THIS, SDL_Window *window)
{
struct wl_output *output = (struct wl_output *) window->fullscreen_mode.driverdata;
SetFullscreen(_this, window, (window->flags & SDL_WINDOW_FULLSCREEN) ? output : NULL);
}
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#ifdef SDL_VIDEO_DRIVER_WAYLAND_QT_TOUCH
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static void SDLCALL
QtExtendedSurface_OnHintChanged(void *userdata, const char *name,
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const char *oldValue, const char *newValue)
{
struct qt_extended_surface *qt_extended_surface = userdata;
if (name == NULL) {
return;
}
if (strcmp(name, SDL_HINT_QTWAYLAND_CONTENT_ORIENTATION) == 0) {
int32_t orientation = QT_EXTENDED_SURFACE_ORIENTATION_PRIMARYORIENTATION;
if (newValue != NULL) {
if (strcmp(newValue, "portrait") == 0) {
orientation = QT_EXTENDED_SURFACE_ORIENTATION_PORTRAITORIENTATION;
} else if (strcmp(newValue, "landscape") == 0) {
orientation = QT_EXTENDED_SURFACE_ORIENTATION_LANDSCAPEORIENTATION;
} else if (strcmp(newValue, "inverted-portrait") == 0) {
orientation = QT_EXTENDED_SURFACE_ORIENTATION_INVERTEDPORTRAITORIENTATION;
} else if (strcmp(newValue, "inverted-landscape") == 0) {
orientation = QT_EXTENDED_SURFACE_ORIENTATION_INVERTEDLANDSCAPEORIENTATION;
}
}
qt_extended_surface_set_content_orientation(qt_extended_surface, orientation);
} else if (strcmp(name, SDL_HINT_QTWAYLAND_WINDOW_FLAGS) == 0) {
uint32_t flags = 0;
if (newValue != NULL) {
char *tmp = strdup(newValue);
char *saveptr = NULL;
char *flag = strtok_r(tmp, " ", &saveptr);
while (flag) {
if (strcmp(flag, "OverridesSystemGestures") == 0) {
flags |= QT_EXTENDED_SURFACE_WINDOWFLAG_OVERRIDESSYSTEMGESTURES;
} else if (strcmp(flag, "StaysOnTop") == 0) {
flags |= QT_EXTENDED_SURFACE_WINDOWFLAG_STAYSONTOP;
} else if (strcmp(flag, "BypassWindowManager") == 0) {
// See https://github.com/qtproject/qtwayland/commit/fb4267103d
flags |= 4 /* QT_EXTENDED_SURFACE_WINDOWFLAG_BYPASSWINDOWMANAGER */;
}
flag = strtok_r(NULL, " ", &saveptr);
}
free(tmp);
}
qt_extended_surface_set_window_flags(qt_extended_surface, flags);
}
}
static void QtExtendedSurface_Subscribe(struct qt_extended_surface *surface, const char *name)
{
SDL_AddHintCallback(name, QtExtendedSurface_OnHintChanged, surface);
}
static void QtExtendedSurface_Unsubscribe(struct qt_extended_surface *surface, const char *name)
{
SDL_DelHintCallback(name, QtExtendedSurface_OnHintChanged, surface);
}
#endif /* SDL_VIDEO_DRIVER_WAYLAND_QT_TOUCH */
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void
Wayland_SetWindowFullscreen(_THIS, SDL_Window * window,
SDL_VideoDisplay * _display, SDL_bool fullscreen)
{
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struct wl_output *output = (struct wl_output *) _display->driverdata;
SetFullscreen(_this, window, fullscreen ? output : NULL);
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}
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void
Wayland_RestoreWindow(_THIS, SDL_Window * window)
{
SDL_WindowData *wind = window->driverdata;
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const SDL_VideoData *viddata = (const SDL_VideoData *) _this->driverdata;
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if (viddata->shell.xdg) {
} else if (viddata->shell.zxdg) {
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} else {
wl_shell_surface_set_toplevel(wind->shell_surface.wl);
}
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WAYLAND_wl_display_flush( ((SDL_VideoData*)_this->driverdata)->display );
}
void
Wayland_MaximizeWindow(_THIS, SDL_Window * window)
{
SDL_WindowData *wind = window->driverdata;
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SDL_VideoData *viddata = (SDL_VideoData *) _this->driverdata;
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if (viddata->shell.xdg) {
xdg_toplevel_set_maximized(wind->shell_surface.xdg.roleobj.toplevel);
} else if (viddata->shell.zxdg) {
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zxdg_toplevel_v6_set_maximized(wind->shell_surface.zxdg.roleobj.toplevel);
} else {
wl_shell_surface_set_maximized(wind->shell_surface.wl, NULL);
}
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WAYLAND_wl_display_flush( viddata->display );
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}
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int Wayland_CreateWindow(_THIS, SDL_Window *window)
{
SDL_WindowData *data;
SDL_VideoData *c;
struct wl_region *region;
data = calloc(1, sizeof *data);
if (data == NULL)
return SDL_OutOfMemory();
c = _this->driverdata;
window->driverdata = data;
if (!(window->flags & SDL_WINDOW_OPENGL)) {
SDL_GL_LoadLibrary(NULL);
window->flags |= SDL_WINDOW_OPENGL;
}
if (window->x == SDL_WINDOWPOS_UNDEFINED) {
window->x = 0;
}
if (window->y == SDL_WINDOWPOS_UNDEFINED) {
window->y = 0;
}
data->waylandData = c;
data->sdlwindow = window;
data->surface =
wl_compositor_create_surface(c->compositor);
wl_surface_set_user_data(data->surface, data);
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if (c->shell.xdg) {
data->shell_surface.xdg.surface = xdg_wm_base_get_xdg_surface(c->shell.xdg, data->surface);
/* !!! FIXME: add popup role */
data->shell_surface.xdg.roleobj.toplevel = xdg_surface_get_toplevel(data->shell_surface.xdg.surface);
xdg_toplevel_add_listener(data->shell_surface.xdg.roleobj.toplevel, &toplevel_listener_xdg, data);
xdg_toplevel_set_app_id(data->shell_surface.xdg.roleobj.toplevel, c->classname);
} else if (c->shell.zxdg) {
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data->shell_surface.zxdg.surface = zxdg_shell_v6_get_xdg_surface(c->shell.zxdg, data->surface);
/* !!! FIXME: add popup role */
data->shell_surface.zxdg.roleobj.toplevel = zxdg_surface_v6_get_toplevel(data->shell_surface.zxdg.surface);
zxdg_toplevel_v6_add_listener(data->shell_surface.zxdg.roleobj.toplevel, &toplevel_listener_zxdg, data);
zxdg_toplevel_v6_set_app_id(data->shell_surface.zxdg.roleobj.toplevel, c->classname);
} else {
data->shell_surface.wl = wl_shell_get_shell_surface(c->shell.wl, data->surface);
wl_shell_surface_set_class(data->shell_surface.wl, c->classname);
}
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#ifdef SDL_VIDEO_DRIVER_WAYLAND_QT_TOUCH
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if (c->surface_extension) {
data->extended_surface = qt_surface_extension_get_extended_surface(
c->surface_extension, data->surface);
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QtExtendedSurface_Subscribe(data->extended_surface, SDL_HINT_QTWAYLAND_CONTENT_ORIENTATION);
QtExtendedSurface_Subscribe(data->extended_surface, SDL_HINT_QTWAYLAND_WINDOW_FLAGS);
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}
#endif /* SDL_VIDEO_DRIVER_WAYLAND_QT_TOUCH */
data->egl_window = WAYLAND_wl_egl_window_create(data->surface,
window->w, window->h);
/* Create the GLES window surface */
data->egl_surface = SDL_EGL_CreateSurface(_this, (NativeWindowType) data->egl_window);
if (data->egl_surface == EGL_NO_SURFACE) {
return SDL_SetError("failed to create a window surface");
}
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if (c->shell.xdg) {
if (data->shell_surface.xdg.surface) {
xdg_surface_set_user_data(data->shell_surface.xdg.surface, data);
xdg_surface_add_listener(data->shell_surface.xdg.surface, &shell_surface_listener_xdg, data);
}
} else if (c->shell.zxdg) {
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if (data->shell_surface.zxdg.surface) {
zxdg_surface_v6_set_user_data(data->shell_surface.zxdg.surface, data);
zxdg_surface_v6_add_listener(data->shell_surface.zxdg.surface, &shell_surface_listener_zxdg, data);
}
} else {
if (data->shell_surface.wl) {
wl_shell_surface_set_user_data(data->shell_surface.wl, data);
wl_shell_surface_add_listener(data->shell_surface.wl, &shell_surface_listener_wl, data);
}
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}
#ifdef SDL_VIDEO_DRIVER_WAYLAND_QT_TOUCH
if (data->extended_surface) {
qt_extended_surface_set_user_data(data->extended_surface, data);
qt_extended_surface_add_listener(data->extended_surface,
&extended_surface_listener, data);
}
#endif /* SDL_VIDEO_DRIVER_WAYLAND_QT_TOUCH */
region = wl_compositor_create_region(c->compositor);
wl_region_add(region, 0, 0, window->w, window->h);
wl_surface_set_opaque_region(data->surface, region);
wl_region_destroy(region);
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if (c->relative_mouse_mode) {
Wayland_input_lock_pointer(c->input);
}
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wl_surface_commit(data->surface);
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WAYLAND_wl_display_flush(c->display);
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/* we have to wait until the surface gets a "configure" event, or
use of this surface will fail. This is a new rule for xdg_shell. */
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if (c->shell.xdg) {
if (data->shell_surface.xdg.surface) {
while (!data->shell_surface.xdg.initial_configure_seen) {
WAYLAND_wl_display_flush(c->display);
WAYLAND_wl_display_dispatch(c->display);
}
}
} else if (c->shell.zxdg) {
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if (data->shell_surface.zxdg.surface) {
while (!data->shell_surface.zxdg.initial_configure_seen) {
WAYLAND_wl_display_flush(c->display);
WAYLAND_wl_display_dispatch(c->display);
}
}
}
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return 0;
}
void Wayland_SetWindowSize(_THIS, SDL_Window * window)
{
SDL_VideoData *data = _this->driverdata;
SDL_WindowData *wind = window->driverdata;
struct wl_region *region;
WAYLAND_wl_egl_window_resize(wind->egl_window, window->w, window->h, 0, 0);
region =wl_compositor_create_region(data->compositor);
wl_region_add(region, 0, 0, window->w, window->h);
wl_surface_set_opaque_region(wind->surface, region);
wl_region_destroy(region);
}
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void Wayland_SetWindowTitle(_THIS, SDL_Window * window)
{
SDL_WindowData *wind = window->driverdata;
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SDL_VideoData *viddata = (SDL_VideoData *) _this->driverdata;
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if (window->title != NULL) {
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if (viddata->shell.xdg) {
xdg_toplevel_set_title(wind->shell_surface.xdg.roleobj.toplevel, window->title);
} else if (viddata->shell.zxdg) {
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zxdg_toplevel_v6_set_title(wind->shell_surface.zxdg.roleobj.toplevel, window->title);
} else {
wl_shell_surface_set_title(wind->shell_surface.wl, window->title);
}
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}
WAYLAND_wl_display_flush( ((SDL_VideoData*)_this->driverdata)->display );
}
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void Wayland_DestroyWindow(_THIS, SDL_Window *window)
{
SDL_VideoData *data = _this->driverdata;
SDL_WindowData *wind = window->driverdata;
if (data) {
SDL_EGL_DestroySurface(_this, wind->egl_surface);
WAYLAND_wl_egl_window_destroy(wind->egl_window);
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if (data->shell.xdg) {
if (wind->shell_surface.xdg.roleobj.toplevel) {
xdg_toplevel_destroy(wind->shell_surface.xdg.roleobj.toplevel);
}
if (wind->shell_surface.zxdg.surface) {
xdg_surface_destroy(wind->shell_surface.xdg.surface);
}
} else if (data->shell.zxdg) {
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if (wind->shell_surface.zxdg.roleobj.toplevel) {
zxdg_toplevel_v6_destroy(wind->shell_surface.zxdg.roleobj.toplevel);
}
if (wind->shell_surface.zxdg.surface) {
zxdg_surface_v6_destroy(wind->shell_surface.zxdg.surface);
}
} else {
if (wind->shell_surface.wl) {
wl_shell_surface_destroy(wind->shell_surface.wl);
}
}
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#ifdef SDL_VIDEO_DRIVER_WAYLAND_QT_TOUCH
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if (wind->extended_surface) {
QtExtendedSurface_Unsubscribe(wind->extended_surface, SDL_HINT_QTWAYLAND_CONTENT_ORIENTATION);
QtExtendedSurface_Unsubscribe(wind->extended_surface, SDL_HINT_QTWAYLAND_WINDOW_FLAGS);
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qt_extended_surface_destroy(wind->extended_surface);
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}
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#endif /* SDL_VIDEO_DRIVER_WAYLAND_QT_TOUCH */
wl_surface_destroy(wind->surface);
SDL_free(wind);
WAYLAND_wl_display_flush(data->display);
}
window->driverdata = NULL;
}
#endif /* SDL_VIDEO_DRIVER_WAYLAND && SDL_VIDEO_OPENGL_EGL */
/* vi: set ts=4 sw=4 expandtab: */