SDL2.spec.in
author Sam Lantinga
Sun, 05 Apr 2020 08:58:47 -0700
changeset 13689 c3055b205671
parent 12839 1b94a9e6746e
permissions -rw-r--r--
Fixed bug 5015 - SDL_RenderReadPixels on DirectX 11.1 backend seems to be broken

Konrad

It appears that I cannot use SDL_RenderReadPixels on a bound framebuffer (SDL_Texture set as render target) as it simply results in gibberish data. However, drawing that framebuffer into the default target (window surface) does render it correctly. Other backends (OpenGL, software, Direct3D) do work fine.

It looks to me like D3D11_RenderReadPixels just gets the general backbuffer and not the current render target and its backbuffer.

Here is the patch which actually fetches the current render target and its underlying ID3D11Resource which is ID3D11Texture2D.
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Summary: Simple DirectMedia Layer
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Name: SDL2
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Version: @SDL_VERSION@
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Release: 2
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Source: http://www.libsdl.org/release/%{name}-%{version}.tar.gz
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URL: http://www.libsdl.org/
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License: zlib
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Group: System Environment/Libraries
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BuildRoot: %{_tmppath}/%{name}-%{version}-buildroot
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Prefix: %{_prefix}
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%ifos linux
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Provides: libSDL2-2.0.so.0
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%endif
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%define __defattr %defattr(-,root,root)
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%define __soext so
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%description
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This is the Simple DirectMedia Layer, a generic API that provides low
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level access to audio, keyboard, mouse, and display framebuffer across
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multiple platforms.
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%package devel
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Summary: Libraries, includes and more to develop SDL applications.
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Group: Development/Libraries
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Requires: %{name} = %{version}
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%description devel
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This is the Simple DirectMedia Layer, a generic API that provides low
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level access to audio, keyboard, mouse, and display framebuffer across
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multiple platforms.
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This is the libraries, include files and other resources you can use
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to develop SDL applications.
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%prep
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%setup -q 
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%build
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%ifos linux
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CFLAGS="$RPM_OPT_FLAGS" ./configure --prefix=%{prefix} --disable-video-directfb
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%else
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%configure
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%endif
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make
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%install
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rm -rf $RPM_BUILD_ROOT
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%ifos linux
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make install prefix=$RPM_BUILD_ROOT%{prefix} \
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             bindir=$RPM_BUILD_ROOT%{_bindir} \
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             libdir=$RPM_BUILD_ROOT%{_libdir} \
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             includedir=$RPM_BUILD_ROOT%{_includedir} \
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             datadir=$RPM_BUILD_ROOT%{_datadir} \
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             mandir=$RPM_BUILD_ROOT%{_mandir}
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%else
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%makeinstall
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%endif
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%clean
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rm -rf $RPM_BUILD_ROOT
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%files
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%{__defattr}
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%doc README*.txt COPYING.txt CREDITS.txt BUGS.txt
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%{_libdir}/lib*.%{__soext}.*
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%files devel
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%{__defattr}
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%doc docs/README*.md
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%{_bindir}/*-config
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%{_libdir}/lib*.a
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%{_libdir}/lib*.la
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%{_libdir}/lib*.%{__soext}
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%{_includedir}/*/*.h
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%{_libdir}/cmake/*
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%{_libdir}/pkgconfig/SDL2/*
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%{_datadir}/aclocal/*
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%changelog
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* Thu Jun 04 2015 Ryan C. Gordon <icculus@icculus.org>
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- Fixed README paths.
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* Sun Dec 07 2014 Simone Contini <s.contini@oltrelinux.com>
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- Fixed changelog date issue and docs filenames
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* Sun Jan 22 2012 Sam Lantinga <slouken@libsdl.org>
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- Updated for SDL 2.0
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* Tue May 16 2006 Sam Lantinga <slouken@libsdl.org>
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- Removed support for Darwin, due to build problems on ps2linux
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* Sat Jan 03 2004 Anders Bjorklund <afb@algonet.se>
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- Added support for Darwin, updated spec file
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* Wed Jan 19 2000 Sam Lantinga <slouken@libsdl.org>
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- Re-integrated spec file into SDL distribution
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- 'name' and 'version' come from configure 
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- Some of the documentation is devel specific
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- Removed SMP support from %build - it doesn't work with libtool anyway
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* Tue Jan 18 2000 Hakan Tandogan <hakan@iconsult.com>
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- Hacked Mandrake sdl spec to build 1.1
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* Sun Dec 19 1999 John Buswell <johnb@mandrakesoft.com>
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- Build Release
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* Sat Dec 18 1999 John Buswell <johnb@mandrakesoft.com>
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- Add symlink for libSDL-1.0.so.0 required by sdlbomber
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- Added docs
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* Thu Dec 09 1999 Lenny Cartier <lenny@mandrakesoft.com>
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- v 1.0.0
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* Mon Nov  1 1999 Chmouel Boudjnah <chmouel@mandrakesoft.com>
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- First spec file for Mandrake distribution.
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# end of file