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SDL_win32mouse.c
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/*
SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2006 Sam Lantinga
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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Sam Lantinga
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slouken@libsdl.org
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*/
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#include "SDL_config.h"
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#include "SDL_win32video.h"
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#include "../../events/SDL_mouse_c.h"
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void
WIN_InitMouse(_THIS)
{
SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
SDL_Mouse mouse;
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SDL_zero(mouse);
data->mouse = SDL_AddMouse(&mouse, -1);
}
void
WIN_QuitMouse(_THIS)
{
SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
SDL_DelMouse(data->mouse);
}
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