This repository has been archived by the owner on Feb 11, 2021. It is now read-only.
/
SDL_QWin.h
130 lines (115 loc) · 3.24 KB
1
2
/*
SDL - Simple DirectMedia Layer
3
Copyright (C) 1997-2006 Sam Lantinga
4
5
This library is free software; you can redistribute it and/or
6
modify it under the terms of the GNU Lesser General Public
7
License as published by the Free Software Foundation; either
8
version 2.1 of the License, or (at your option) any later version.
9
10
11
12
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13
Lesser General Public License for more details.
14
15
16
17
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
18
19
20
21
Sam Lantinga
slouken@libsdl.org
*/
22
#include "SDL_config.h"
23
24
25
#ifndef _SDL_QWin_h
#define _SDL_QWin_h
26
27
28
29
30
31
32
33
34
35
36
#include <stdio.h>
#include <qimage.h>
#include <qpixmap.h>
#include <qwidget.h>
#include <qpainter.h>
#include <qdirectpainter_qws.h>
#include "SDL_events.h"
37
38
extern "C"
{
39
#include "../../events/SDL_events_c.h"
40
41
};
42
43
44
45
46
typedef enum
{
SDL_QT_NO_ROTATION = 0,
SDL_QT_ROTATION_90,
SDL_QT_ROTATION_270
47
48
49
50
} screenRotationT;
extern screenRotationT screenRotation;
51
class SDL_QWin:public QWidget
52
{
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
void QueueKey(QKeyEvent * e, int pressed);
public:
SDL_QWin(const QSize & size);
virtual ~ SDL_QWin();
virtual bool shown(void)
{
return isVisible();
}
/* If called, the next resize event will not be forwarded to SDL. */
virtual void inhibitResize(void)
{
my_inhibit_resize = true;
}
void setImage(QImage * image);
void setOffset(int x, int y)
{
my_offset = QPoint(x, y);
}
void GetXYOffset(int &x, int &y)
{
x = my_offset.x();
y = my_offset.y();
}
QImage *image(void)
{
return my_image;
}
void setWFlags(WFlags flags)
{
QWidget::setWFlags(flags);
my_flags = flags;
}
const QPoint & mousePos() const
{
return my_mouse_pos;
}
void setMousePos(const QPoint & newpos);
void setFullscreen(bool);
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
bool lockScreen(bool force = false);
void unlockScreen();
void repaintRect(const QRect & rect);
protected:
/* Handle resizing of the window */
virtual void resizeEvent(QResizeEvent * e);
void focusInEvent(QFocusEvent *);
void focusOutEvent(QFocusEvent *);
void closeEvent(QCloseEvent * e);
void mouseMoveEvent(QMouseEvent * e);
void mousePressEvent(QMouseEvent * e);
void mouseReleaseEvent(QMouseEvent * e);
void paintEvent(QPaintEvent * ev);
void keyPressEvent(QKeyEvent * e)
{
QueueKey(e, 1);
}
void keyReleaseEvent(QKeyEvent * e)
{
QueueKey(e, 0);
}
private:
bool repaintRotation0(const QRect & rect);
bool repaintRotation1(const QRect & rect);
bool repaintRotation3(const QRect & rect);
void enableFullscreen();
QDirectPainter *my_painter;
QImage *my_image;
bool my_inhibit_resize;
QPoint my_offset;
QPoint my_mouse_pos;
WFlags my_flags;
WFlags my_has_fullscreen;
unsigned int my_locked;
127
128
129
};
#endif /* _SDL_QWin_h */
130
/* vi: set ts=4 sw=4 expandtab: */