docs/man3/SDL_JoystickEventState.3
author Aaron Wishnick <schnarf@gmail.com>
Wed, 18 Jun 2008 04:51:10 +0000
branchgsoc2008_audio_resampling
changeset 2655 b8e736c8a5a8
parent 2283 546f7c1eb755
child 4311 1238da4a7112
permissions -rw-r--r--
Added beginnings of resampling code.
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.TH "SDL_JoystickEventState" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference" 
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.SH "NAME"
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SDL_JoystickEventState \- Enable/disable joystick event polling
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.SH "SYNOPSIS"
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.PP
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\fB#include "SDL\&.h"
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.sp
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\fBint \fBSDL_JoystickEventState\fP\fR(\fBint state\fR);
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.SH "DESCRIPTION"
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.PP
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This function is used to enable or disable joystick event processing\&. With joystick event processing disabled you will have to update joystick states with \fI\fBSDL_JoystickUpdate\fP\fR and read the joystick information manually\&. \fBstate\fR is either \fBSDL_QUERY\fP, \fBSDL_ENABLE\fP or \fBSDL_IGNORE\fP\&.
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.PP
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.RS
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\fBNote:  
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.PP
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Joystick event handling is prefered
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.RE
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.SH "RETURN VALUE"
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.PP
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If \fBstate\fR is \fBSDL_QUERY\fP then the current state is returned, otherwise the new processing \fBstate\fR is returned\&.
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.SH "SEE ALSO"
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.PP
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\fISDL Joystick Functions\fR, \fI\fBSDL_JoystickUpdate\fP\fR, \fI\fBSDL_JoyAxisEvent\fR\fR, \fI\fBSDL_JoyBallEvent\fR\fR, \fI\fBSDL_JoyButtonEvent\fR\fR, \fI\fBSDL_JoyHatEvent\fR\fR
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...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:59