Skip to content
This repository has been archived by the owner on Feb 11, 2021. It is now read-only.

Latest commit

 

History

History
125 lines (94 loc) · 2.71 KB

SDL_touch.h

File metadata and controls

125 lines (94 loc) · 2.71 KB
 
1
2
/*
SDL - Simple DirectMedia Layer
Feb 12, 2011
Feb 12, 2011
3
Copyright (C) 1997-2011 Sam Lantinga
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
/**
* \file SDL_touch.h
*
Jul 11, 2010
Jul 11, 2010
26
* Include file for SDL touch event handling.
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
*/
#ifndef _SDL_touch_h
#define _SDL_touch_h
#include "SDL_stdinc.h"
#include "SDL_error.h"
#include "SDL_video.h"
#include "begin_code.h"
/* Set up for C function definitions, even when using C++ */
#ifdef __cplusplus
/* *INDENT-OFF* */
extern "C" {
/* *INDENT-ON* */
#endif
Aug 1, 2010
Aug 1, 2010
45
46
typedef Sint64 SDL_TouchID;
typedef Sint64 SDL_FingerID;
Jul 31, 2010
Jul 31, 2010
47
48
49
struct SDL_Finger {
Jul 31, 2010
Jul 31, 2010
50
51
52
SDL_FingerID id;
Uint16 x;
Uint16 y;
Aug 15, 2010
Aug 15, 2010
53
Uint16 pressure;
Jul 31, 2010
Jul 31, 2010
54
55
56
Uint16 xdelta;
Uint16 ydelta;
Uint16 last_x, last_y,last_pressure; /* the last reported coordinates */
Jun 18, 2010
Jun 18, 2010
57
SDL_bool down;
Jun 5, 2010
Jun 5, 2010
60
61
62
typedef struct SDL_Touch SDL_Touch;
typedef struct SDL_Finger SDL_Finger;
Jun 5, 2010
Jun 5, 2010
64
struct SDL_Touch {
65
66
67
68
69
/* Free the touch when it's time */
void (*FreeTouch) (SDL_Touch * touch);
/* data common for tablets */
Jul 30, 2010
Jul 30, 2010
70
71
72
float pressure_max, pressure_min;
float x_max,x_min;
float y_max,y_min;
Jul 31, 2010
Jul 31, 2010
73
74
Uint16 xres,yres,pressureres;
float native_xres,native_yres,native_pressureres;
Jul 30, 2010
Jul 30, 2010
75
76
float tilt; /* for future use */
float rotation; /* for future use */
77
78
/* Data common to all touch */
Jul 31, 2010
Jul 31, 2010
79
SDL_TouchID id;
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
SDL_Window *focus;
char *name;
Uint8 buttonstate;
SDL_bool relative_mode;
SDL_bool flush_motion;
int num_fingers;
int max_fingers;
SDL_Finger** fingers;
void *driverdata;
};
Jun 5, 2010
Jun 5, 2010
95
96
97
98
99
100
101
102
/* Function prototypes */
/**
* \brief Get the touch object at the given id.
*
*
*/
Jul 31, 2010
Jul 31, 2010
103
extern DECLSPEC SDL_Touch* SDLCALL SDL_GetTouch(SDL_TouchID id);
104
105
106
107
108
109
110
111
/**
* \brief Get the finger object of the given touch, at the given id.
*
*
*/
Jul 31, 2010
Jul 31, 2010
112
113
extern
DECLSPEC SDL_Finger* SDLCALL SDL_GetFinger(SDL_Touch *touch, SDL_FingerID id);
114
115
116
117
118
119
120
121
122
123
124
125
/* Ends C function definitions when using C++ */
#ifdef __cplusplus
/* *INDENT-OFF* */
}
/* *INDENT-ON* */
#endif
#include "close_code.h"
#endif /* _SDL_mouse_h */
/* vi: set ts=4 sw=4 expandtab: */