src/audio/qsa/SDL_qsa_audio.h
author Sam Lantinga
Fri, 11 Feb 2011 22:37:15 -0800
changeset 5262 b530ef003506
parent 3697 f7b03b6838cb
child 5535 96594ac5fd1a
permissions -rw-r--r--
Happy 2011! :)
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/*
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    SDL - Simple DirectMedia Layer
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    Copyright (C) 1997-2011 Sam Lantinga
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    This library is free software; you can redistribute it and/or
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    modify it under the terms of the GNU Lesser General Public
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    License as published by the Free Software Foundation; either
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    version 2.1 of the License, or (at your option) any later version.
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    This library is distributed in the hope that it will be useful,
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    but WITHOUT ANY WARRANTY; without even the implied warranty of
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    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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    Lesser General Public License for more details.
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    You should have received a copy of the GNU Lesser General Public
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    License along with this library; if not, write to the Free Software
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    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
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    Sam Lantinga
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    slouken@libsdl.org
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*/
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#include "SDL_config.h"
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#ifndef __SDL_QSA_AUDIO_H__
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#define __SDL_QSA_AUDIO_H__
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#include <sys/asoundlib.h>
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#include "../SDL_sysaudio.h"
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/* Hidden "this" pointer for the audio functions */
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#define _THIS SDL_AudioDevice* this
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struct SDL_PrivateAudioData
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{
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    /* SDL capture state */
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    int iscapture;
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    /* The audio device handle */
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    int cardno;
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    int deviceno;
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    snd_pcm_t *audio_handle;
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    /* The audio file descriptor */
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    int audio_fd;
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    /* Select timeout status */
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    uint32_t timeout_on_wait;
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    /* Raw mixing buffer */
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    Uint8 *pcm_buf;
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    Uint32 pcm_len;
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};
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#endif /* __SDL_QSA_AUDIO_H__ */
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/* vi: set ts=4 sw=4 expandtab: */