Skip to content

Latest commit

 

History

History
337 lines (296 loc) · 12.3 KB

SDL_events.h

File metadata and controls

337 lines (296 loc) · 12.3 KB
 
Apr 26, 2001
Apr 26, 2001
1
2
/*
SDL - Simple DirectMedia Layer
Feb 1, 2006
Feb 1, 2006
3
Copyright (C) 1997-2006 Sam Lantinga
Apr 26, 2001
Apr 26, 2001
4
5
This library is free software; you can redistribute it and/or
Feb 1, 2006
Feb 1, 2006
6
modify it under the terms of the GNU Lesser General Public
Apr 26, 2001
Apr 26, 2001
7
License as published by the Free Software Foundation; either
Feb 1, 2006
Feb 1, 2006
8
version 2.1 of the License, or (at your option) any later version.
Apr 26, 2001
Apr 26, 2001
9
10
11
12
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Feb 1, 2006
Feb 1, 2006
13
Lesser General Public License for more details.
Apr 26, 2001
Apr 26, 2001
14
Feb 1, 2006
Feb 1, 2006
15
16
17
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Apr 26, 2001
Apr 26, 2001
18
19
Sam Lantinga
Dec 14, 2001
Dec 14, 2001
20
slouken@libsdl.org
Apr 26, 2001
Apr 26, 2001
21
22
23
24
25
26
27
*/
/* Include file for SDL event handling */
#ifndef _SDL_events_h
#define _SDL_events_h
Feb 10, 2006
Feb 10, 2006
28
#include "SDL_stdinc.h"
Feb 10, 2006
Feb 10, 2006
29
#include "SDL_error.h"
Apr 26, 2001
Apr 26, 2001
30
31
32
33
34
35
36
37
38
39
40
41
#include "SDL_active.h"
#include "SDL_keyboard.h"
#include "SDL_mouse.h"
#include "SDL_joystick.h"
#include "SDL_quit.h"
#include "begin_code.h"
/* Set up for C function definitions, even when using C++ */
#ifdef __cplusplus
extern "C" {
#endif
Feb 6, 2006
Feb 6, 2006
42
43
44
45
/* General keyboard/mouse state definitions */
#define SDL_RELEASED 0
#define SDL_PRESSED 1
Apr 26, 2001
Apr 26, 2001
46
/* Event enumerations */
Jan 29, 2006
Jan 29, 2006
47
48
typedef enum {
SDL_NOEVENT = 0, /* Unused (do not remove) */
Apr 26, 2001
Apr 26, 2001
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
SDL_ACTIVEEVENT, /* Application loses/gains visibility */
SDL_KEYDOWN, /* Keys pressed */
SDL_KEYUP, /* Keys released */
SDL_MOUSEMOTION, /* Mouse moved */
SDL_MOUSEBUTTONDOWN, /* Mouse button pressed */
SDL_MOUSEBUTTONUP, /* Mouse button released */
SDL_JOYAXISMOTION, /* Joystick axis motion */
SDL_JOYBALLMOTION, /* Joystick trackball motion */
SDL_JOYHATMOTION, /* Joystick hat position change */
SDL_JOYBUTTONDOWN, /* Joystick button pressed */
SDL_JOYBUTTONUP, /* Joystick button released */
SDL_QUIT, /* User-requested quit */
SDL_SYSWMEVENT, /* System specific event */
SDL_EVENT_RESERVEDA, /* Reserved for future use.. */
SDL_EVENT_RESERVEDB, /* Reserved for future use.. */
SDL_VIDEORESIZE, /* User resized video mode */
SDL_VIDEOEXPOSE, /* Screen needs to be redrawn */
SDL_EVENT_RESERVED2, /* Reserved for future use.. */
SDL_EVENT_RESERVED3, /* Reserved for future use.. */
SDL_EVENT_RESERVED4, /* Reserved for future use.. */
SDL_EVENT_RESERVED5, /* Reserved for future use.. */
SDL_EVENT_RESERVED6, /* Reserved for future use.. */
SDL_EVENT_RESERVED7, /* Reserved for future use.. */
/* Events SDL_USEREVENT through SDL_MAXEVENTS-1 are for your use */
SDL_USEREVENT = 24,
/* This last event is only for bounding internal arrays
It is the number of bits in the event mask datatype -- Uint32
*/
SDL_NUMEVENTS = 32
Jan 29, 2006
Jan 29, 2006
78
} SDL_EventType;
Apr 26, 2001
Apr 26, 2001
79
80
81
/* Predefined event masks */
#define SDL_EVENTMASK(X) (1<<(X))
Jan 29, 2006
Jan 29, 2006
82
typedef enum {
Apr 26, 2001
Apr 26, 2001
83
84
85
SDL_ACTIVEEVENTMASK = SDL_EVENTMASK(SDL_ACTIVEEVENT),
SDL_KEYDOWNMASK = SDL_EVENTMASK(SDL_KEYDOWN),
SDL_KEYUPMASK = SDL_EVENTMASK(SDL_KEYUP),
Jan 30, 2006
Jan 30, 2006
86
SDL_KEYEVENTMASK = SDL_EVENTMASK(SDL_KEYDOWN)|
Jan 31, 2006
Jan 31, 2006
87
SDL_EVENTMASK(SDL_KEYUP),
Apr 26, 2001
Apr 26, 2001
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
SDL_MOUSEMOTIONMASK = SDL_EVENTMASK(SDL_MOUSEMOTION),
SDL_MOUSEBUTTONDOWNMASK = SDL_EVENTMASK(SDL_MOUSEBUTTONDOWN),
SDL_MOUSEBUTTONUPMASK = SDL_EVENTMASK(SDL_MOUSEBUTTONUP),
SDL_MOUSEEVENTMASK = SDL_EVENTMASK(SDL_MOUSEMOTION)|
SDL_EVENTMASK(SDL_MOUSEBUTTONDOWN)|
SDL_EVENTMASK(SDL_MOUSEBUTTONUP),
SDL_JOYAXISMOTIONMASK = SDL_EVENTMASK(SDL_JOYAXISMOTION),
SDL_JOYBALLMOTIONMASK = SDL_EVENTMASK(SDL_JOYBALLMOTION),
SDL_JOYHATMOTIONMASK = SDL_EVENTMASK(SDL_JOYHATMOTION),
SDL_JOYBUTTONDOWNMASK = SDL_EVENTMASK(SDL_JOYBUTTONDOWN),
SDL_JOYBUTTONUPMASK = SDL_EVENTMASK(SDL_JOYBUTTONUP),
SDL_JOYEVENTMASK = SDL_EVENTMASK(SDL_JOYAXISMOTION)|
SDL_EVENTMASK(SDL_JOYBALLMOTION)|
SDL_EVENTMASK(SDL_JOYHATMOTION)|
SDL_EVENTMASK(SDL_JOYBUTTONDOWN)|
SDL_EVENTMASK(SDL_JOYBUTTONUP),
SDL_VIDEORESIZEMASK = SDL_EVENTMASK(SDL_VIDEORESIZE),
SDL_VIDEOEXPOSEMASK = SDL_EVENTMASK(SDL_VIDEOEXPOSE),
SDL_QUITMASK = SDL_EVENTMASK(SDL_QUIT),
SDL_SYSWMEVENTMASK = SDL_EVENTMASK(SDL_SYSWMEVENT)
Jan 29, 2006
Jan 29, 2006
108
} SDL_EventMask ;
Apr 26, 2001
Apr 26, 2001
109
110
111
#define SDL_ALLEVENTS 0xFFFFFFFF
/* Application visibility event structure */
Jul 18, 2004
Jul 18, 2004
112
typedef struct SDL_ActiveEvent {
Apr 26, 2001
Apr 26, 2001
113
114
115
116
117
118
Uint8 type; /* SDL_ACTIVEEVENT */
Uint8 gain; /* Whether given states were gained or lost (1/0) */
Uint8 state; /* A mask of the focus states */
} SDL_ActiveEvent;
/* Keyboard event structure */
Jul 18, 2004
Jul 18, 2004
119
typedef struct SDL_KeyboardEvent {
Apr 26, 2001
Apr 26, 2001
120
121
122
123
124
125
126
Uint8 type; /* SDL_KEYDOWN or SDL_KEYUP */
Uint8 which; /* The keyboard device index */
Uint8 state; /* SDL_PRESSED or SDL_RELEASED */
SDL_keysym keysym;
} SDL_KeyboardEvent;
/* Mouse motion event structure */
Jul 18, 2004
Jul 18, 2004
127
typedef struct SDL_MouseMotionEvent {
Apr 26, 2001
Apr 26, 2001
128
129
130
131
132
133
134
135
136
Uint8 type; /* SDL_MOUSEMOTION */
Uint8 which; /* The mouse device index */
Uint8 state; /* The current button state */
Uint16 x, y; /* The X/Y coordinates of the mouse */
Sint16 xrel; /* The relative motion in the X direction */
Sint16 yrel; /* The relative motion in the Y direction */
} SDL_MouseMotionEvent;
/* Mouse button event structure */
Jul 18, 2004
Jul 18, 2004
137
typedef struct SDL_MouseButtonEvent {
Apr 26, 2001
Apr 26, 2001
138
139
140
141
142
143
144
145
Uint8 type; /* SDL_MOUSEBUTTONDOWN or SDL_MOUSEBUTTONUP */
Uint8 which; /* The mouse device index */
Uint8 button; /* The mouse button index */
Uint8 state; /* SDL_PRESSED or SDL_RELEASED */
Uint16 x, y; /* The X/Y coordinates of the mouse at press time */
} SDL_MouseButtonEvent;
/* Joystick axis motion event structure */
Jul 18, 2004
Jul 18, 2004
146
typedef struct SDL_JoyAxisEvent {
Apr 26, 2001
Apr 26, 2001
147
148
149
150
151
152
153
Uint8 type; /* SDL_JOYAXISMOTION */
Uint8 which; /* The joystick device index */
Uint8 axis; /* The joystick axis index */
Sint16 value; /* The axis value (range: -32768 to 32767) */
} SDL_JoyAxisEvent;
/* Joystick trackball motion event structure */
Jul 18, 2004
Jul 18, 2004
154
typedef struct SDL_JoyBallEvent {
Apr 26, 2001
Apr 26, 2001
155
156
157
158
159
160
161
162
Uint8 type; /* SDL_JOYBALLMOTION */
Uint8 which; /* The joystick device index */
Uint8 ball; /* The joystick trackball index */
Sint16 xrel; /* The relative motion in the X direction */
Sint16 yrel; /* The relative motion in the Y direction */
} SDL_JoyBallEvent;
/* Joystick hat position change event structure */
Jul 18, 2004
Jul 18, 2004
163
typedef struct SDL_JoyHatEvent {
Apr 26, 2001
Apr 26, 2001
164
165
166
167
Uint8 type; /* SDL_JOYHATMOTION */
Uint8 which; /* The joystick device index */
Uint8 hat; /* The joystick hat index */
Uint8 value; /* The hat position value:
Jan 21, 2003
Jan 21, 2003
168
169
170
SDL_HAT_LEFTUP SDL_HAT_UP SDL_HAT_RIGHTUP
SDL_HAT_LEFT SDL_HAT_CENTERED SDL_HAT_RIGHT
SDL_HAT_LEFTDOWN SDL_HAT_DOWN SDL_HAT_RIGHTDOWN
Apr 26, 2001
Apr 26, 2001
171
172
173
174
175
Note that zero means the POV is centered.
*/
} SDL_JoyHatEvent;
/* Joystick button event structure */
Jul 18, 2004
Jul 18, 2004
176
typedef struct SDL_JoyButtonEvent {
Apr 26, 2001
Apr 26, 2001
177
178
179
180
181
182
183
184
185
186
Uint8 type; /* SDL_JOYBUTTONDOWN or SDL_JOYBUTTONUP */
Uint8 which; /* The joystick device index */
Uint8 button; /* The joystick button index */
Uint8 state; /* SDL_PRESSED or SDL_RELEASED */
} SDL_JoyButtonEvent;
/* The "window resized" event
When you get this event, you are responsible for setting a new video
mode with the new width and height.
*/
Jul 18, 2004
Jul 18, 2004
187
typedef struct SDL_ResizeEvent {
Apr 26, 2001
Apr 26, 2001
188
189
190
191
192
193
Uint8 type; /* SDL_VIDEORESIZE */
int w; /* New width */
int h; /* New height */
} SDL_ResizeEvent;
/* The "screen redraw" event */
Jul 18, 2004
Jul 18, 2004
194
typedef struct SDL_ExposeEvent {
Apr 26, 2001
Apr 26, 2001
195
196
197
198
Uint8 type; /* SDL_VIDEOEXPOSE */
} SDL_ExposeEvent;
/* The "quit requested" event */
Jul 18, 2004
Jul 18, 2004
199
typedef struct SDL_QuitEvent {
Apr 26, 2001
Apr 26, 2001
200
201
202
203
Uint8 type; /* SDL_QUIT */
} SDL_QuitEvent;
/* A user-defined event type */
Jul 18, 2004
Jul 18, 2004
204
typedef struct SDL_UserEvent {
Apr 26, 2001
Apr 26, 2001
205
206
207
208
209
210
211
212
213
Uint8 type; /* SDL_USEREVENT through SDL_NUMEVENTS-1 */
int code; /* User defined event code */
void *data1; /* User defined data pointer */
void *data2; /* User defined data pointer */
} SDL_UserEvent;
/* If you want to use this event, you should include SDL_syswm.h */
struct SDL_SysWMmsg;
typedef struct SDL_SysWMmsg SDL_SysWMmsg;
Jul 18, 2004
Jul 18, 2004
214
typedef struct SDL_SysWMEvent {
Apr 26, 2001
Apr 26, 2001
215
216
217
218
219
Uint8 type;
SDL_SysWMmsg *msg;
} SDL_SysWMEvent;
/* General event structure */
Jan 20, 2006
Jan 20, 2006
220
typedef union SDL_Event {
Apr 26, 2001
Apr 26, 2001
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
Uint8 type;
SDL_ActiveEvent active;
SDL_KeyboardEvent key;
SDL_MouseMotionEvent motion;
SDL_MouseButtonEvent button;
SDL_JoyAxisEvent jaxis;
SDL_JoyBallEvent jball;
SDL_JoyHatEvent jhat;
SDL_JoyButtonEvent jbutton;
SDL_ResizeEvent resize;
SDL_ExposeEvent expose;
SDL_QuitEvent quit;
SDL_UserEvent user;
SDL_SysWMEvent syswm;
} SDL_Event;
/* Function prototypes */
/* Pumps the event loop, gathering events from the input devices.
This function updates the event queue and internal input device state.
This should only be run in the thread that sets the video mode.
*/
Apr 11, 2002
Apr 11, 2002
244
extern DECLSPEC void SDLCALL SDL_PumpEvents(void);
Apr 26, 2001
Apr 26, 2001
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
/* Checks the event queue for messages and optionally returns them.
If 'action' is SDL_ADDEVENT, up to 'numevents' events will be added to
the back of the event queue.
If 'action' is SDL_PEEKEVENT, up to 'numevents' events at the front
of the event queue, matching 'mask', will be returned and will not
be removed from the queue.
If 'action' is SDL_GETEVENT, up to 'numevents' events at the front
of the event queue, matching 'mask', will be returned and will be
removed from the queue.
This function returns the number of events actually stored, or -1
if there was an error. This function is thread-safe.
*/
typedef enum {
SDL_ADDEVENT,
SDL_PEEKEVENT,
SDL_GETEVENT
} SDL_eventaction;
/* */
Apr 11, 2002
Apr 11, 2002
264
extern DECLSPEC int SDLCALL SDL_PeepEvents(SDL_Event *events, int numevents,
Apr 26, 2001
Apr 26, 2001
265
266
267
268
269
270
SDL_eventaction action, Uint32 mask);
/* Polls for currently pending events, and returns 1 if there are any pending
events, or 0 if there are none available. If 'event' is not NULL, the next
event is removed from the queue and stored in that area.
*/
Apr 11, 2002
Apr 11, 2002
271
extern DECLSPEC int SDLCALL SDL_PollEvent(SDL_Event *event);
Apr 26, 2001
Apr 26, 2001
272
273
274
275
276
/* Waits indefinitely for the next available event, returning 1, or 0 if there
was an error while waiting for events. If 'event' is not NULL, the next
event is removed from the queue and stored in that area.
*/
Apr 11, 2002
Apr 11, 2002
277
extern DECLSPEC int SDLCALL SDL_WaitEvent(SDL_Event *event);
Apr 26, 2001
Apr 26, 2001
278
279
/* Add an event to the event queue.
Feb 18, 2004
Feb 18, 2004
280
281
This function returns 0 on success, or -1 if the event queue was full
or there was some other error.
Apr 26, 2001
Apr 26, 2001
282
*/
Apr 11, 2002
Apr 11, 2002
283
extern DECLSPEC int SDLCALL SDL_PushEvent(SDL_Event *event);
Apr 26, 2001
Apr 26, 2001
284
285
286
287
288
289
290
/*
This function sets up a filter to process all events before they
change internal state and are posted to the internal event queue.
The filter is protypted as:
*/
Aug 20, 2004
Aug 20, 2004
291
typedef int (SDLCALL *SDL_EventFilter)(const SDL_Event *event);
Apr 26, 2001
Apr 26, 2001
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
/*
If the filter returns 1, then the event will be added to the internal queue.
If it returns 0, then the event will be dropped from the queue, but the
internal state will still be updated. This allows selective filtering of
dynamically arriving events.
WARNING: Be very careful of what you do in the event filter function, as
it may run in a different thread!
There is one caveat when dealing with the SDL_QUITEVENT event type. The
event filter is only called when the window manager desires to close the
application window. If the event filter returns 1, then the window will
be closed, otherwise the window will remain open if possible.
If the quit event is generated by an interrupt signal, it will bypass the
internal queue and be delivered to the application at the next event poll.
*/
Apr 11, 2002
Apr 11, 2002
308
extern DECLSPEC void SDLCALL SDL_SetEventFilter(SDL_EventFilter filter);
Apr 26, 2001
Apr 26, 2001
309
310
311
312
313
/*
Return the current event filter - can be used to "chain" filters.
If there is no event filter set, this function returns NULL.
*/
Apr 11, 2002
Apr 11, 2002
314
extern DECLSPEC SDL_EventFilter SDLCALL SDL_GetEventFilter(void);
Apr 26, 2001
Apr 26, 2001
315
316
317
318
319
320
321
322
323
324
325
326
327
/*
This function allows you to set the state of processing certain events.
If 'state' is set to SDL_IGNORE, that event will be automatically dropped
from the event queue and will not event be filtered.
If 'state' is set to SDL_ENABLE, that event will be processed normally.
If 'state' is set to SDL_QUERY, SDL_EventState() will return the
current processing state of the specified event.
*/
#define SDL_QUERY -1
#define SDL_IGNORE 0
#define SDL_DISABLE 0
#define SDL_ENABLE 1
Apr 11, 2002
Apr 11, 2002
328
extern DECLSPEC Uint8 SDLCALL SDL_EventState(Uint8 type, int state);
Apr 26, 2001
Apr 26, 2001
329
330
331
332
333
334
335
336
337
/* Ends C function definitions when using C++ */
#ifdef __cplusplus
}
#endif
#include "close_code.h"
#endif /* _SDL_events_h */