src/joystick/windows/SDL_dxjoystick.c
author Edward Rudd <urkle@outoforder.cc>
Tue, 05 Mar 2013 18:01:59 -0500
changeset 6965 ab4bb4e99961
parent 6885 700f1b25f77f
child 6971 5ded971ee761
permissions -rw-r--r--
add hint to allow disabling the use of Xinput.
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/*
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  Simple DirectMedia Layer
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  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
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  This software is provided 'as-is', without any express or implied
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  warranty.  In no event will the authors be held liable for any damages
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  arising from the use of this software.
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  Permission is granted to anyone to use this software for any purpose,
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  including commercial applications, and to alter it and redistribute it
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  freely, subject to the following restrictions:
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  1. The origin of this software must not be misrepresented; you must not
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     claim that you wrote the original software. If you use this software
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     in a product, an acknowledgment in the product documentation would be
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     appreciated but is not required.
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  2. Altered source versions must be plainly marked as such, and must not be
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     misrepresented as being the original software.
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  3. This notice may not be removed or altered from any source distribution.
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*/
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#include "SDL_config.h"
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#ifdef SDL_JOYSTICK_DINPUT
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/* DirectInput joystick driver; written by Glenn Maynard, based on Andrei de
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 * A. Formiga's WINMM driver. 
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 *
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 * Hats and sliders are completely untested; the app I'm writing this for mostly
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 * doesn't use them and I don't own any joysticks with them. 
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 *
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 * We don't bother to use event notification here.  It doesn't seem to work
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 * with polled devices, and it's fine to call IDirectInputDevice8_GetDeviceData and
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 * let it return 0 events. */
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#include "SDL_error.h"
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#include "SDL_events.h"
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#include "SDL_joystick.h"
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#include "../SDL_sysjoystick.h"
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#define INITGUID /* Only set here, if set twice will cause mingw32 to break. */
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#include "SDL_dxjoystick_c.h"
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#include "SDL_thread.h"
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#include "SDL_timer.h"
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#include "SDL_mutex.h"
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#include "SDL_events.h"
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#if !SDL_EVENTS_DISABLED
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#include "../../events/SDL_events_c.h"
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#endif
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#ifndef DIDFT_OPTIONAL
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#define DIDFT_OPTIONAL		0x80000000
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#endif
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#define INPUT_QSIZE	32      /* Buffer up to 32 input messages */
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#define MAX_JOYSTICKS 8
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#define AXIS_MIN	-32768  /* minimum value for axis coordinate */
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#define AXIS_MAX	32767   /* maximum value for axis coordinate */
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#define JOY_AXIS_THRESHOLD	(((AXIS_MAX)-(AXIS_MIN))/100)   /* 1% motion */
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/* external variables referenced. */
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extern HWND SDL_HelperWindow;
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/* local variables */
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static SDL_bool coinitialized = SDL_FALSE;
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static LPDIRECTINPUT8 dinput = NULL;
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static SDL_bool s_bDeviceAdded = SDL_FALSE;
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static SDL_bool s_bDeviceRemoved = SDL_FALSE;
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static int s_nInstanceID = -1;
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static GUID *s_pKnownJoystickGUIDs = NULL;
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static SDL_cond *s_condJoystickThread = NULL;
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static SDL_mutex *s_mutexJoyStickEnum = NULL;
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static SDL_Thread *s_threadJoystick = NULL;
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static SDL_bool s_bJoystickThreadQuit = SDL_FALSE;
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static HANDLE s_pXInputDLL = 0;
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static SDL_bool s_bXInputEnabled = SDL_TRUE;
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extern HRESULT(WINAPI * DInputCreate) (HINSTANCE hinst, DWORD dwVersion,
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                                       LPDIRECTINPUT * ppDI,
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                                       LPUNKNOWN punkOuter);
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struct JoyStick_DeviceData_
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{
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	SDL_JoystickGUID guid;
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	DIDEVICEINSTANCE dxdevice;
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	char *joystickname;
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	Uint8 send_add_event;
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	int nInstanceID;
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	SDL_bool bXInputDevice;
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	Uint8 XInputUserId;
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	struct JoyStick_DeviceData_ *pNext;
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};
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/* Forward decl's for XInput API's we load dynamically and use if available */
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typedef DWORD (WINAPI *XInputGetState_t)
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	(
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	DWORD         dwUserIndex,  // [in] Index of the gamer associated with the device
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	XINPUT_STATE_EX* pState        // [out] Receives the current state
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	);
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typedef DWORD (WINAPI *XInputSetState_t)
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	(
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	DWORD             dwUserIndex,  // [in] Index of the gamer associated with the device
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	XINPUT_VIBRATION* pVibration    // [in, out] The vibration information to send to the controller
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	);
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typedef DWORD (WINAPI *XInputGetCapabilities_t)
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	(
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	DWORD                dwUserIndex,   // [in] Index of the gamer associated with the device
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	DWORD                dwFlags,       // [in] Input flags that identify the device type
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	XINPUT_CAPABILITIES* pCapabilities  // [out] Receives the capabilities
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	);
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XInputGetState_t PC_XInputGetState;
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XInputSetState_t PC_XInputSetState;
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XInputGetCapabilities_t PC_XInputGetCapabilities;
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#define XINPUTGETSTATE			PC_XInputGetState
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#define XINPUTSETSTATE			PC_XInputSetState
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#define XINPUTGETCAPABILITIES	PC_XInputGetCapabilities
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#define INVALID_XINPUT_USERID 255
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typedef struct JoyStick_DeviceData_ JoyStick_DeviceData;
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static JoyStick_DeviceData *SYS_Joystick;    /* array to hold joystick ID values */
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/* local prototypes */
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static void SetDIerror(const char *function, HRESULT code);
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static BOOL CALLBACK EnumJoysticksCallback(const DIDEVICEINSTANCE *
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                                           pdidInstance, VOID * pContext);
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static BOOL CALLBACK EnumDevObjectsCallback(LPCDIDEVICEOBJECTINSTANCE dev,
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                                            LPVOID pvRef);
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static void SortDevObjects(SDL_Joystick *joystick);
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static Uint8 TranslatePOV(DWORD value);
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static int SDL_PrivateJoystickAxis_Int(SDL_Joystick * joystick, Uint8 axis,
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                                       Sint16 value);
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static int SDL_PrivateJoystickHat_Int(SDL_Joystick * joystick, Uint8 hat,
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                                      Uint8 value);
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static int SDL_PrivateJoystickButton_Int(SDL_Joystick * joystick,
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                                         Uint8 button, Uint8 state);
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// Taken from Wine - Thanks! 
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DIOBJECTDATAFORMAT dfDIJoystick2[] = {
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  { &GUID_XAxis,DIJOFS_X,DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0},
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  { &GUID_YAxis,DIJOFS_Y,DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0},
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  { &GUID_ZAxis,DIJOFS_Z,DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0},
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  { &GUID_RxAxis,DIJOFS_RX,DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0},
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  { &GUID_RyAxis,DIJOFS_RY,DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0},
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  { &GUID_RzAxis,DIJOFS_RZ,DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0},
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  { &GUID_Slider,DIJOFS_SLIDER(0),DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0},
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  { &GUID_Slider,DIJOFS_SLIDER(1),DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0},
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  { &GUID_POV,DIJOFS_POV(0),DIDFT_OPTIONAL|DIDFT_POV|DIDFT_ANYINSTANCE,0},
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  { &GUID_POV,DIJOFS_POV(1),DIDFT_OPTIONAL|DIDFT_POV|DIDFT_ANYINSTANCE,0},
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  { &GUID_POV,DIJOFS_POV(2),DIDFT_OPTIONAL|DIDFT_POV|DIDFT_ANYINSTANCE,0},
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  { &GUID_POV,DIJOFS_POV(3),DIDFT_OPTIONAL|DIDFT_POV|DIDFT_ANYINSTANCE,0},
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  { NULL,DIJOFS_BUTTON(0),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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  { NULL,DIJOFS_BUTTON(1),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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  { NULL,DIJOFS_BUTTON(2),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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  { NULL,DIJOFS_BUTTON(3),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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  { NULL,DIJOFS_BUTTON(4),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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  { NULL,DIJOFS_BUTTON(5),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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  { NULL,DIJOFS_BUTTON(6),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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  { NULL,DIJOFS_BUTTON(7),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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  { NULL,DIJOFS_BUTTON(8),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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  { NULL,DIJOFS_BUTTON(9),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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  { NULL,DIJOFS_BUTTON(10),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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  { NULL,DIJOFS_BUTTON(11),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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  { NULL,DIJOFS_BUTTON(12),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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  { NULL,DIJOFS_BUTTON(13),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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  { NULL,DIJOFS_BUTTON(14),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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  { NULL,DIJOFS_BUTTON(15),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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  { NULL,DIJOFS_BUTTON(16),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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  { NULL,DIJOFS_BUTTON(17),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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  { NULL,DIJOFS_BUTTON(18),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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  { NULL,DIJOFS_BUTTON(19),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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  { NULL,DIJOFS_BUTTON(20),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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  { NULL,DIJOFS_BUTTON(21),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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  { NULL,DIJOFS_BUTTON(22),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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  { NULL,DIJOFS_BUTTON(23),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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  { NULL,DIJOFS_BUTTON(24),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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  { NULL,DIJOFS_BUTTON(25),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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  { NULL,DIJOFS_BUTTON(26),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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  { NULL,DIJOFS_BUTTON(27),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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  { NULL,DIJOFS_BUTTON(28),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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  { NULL,DIJOFS_BUTTON(29),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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  { NULL,DIJOFS_BUTTON(30),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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  { NULL,DIJOFS_BUTTON(31),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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  { NULL,DIJOFS_BUTTON(32),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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  { NULL,DIJOFS_BUTTON(33),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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  { NULL,DIJOFS_BUTTON(34),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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  { NULL,DIJOFS_BUTTON(35),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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  { NULL,DIJOFS_BUTTON(36),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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  { NULL,DIJOFS_BUTTON(37),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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  { NULL,DIJOFS_BUTTON(38),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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  { NULL,DIJOFS_BUTTON(39),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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  { NULL,DIJOFS_BUTTON(40),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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  { NULL,DIJOFS_BUTTON(41),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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  { NULL,DIJOFS_BUTTON(42),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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  { NULL,DIJOFS_BUTTON(43),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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  { NULL,DIJOFS_BUTTON(44),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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  { NULL,DIJOFS_BUTTON(45),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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  { NULL,DIJOFS_BUTTON(46),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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  { NULL,DIJOFS_BUTTON(47),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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  { NULL,DIJOFS_BUTTON(48),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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  { NULL,DIJOFS_BUTTON(49),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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  { NULL,DIJOFS_BUTTON(50),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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  { NULL,DIJOFS_BUTTON(51),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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  { NULL,DIJOFS_BUTTON(52),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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  { NULL,DIJOFS_BUTTON(53),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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  { NULL,DIJOFS_BUTTON(54),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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  { NULL,DIJOFS_BUTTON(55),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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  { NULL,DIJOFS_BUTTON(56),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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   213
  { NULL,DIJOFS_BUTTON(57),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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   214
  { NULL,DIJOFS_BUTTON(58),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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   215
  { NULL,DIJOFS_BUTTON(59),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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   216
  { NULL,DIJOFS_BUTTON(60),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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   217
  { NULL,DIJOFS_BUTTON(61),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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  { NULL,DIJOFS_BUTTON(62),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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  { NULL,DIJOFS_BUTTON(63),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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   220
  { NULL,DIJOFS_BUTTON(64),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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  { NULL,DIJOFS_BUTTON(65),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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  { NULL,DIJOFS_BUTTON(66),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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  { NULL,DIJOFS_BUTTON(67),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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  { NULL,DIJOFS_BUTTON(68),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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  { NULL,DIJOFS_BUTTON(69),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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  { NULL,DIJOFS_BUTTON(70),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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  { NULL,DIJOFS_BUTTON(71),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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  { NULL,DIJOFS_BUTTON(72),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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  { NULL,DIJOFS_BUTTON(73),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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  { NULL,DIJOFS_BUTTON(74),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
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  { NULL,DIJOFS_BUTTON(75),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
slouken@3013
   232
  { NULL,DIJOFS_BUTTON(76),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
slouken@3013
   233
  { NULL,DIJOFS_BUTTON(77),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
slouken@3013
   234
  { NULL,DIJOFS_BUTTON(78),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
slouken@3013
   235
  { NULL,DIJOFS_BUTTON(79),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
slouken@3013
   236
  { NULL,DIJOFS_BUTTON(80),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
slouken@3013
   237
  { NULL,DIJOFS_BUTTON(81),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
slouken@3013
   238
  { NULL,DIJOFS_BUTTON(82),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
slouken@3013
   239
  { NULL,DIJOFS_BUTTON(83),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
slouken@3013
   240
  { NULL,DIJOFS_BUTTON(84),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
slouken@3013
   241
  { NULL,DIJOFS_BUTTON(85),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
slouken@3013
   242
  { NULL,DIJOFS_BUTTON(86),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
slouken@3013
   243
  { NULL,DIJOFS_BUTTON(87),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
slouken@3013
   244
  { NULL,DIJOFS_BUTTON(88),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
slouken@3013
   245
  { NULL,DIJOFS_BUTTON(89),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
slouken@3013
   246
  { NULL,DIJOFS_BUTTON(90),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
slouken@3013
   247
  { NULL,DIJOFS_BUTTON(91),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
slouken@3013
   248
  { NULL,DIJOFS_BUTTON(92),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
slouken@3013
   249
  { NULL,DIJOFS_BUTTON(93),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
slouken@3013
   250
  { NULL,DIJOFS_BUTTON(94),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
slouken@3013
   251
  { NULL,DIJOFS_BUTTON(95),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
slouken@3013
   252
  { NULL,DIJOFS_BUTTON(96),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
slouken@3013
   253
  { NULL,DIJOFS_BUTTON(97),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
slouken@3013
   254
  { NULL,DIJOFS_BUTTON(98),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
slouken@3013
   255
  { NULL,DIJOFS_BUTTON(99),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
slouken@3013
   256
  { NULL,DIJOFS_BUTTON(100),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
slouken@3013
   257
  { NULL,DIJOFS_BUTTON(101),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
slouken@3013
   258
  { NULL,DIJOFS_BUTTON(102),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
slouken@3013
   259
  { NULL,DIJOFS_BUTTON(103),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
slouken@3013
   260
  { NULL,DIJOFS_BUTTON(104),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
slouken@3013
   261
  { NULL,DIJOFS_BUTTON(105),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
slouken@3013
   262
  { NULL,DIJOFS_BUTTON(106),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
slouken@3013
   263
  { NULL,DIJOFS_BUTTON(107),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
slouken@3013
   264
  { NULL,DIJOFS_BUTTON(108),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
slouken@3013
   265
  { NULL,DIJOFS_BUTTON(109),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
slouken@3013
   266
  { NULL,DIJOFS_BUTTON(110),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
slouken@3013
   267
  { NULL,DIJOFS_BUTTON(111),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
slouken@3013
   268
  { NULL,DIJOFS_BUTTON(112),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
slouken@3013
   269
  { NULL,DIJOFS_BUTTON(113),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
slouken@3013
   270
  { NULL,DIJOFS_BUTTON(114),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
slouken@3013
   271
  { NULL,DIJOFS_BUTTON(115),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
slouken@3013
   272
  { NULL,DIJOFS_BUTTON(116),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
slouken@3013
   273
  { NULL,DIJOFS_BUTTON(117),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
slouken@3013
   274
  { NULL,DIJOFS_BUTTON(118),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
slouken@3013
   275
  { NULL,DIJOFS_BUTTON(119),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
slouken@3013
   276
  { NULL,DIJOFS_BUTTON(120),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
slouken@3013
   277
  { NULL,DIJOFS_BUTTON(121),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
slouken@3013
   278
  { NULL,DIJOFS_BUTTON(122),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
slouken@3013
   279
  { NULL,DIJOFS_BUTTON(123),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
slouken@3013
   280
  { NULL,DIJOFS_BUTTON(124),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
slouken@3013
   281
  { NULL,DIJOFS_BUTTON(125),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
slouken@3013
   282
  { NULL,DIJOFS_BUTTON(126),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
slouken@3013
   283
  { NULL,DIJOFS_BUTTON(127),DIDFT_OPTIONAL|DIDFT_BUTTON|DIDFT_ANYINSTANCE,0},
slouken@3013
   284
  { &GUID_XAxis,FIELD_OFFSET(DIJOYSTATE2,lVX),DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0},
slouken@3013
   285
  { &GUID_YAxis,FIELD_OFFSET(DIJOYSTATE2,lVY),DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0},
slouken@3013
   286
  { &GUID_ZAxis,FIELD_OFFSET(DIJOYSTATE2,lVZ),DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0},
slouken@3013
   287
  { &GUID_RxAxis,FIELD_OFFSET(DIJOYSTATE2,lVRx),DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0},
slouken@3013
   288
  { &GUID_RyAxis,FIELD_OFFSET(DIJOYSTATE2,lVRy),DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0},
slouken@3013
   289
  { &GUID_RzAxis,FIELD_OFFSET(DIJOYSTATE2,lVRz),DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0},
slouken@3013
   290
  { &GUID_Slider,FIELD_OFFSET(DIJOYSTATE2,rglVSlider[0]),DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0},
slouken@3013
   291
  { &GUID_Slider,FIELD_OFFSET(DIJOYSTATE2,rglVSlider[1]),DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0},
slouken@3013
   292
  { &GUID_XAxis,FIELD_OFFSET(DIJOYSTATE2,lAX),DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0},
slouken@3013
   293
  { &GUID_YAxis,FIELD_OFFSET(DIJOYSTATE2,lAY),DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0},
slouken@3013
   294
  { &GUID_ZAxis,FIELD_OFFSET(DIJOYSTATE2,lAZ),DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0},
slouken@3013
   295
  { &GUID_RxAxis,FIELD_OFFSET(DIJOYSTATE2,lARx),DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0},
slouken@3013
   296
  { &GUID_RyAxis,FIELD_OFFSET(DIJOYSTATE2,lARy),DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0},
slouken@3013
   297
  { &GUID_RzAxis,FIELD_OFFSET(DIJOYSTATE2,lARz),DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0},
slouken@3013
   298
  { &GUID_Slider,FIELD_OFFSET(DIJOYSTATE2,rglASlider[0]),DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0},
slouken@3013
   299
  { &GUID_Slider,FIELD_OFFSET(DIJOYSTATE2,rglASlider[1]),DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0},
slouken@3013
   300
  { &GUID_XAxis,FIELD_OFFSET(DIJOYSTATE2,lFX),DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0},
slouken@3013
   301
  { &GUID_YAxis,FIELD_OFFSET(DIJOYSTATE2,lFY),DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0},
slouken@3013
   302
  { &GUID_ZAxis,FIELD_OFFSET(DIJOYSTATE2,lFZ),DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0},
slouken@3013
   303
  { &GUID_RxAxis,FIELD_OFFSET(DIJOYSTATE2,lFRx),DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0},
slouken@3013
   304
  { &GUID_RyAxis,FIELD_OFFSET(DIJOYSTATE2,lFRy),DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0},
slouken@3013
   305
  { &GUID_RzAxis,FIELD_OFFSET(DIJOYSTATE2,lFRz),DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0},
slouken@3013
   306
  { &GUID_Slider,FIELD_OFFSET(DIJOYSTATE2,rglFSlider[0]),DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0},
slouken@3013
   307
  { &GUID_Slider,FIELD_OFFSET(DIJOYSTATE2,rglFSlider[1]),DIDFT_OPTIONAL|DIDFT_AXIS|DIDFT_ANYINSTANCE,0},
slouken@2760
   308
};
slouken@2760
   309
slouken@2760
   310
const DIDATAFORMAT c_dfDIJoystick2 = {
slouken@2760
   311
    sizeof(DIDATAFORMAT),
slouken@2760
   312
    sizeof(DIOBJECTDATAFORMAT),
slouken@2760
   313
    DIDF_ABSAXIS,
slouken@2760
   314
    sizeof(DIJOYSTATE2),
slouken@2760
   315
    SDL_arraysize(dfDIJoystick2),
slouken@2760
   316
    dfDIJoystick2
slouken@2760
   317
};
slouken@2760
   318
slouken@2198
   319
slouken@1895
   320
/* Convert a DirectInput return code to a text message */
slouken@1895
   321
static void
slouken@2198
   322
SetDIerror(const char *function, HRESULT code)
slouken@1895
   323
{
slouken@2760
   324
    /*
slouken@3013
   325
    SDL_SetError("%s() [%s]: %s", function,
slouken@3013
   326
                 DXGetErrorString9A(code), DXGetErrorDescription9A(code));
slouken@2760
   327
     */
slouken@2760
   328
    SDL_SetError("%s() DirectX error %d", function, code);
slouken@1895
   329
}
slouken@1895
   330
slouken@1895
   331
slouken@6690
   332
#define SAFE_RELEASE(p)                             \
slouken@6690
   333
{                                                   \
slouken@6690
   334
	if (p) {                                        \
slouken@6690
   335
	(p)->lpVtbl->Release((p));                  \
slouken@6690
   336
	(p) = 0;                                    \
slouken@6690
   337
	}                                               \
slouken@6690
   338
}
slouken@6690
   339
slouken@6690
   340
slouken@6690
   341
DEFINE_GUID(CLSID_WbemLocator,   0x4590f811,0x1d3a,0x11d0,0x89,0x1F,0x00,0xaa,0x00,0x4b,0x2e,0x24);
slouken@6690
   342
DEFINE_GUID(IID_IWbemLocator,    0xdc12a687,0x737f,0x11cf,0x88,0x4d,0x00,0xaa,0x00,0x4b,0x2e,0x24);
slouken@6690
   343
slouken@6690
   344
//-----------------------------------------------------------------------------
slouken@6690
   345
//
slouken@6690
   346
// code from MSDN: http://msdn.microsoft.com/en-us/library/windows/desktop/ee417014(v=vs.85).aspx
slouken@6690
   347
//
slouken@6690
   348
// Enum each PNP device using WMI and check each device ID to see if it contains 
slouken@6690
   349
// "IG_" (ex. "VID_045E&PID_028E&IG_00").  If it does, then it's an XInput device
slouken@6690
   350
// Unfortunately this information can not be found by just using DirectInput 
slouken@6690
   351
//-----------------------------------------------------------------------------
slouken@6690
   352
BOOL IsXInputDevice( const GUID* pGuidProductFromDirectInput )
slouken@6690
   353
{
slouken@6690
   354
	IWbemLocator*           pIWbemLocator  = NULL;
slouken@6690
   355
	IEnumWbemClassObject*   pEnumDevices   = NULL;
slouken@6690
   356
	IWbemClassObject*       pDevices[20];
slouken@6690
   357
	IWbemServices*          pIWbemServices = NULL;
slouken@6690
   358
	DWORD                   uReturned      = 0;
slouken@6690
   359
	BSTR                    bstrNamespace  = NULL;
slouken@6690
   360
	BSTR                    bstrDeviceID   = NULL;
slouken@6690
   361
	BSTR                    bstrClassName  = NULL;
slouken@6690
   362
	SDL_bool                bIsXinputDevice= SDL_FALSE;
slouken@6690
   363
	UINT                    iDevice        = 0;
slouken@6690
   364
	VARIANT                 var;
slouken@6690
   365
	HRESULT                 hr;
slouken@6690
   366
	DWORD bCleanupCOM;
slouken@6690
   367
urkle@6965
   368
    if (!s_bXInputEnabled)
urkle@6965
   369
    {
urkle@6965
   370
        return SDL_FALSE;
urkle@6965
   371
    }
urkle@6965
   372
slouken@6690
   373
	SDL_memset( pDevices, 0x0, sizeof(pDevices) );
slouken@6690
   374
slouken@6690
   375
	// CoInit if needed
slouken@6690
   376
	hr = CoInitialize(NULL);
slouken@6690
   377
	bCleanupCOM = SUCCEEDED(hr);
slouken@6690
   378
slouken@6690
   379
	// Create WMI
slouken@6690
   380
	hr = CoCreateInstance( &CLSID_WbemLocator,
slouken@6690
   381
		NULL,
slouken@6690
   382
		CLSCTX_INPROC_SERVER,
slouken@6690
   383
		&IID_IWbemLocator,
slouken@6690
   384
		(LPVOID*) &pIWbemLocator);
slouken@6690
   385
	if( FAILED(hr) || pIWbemLocator == NULL )
slouken@6690
   386
		goto LCleanup;
slouken@6690
   387
slouken@6690
   388
	bstrNamespace = SysAllocString( L"\\\\.\\root\\cimv2" );if( bstrNamespace == NULL ) goto LCleanup;        
slouken@6690
   389
	bstrClassName = SysAllocString( L"Win32_PNPEntity" );   if( bstrClassName == NULL ) goto LCleanup;        
slouken@6690
   390
	bstrDeviceID  = SysAllocString( L"DeviceID" );          if( bstrDeviceID == NULL )  goto LCleanup;        
slouken@6690
   391
	
slouken@6690
   392
	// Connect to WMI 
slouken@6690
   393
	hr = IWbemLocator_ConnectServer( pIWbemLocator, bstrNamespace, NULL, NULL, 0L, 
slouken@6690
   394
		0L, NULL, NULL, &pIWbemServices );
slouken@6690
   395
	if( FAILED(hr) || pIWbemServices == NULL )
slouken@6690
   396
		goto LCleanup;
slouken@6690
   397
slouken@6690
   398
	// Switch security level to IMPERSONATE. 
slouken@6690
   399
	CoSetProxyBlanket( (IUnknown *)pIWbemServices, RPC_C_AUTHN_WINNT, RPC_C_AUTHZ_NONE, NULL, 
slouken@6690
   400
		RPC_C_AUTHN_LEVEL_CALL, RPC_C_IMP_LEVEL_IMPERSONATE, NULL, EOAC_NONE );                    
slouken@6690
   401
slouken@6690
   402
	hr = IWbemServices_CreateInstanceEnum( pIWbemServices, bstrClassName, 0, NULL, &pEnumDevices ); 
slouken@6690
   403
	if( FAILED(hr) || pEnumDevices == NULL )
slouken@6690
   404
		goto LCleanup;
slouken@6690
   405
slouken@6690
   406
	// Loop over all devices
slouken@6690
   407
	for( ;; )
slouken@6690
   408
	{
slouken@6690
   409
		// Get 20 at a time
slouken@6690
   410
		hr = IEnumWbemClassObject_Next( pEnumDevices, 10000, 20, pDevices, &uReturned );
slouken@6690
   411
		if( FAILED(hr) )
slouken@6690
   412
			goto LCleanup;
slouken@6690
   413
		if( uReturned == 0 )
slouken@6690
   414
			break;
slouken@6690
   415
slouken@6690
   416
		for( iDevice=0; iDevice<uReturned; iDevice++ )
slouken@6690
   417
		{
slouken@6690
   418
			// For each device, get its device ID
slouken@6690
   419
			hr = IWbemClassObject_Get( pDevices[iDevice], bstrDeviceID, 0L, &var, NULL, NULL );
slouken@6690
   420
			if(  SUCCEEDED( hr ) && var.vt == VT_BSTR && var.bstrVal != NULL )
slouken@6690
   421
			{
slouken@6690
   422
				// Check if the device ID contains "IG_".  If it does, then it's an XInput device
slouken@6690
   423
				// This information can not be found from DirectInput 
slouken@6690
   424
				char *pDeviceString = WIN_StringToUTF8( var.bstrVal );
slouken@6690
   425
				if( SDL_strstr( pDeviceString, "IG_" ) )
slouken@6690
   426
				{
slouken@6690
   427
					// If it does, then get the VID/PID from var.bstrVal
slouken@6690
   428
					long dwPid = 0, dwVid = 0;
slouken@6690
   429
					char * strPid = NULL;
slouken@6690
   430
					DWORD dwVidPid = 0;
slouken@6690
   431
					char * strVid = SDL_strstr( pDeviceString, "VID_" );
slouken@6690
   432
					if( strVid )
slouken@6690
   433
					{
slouken@6690
   434
						dwVid = SDL_strtol( strVid + 4, NULL, 16 );
slouken@6690
   435
					}
slouken@6690
   436
					strPid = SDL_strstr( pDeviceString, "PID_" );
slouken@6690
   437
					if( strPid  )
slouken@6690
   438
					{
slouken@6690
   439
						dwPid = SDL_strtol( strPid + 4, NULL, 16 );
slouken@6690
   440
					}
slouken@6690
   441
slouken@6690
   442
					// Compare the VID/PID to the DInput device
slouken@6690
   443
					dwVidPid = MAKELONG( dwVid, dwPid );
slouken@6690
   444
					if( dwVidPid == pGuidProductFromDirectInput->Data1 )
slouken@6690
   445
					{
slouken@6690
   446
						bIsXinputDevice = SDL_TRUE;
slouken@6690
   447
					}
slouken@6690
   448
				}
slouken@6690
   449
				if ( pDeviceString )
slouken@6690
   450
					SDL_free( pDeviceString );
slouken@6690
   451
slouken@6690
   452
				if ( bIsXinputDevice )
slouken@6690
   453
					break;
slouken@6690
   454
			}   
slouken@6690
   455
			SAFE_RELEASE( pDevices[iDevice] );
slouken@6690
   456
		}
slouken@6690
   457
	}
slouken@6690
   458
	
slouken@6690
   459
LCleanup:
slouken@6690
   460
slouken@6690
   461
	for( iDevice=0; iDevice<20; iDevice++ )
slouken@6690
   462
		SAFE_RELEASE( pDevices[iDevice] );
slouken@6690
   463
	SAFE_RELEASE( pEnumDevices );
slouken@6690
   464
	SAFE_RELEASE( pIWbemLocator );
slouken@6690
   465
	SAFE_RELEASE( pIWbemServices );
slouken@6690
   466
slouken@6690
   467
	if ( bstrNamespace )
slouken@6690
   468
		SysFreeString( bstrNamespace );
slouken@6690
   469
	if ( bstrClassName )
slouken@6690
   470
		SysFreeString( bstrClassName );
slouken@6690
   471
	if ( bstrDeviceID )
slouken@6690
   472
		SysFreeString( bstrDeviceID );
slouken@6690
   473
slouken@6690
   474
	if( bCleanupCOM )
slouken@6690
   475
		CoUninitialize();
slouken@6690
   476
		
slouken@6690
   477
	return bIsXinputDevice;
slouken@6690
   478
}
slouken@6690
   479
slouken@6690
   480
slouken@6690
   481
static SDL_bool s_bWindowsDeviceChanged = SDL_FALSE;
slouken@6690
   482
slouken@6690
   483
/* windowproc for our joystick detect thread message only window, to detect any usb device addition/removal
slouken@6690
   484
 */
slouken@6690
   485
LRESULT CALLBACK SDL_PrivateJoystickDetectProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)    {
slouken@6690
   486
	switch (message)    {
slouken@6690
   487
	case WM_DEVICECHANGE:
slouken@6690
   488
		switch (wParam) {
slouken@6690
   489
		case DBT_DEVICEARRIVAL:
slouken@6690
   490
			if (((DEV_BROADCAST_HDR*)lParam)->dbch_devicetype == DBT_DEVTYP_DEVICEINTERFACE)    {
slouken@6690
   491
				s_bWindowsDeviceChanged = SDL_TRUE;
slouken@6690
   492
			}
slouken@6690
   493
			break;
slouken@6690
   494
		case DBT_DEVICEREMOVECOMPLETE:
slouken@6690
   495
			if (((DEV_BROADCAST_HDR*)lParam)->dbch_devicetype == DBT_DEVTYP_DEVICEINTERFACE)    {
slouken@6690
   496
				s_bWindowsDeviceChanged = SDL_TRUE;
slouken@6690
   497
			}
slouken@6690
   498
			break;
slouken@6690
   499
		}
slouken@6690
   500
		return 0;
slouken@6690
   501
	}
slouken@6690
   502
slouken@6690
   503
	return DefWindowProc (hwnd, message, wParam, lParam);
slouken@6690
   504
}
slouken@6690
   505
slouken@6690
   506
slouken@6690
   507
DEFINE_GUID(GUID_DEVINTERFACE_USB_DEVICE, 0xA5DCBF10L, 0x6530, 0x11D2, 0x90, 0x1F, 0x00, \
slouken@6690
   508
	0xC0, 0x4F, 0xB9, 0x51, 0xED);
slouken@6690
   509
slouken@6690
   510
/* Function/thread to scan the system for joysticks.
slouken@6690
   511
 */
slouken@6690
   512
static int
slouken@6690
   513
SDL_JoystickThread(void *_data)
slouken@6690
   514
{
slouken@6690
   515
	HRESULT result = S_OK;	
slouken@6690
   516
	HWND messageWindow = 0;
slouken@6690
   517
	HDEVNOTIFY hNotify = 0;
slouken@6690
   518
	DEV_BROADCAST_DEVICEINTERFACE dbh;
slouken@6710
   519
	SDL_bool bOpenedXInputDevices[4];
slouken@6712
   520
	WNDCLASSEX wincl;
slouken@6710
   521
slouken@6710
   522
	SDL_memset( bOpenedXInputDevices, 0x0, sizeof(bOpenedXInputDevices) );
slouken@6690
   523
slouken@6690
   524
	result = WIN_CoInitialize();
slouken@6690
   525
slouken@6712
   526
	SDL_memset( &wincl, 0x0, sizeof(wincl) );
slouken@6712
   527
	wincl.hInstance = GetModuleHandle( NULL );
slouken@6712
   528
	wincl.lpszClassName = L"Message";
slouken@6712
   529
	wincl.lpfnWndProc = SDL_PrivateJoystickDetectProc;      // This function is called by windows
slouken@6712
   530
	wincl.cbSize = sizeof (WNDCLASSEX);
slouken@6712
   531
slouken@6712
   532
	if (!RegisterClassEx (&wincl))
slouken@6712
   533
	{		
slouken@6712
   534
		SDL_SetError("Failed to create register class for joystick autodetect.",
slouken@6712
   535
		GetLastError());
slouken@6712
   536
		return -1;
slouken@6712
   537
	}
slouken@6712
   538
slouken@6712
   539
	messageWindow = (HWND)CreateWindowEx( 0,  L"Message", NULL, 0, 0, 0, 0, 0, HWND_MESSAGE, NULL, NULL, NULL );
slouken@6690
   540
	if ( !messageWindow )
slouken@6690
   541
	{
slouken@6690
   542
		SDL_SetError("Failed to create message window for joystick autodetect.",
slouken@6690
   543
			GetLastError());
slouken@6690
   544
		return -1;
slouken@6690
   545
	}
slouken@6690
   546
slouken@6690
   547
	SDL_memset(&dbh, 0x0, sizeof(dbh));
slouken@6690
   548
slouken@6690
   549
	dbh.dbcc_size = sizeof(dbh);
slouken@6690
   550
	dbh.dbcc_devicetype = DBT_DEVTYP_DEVICEINTERFACE;
slouken@6690
   551
	dbh.dbcc_classguid = GUID_DEVINTERFACE_USB_DEVICE;
slouken@6690
   552
slouken@6690
   553
	hNotify = RegisterDeviceNotification( messageWindow, &dbh, DEVICE_NOTIFY_WINDOW_HANDLE );
slouken@6690
   554
	if ( !hNotify )
slouken@6690
   555
	{
slouken@6690
   556
		SDL_SetError("Failed to create notify device for joystick autodetect.",
slouken@6690
   557
			GetLastError());
slouken@6690
   558
		return -1;
slouken@6690
   559
	}
slouken@6690
   560
slouken@6690
   561
	SDL_LockMutex( s_mutexJoyStickEnum );
slouken@6690
   562
	while ( s_bJoystickThreadQuit == SDL_FALSE )
slouken@6690
   563
	{
slouken@6690
   564
		MSG messages;
slouken@6710
   565
		Uint8 userId;
slouken@6710
   566
		int nCurrentOpenedXInputDevices = 0;
slouken@6710
   567
		int nNewOpenedXInputDevices = 0;
slouken@6690
   568
		SDL_CondWaitTimeout( s_condJoystickThread, s_mutexJoyStickEnum, 300 );
slouken@6690
   569
slouken@6690
   570
		while ( s_bJoystickThreadQuit == SDL_FALSE && PeekMessage(&messages, messageWindow, 0, 0, PM_NOREMOVE) )
slouken@6690
   571
		{
slouken@6690
   572
			if ( GetMessage(&messages, messageWindow, 0, 0) != 0 )  {
slouken@6690
   573
				TranslateMessage(&messages);
slouken@6690
   574
				DispatchMessage(&messages);
slouken@6690
   575
			}
slouken@6690
   576
		}
slouken@6690
   577
urkle@6965
   578
		if ( s_bXInputEnabled && XINPUTGETCAPABILITIES )
slouken@6710
   579
		{
slouken@6782
   580
			// scan for any change in XInput devices
slouken@6782
   581
			for ( userId = 0; userId < 4; userId++ )
slouken@6782
   582
			{
slouken@6782
   583
				XINPUT_CAPABILITIES	capabilities;
slouken@6782
   584
				DWORD result;
slouken@6710
   585
slouken@6782
   586
				if ( bOpenedXInputDevices[userId] == SDL_TRUE )
slouken@6782
   587
					nCurrentOpenedXInputDevices++;
slouken@6710
   588
slouken@6782
   589
				result = XINPUTGETCAPABILITIES( userId, XINPUT_FLAG_GAMEPAD, &capabilities );
slouken@6782
   590
				if ( result == ERROR_SUCCESS )
slouken@6782
   591
				{
slouken@6782
   592
					bOpenedXInputDevices[userId] = SDL_TRUE;
slouken@6782
   593
					nNewOpenedXInputDevices++;
slouken@6782
   594
				}
slouken@6782
   595
				else
slouken@6782
   596
				{
slouken@6782
   597
					bOpenedXInputDevices[userId] = SDL_FALSE;
slouken@6782
   598
				}
slouken@6710
   599
			}
slouken@6710
   600
		}
slouken@6710
   601
slouken@6710
   602
		if ( s_pKnownJoystickGUIDs && ( s_bWindowsDeviceChanged || nNewOpenedXInputDevices != nCurrentOpenedXInputDevices ) )
slouken@6690
   603
		{
slouken@6690
   604
			SDL_Delay( 300 ); // wait for direct input to find out about this device
slouken@6690
   605
slouken@6690
   606
			s_bDeviceRemoved = SDL_TRUE;
slouken@6690
   607
			s_bDeviceAdded = SDL_TRUE;
slouken@6690
   608
			s_bWindowsDeviceChanged = SDL_FALSE;
slouken@6690
   609
		}
slouken@6690
   610
	}
slouken@6690
   611
	SDL_UnlockMutex( s_mutexJoyStickEnum );
slouken@6690
   612
slouken@6690
   613
	if ( hNotify )
slouken@6690
   614
		UnregisterDeviceNotification( hNotify );
slouken@6690
   615
slouken@6690
   616
	if ( messageWindow )
slouken@6690
   617
		DestroyWindow( messageWindow );
slouken@6712
   618
slouken@6712
   619
	UnregisterClass( wincl.lpszClassName, wincl.hInstance );
slouken@6690
   620
	messageWindow = 0;
slouken@6690
   621
	WIN_CoUninitialize();
slouken@6690
   622
	return 1;
slouken@6690
   623
}
slouken@6690
   624
slouken@6690
   625
slouken@1895
   626
/* Function to scan the system for joysticks.
slouken@1895
   627
 * This function should set SDL_numjoysticks to the number of available
slouken@1895
   628
 * joysticks.  Joystick 0 should be the system default joystick.
slouken@1895
   629
 * It should return 0, or -1 on an unrecoverable fatal error.
slouken@1895
   630
 */
slouken@1895
   631
int
slouken@1895
   632
SDL_SYS_JoystickInit(void)
slouken@1895
   633
{
slouken@1895
   634
    HRESULT result;
slouken@2713
   635
    HINSTANCE instance;
urkle@6965
   636
	const char *env = SDL_GetHint(SD_HINT_XINPUT_ENABLED);
urkle@6965
   637
	if (env && !SDL_atoi(env)) {
urkle@6965
   638
		s_bXInputEnabled = SDL_FALSE;
urkle@6965
   639
	}
slouken@1895
   640
icculus@5591
   641
    result = WIN_CoInitialize();
slouken@2198
   642
    if (FAILED(result)) {
slouken@2198
   643
        SetDIerror("CoInitialize", result);
slouken@1895
   644
        return (-1);
slouken@1895
   645
    }
slouken@1895
   646
icculus@5591
   647
    coinitialized = SDL_TRUE;
icculus@5591
   648
slouken@6690
   649
    result = CoCreateInstance(&CLSID_DirectInput8, NULL, CLSCTX_INPROC_SERVER,
slouken@6690
   650
                              &IID_IDirectInput8, (LPVOID)&dinput);
slouken@2198
   651
slouken@2198
   652
    if (FAILED(result)) {
icculus@5591
   653
        SDL_SYS_JoystickQuit();
slouken@2198
   654
        SetDIerror("CoCreateInstance", result);
slouken@2198
   655
        return (-1);
slouken@2198
   656
    }
slouken@2198
   657
slouken@2198
   658
    /* Because we used CoCreateInstance, we need to Initialize it, first. */
slouken@2713
   659
    instance = GetModuleHandle(NULL);
slouken@2713
   660
    if (instance == NULL) {
icculus@5591
   661
        SDL_SYS_JoystickQuit();
slouken@2713
   662
        SDL_SetError("GetModuleHandle() failed with error code %d.",
slouken@2713
   663
                     GetLastError());
slouken@2713
   664
        return (-1);
slouken@2713
   665
    }
slouken@6690
   666
    result = IDirectInput8_Initialize(dinput, instance, DIRECTINPUT_VERSION);
slouken@2198
   667
slouken@2198
   668
    if (FAILED(result)) {
icculus@5591
   669
        SDL_SYS_JoystickQuit();
slouken@2198
   670
        SetDIerror("IDirectInput::Initialize", result);
slouken@2198
   671
        return (-1);
slouken@2198
   672
    }
slouken@2198
   673
slouken@6690
   674
	s_mutexJoyStickEnum = SDL_CreateMutex();
slouken@6690
   675
	s_condJoystickThread = SDL_CreateCond();
slouken@6690
   676
	s_bDeviceAdded = SDL_TRUE; // force a scan of the system for joysticks this first time
slouken@6690
   677
	SDL_SYS_JoystickDetect();
slouken@1895
   678
urkle@6965
   679
    if (s_bXInputEnabled) {
urkle@6965
   680
		// try to load XInput support if available
urkle@6965
   681
		s_pXInputDLL = LoadLibrary( L"XInput1_3.dll" );
urkle@6965
   682
		if ( !s_pXInputDLL )
urkle@6965
   683
			s_pXInputDLL = LoadLibrary( L"bin\\XInput1_3.dll" );
urkle@6965
   684
		if ( s_pXInputDLL )
slouken@6690
   685
		{
urkle@6965
   686
			// 100 is the ordinal for _XInputGetStateEx, which returns the same struct as XinputGetState, but with extra data in wButtons for the guide button, we think...
urkle@6965
   687
			PC_XInputGetState = (XInputGetState_t)GetProcAddress( (HMODULE)s_pXInputDLL, (LPCSTR)100 );
urkle@6965
   688
			PC_XInputSetState = (XInputSetState_t)GetProcAddress( (HMODULE)s_pXInputDLL, "XInputSetState" );
urkle@6965
   689
			PC_XInputGetCapabilities = (XInputGetCapabilities_t)GetProcAddress( (HMODULE)s_pXInputDLL, "XInputGetCapabilities" );
urkle@6965
   690
			if ( !PC_XInputGetState || !PC_XInputSetState || !PC_XInputGetCapabilities )
urkle@6965
   691
			{
urkle@6965
   692
				SDL_SYS_JoystickQuit();
urkle@6965
   693
				SDL_SetError("GetProcAddress() failed when loading XInput.", GetLastError());
urkle@6965
   694
				return (-1);
urkle@6965
   695
			}
slouken@6690
   696
		}
urkle@6965
   697
    }
slouken@1895
   698
slouken@2198
   699
slouken@6690
   700
	if ( !s_threadJoystick )
slouken@6690
   701
	{
slouken@6690
   702
		s_bJoystickThreadQuit = SDL_FALSE;
slouken@6690
   703
		/* spin up the thread to detect hotplug of devices */
slouken@6690
   704
#if defined(__WIN32__) && !defined(HAVE_LIBC)
slouken@6690
   705
#undef SDL_CreateThread
slouken@6690
   706
		s_threadJoystick= SDL_CreateThread( SDL_JoystickThread, "SDL_joystick", NULL, NULL, NULL );
slouken@6690
   707
#else
slouken@6690
   708
		s_threadJoystick = SDL_CreateThread( SDL_JoystickThread, "SDL_joystick", NULL );
slouken@6690
   709
#endif
slouken@6690
   710
	}
slouken@6690
   711
	    return SDL_SYS_NumJoysticks();
slouken@2198
   712
}
slouken@2198
   713
slouken@6707
   714
/* return the number of joysticks that are connected right now */
slouken@6707
   715
int SDL_SYS_NumJoysticks()
slouken@6707
   716
{
slouken@6707
   717
	int nJoysticks = 0;
slouken@6707
   718
	JoyStick_DeviceData *device = SYS_Joystick;
slouken@6707
   719
	while ( device )
slouken@6707
   720
	{
slouken@6707
   721
		nJoysticks++;
slouken@6707
   722
		device = device->pNext;
slouken@6707
   723
	}
slouken@6707
   724
slouken@6707
   725
	return nJoysticks;
slouken@6707
   726
}
slouken@6707
   727
slouken@6707
   728
static int s_iNewGUID = 0;
slouken@6707
   729
slouken@6707
   730
/* helper function for direct input, gets called for each connected joystick */
slouken@6707
   731
static BOOL CALLBACK
slouken@6707
   732
	EnumJoysticksCallback(const DIDEVICEINSTANCE * pdidInstance, VOID * pContext)
slouken@6707
   733
{
slouken@6707
   734
	JoyStick_DeviceData *pNewJoystick;
slouken@6712
   735
	JoyStick_DeviceData *pPrevJoystick = NULL;
slouken@6707
   736
	SDL_bool bXInputDevice;
slouken@6707
   737
	pNewJoystick = *(JoyStick_DeviceData **)pContext;
slouken@6707
   738
	while ( pNewJoystick )
slouken@6707
   739
	{
slouken@6707
   740
		if ( !SDL_memcmp( &pNewJoystick->dxdevice.guidInstance, &pdidInstance->guidInstance, sizeof(pNewJoystick->dxdevice.guidInstance) ) )
slouken@6707
   741
		{
slouken@6707
   742
			/* if we are replacing the front of the list then update it */
slouken@6707
   743
			if ( pNewJoystick == *(JoyStick_DeviceData **)pContext ) 
slouken@6707
   744
			{
slouken@6707
   745
				*(JoyStick_DeviceData **)pContext = pNewJoystick->pNext;
slouken@6707
   746
			}
slouken@6712
   747
			else if ( pPrevJoystick )
slouken@6712
   748
			{
slouken@6712
   749
				pPrevJoystick->pNext = pNewJoystick->pNext;
slouken@6712
   750
			}
slouken@6712
   751
slouken@6712
   752
			pNewJoystick->pNext = SYS_Joystick;
slouken@6712
   753
			SYS_Joystick = pNewJoystick;
slouken@6707
   754
slouken@6707
   755
			s_pKnownJoystickGUIDs[ s_iNewGUID ] = pdidInstance->guidInstance;
slouken@6707
   756
			s_iNewGUID++;
slouken@6707
   757
			if ( s_iNewGUID < MAX_JOYSTICKS )
slouken@6707
   758
				return DIENUM_CONTINUE; // already have this joystick loaded, just keep going
slouken@6707
   759
			else
slouken@6707
   760
				return DIENUM_STOP; 
slouken@6707
   761
		}
slouken@6707
   762
slouken@6712
   763
		pPrevJoystick = pNewJoystick;
slouken@6707
   764
		pNewJoystick = pNewJoystick->pNext;
slouken@6707
   765
	}
slouken@6707
   766
slouken@6707
   767
	s_bDeviceAdded = SDL_TRUE;
slouken@6707
   768
slouken@6707
   769
	bXInputDevice = IsXInputDevice( &pdidInstance->guidProduct );
slouken@6707
   770
slouken@6707
   771
	pNewJoystick = (JoyStick_DeviceData *)SDL_malloc( sizeof(JoyStick_DeviceData) );
slouken@6707
   772
slouken@6707
   773
	if ( bXInputDevice )
slouken@6707
   774
	{
slouken@6707
   775
		pNewJoystick->bXInputDevice = SDL_TRUE;
slouken@6707
   776
		pNewJoystick->XInputUserId = INVALID_XINPUT_USERID;
slouken@6707
   777
	}
slouken@6707
   778
	else
slouken@6707
   779
	{
slouken@6707
   780
		pNewJoystick->bXInputDevice = SDL_FALSE;
slouken@6707
   781
	}
slouken@6712
   782
	
slouken@6712
   783
	SDL_memcpy(&(pNewJoystick->dxdevice), pdidInstance,
slouken@6712
   784
		sizeof(DIDEVICEINSTANCE));
slouken@6712
   785
slouken@6707
   786
	pNewJoystick->joystickname = WIN_StringToUTF8(pdidInstance->tszProductName);
slouken@6707
   787
	pNewJoystick->send_add_event = 1;
slouken@6707
   788
	pNewJoystick->nInstanceID = ++s_nInstanceID;
slouken@6707
   789
	SDL_memcpy( &pNewJoystick->guid, &pdidInstance->guidProduct, sizeof(pNewJoystick->guid) );
slouken@6707
   790
	pNewJoystick->pNext = NULL;
slouken@6707
   791
slouken@6707
   792
	if ( SYS_Joystick )
slouken@6707
   793
	{
slouken@6707
   794
		pNewJoystick->pNext = SYS_Joystick;
slouken@6707
   795
	}
slouken@6707
   796
	SYS_Joystick = pNewJoystick;
slouken@6707
   797
slouken@6707
   798
	s_pKnownJoystickGUIDs[ s_iNewGUID ] = pdidInstance->guidInstance;
slouken@6707
   799
	s_iNewGUID++;
slouken@6707
   800
slouken@6707
   801
	if ( s_iNewGUID < MAX_JOYSTICKS )
slouken@6707
   802
		return DIENUM_CONTINUE; // already have this joystick loaded, just keep going
slouken@6707
   803
	else
slouken@6707
   804
		return DIENUM_STOP; 
slouken@6707
   805
}
slouken@6707
   806
slouken@6707
   807
/* detect any new joysticks being inserted into the system */
slouken@6707
   808
void SDL_SYS_JoystickDetect()
slouken@6707
   809
{
slouken@6707
   810
	HRESULT result;
slouken@6707
   811
	JoyStick_DeviceData *pCurList = NULL;
slouken@6707
   812
	/* only enum the devices if the joystick thread told us something changed */
slouken@6707
   813
	if ( s_bDeviceAdded || s_bDeviceRemoved )
slouken@6707
   814
	{
slouken@6707
   815
		s_bDeviceAdded = SDL_FALSE;
slouken@6707
   816
		s_bDeviceRemoved = SDL_FALSE;
slouken@6707
   817
slouken@6707
   818
		pCurList = SYS_Joystick;
slouken@6707
   819
		SYS_Joystick = NULL;
slouken@6707
   820
		s_iNewGUID = 0;
slouken@6707
   821
		SDL_mutexP( s_mutexJoyStickEnum );
slouken@6707
   822
slouken@6707
   823
		if ( !s_pKnownJoystickGUIDs )
slouken@6707
   824
			s_pKnownJoystickGUIDs = SDL_malloc( sizeof(GUID)*MAX_JOYSTICKS );
slouken@6707
   825
				
slouken@6707
   826
		SDL_memset( s_pKnownJoystickGUIDs, 0x0, sizeof(GUID)*MAX_JOYSTICKS );
slouken@6707
   827
slouken@6707
   828
		/* Look for joysticks, wheels, head trackers, gamepads, etc.. */
slouken@6707
   829
		result = IDirectInput8_EnumDevices(dinput,
slouken@6707
   830
			DI8DEVCLASS_GAMECTRL,
slouken@6707
   831
			EnumJoysticksCallback,
slouken@6707
   832
			&pCurList, DIEDFL_ATTACHEDONLY);
slouken@6707
   833
slouken@6707
   834
		SDL_mutexV( s_mutexJoyStickEnum );
slouken@6707
   835
	}
slouken@6707
   836
slouken@6707
   837
	if ( pCurList )
slouken@6707
   838
	{
slouken@6707
   839
		while ( pCurList )
slouken@6707
   840
		{
slouken@6707
   841
			JoyStick_DeviceData *pListNext = NULL;
slouken@6707
   842
#if !SDL_EVENTS_DISABLED
slouken@6707
   843
			SDL_Event event;
slouken@6707
   844
			event.type = SDL_JOYDEVICEREMOVED;
slouken@6707
   845
slouken@6707
   846
			if (SDL_GetEventState(event.type) == SDL_ENABLE) {
slouken@6707
   847
				event.jdevice.which = pCurList->nInstanceID;
slouken@6707
   848
				if ((SDL_EventOK == NULL)
slouken@6707
   849
					|| (*SDL_EventOK) (SDL_EventOKParam, &event)) {
slouken@6707
   850
						SDL_PushEvent(&event);
slouken@6707
   851
				}
slouken@6707
   852
			}
slouken@6707
   853
#endif // !SDL_EVENTS_DISABLED 
slouken@6707
   854
slouken@6707
   855
			pListNext = pCurList->pNext;
slouken@6707
   856
			SDL_free(pCurList->joystickname);
slouken@6707
   857
			SDL_free( pCurList );
slouken@6707
   858
			pCurList = pListNext;
slouken@6707
   859
		}
slouken@6707
   860
slouken@6707
   861
	}
slouken@6707
   862
slouken@6707
   863
	if ( s_bDeviceAdded )
slouken@6707
   864
	{
slouken@6707
   865
		JoyStick_DeviceData *pNewJoystick;
slouken@6707
   866
		int device_index = 0;
slouken@6707
   867
		s_bDeviceAdded = SDL_FALSE;
slouken@6707
   868
		pNewJoystick = SYS_Joystick;
slouken@6707
   869
		while ( pNewJoystick )
slouken@6707
   870
		{
slouken@6707
   871
			if ( pNewJoystick->send_add_event )
slouken@6707
   872
			{
slouken@6707
   873
#if !SDL_EVENTS_DISABLED
slouken@6707
   874
				SDL_Event event;
slouken@6707
   875
				event.type = SDL_JOYDEVICEADDED;
slouken@6707
   876
slouken@6707
   877
				if (SDL_GetEventState(event.type) == SDL_ENABLE) {
slouken@6707
   878
					event.jdevice.which = device_index;
slouken@6707
   879
					if ((SDL_EventOK == NULL)
slouken@6707
   880
						|| (*SDL_EventOK) (SDL_EventOKParam, &event)) {
slouken@6707
   881
							SDL_PushEvent(&event);
slouken@6707
   882
					}
slouken@6707
   883
				}
slouken@6707
   884
#endif /* !SDL_EVENTS_DISABLED */
slouken@6707
   885
				pNewJoystick->send_add_event = 0;
slouken@6707
   886
			}
slouken@6707
   887
			device_index++;
slouken@6707
   888
			pNewJoystick = pNewJoystick->pNext;
slouken@6707
   889
		}
slouken@6707
   890
	}
slouken@6707
   891
}
slouken@6707
   892
slouken@6707
   893
/* we need to poll if we have pending hotplug device changes or connected devices */
slouken@6707
   894
SDL_bool SDL_SYS_JoystickNeedsPolling()
slouken@6707
   895
{
slouken@6707
   896
	/* we have a new device or one was pulled, we need to think this frame please */
slouken@6707
   897
	if ( s_bDeviceAdded || s_bDeviceRemoved )
slouken@6707
   898
		return SDL_TRUE;
slouken@6707
   899
slouken@6707
   900
	return SDL_FALSE;
slouken@6707
   901
}
slouken@6707
   902
slouken@1895
   903
/* Function to get the device-dependent name of a joystick */
slouken@1895
   904
const char *
slouken@6707
   905
SDL_SYS_JoystickNameForDeviceIndex(int device_index)
slouken@1895
   906
{
slouken@6690
   907
	JoyStick_DeviceData *device = SYS_Joystick;
slouken@6690
   908
slouken@6707
   909
	for (; device_index > 0; device_index--)
slouken@6690
   910
		device = device->pNext;
slouken@6690
   911
slouken@6690
   912
	return device->joystickname;
slouken@1895
   913
}
slouken@1895
   914
slouken@6707
   915
/* Function to perform the mapping between current device instance and this joysticks instance id */
slouken@6707
   916
SDL_JoystickID SDL_SYS_GetInstanceIdOfDeviceIndex(int device_index)
slouken@6707
   917
{
slouken@6707
   918
	JoyStick_DeviceData *device = SYS_Joystick;
slouken@6707
   919
	int index;
slouken@6707
   920
slouken@6707
   921
	for (index = device_index; index > 0; index--)
slouken@6707
   922
		device = device->pNext;
slouken@6707
   923
slouken@6707
   924
	return device->nInstanceID;
slouken@6707
   925
}
slouken@6707
   926
slouken@1895
   927
/* Function to open a joystick for use.
slouken@1895
   928
   The joystick to open is specified by the index field of the joystick.
slouken@1895
   929
   This should fill the nbuttons and naxes fields of the joystick structure.
slouken@1895
   930
   It returns 0, or -1 if there is an error.
slouken@1895
   931
 */
slouken@1895
   932
int
slouken@6690
   933
SDL_SYS_JoystickOpen(SDL_Joystick * joystick, int device_index)
slouken@1895
   934
{
slouken@1895
   935
    HRESULT result;
icculus@6716
   936
    LPDIRECTINPUTDEVICE8 device;
slouken@2198
   937
    DIPROPDWORD dipdw;
slouken@6690
   938
	JoyStick_DeviceData *joystickdevice = SYS_Joystick;
slouken@6690
   939
slouken@6690
   940
	for (; device_index > 0; device_index--)
slouken@6690
   941
		joystickdevice = joystickdevice->pNext;
slouken@2198
   942
slouken@2713
   943
    SDL_memset(&dipdw, 0, sizeof(DIPROPDWORD));
slouken@2198
   944
    dipdw.diph.dwSize = sizeof(DIPROPDWORD);
slouken@2198
   945
    dipdw.diph.dwHeaderSize = sizeof(DIPROPHEADER);
slouken@2198
   946
slouken@1895
   947
    /* allocate memory for system specific hardware data */
slouken@6698
   948
	joystick->instance_id = joystickdevice->nInstanceID;
urkle@6965
   949
    joystick->closed = 0;
slouken@1895
   950
    joystick->hwdata =
slouken@2713
   951
        (struct joystick_hwdata *) SDL_malloc(sizeof(struct joystick_hwdata));
slouken@1895
   952
    if (joystick->hwdata == NULL) {
slouken@1895
   953
        SDL_OutOfMemory();
slouken@1895
   954
        return (-1);
slouken@1895
   955
    }
slouken@2713
   956
    SDL_memset(joystick->hwdata, 0, sizeof(struct joystick_hwdata));
slouken@1895
   957
    joystick->hwdata->buffered = 1;
slouken@6690
   958
	joystick->hwdata->removed = 0;
slouken@2198
   959
    joystick->hwdata->Capabilities.dwSize = sizeof(DIDEVCAPS);
slouken@6690
   960
	joystick->hwdata->guid = joystickdevice->guid;
slouken@1895
   961
slouken@6690
   962
	if ( joystickdevice->bXInputDevice )
slouken@6690
   963
	{
slouken@6690
   964
		XINPUT_CAPABILITIES	capabilities;
slouken@6690
   965
		Uint8 userId = 0;
slouken@6690
   966
		DWORD result;
slouken@6690
   967
		JoyStick_DeviceData *joysticklist = SYS_Joystick;
slouken@6690
   968
		// scan the opened joysticks and pick the next free xinput userid for this one
slouken@6690
   969
		for( ; joysticklist; joysticklist = joysticklist->pNext)
slouken@6690
   970
		{
slouken@6690
   971
			if ( joysticklist->bXInputDevice && joysticklist->XInputUserId == userId )
slouken@6690
   972
				userId++;
slouken@6690
   973
		}
slouken@1895
   974
urkle@6965
   975
		if ( s_bXInputEnabled && XINPUTGETCAPABILITIES )
slouken@6690
   976
		{
slouken@6690
   977
			result = XINPUTGETCAPABILITIES( userId, XINPUT_FLAG_GAMEPAD, &capabilities );
slouken@6690
   978
			if ( result == ERROR_SUCCESS )
slouken@6690
   979
			{
slouken@6690
   980
				SDL_bool bIsSupported = SDL_FALSE;
slouken@6690
   981
				// Current version of XInput mistakenly returns 0 as the Type. Ignore it and ensure the subtype is a gamepad.
slouken@6690
   982
				bIsSupported = ( capabilities.SubType == XINPUT_DEVSUBTYPE_GAMEPAD );
slouken@2198
   983
slouken@6690
   984
				if ( !bIsSupported )
slouken@6690
   985
				{
slouken@6690
   986
					joystickdevice->bXInputDevice = SDL_FALSE;
slouken@6690
   987
				}
slouken@6690
   988
				else
slouken@6690
   989
				{
slouken@6690
   990
					// valid
slouken@6690
   991
					joystick->hwdata->bXInputDevice = SDL_TRUE;
slouken@6690
   992
					SDL_memset( joystick->hwdata->XInputState, 0x0, sizeof(joystick->hwdata->XInputState) );
slouken@6690
   993
					joystickdevice->XInputUserId = userId;
slouken@6690
   994
					joystick->hwdata->userid = userId;
slouken@6690
   995
					joystick->hwdata->currentXInputSlot = 0;
slouken@6690
   996
					// The XInput API has a hard coded button/axis mapping, so we just match it
slouken@6690
   997
					joystick->naxes = 6;
slouken@6690
   998
					joystick->nbuttons = 15;
slouken@6690
   999
					joystick->nballs = 0;
slouken@6690
  1000
					joystick->nhats = 0;
slouken@6690
  1001
				}
slouken@6690
  1002
			}
slouken@6690
  1003
			else
slouken@6690
  1004
			{
slouken@6690
  1005
				joystickdevice->bXInputDevice = SDL_FALSE;
slouken@6690
  1006
			}
slouken@6690
  1007
		}
slouken@6690
  1008
		else
slouken@6690
  1009
		{
slouken@6690
  1010
			joystickdevice->bXInputDevice = SDL_FALSE;
slouken@6690
  1011
		}
slouken@6690
  1012
	}
slouken@1895
  1013
slouken@6690
  1014
	if ( joystickdevice->bXInputDevice == SDL_FALSE )
slouken@6690
  1015
	{
slouken@6690
  1016
		joystick->hwdata->bXInputDevice = SDL_FALSE;
slouken@1895
  1017
slouken@6690
  1018
		result =
slouken@6690
  1019
			IDirectInput8_CreateDevice(dinput,
slouken@6690
  1020
									  &(joystickdevice->dxdevice.guidInstance), &device, NULL);
slouken@6690
  1021
		if (FAILED(result)) {
slouken@6690
  1022
			SetDIerror("IDirectInput::CreateDevice", result);
slouken@6690
  1023
			return (-1);
slouken@6690
  1024
		}
slouken@1895
  1025
icculus@6716
  1026
		/* Now get the IDirectInputDevice8 interface, instead. */
slouken@6690
  1027
		result = IDirectInputDevice8_QueryInterface(device,
slouken@6690
  1028
												   &IID_IDirectInputDevice8,
slouken@6690
  1029
												   (LPVOID *) & joystick->
slouken@6690
  1030
												   hwdata->InputDevice);
slouken@6690
  1031
		/* We are done with this object.  Use the stored one from now on. */
slouken@6690
  1032
		IDirectInputDevice8_Release(device);
slouken@1895
  1033
slouken@6690
  1034
		if (FAILED(result)) {
icculus@6716
  1035
			SetDIerror("IDirectInputDevice8::QueryInterface", result);
slouken@6690
  1036
			return (-1);
slouken@6690
  1037
		}
slouken@2198
  1038
slouken@6690
  1039
		/* Aquire shared access. Exclusive access is required for forces,
slouken@6690
  1040
		 * though. */
slouken@6690
  1041
		result =
slouken@6690
  1042
			IDirectInputDevice8_SetCooperativeLevel(joystick->hwdata->
slouken@6690
  1043
													InputDevice, SDL_HelperWindow,
slouken@6690
  1044
													DISCL_NONEXCLUSIVE |
slouken@6690
  1045
													DISCL_BACKGROUND);
slouken@6690
  1046
		if (FAILED(result)) {
icculus@6716
  1047
			SetDIerror("IDirectInputDevice8::SetCooperativeLevel", result);
slouken@6690
  1048
			return (-1);
slouken@6690
  1049
		}
slouken@2198
  1050
slouken@6690
  1051
		/* Use the extended data structure: DIJOYSTATE2. */
slouken@6690
  1052
		result =
slouken@6690
  1053
			IDirectInputDevice8_SetDataFormat(joystick->hwdata->InputDevice,
slouken@6690
  1054
											  &c_dfDIJoystick2);
slouken@6690
  1055
		if (FAILED(result)) {
icculus@6716
  1056
			SetDIerror("IDirectInputDevice8::SetDataFormat", result);
slouken@6690
  1057
			return (-1);
slouken@6690
  1058
		}
slouken@2198
  1059
slouken@6690
  1060
		/* Get device capabilities */
slouken@6690
  1061
		result =
slouken@6690
  1062
			IDirectInputDevice8_GetCapabilities(joystick->hwdata->InputDevice,
slouken@6690
  1063
												&joystick->hwdata->Capabilities);
slouken@2198
  1064
slouken@6690
  1065
		if (FAILED(result)) {
icculus@6716
  1066
			SetDIerror("IDirectInputDevice8::GetCapabilities", result);
slouken@6690
  1067
			return (-1);
slouken@6690
  1068
		}
slouken@2198
  1069
slouken@6690
  1070
		/* Force capable? */
slouken@6690
  1071
		if (joystick->hwdata->Capabilities.dwFlags & DIDC_FORCEFEEDBACK) {
slouken@2198
  1072
slouken@6690
  1073
			result = IDirectInputDevice8_Acquire(joystick->hwdata->InputDevice);
slouken@2198
  1074
slouken@6690
  1075
			if (FAILED(result)) {
icculus@6716
  1076
				SetDIerror("IDirectInputDevice8::Acquire", result);
slouken@6690
  1077
				return (-1);
slouken@6690
  1078
			}
slouken@2198
  1079
slouken@6690
  1080
			/* reset all accuators. */
slouken@6690
  1081
			result =
slouken@6690
  1082
				IDirectInputDevice8_SendForceFeedbackCommand(joystick->hwdata->
slouken@6690
  1083
															 InputDevice,
slouken@6690
  1084
															 DISFFC_RESET);
slouken@2198
  1085
slouken@6690
  1086
			/* Not necessarily supported, ignore if not supported.
slouken@6690
  1087
			if (FAILED(result)) {
icculus@6716
  1088
				SetDIerror("IDirectInputDevice8::SendForceFeedbackCommand",
slouken@6690
  1089
						   result);
slouken@6690
  1090
				return (-1);
slouken@6690
  1091
			}
slouken@6690
  1092
			*/
slouken@1895
  1093
slouken@6690
  1094
			result = IDirectInputDevice8_Unacquire(joystick->hwdata->InputDevice);
slouken@1895
  1095
slouken@6690
  1096
			if (FAILED(result)) {
icculus@6716
  1097
				SetDIerror("IDirectInputDevice8::Unacquire", result);
slouken@6690
  1098
				return (-1);
slouken@6690
  1099
			}
slouken@2198
  1100
slouken@6690
  1101
			/* Turn on auto-centering for a ForceFeedback device (until told
slouken@6690
  1102
			 * otherwise). */
slouken@6690
  1103
			dipdw.diph.dwObj = 0;
slouken@6690
  1104
			dipdw.diph.dwHow = DIPH_DEVICE;
slouken@6690
  1105
			dipdw.dwData = DIPROPAUTOCENTER_ON;
slouken@6220
  1106
slouken@6690
  1107
			result =
slouken@6690
  1108
				IDirectInputDevice8_SetProperty(joystick->hwdata->InputDevice,
slouken@6690
  1109
												DIPROP_AUTOCENTER, &dipdw.diph);
slouken@2198
  1110
slouken@6690
  1111
			/* Not necessarily supported, ignore if not supported.
slouken@6690
  1112
			if (FAILED(result)) {
icculus@6716
  1113
				SetDIerror("IDirectInputDevice8::SetProperty", result);
slouken@6690
  1114
				return (-1);
slouken@6690
  1115
			}
slouken@6690
  1116
			*/
slouken@6690
  1117
		}
slouken@2198
  1118
slouken@6690
  1119
		/* What buttons and axes does it have? */
slouken@6690
  1120
		IDirectInputDevice8_EnumObjects(joystick->hwdata->InputDevice,
slouken@6690
  1121
										EnumDevObjectsCallback, joystick,
slouken@6690
  1122
										DIDFT_BUTTON | DIDFT_AXIS | DIDFT_POV);
slouken@2198
  1123
slouken@6690
  1124
		/* Reorder the input objects. Some devices do not report the X axis as
slouken@6690
  1125
		 * the first axis, for example. */
slouken@6690
  1126
		SortDevObjects(joystick);
slouken@6690
  1127
slouken@6690
  1128
		dipdw.diph.dwObj = 0;
slouken@6690
  1129
		dipdw.diph.dwHow = DIPH_DEVICE;
slouken@6690
  1130
		dipdw.dwData = INPUT_QSIZE;
slouken@6690
  1131
slouken@6690
  1132
		/* Set the buffer size */
slouken@6690
  1133
		result =
slouken@6690
  1134
			IDirectInputDevice8_SetProperty(joystick->hwdata->InputDevice,
slouken@6690
  1135
											DIPROP_BUFFERSIZE, &dipdw.diph);
slouken@6690
  1136
slouken@6690
  1137
		if (result == DI_POLLEDDEVICE) {
slouken@6690
  1138
			/* This device doesn't support buffering, so we're forced
slouken@6690
  1139
			 * to use less reliable polling. */
slouken@6690
  1140
			joystick->hwdata->buffered = 0;
slouken@6690
  1141
		} else if (FAILED(result)) {
icculus@6716
  1142
			SetDIerror("IDirectInputDevice8::SetProperty", result);
slouken@6690
  1143
			return (-1);
slouken@6690
  1144
		}
slouken@6690
  1145
	}
slouken@1895
  1146
    return (0);
slouken@1895
  1147
}
slouken@1895
  1148
slouken@6707
  1149
/* return true if this joystick is plugged in right now */
slouken@6707
  1150
SDL_bool SDL_SYS_JoystickAttached( SDL_Joystick * joystick )
slouken@6707
  1151
{
slouken@6707
  1152
	return joystick->closed == 0 && joystick->hwdata->removed == 0;
slouken@6707
  1153
}
slouken@6707
  1154
slouken@6707
  1155
slouken@6220
  1156
/* Sort using the data offset into the DInput struct.
slouken@6220
  1157
 * This gives a reasonable ordering for the inputs. */
slouken@6220
  1158
static int
slouken@6220
  1159
SortDevFunc(const void *a, const void *b)
slouken@6220
  1160
{
slouken@6220
  1161
	const input_t *inputA = (const input_t*)a;
slouken@6220
  1162
	const input_t *inputB = (const input_t*)b;
slouken@6220
  1163
slouken@6220
  1164
	if (inputA->ofs < inputB->ofs)
slouken@6220
  1165
		return -1;
slouken@6220
  1166
	if (inputA->ofs > inputB->ofs)
slouken@6220
  1167
		return 1;
slouken@6220
  1168
	return 0;
slouken@6220
  1169
}
slouken@6220
  1170
slouken@6220
  1171
/* Sort the input objects and recalculate the indices for each input. */
slouken@6220
  1172
static void
slouken@6220
  1173
SortDevObjects(SDL_Joystick *joystick)
slouken@6220
  1174
{
slouken@6220
  1175
	input_t *inputs = joystick->hwdata->Inputs;
slouken@6220
  1176
	int nButtons = 0;
slouken@6220
  1177
	int nHats = 0;
slouken@6220
  1178
	int nAxis = 0;
slouken@6220
  1179
	int n;
slouken@6220
  1180
slouken@6220
  1181
	SDL_qsort(inputs, joystick->hwdata->NumInputs, sizeof(input_t), SortDevFunc);
slouken@6220
  1182
slouken@6220
  1183
	for (n = 0; n < joystick->hwdata->NumInputs; n++)
slouken@6220
  1184
	{
slouken@6220
  1185
		switch (inputs[n].type)
slouken@6220
  1186
		{
slouken@6220
  1187
		case BUTTON:
slouken@6220
  1188
			inputs[n].num = nButtons;
slouken@6220
  1189
			nButtons++;
slouken@6220
  1190
			break;
slouken@6220
  1191
slouken@6220
  1192
		case HAT:
slouken@6220
  1193
			inputs[n].num = nHats;
slouken@6220
  1194
			nHats++;
slouken@6220
  1195
			break;
slouken@6220
  1196
slouken@6220
  1197
		case AXIS:
slouken@6220
  1198
			inputs[n].num = nAxis;
slouken@6220
  1199
			nAxis++;
slouken@6220
  1200
			break;
slouken@6220
  1201
		}
slouken@6220
  1202
	}
slouken@6220
  1203
}
slouken@6220
  1204
slouken@2198
  1205
static BOOL CALLBACK
slouken@2198
  1206
EnumDevObjectsCallback(LPCDIDEVICEOBJECTINSTANCE dev, LPVOID pvRef)
slouken@2198
  1207
{
slouken@2198
  1208
    SDL_Joystick *joystick = (SDL_Joystick *) pvRef;
slouken@2198
  1209
    HRESULT result;
slouken@2198
  1210
    input_t *in = &joystick->hwdata->Inputs[joystick->hwdata->NumInputs];
slouken@2198
  1211
slouken@2198
  1212
    if (dev->dwType & DIDFT_BUTTON) {
slouken@2198
  1213
        in->type = BUTTON;
slouken@2198
  1214
        in->num = joystick->nbuttons;
slouken@6690
  1215
		in->ofs = DIJOFS_BUTTON( in->num );
slouken@2198
  1216
        joystick->nbuttons++;
slouken@2198
  1217
    } else if (dev->dwType & DIDFT_POV) {
slouken@2198
  1218
        in->type = HAT;
slouken@2198
  1219
        in->num = joystick->nhats;
slouken@6690
  1220
		in->ofs = DIJOFS_POV( in->num );
slouken@2198
  1221
        joystick->nhats++;
slouken@2198
  1222
    } else if (dev->dwType & DIDFT_AXIS) {
slouken@2198
  1223
        DIPROPRANGE diprg;
slouken@2198
  1224
        DIPROPDWORD dilong;
slouken@2198
  1225
slouken@2198
  1226
        in->type = AXIS;
slouken@2198
  1227
        in->num = joystick->naxes;
slouken@6690
  1228
		// work our the axis this guy maps too, thanks for the code icculus!
slouken@6690
  1229
		if ( !SDL_memcmp( &dev->guidType, &GUID_XAxis, sizeof(dev->guidType) ) )
slouken@6690
  1230
			in->ofs = DIJOFS_X;
slouken@6690
  1231
		else if ( !SDL_memcmp( &dev->guidType, &GUID_YAxis, sizeof(dev->guidType) ) )
slouken@6690
  1232
			in->ofs = DIJOFS_Y;
slouken@6690
  1233
		else if ( !SDL_memcmp( &dev->guidType, &GUID_ZAxis, sizeof(dev->guidType) ) )
slouken@6690
  1234
			in->ofs = DIJOFS_Z;
slouken@6690
  1235
		else if ( !SDL_memcmp( &dev->guidType, &GUID_RxAxis, sizeof(dev->guidType) ) )
slouken@6690
  1236
			in->ofs = DIJOFS_RX;
slouken@6690
  1237
		else if ( !SDL_memcmp( &dev->guidType, &GUID_RyAxis, sizeof(dev->guidType) ) )
slouken@6690
  1238
			in->ofs = DIJOFS_RY;
slouken@6690
  1239
		else if ( !SDL_memcmp( &dev->guidType, &GUID_RzAxis, sizeof(dev->guidType) ) )
slouken@6690
  1240
			in->ofs = DIJOFS_RZ;
slouken@6690
  1241
		else if ( !SDL_memcmp( &dev->guidType, &GUID_Slider, sizeof(dev->guidType) ) )
slouken@6690
  1242
		{
slouken@6690
  1243
			in->ofs = DIJOFS_SLIDER( joystick->hwdata->NumSliders );
slouken@6690
  1244
			++joystick->hwdata->NumSliders;
slouken@6690
  1245
		}
slouken@6690
  1246
		else 
slouken@6690
  1247
		{
slouken@6690
  1248
			 return DIENUM_CONTINUE; // not an axis we can grok
slouken@6690
  1249
		}
slouken@2198
  1250
slouken@2198
  1251
        diprg.diph.dwSize = sizeof(diprg);
slouken@2198
  1252
        diprg.diph.dwHeaderSize = sizeof(diprg.diph);
slouken@6690
  1253
        diprg.diph.dwObj = dev->dwType;
slouken@6690
  1254
        diprg.diph.dwHow = DIPH_BYID;
slouken@2198
  1255
        diprg.lMin = AXIS_MIN;
slouken@2198
  1256
        diprg.lMax = AXIS_MAX;
slouken@2198
  1257
slouken@2198
  1258
        result =
slouken@6690
  1259
            IDirectInputDevice8_SetProperty(joystick->hwdata->InputDevice,
slouken@2198
  1260
                                            DIPROP_RANGE, &diprg.diph);
slouken@2198
  1261
        if (FAILED(result)) {
slouken@2198
  1262
            return DIENUM_CONTINUE;     /* don't use this axis */
slouken@2198
  1263
        }
slouken@2198
  1264
slouken@2198
  1265
        /* Set dead zone to 0. */
slouken@2198
  1266
        dilong.diph.dwSize = sizeof(dilong);
slouken@2198
  1267
        dilong.diph.dwHeaderSize = sizeof(dilong.diph);
slouken@6690
  1268
        dilong.diph.dwObj = dev->dwType;
slouken@6690
  1269
        dilong.diph.dwHow = DIPH_BYID;
slouken@2198
  1270
        dilong.dwData = 0;
slouken@2198
  1271
        result =
slouken@6690
  1272
            IDirectInputDevice8_SetProperty(joystick->hwdata->InputDevice,
slouken@2198
  1273
                                            DIPROP_DEADZONE, &dilong.diph);
slouken@2198
  1274
        if (FAILED(result)) {
slouken@2198
  1275
            return DIENUM_CONTINUE;     /* don't use this axis */
slouken@2198
  1276
        }
slouken@2198
  1277
slouken@2198
  1278
        joystick->naxes++;
slouken@2198
  1279
    } else {
slouken@2198
  1280
        /* not supported at this time */
slouken@2198
  1281
        return DIENUM_CONTINUE;
slouken@2198
  1282
    }
slouken@2198
  1283
slouken@2198
  1284
    joystick->hwdata->NumInputs++;
slouken@2198
  1285
slouken@2198
  1286
    if (joystick->hwdata->NumInputs == MAX_INPUTS) {
slouken@2198
  1287
        return DIENUM_STOP;     /* too many */
slouken@2198
  1288
    }
slouken@2198
  1289
slouken@2198
  1290
    return DIENUM_CONTINUE;
slouken@2198
  1291
}
slouken@2198
  1292
slouken@2198
  1293
/* Function to update the state of a joystick - called as a device poll.
slouken@2198
  1294
 * This function shouldn't update the joystick structure directly,
slouken@2198
  1295
 * but instead should call SDL_PrivateJoystick*() to deliver events
slouken@2198
  1296
 * and update joystick device state.
slouken@2198
  1297
 */
slouken@2198
  1298
void
slouken@2198
  1299
SDL_SYS_JoystickUpdate_Polled(SDL_Joystick * joystick)
slouken@2198
  1300
{
slouken@2198
  1301
    DIJOYSTATE2 state;
slouken@2198
  1302
    HRESULT result;
slouken@2198
  1303
    int i;
slouken@2198
  1304
slouken@2198
  1305
    result =
slouken@6690
  1306
        IDirectInputDevice8_GetDeviceState(joystick->hwdata->InputDevice,
slouken@2198
  1307
                                           sizeof(DIJOYSTATE2), &state);
slouken@2198
  1308
    if (result == DIERR_INPUTLOST || result == DIERR_NOTACQUIRED) {
slouken@6690
  1309
        IDirectInputDevice8_Acquire(joystick->hwdata->InputDevice);
slouken@2198
  1310
        result =
slouken@6690
  1311
            IDirectInputDevice8_GetDeviceState(joystick->hwdata->InputDevice,
slouken@2198
  1312
                                               sizeof(DIJOYSTATE2), &state);
slouken@2198
  1313
    }
slouken@2198
  1314
slouken@6690
  1315
	if ( result != DI_OK )
slouken@6690
  1316
	{
slouken@6690
  1317
		joystick->hwdata->send_remove_event = 1;
slouken@6690
  1318
		joystick->hwdata->removed = 1;
slouken@6690
  1319
		return;
slouken@6690
  1320
	}
slouken@6690
  1321
slouken@2198
  1322
    /* Set each known axis, button and POV. */
slouken@2198
  1323
    for (i = 0; i < joystick->hwdata->NumInputs; ++i) {
slouken@2198
  1324
        const input_t *in = &joystick->hwdata->Inputs[i];
slouken@2198
  1325
slouken@2198
  1326
        switch (in->type) {
slouken@2198
  1327
        case AXIS:
slouken@2198
  1328
            switch (in->ofs) {
slouken@2198
  1329
            case DIJOFS_X:
slouken@2198
  1330
                SDL_PrivateJoystickAxis_Int(joystick, in->num,
slouken@2198
  1331
                                            (Sint16) state.lX);
slouken@2198
  1332
                break;
slouken@2198
  1333
            case DIJOFS_Y:
slouken@2198
  1334
                SDL_PrivateJoystickAxis_Int(joystick, in->num,
slouken@2198
  1335
                                            (Sint16) state.lY);
slouken@2198
  1336
                break;
slouken@2198
  1337
            case DIJOFS_Z:
slouken@2198
  1338
                SDL_PrivateJoystickAxis_Int(joystick, in->num,
slouken@2198
  1339
                                            (Sint16) state.lZ);
slouken@2198
  1340
                break;
slouken@2198
  1341
            case DIJOFS_RX:
slouken@2198
  1342
                SDL_PrivateJoystickAxis_Int(joystick, in->num,
slouken@2198
  1343
                                            (Sint16) state.lRx);
slouken@2198
  1344
                break;
slouken@2198
  1345
            case DIJOFS_RY:
slouken@2198
  1346
                SDL_PrivateJoystickAxis_Int(joystick, in->num,
slouken@2198
  1347
                                            (Sint16) state.lRy);
slouken@2198
  1348
                break;
slouken@2198
  1349
            case DIJOFS_RZ:
slouken@2198
  1350
                SDL_PrivateJoystickAxis_Int(joystick, in->num,
slouken@2198
  1351
                                            (Sint16) state.lRz);
slouken@2198
  1352
                break;
slouken@2198
  1353
            case DIJOFS_SLIDER(0):
slouken@2198
  1354
                SDL_PrivateJoystickAxis_Int(joystick, in->num,
slouken@2198
  1355
                                            (Sint16) state.rglSlider[0]);
slouken@2198
  1356
                break;
slouken@2198
  1357
            case DIJOFS_SLIDER(1):
slouken@2198
  1358
                SDL_PrivateJoystickAxis_Int(joystick, in->num,
slouken@2198
  1359
                                            (Sint16) state.rglSlider[1]);
slouken@2198
  1360
                break;
slouken@2198
  1361
            }
slouken@2198
  1362
slouken@2198
  1363
            break;
slouken@2198
  1364
slouken@2198
  1365
        case BUTTON:
slouken@2198
  1366
            SDL_PrivateJoystickButton_Int(joystick, in->num,
slouken@3013
  1367
                                          (Uint8) (state.
slouken@3013
  1368
                                                   rgbButtons[in->ofs -
slouken@3013
  1369
                                                              DIJOFS_BUTTON0]
slouken@2198
  1370
                                                   ? SDL_PRESSED :
slouken@2198
  1371
                                                   SDL_RELEASED));
slouken@2198
  1372
            break;
slouken@2198
  1373
        case HAT:
slouken@2198
  1374
            {
slouken@2198
  1375
                Uint8 pos = TranslatePOV(state.rgdwPOV[in->ofs -
slouken@2198
  1376
                                                       DIJOFS_POV(0)]);
slouken@2198
  1377
                SDL_PrivateJoystickHat_Int(joystick, in->num, pos);
slouken@2198
  1378
                break;
slouken@2198
  1379
            }
slouken@2198
  1380
        }
slouken@2198
  1381
    }
slouken@2198
  1382
}
slouken@2198
  1383
slouken@2198
  1384
void
slouken@2198
  1385
SDL_SYS_JoystickUpdate_Buffered(SDL_Joystick * joystick)
slouken@2198
  1386
{
slouken@2198
  1387
    int i;
slouken@2198
  1388
    HRESULT result;
slouken@2198
  1389
    DWORD numevents;
slouken@2198
  1390
    DIDEVICEOBJECTDATA evtbuf[INPUT_QSIZE];
slouken@2198
  1391
slouken@2198
  1392
    numevents = INPUT_QSIZE;
slouken@2198
  1393
    result =
slouken@6690
  1394
        IDirectInputDevice8_GetDeviceData(joystick->hwdata->InputDevice,
slouken@2198
  1395
                                          sizeof(DIDEVICEOBJECTDATA), evtbuf,
slouken@2198
  1396
                                          &numevents, 0);
slouken@2198
  1397
    if (result == DIERR_INPUTLOST || result == DIERR_NOTACQUIRED) {
slouken@6690
  1398
        IDirectInputDevice8_Acquire(joystick->hwdata->InputDevice);
slouken@2198
  1399
        result =
slouken@6690
  1400
            IDirectInputDevice8_GetDeviceData(joystick->hwdata->InputDevice,
slouken@2198
  1401
                                              sizeof(DIDEVICEOBJECTDATA),
slouken@2198
  1402
                                              evtbuf, &numevents, 0);
slouken@2198
  1403
    }
slouken@2198
  1404
slouken@2198
  1405
    /* Handle the events or punt */
slouken@2198
  1406
    if (FAILED(result))
slouken@6690
  1407
	{
slouken@6690
  1408
		joystick->hwdata->send_remove_event = 1;
slouken@6690
  1409
		joystick->hwdata->removed = 1;
slouken@2198
  1410
        return;
slouken@6690
  1411
	}
slouken@2198
  1412
slouken@2198
  1413
    for (i = 0; i < (int) numevents; ++i) {
slouken@2198
  1414
        int j;
slouken@2198
  1415
slouken@2198
  1416
        for (j = 0; j < joystick->hwdata->NumInputs; ++j) {
slouken@2198
  1417
            const input_t *in = &joystick->hwdata->Inputs[j];
slouken@2198
  1418
slouken@2198
  1419
            if (evtbuf[i].dwOfs != in->ofs)
slouken@2198
  1420
                continue;
slouken@2198
  1421
slouken@2198
  1422
            switch (in->type) {
slouken@2198
  1423
            case AXIS:
slouken@2198
  1424
                SDL_PrivateJoystickAxis(joystick, in->num,
slouken@2198
  1425
                                        (Sint16) evtbuf[i].dwData);
slouken@2198
  1426
                break;
slouken@2198
  1427
            case BUTTON:
slouken@2198
  1428
                SDL_PrivateJoystickButton(joystick, in->num,
slouken@3013
  1429
                                          (Uint8) (evtbuf[i].
slouken@3013
  1430
                                                   dwData ? SDL_PRESSED :
slouken@2198
  1431
                                                   SDL_RELEASED));
slouken@2198
  1432
                break;
slouken@2198
  1433
            case HAT:
slouken@2198
  1434
                {
slouken@2198
  1435
                    Uint8 pos = TranslatePOV(evtbuf[i].dwData);
slouken@2198
  1436
                    SDL_PrivateJoystickHat(joystick, in->num, pos);
slouken@2198
  1437
                }
slouken@2198
  1438
            }
slouken@2198
  1439
        }
slouken@2198
  1440
    }
slouken@2198
  1441
}
slouken@2198
  1442
slouken@2198
  1443
slouken@6690
  1444
/* Function to return > 0 if a bit array of buttons differs after applying a mask
slouken@6690
  1445
*/
slouken@6690
  1446
int ButtonChanged( int ButtonsNow, int ButtonsPrev, int ButtonMask )
slouken@6690
  1447
{
slouken@6690
  1448
	return ( ButtonsNow & ButtonMask ) != ( ButtonsPrev & ButtonMask );
slouken@6690
  1449
}
slouken@6690
  1450
slouken@6690
  1451
/* Function to update the state of a XInput style joystick.
slouken@6690
  1452
*/
slouken@6690
  1453
void
slouken@6690
  1454
SDL_SYS_JoystickUpdate_XInput(SDL_Joystick * joystick)
slouken@6690
  1455
{
slouken@6690
  1456
	HRESULT result;
slouken@6690
  1457
slouken@6690
  1458
	if ( !XINPUTGETSTATE )
slouken@6690
  1459
		return;
slouken@6690
  1460
slouken@6690
  1461
	result = XINPUTGETSTATE( joystick->hwdata->userid, &joystick->hwdata->XInputState[joystick->hwdata->currentXInputSlot] );
slouken@6690
  1462
	if ( result == ERROR_DEVICE_NOT_CONNECTED )
slouken@6690
  1463
	{
slouken@6690
  1464
		joystick->hwdata->send_remove_event = 1;
slouken@6690
  1465
		joystick->hwdata->removed = 1;
slouken@6690
  1466
		return;
slouken@6690
  1467
	}
slouken@6690
  1468
slouken@6690
  1469
	// only fire events if the data changed from last time
slouken@6690
  1470
	if ( joystick->hwdata->XInputState[joystick->hwdata->currentXInputSlot].dwPacketNumber != 0 
slouken@6690
  1471
		&& joystick->hwdata->XInputState[joystick->hwdata->currentXInputSlot].dwPacketNumber != joystick->hwdata->XInputState[joystick->hwdata->currentXInputSlot^1].dwPacketNumber )
slouken@6690
  1472
	{
slouken@6690
  1473
		XINPUT_STATE_EX *pXInputState = &joystick->hwdata->XInputState[joystick->hwdata->currentXInputSlot];
slouken@6690
  1474
		XINPUT_STATE_EX *pXInputStatePrev = &joystick->hwdata->XInputState[joystick->hwdata->currentXInputSlot ^ 1];
slouken@6690
  1475
slouken@6690
  1476
		SDL_PrivateJoystickAxis(joystick, 0, (Sint16)pXInputState->Gamepad.sThumbLX );
slouken@6690
  1477
		SDL_PrivateJoystickAxis(joystick, 1, (Sint16)(-1*pXInputState->Gamepad.sThumbLY-1) );
slouken@6690
  1478
		SDL_PrivateJoystickAxis(joystick, 2, (Sint16)pXInputState->Gamepad.sThumbRX );
slouken@6690
  1479
		SDL_PrivateJoystickAxis(joystick, 3, (Sint16)(-1*pXInputState->Gamepad.sThumbRY-1) );
slouken@6690
  1480
		SDL_PrivateJoystickAxis(joystick, 4, (Sint16)((int)pXInputState->Gamepad.bLeftTrigger*32767/255) );
slouken@6690
  1481
		SDL_PrivateJoystickAxis(joystick, 5, (Sint16)((int)pXInputState->Gamepad.bRightTrigger*32767/255) );
slouken@6690
  1482
slouken@6690
  1483
		if ( ButtonChanged( pXInputState->Gamepad.wButtons, pXInputStatePrev->Gamepad.wButtons, XINPUT_GAMEPAD_DPAD_UP ) )
slouken@6690
  1484
			SDL_PrivateJoystickButton(joystick, 0, pXInputState->Gamepad.wButtons & XINPUT_GAMEPAD_DPAD_UP ? SDL_PRESSED :	SDL_RELEASED );
slouken@6690
  1485
		if ( ButtonChanged( pXInputState->Gamepad.wButtons, pXInputStatePrev->Gamepad.wButtons, XINPUT_GAMEPAD_DPAD_DOWN ) )
slouken@6690
  1486
			SDL_PrivateJoystickButton(joystick, 1, pXInputState->Gamepad.wButtons & XINPUT_GAMEPAD_DPAD_DOWN ? SDL_PRESSED :	SDL_RELEASED );
slouken@6690
  1487
		if ( ButtonChanged( pXInputState->Gamepad.wButtons, pXInputStatePrev->Gamepad.wButtons, XINPUT_GAMEPAD_DPAD_LEFT ) )
slouken@6690
  1488
			SDL_PrivateJoystickButton(joystick, 2, pXInputState->Gamepad.wButtons & XINPUT_GAMEPAD_DPAD_LEFT ? SDL_PRESSED :	SDL_RELEASED );
slouken@6690
  1489
		if ( ButtonChanged( pXInputState->Gamepad.wButtons, pXInputStatePrev->Gamepad.wButtons, XINPUT_GAMEPAD_DPAD_RIGHT ) )
slouken@6690
  1490
			SDL_PrivateJoystickButton(joystick, 3, pXInputState->Gamepad.wButtons & XINPUT_GAMEPAD_DPAD_RIGHT ? SDL_PRESSED :	SDL_RELEASED );
slouken@6690
  1491
		if ( ButtonChanged( pXInputState->Gamepad.wButtons, pXInputStatePrev->Gamepad.wButtons, XINPUT_GAMEPAD_START ) )
slouken@6690
  1492
			SDL_PrivateJoystickButton(joystick, 4, pXInputState->Gamepad.wButtons & XINPUT_GAMEPAD_START ? SDL_PRESSED :	SDL_RELEASED );
slouken@6690
  1493
		if ( ButtonChanged( pXInputState->Gamepad.wButtons, pXInputStatePrev->Gamepad.wButtons, XINPUT_GAMEPAD_BACK ) )
slouken@6690
  1494
			SDL_PrivateJoystickButton(joystick, 5, pXInputState->Gamepad.wButtons & XINPUT_GAMEPAD_BACK ? SDL_PRESSED :	SDL_RELEASED );
slouken@6690
  1495
		if ( ButtonChanged( pXInputState->Gamepad.wButtons, pXInputStatePrev->Gamepad.wButtons, XINPUT_GAMEPAD_LEFT_THUMB ) )
slouken@6690
  1496
			SDL_PrivateJoystickButton(joystick, 6, pXInputState->Gamepad.wButtons & XINPUT_GAMEPAD_LEFT_THUMB ? SDL_PRESSED :	SDL_RELEASED );
slouken@6690
  1497
		if ( ButtonChanged( pXInputState->Gamepad.wButtons, pXInputStatePrev->Gamepad.wButtons, XINPUT_GAMEPAD_RIGHT_THUMB ) )
slouken@6690
  1498
			SDL_PrivateJoystickButton(joystick, 7, pXInputState->Gamepad.wButtons & XINPUT_GAMEPAD_RIGHT_THUMB ? SDL_PRESSED :	SDL_RELEASED );
slouken@6690
  1499
		if ( ButtonChanged( pXInputState->Gamepad.wButtons, pXInputStatePrev->Gamepad.wButtons, XINPUT_GAMEPAD_LEFT_SHOULDER ) )
slouken@6690
  1500
			SDL_PrivateJoystickButton(joystick, 8, pXInputState->Gamepad.wButtons & XINPUT_GAMEPAD_LEFT_SHOULDER ? SDL_PRESSED :	SDL_RELEASED );
slouken@6690
  1501
		if ( ButtonChanged( pXInputState->Gamepad.wButtons, pXInputStatePrev->Gamepad.wButtons, XINPUT_GAMEPAD_RIGHT_SHOULDER ) )
slouken@6690
  1502
			SDL_PrivateJoystickButton(joystick, 9, pXInputState->Gamepad.wButtons & XINPUT_GAMEPAD_RIGHT_SHOULDER ? SDL_PRESSED :	SDL_RELEASED );
slouken@6690
  1503
		if ( ButtonChanged( pXInputState->Gamepad.wButtons, pXInputStatePrev->Gamepad.wButtons, XINPUT_GAMEPAD_A ) )
slouken@6690
  1504
			SDL_PrivateJoystickButton(joystick, 10, pXInputState->Gamepad.wButtons & XINPUT_GAMEPAD_A ? SDL_PRESSED :	SDL_RELEASED );
slouken@6690
  1505
		if ( ButtonChanged( pXInputState->Gamepad.wButtons, pXInputStatePrev->Gamepad.wButtons, XINPUT_GAMEPAD_B ) )
slouken@6690
  1506
			SDL_PrivateJoystickButton(joystick, 11, pXInputState->Gamepad.wButtons & XINPUT_GAMEPAD_B ? SDL_PRESSED :	SDL_RELEASED );
slouken@6690
  1507
		if ( ButtonChanged( pXInputState->Gamepad.wButtons, pXInputStatePrev->Gamepad.wButtons, XINPUT_GAMEPAD_X ) )
slouken@6690
  1508
			SDL_PrivateJoystickButton(joystick, 12, pXInputState->Gamepad.wButtons & XINPUT_GAMEPAD_X ? SDL_PRESSED :	SDL_RELEASED );
slouken@6690
  1509
		if ( ButtonChanged( pXInputState->Gamepad.wButtons, pXInputStatePrev->Gamepad.wButtons, XINPUT_GAMEPAD_Y ) )
slouken@6690
  1510
			SDL_PrivateJoystickButton(joystick, 13, pXInputState->Gamepad.wButtons & XINPUT_GAMEPAD_Y ? SDL_PRESSED :	SDL_RELEASED );
slouken@6690
  1511
		if ( ButtonChanged( pXInputState->Gamepad.wButtons, pXInputStatePrev->Gamepad.wButtons,  0x400 ) )
slouken@6690
  1512
			SDL_PrivateJoystickButton(joystick, 14, pXInputState->Gamepad.wButtons & 0x400 ? SDL_PRESSED :	SDL_RELEASED ); // 0x400 is the undocumented code for the guide button
slouken@6690
  1513
slouken@6690
  1514
		joystick->hwdata->currentXInputSlot ^= 1;
slouken@6690
  1515
slouken@6690
  1516
	}
slouken@6690
  1517
}
slouken@6690
  1518
slouken@6690
  1519
slouken@1895
  1520
static Uint8
slouken@1895
  1521
TranslatePOV(DWORD value)
slouken@1895
  1522
{
slouken@1895
  1523
    const int HAT_VALS[] = {
slouken@1895
  1524
        SDL_HAT_UP,
slouken@1895
  1525
        SDL_HAT_UP | SDL_HAT_RIGHT,
slouken@1895
  1526
        SDL_HAT_RIGHT,
slouken@1895
  1527
        SDL_HAT_DOWN | SDL_HAT_RIGHT,
slouken@1895
  1528
        SDL_HAT_DOWN,
slouken@1895
  1529
        SDL_HAT_DOWN | SDL_HAT_LEFT,
slouken@1895
  1530
        SDL_HAT_LEFT,
slouken@1895
  1531
        SDL_HAT_UP | SDL_HAT_LEFT
slouken@1895
  1532
    };
slouken@1895
  1533
slouken@1895
  1534
    if (LOWORD(value) == 0xFFFF)
slouken@1895
  1535
        return SDL_HAT_CENTERED;
slouken@1895
  1536
slouken@1895
  1537
    /* Round the value up: */
slouken@1895
  1538
    value += 4500 / 2;
slouken@1895
  1539
    value %= 36000;
slouken@1895
  1540
    value /= 4500;
slouken@1895
  1541
slouken@1895
  1542
    if (value >= 8)
slouken@1895
  1543
        return SDL_HAT_CENTERED;        /* shouldn't happen */
slouken@1895
  1544
slouken@1895
  1545
    return HAT_VALS[value];
slouken@1895
  1546
}
slouken@1895
  1547
slouken@1895
  1548
/* SDL_PrivateJoystick* doesn't discard duplicate events, so we need to
slouken@1895
  1549
 * do it. */
slouken@1895
  1550
static int
slouken@1895
  1551
SDL_PrivateJoystickAxis_Int(SDL_Joystick * joystick, Uint8 axis, Sint16 value)
slouken@1895
  1552
{
slouken@1895
  1553
    if (joystick->axes[axis] != value)
slouken@1895
  1554
        return SDL_PrivateJoystickAxis(joystick, axis, value);
slouken@1895
  1555
    return 0;
slouken@1895
  1556
}
slouken@1895
  1557
slouken@1895
  1558
static int
slouken@1895
  1559
SDL_PrivateJoystickHat_Int(SDL_Joystick * joystick, Uint8 hat, Uint8 value)
slouken@1895
  1560
{
slouken@1895
  1561
    if (joystick->hats[hat] != value)
slouken@1895
  1562
        return SDL_PrivateJoystickHat(joystick, hat, value);
slouken@1895
  1563
    return 0;
slouken@1895
  1564
}
slouken@1895
  1565
slouken@1895
  1566
static int
slouken@1895
  1567
SDL_PrivateJoystickButton_Int(SDL_Joystick * joystick, Uint8 button,
slouken@1895
  1568
                              Uint8 state)
slouken@1895
  1569
{
slouken@1895
  1570
    if (joystick->buttons[button] != state)
slouken@1895
  1571
        return SDL_PrivateJoystickButton(joystick, button, state);
slouken@1895
  1572
    return 0;
slouken@1895
  1573
}
slouken@1895
  1574
slouken@1895
  1575
void
slouken@1895
  1576
SDL_SYS_JoystickUpdate(SDL_Joystick * joystick)
slouken@1895
  1577
{
slouken@1895
  1578
    HRESULT result;
slouken@1895
  1579
slouken@6690
  1580
	if ( joystick->closed || !joystick->hwdata )
slouken@6690
  1581
		return;
slouken@1895
  1582
slouken@6690
  1583
	if (joystick->hwdata->bXInputDevice)
slouken@6690
  1584
	{
slouken@6690
  1585
		SDL_SYS_JoystickUpdate_XInput(joystick);
slouken@6690
  1586
	}
slouken@6690
  1587
	else
slouken@6690
  1588
	{
slouken@6690
  1589
		result = IDirectInputDevice8_Poll(joystick->hwdata->InputDevice);
slouken@6690
  1590
		if (result == DIERR_INPUTLOST || result == DIERR_NOTACQUIRED) {
slouken@6690
  1591
			IDirectInputDevice8_Acquire(joystick->hwdata->InputDevice);
slouken@6690
  1592
			IDirectInputDevice8_Poll(joystick->hwdata->InputDevice);
slouken@6690
  1593
		}
slouken@6690
  1594
slouken@6690
  1595
		if (joystick->hwdata->buffered)
slouken@6690
  1596
			SDL_SYS_JoystickUpdate_Buffered(joystick);
slouken@6690
  1597
		else
slouken@6690
  1598
			SDL_SYS_JoystickUpdate_Polled(joystick);
slouken@6690
  1599
	}
slouken@6690
  1600
slouken@6690
  1601
	if ( joystick->hwdata->removed )
slouken@6690
  1602
	{
slouken@6690
  1603
		joystick->closed = 1;
slouken@6690
  1604
		joystick->uncentered = 1;
slouken@6690
  1605
	}
slouken@1895
  1606
}
slouken@1895
  1607
slouken@1895
  1608
/* Function to close a joystick after use */
slouken@1895
  1609
void
slouken@1895
  1610
SDL_SYS_JoystickClose(SDL_Joystick * joystick)
slouken@1895
  1611
{
slouken@6690
  1612
	if ( joystick->hwdata->bXInputDevice )
slouken@6690
  1613
	{
slouken@6690
  1614
		JoyStick_DeviceData *joysticklist = SYS_Joystick;
slouken@6690
  1615
		// scan the opened joysticks and clear the userid for this instance
slouken@6690
  1616
		for( ; joysticklist; joysticklist = joysticklist->pNext)
slouken@6690
  1617
		{
slouken@6690
  1618
			if ( joysticklist->bXInputDevice && joysticklist->nInstanceID == joystick->instance_id )
slouken@6690
  1619
			{
slouken@6690
  1620
				joysticklist->XInputUserId = INVALID_XINPUT_USERID;
slouken@6690
  1621
			}
slouken@6690
  1622
		}
slouken@6690
  1623
slouken@6690
  1624
	}
slouken@6690
  1625
	else
slouken@6690
  1626
	{
slouken@6690
  1627
	    IDirectInputDevice8_Unacquire(joystick->hwdata->InputDevice);
slouken@6690
  1628
	    IDirectInputDevice8_Release(joystick->hwdata->InputDevice);
slouken@6690
  1629
	}
slouken@1895
  1630
slouken@1895
  1631
    if (joystick->hwdata != NULL) {
slouken@1895
  1632
        /* free system specific hardware data */
slouken@2713
  1633
        SDL_free(joystick->hwdata);
slouken@1895
  1634
    }
slouken@6690
  1635
slouken@6690
  1636
	joystick->closed = 1;
slouken@1895
  1637
}
slouken@1895
  1638
slouken@1895
  1639
/* Function to perform any system-specific joystick related cleanup */
slouken@1895
  1640
void
slouken@1895
  1641
SDL_SYS_JoystickQuit(void)
slouken@1895
  1642
{
slouken@6690
  1643
	JoyStick_DeviceData *device = SYS_Joystick;
slouken@5090
  1644
slouken@6690
  1645
	while ( device )
slouken@6690
  1646
	{
slouken@6690
  1647
		JoyStick_DeviceData *device_next = device->pNext;
slouken@6690
  1648
		SDL_free(device->joystickname);
slouken@6690
  1649
		SDL_free(device);
slouken@6690
  1650
		device = device_next;
slouken@6690
  1651
	}
slouken@6690
  1652
	SYS_Joystick = NULL;
slouken@6690
  1653
slouken@6690
  1654
	if ( s_threadJoystick )
slouken@6690
  1655
	{
slouken@6690
  1656
		SDL_LockMutex( s_mutexJoyStickEnum );
slouken@6690
  1657
		s_bJoystickThreadQuit = SDL_TRUE;
slouken@6690
  1658
		SDL_CondBroadcast( s_condJoystickThread ); // signal the joystick thread to quit
slouken@6690
  1659
		SDL_UnlockMutex( s_mutexJoyStickEnum );
slouken@6690
  1660
		SDL_WaitThread( s_threadJoystick, NULL ); // wait for it to bugger off
slouken@6690
  1661
slouken@6690
  1662
		SDL_DestroyMutex( s_mutexJoyStickEnum );
slouken@6690
  1663
		SDL_DestroyCond( s_condJoystickThread );
slouken@6690
  1664
		s_condJoystickThread= NULL;
slouken@6690
  1665
		s_mutexJoyStickEnum = NULL;
slouken@6690
  1666
		s_threadJoystick = NULL;
slouken@6690
  1667
	}
slouken@5090
  1668
icculus@5591
  1669
    if (dinput != NULL) {
slouken@6690
  1670
        IDirectInput8_Release(dinput);
icculus@5591
  1671
        dinput = NULL;
icculus@5591
  1672
    }
icculus@5591
  1673
icculus@5591
  1674
    if (coinitialized) {
icculus@5591
  1675
        WIN_CoUninitialize();
icculus@5591
  1676
        coinitialized = SDL_FALSE;
icculus@5591
  1677
    }
slouken@6690
  1678
slouken@6690
  1679
	if ( s_pKnownJoystickGUIDs )
slouken@6690
  1680
	{
slouken@6690
  1681
		SDL_free( s_pKnownJoystickGUIDs );
slouken@6690
  1682
		s_pKnownJoystickGUIDs = NULL;
slouken@6690
  1683
	}
slouken@6690
  1684
slouken@6690
  1685
	if ( s_pXInputDLL )
slouken@6690
  1686
	{
slouken@6690
  1687
		FreeLibrary( s_pXInputDLL );
slouken@6690
  1688
		s_pXInputDLL = NULL;
slouken@6690
  1689
	}
slouken@6690
  1690
}
slouken@6690
  1691
slouken@6690
  1692
slouken@6690
  1693
/* return the stable device guid for this device index */
slouken@6738
  1694
SDL_JoystickGUID SDL_SYS_JoystickGetDeviceGUID( int device_index )
slouken@6690
  1695
{
slouken@6690
  1696
	JoyStick_DeviceData *device = SYS_Joystick;
slouken@6690
  1697
	int index;
slouken@6690
  1698
slouken@6690
  1699
	for (index = device_index; index > 0; index--)
slouken@6690
  1700
		device = device->pNext;
slouken@6690
  1701
slouken@6690
  1702
	return device->guid;
slouken@6690
  1703
}
slouken@6690
  1704
slouken@6738
  1705
SDL_JoystickGUID SDL_SYS_JoystickGetGUID(SDL_Joystick * joystick)
slouken@6707
  1706
{
slouken@6707
  1707
	return joystick->hwdata->guid;
slouken@6707
  1708
}
slouken@6707
  1709
slouken@6707
  1710
/* return SDL_TRUE if this device is using XInput */
slouken@6707
  1711
SDL_bool SDL_SYS_IsXInputDeviceIndex(int device_index)
slouken@6690
  1712
{
slouken@6690
  1713
	JoyStick_DeviceData *device = SYS_Joystick;
slouken@6690
  1714
	int index;
slouken@6690
  1715
slouken@6690
  1716
	for (index = device_index; index > 0; index--)
slouken@6690
  1717
		device = device->pNext;
slouken@6690
  1718
slouken@6690
  1719
	return device->bXInputDevice;
slouken@6690
  1720
}
slouken@6690
  1721
slouken@1895
  1722
#endif /* SDL_JOYSTICK_DINPUT */
slouken@3575
  1723
slouken@1895
  1724
/* vi: set ts=4 sw=4 expandtab: */