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SDL_gdirender.c

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1127 lines (1005 loc) · 34.9 KB
 
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/*
SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2010 Sam Lantinga
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This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
#if SDL_VIDEO_RENDER_GDI
#include "SDL_win32video.h"
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#include "../SDL_rect_c.h"
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#include "../SDL_yuv_sw_c.h"
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#include "../SDL_alphamult.h"
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#ifdef _WIN32_WCE
#define NO_GETDIBBITS 1
#endif
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/* GDI renderer implementation */
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static SDL_Renderer *GDI_CreateRenderer(SDL_Window * window, Uint32 flags);
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static int GDI_DisplayModeChanged(SDL_Renderer * renderer);
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static int GDI_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture);
static int GDI_QueryTexturePixels(SDL_Renderer * renderer,
SDL_Texture * texture, void **pixels,
int *pitch);
static int GDI_SetTexturePalette(SDL_Renderer * renderer,
SDL_Texture * texture,
const SDL_Color * colors, int firstcolor,
int ncolors);
static int GDI_GetTexturePalette(SDL_Renderer * renderer,
SDL_Texture * texture, SDL_Color * colors,
int firstcolor, int ncolors);
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static int GDI_SetTextureAlphaMod(SDL_Renderer * renderer,
SDL_Texture * texture);
static int GDI_SetTextureBlendMode(SDL_Renderer * renderer,
SDL_Texture * texture);
static int GDI_SetTextureScaleMode(SDL_Renderer * renderer,
SDL_Texture * texture);
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static int GDI_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture,
const SDL_Rect * rect, const void *pixels,
int pitch);
static int GDI_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture,
const SDL_Rect * rect, int markDirty,
void **pixels, int *pitch);
static void GDI_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture);
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static int GDI_SetDrawBlendMode(SDL_Renderer * renderer);
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static int GDI_RenderDrawPoints(SDL_Renderer * renderer,
const SDL_Point * points, int count);
static int GDI_RenderDrawLines(SDL_Renderer * renderer,
const SDL_Point * points, int count);
static int GDI_RenderDrawRects(SDL_Renderer * renderer,
const SDL_Rect ** rects, int count);
static int GDI_RenderFillRects(SDL_Renderer * renderer,
const SDL_Rect ** rects, int count);
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static int GDI_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture,
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const SDL_Rect * srcrect, const SDL_Rect * dstrect);
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static int GDI_RenderReadPixels(SDL_Renderer * renderer, const SDL_Rect * rect,
Uint32 format, void * pixels, int pitch);
static int GDI_RenderWritePixels(SDL_Renderer * renderer, const SDL_Rect * rect,
Uint32 format, const void * pixels, int pitch);
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static void GDI_RenderPresent(SDL_Renderer * renderer);
static void GDI_DestroyTexture(SDL_Renderer * renderer,
SDL_Texture * texture);
static void GDI_DestroyRenderer(SDL_Renderer * renderer);
SDL_RenderDriver GDI_RenderDriver = {
GDI_CreateRenderer,
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(SDL_RENDERER_SINGLEBUFFER | SDL_RENDERER_PRESENTCOPY |
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SDL_RENDERER_PRESENTFLIP2 | SDL_RENDERER_PRESENTFLIP3 |
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SDL_RENDERER_PRESENTDISCARD | SDL_RENDERER_ACCELERATED),
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(SDL_TEXTUREMODULATE_NONE | SDL_TEXTUREMODULATE_ALPHA),
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(SDL_BLENDMODE_NONE | SDL_BLENDMODE_MASK),
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(SDL_SCALEMODE_NONE | SDL_SCALEMODE_FAST),
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14,
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SDL_PIXELFORMAT_INDEX8,
SDL_PIXELFORMAT_RGB555,
SDL_PIXELFORMAT_RGB565,
SDL_PIXELFORMAT_RGB888,
SDL_PIXELFORMAT_BGR888,
SDL_PIXELFORMAT_ARGB8888,
SDL_PIXELFORMAT_RGBA8888,
SDL_PIXELFORMAT_ABGR8888,
SDL_PIXELFORMAT_BGRA8888,
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SDL_PIXELFORMAT_YV12,
SDL_PIXELFORMAT_IYUV,
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SDL_PIXELFORMAT_YUY2,
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SDL_PIXELFORMAT_UYVY,
SDL_PIXELFORMAT_YVYU},
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0,
0}
};
typedef struct
{
HWND hwnd;
HDC window_hdc;
HDC render_hdc;
HDC memory_hdc;
HDC current_hdc;
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#ifndef NO_GETDIBBITS
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LPBITMAPINFO bmi;
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#endif
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HBITMAP hbm[3];
int current_hbm;
SDL_DirtyRectList dirty;
SDL_bool makedirty;
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} GDI_RenderData;
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typedef struct
{
SDL_SW_YUVTexture *yuv;
Uint32 format;
HPALETTE hpal;
HBITMAP hbm;
void *pixels;
int pitch;
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SDL_bool premultiplied;
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} GDI_TextureData;
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static void
UpdateYUVTextureData(SDL_Texture * texture)
{
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GDI_TextureData *data = (GDI_TextureData *) texture->driverdata;
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SDL_Rect rect;
rect.x = 0;
rect.y = 0;
rect.w = texture->w;
rect.h = texture->h;
SDL_SW_CopyYUVToRGB(data->yuv, &rect, data->format, texture->w,
texture->h, data->pixels, data->pitch);
}
void
GDI_AddRenderDriver(_THIS)
{
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int i;
for (i = 0; i < _this->num_displays; ++i) {
SDL_AddRenderDriver(&_this->displays[i], &GDI_RenderDriver);
}
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}
SDL_Renderer *
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GDI_CreateRenderer(SDL_Window * window, Uint32 flags)
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{
SDL_WindowData *windowdata = (SDL_WindowData *) window->driverdata;
SDL_Renderer *renderer;
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GDI_RenderData *data;
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int bmi_size;
HBITMAP hbm;
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int i, n;
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renderer = (SDL_Renderer *) SDL_calloc(1, sizeof(*renderer));
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if (!renderer) {
SDL_OutOfMemory();
return NULL;
}
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data = (GDI_RenderData *) SDL_calloc(1, sizeof(*data));
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GDI_DestroyRenderer(renderer);
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SDL_OutOfMemory();
return NULL;
}
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windowdata->videodata->render = RENDER_GDI;
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renderer->DisplayModeChanged = GDI_DisplayModeChanged;
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renderer->CreateTexture = GDI_CreateTexture;
renderer->QueryTexturePixels = GDI_QueryTexturePixels;
renderer->SetTexturePalette = GDI_SetTexturePalette;
renderer->GetTexturePalette = GDI_GetTexturePalette;
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renderer->SetTextureAlphaMod = GDI_SetTextureAlphaMod;
renderer->SetTextureBlendMode = GDI_SetTextureBlendMode;
renderer->SetTextureScaleMode = GDI_SetTextureScaleMode;
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renderer->UpdateTexture = GDI_UpdateTexture;
renderer->LockTexture = GDI_LockTexture;
renderer->UnlockTexture = GDI_UnlockTexture;
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renderer->SetDrawBlendMode = GDI_SetDrawBlendMode;
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renderer->RenderDrawPoints = GDI_RenderDrawPoints;
renderer->RenderDrawLines = GDI_RenderDrawLines;
renderer->RenderDrawRects = GDI_RenderDrawRects;
renderer->RenderFillRects = GDI_RenderFillRects;
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renderer->RenderCopy = GDI_RenderCopy;
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renderer->RenderReadPixels = GDI_RenderReadPixels;
renderer->RenderWritePixels = GDI_RenderWritePixels;
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renderer->RenderPresent = GDI_RenderPresent;
renderer->DestroyTexture = GDI_DestroyTexture;
renderer->DestroyRenderer = GDI_DestroyRenderer;
renderer->info = GDI_RenderDriver.info;
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renderer->window = window;
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renderer->driverdata = data;
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renderer->info.flags = SDL_RENDERER_ACCELERATED;
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data->hwnd = windowdata->hwnd;
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data->window_hdc = windowdata->hdc;
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data->render_hdc = CreateCompatibleDC(data->window_hdc);
data->memory_hdc = CreateCompatibleDC(data->window_hdc);
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#ifndef NO_GETDIBBITS
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/* Fill in the compatible bitmap info */
bmi_size = sizeof(BITMAPINFOHEADER) + 256 * sizeof(RGBQUAD);
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data->bmi = (LPBITMAPINFO) SDL_calloc(1, bmi_size);
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if (!data->bmi) {
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GDI_DestroyRenderer(renderer);
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SDL_OutOfMemory();
return NULL;
}
data->bmi->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
hbm = CreateCompatibleBitmap(data->window_hdc, 1, 1);
GetDIBits(data->window_hdc, hbm, 0, 1, NULL, data->bmi, DIB_RGB_COLORS);
GetDIBits(data->window_hdc, hbm, 0, 1, NULL, data->bmi, DIB_RGB_COLORS);
DeleteObject(hbm);
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#endif
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if (flags & SDL_RENDERER_SINGLEBUFFER) {
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renderer->info.flags |=
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(SDL_RENDERER_SINGLEBUFFER | SDL_RENDERER_PRESENTCOPY);
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n = 0;
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} else if (flags & SDL_RENDERER_PRESENTFLIP2) {
renderer->info.flags |= SDL_RENDERER_PRESENTFLIP2;
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n = 2;
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} else if (flags & SDL_RENDERER_PRESENTFLIP3) {
renderer->info.flags |= SDL_RENDERER_PRESENTFLIP3;
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n = 3;
} else {
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renderer->info.flags |= SDL_RENDERER_PRESENTCOPY;
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n = 1;
}
for (i = 0; i < n; ++i) {
data->hbm[i] =
CreateCompatibleBitmap(data->window_hdc, window->w, window->h);
if (!data->hbm[i]) {
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GDI_DestroyRenderer(renderer);
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WIN_SetError("CreateCompatibleBitmap()");
return NULL;
}
}
if (n > 0) {
SelectObject(data->render_hdc, data->hbm[0]);
data->current_hdc = data->render_hdc;
data->makedirty = SDL_TRUE;
} else {
data->current_hdc = data->window_hdc;
data->makedirty = SDL_FALSE;
}
data->current_hbm = 0;
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#ifdef _WIN32_WCE
// check size for GDI fullscreen and rotate
if((window->flags & SDL_WINDOW_FULLSCREEN) &&
GetSystemMetrics(SM_CXSCREEN) != GetSystemMetrics(SM_CYSCREEN) &&
((GetSystemMetrics(SM_CXSCREEN) < GetSystemMetrics(SM_CYSCREEN) && window->w > window->h) ||
(GetSystemMetrics(SM_CXSCREEN) > GetSystemMetrics(SM_CYSCREEN) && window->w < window->h)))
{
int orientation = WINCE_GetDMOrientation();
switch(orientation)
{
case DMDO_0: orientation = DMDO_90; break;
case DMDO_270: orientation = DMDO_180; break;
case DMDO_90: orientation = DMDO_0; break;
case DMDO_180: orientation = DMDO_270; break;
default:
GDI_DestroyRenderer(renderer);
return NULL;
}
if(0 > WINCE_SetDMOrientation(orientation))
{
GDI_DestroyRenderer(renderer);
return NULL;
}
}
#endif
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return renderer;
}
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static int
GDI_DisplayModeChanged(SDL_Renderer * renderer)
{
GDI_RenderData *data = (GDI_RenderData *) renderer->driverdata;
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SDL_Window *window = renderer->window;
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int i, n;
if (renderer->info.flags & SDL_RENDERER_SINGLEBUFFER) {
n = 0;
} else if (renderer->info.flags & SDL_RENDERER_PRESENTFLIP2) {
n = 2;
} else if (renderer->info.flags & SDL_RENDERER_PRESENTFLIP3) {
n = 3;
} else {
n = 1;
}
for (i = 0; i < n; ++i) {
if (data->hbm[i]) {
DeleteObject(data->hbm[i]);
data->hbm[i] = NULL;
}
}
for (i = 0; i < n; ++i) {
data->hbm[i] =
CreateCompatibleBitmap(data->window_hdc, window->w, window->h);
if (!data->hbm[i]) {
WIN_SetError("CreateCompatibleBitmap()");
return -1;
}
}
if (n > 0) {
SelectObject(data->render_hdc, data->hbm[0]);
}
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data->current_hbm = 0;
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return 0;
}
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static HBITMAP
GDI_CreateDIBSection(HDC hdc, int w, int h, int pitch, Uint32 format,
HPALETTE * hpal, void ** pixels)
{
int bmi_size;
LPBITMAPINFO bmi;
bmi_size = sizeof(BITMAPINFOHEADER) + 256 * sizeof(RGBQUAD);
bmi = (LPBITMAPINFO) SDL_calloc(1, bmi_size);
if (!bmi) {
SDL_OutOfMemory();
return NULL;
}
bmi->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
bmi->bmiHeader.biWidth = w;
bmi->bmiHeader.biHeight = -h; /* topdown bitmap */
bmi->bmiHeader.biPlanes = 1;
bmi->bmiHeader.biSizeImage = h * pitch;
bmi->bmiHeader.biXPelsPerMeter = 0;
bmi->bmiHeader.biYPelsPerMeter = 0;
bmi->bmiHeader.biClrUsed = 0;
bmi->bmiHeader.biClrImportant = 0;
bmi->bmiHeader.biBitCount = SDL_BYTESPERPIXEL(format) * 8;
if (SDL_ISPIXELFORMAT_INDEXED(format)) {
bmi->bmiHeader.biCompression = BI_RGB;
if (hpal) {
int i, ncolors;
LOGPALETTE *palette;
ncolors = (1 << SDL_BITSPERPIXEL(format));
palette =
(LOGPALETTE *) SDL_malloc(sizeof(*palette) +
ncolors * sizeof(PALETTEENTRY));
if (!palette) {
SDL_free(bmi);
SDL_OutOfMemory();
return NULL;
}
palette->palVersion = 0x300;
palette->palNumEntries = ncolors;
for (i = 0; i < ncolors; ++i) {
palette->palPalEntry[i].peRed = 0xFF;
palette->palPalEntry[i].peGreen = 0xFF;
palette->palPalEntry[i].peBlue = 0xFF;
palette->palPalEntry[i].peFlags = 0;
}
*hpal = CreatePalette(palette);
SDL_free(palette);
}
} else {
int bpp;
Uint32 Rmask, Gmask, Bmask, Amask;
bmi->bmiHeader.biCompression = BI_BITFIELDS;
SDL_PixelFormatEnumToMasks(format, &bpp, &Rmask, &Gmask, &Bmask,
&Amask);
((Uint32 *) bmi->bmiColors)[0] = Rmask;
((Uint32 *) bmi->bmiColors)[1] = Gmask;
((Uint32 *) bmi->bmiColors)[2] = Bmask;
if (hpal) {
*hpal = NULL;
}
}
return CreateDIBSection(hdc, bmi, DIB_RGB_COLORS, pixels, NULL, 0);
}
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GDI_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture)
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GDI_RenderData *renderdata = (GDI_RenderData *) renderer->driverdata;
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SDL_Window *window = renderer->window;
SDL_VideoDisplay *display = window->display;
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GDI_TextureData *data;
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data = (GDI_TextureData *) SDL_calloc(1, sizeof(*data));
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if (!data) {
SDL_OutOfMemory();
return -1;
}
texture->driverdata = data;
if (SDL_ISPIXELFORMAT_FOURCC(texture->format)) {
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data->yuv =
SDL_SW_CreateYUVTexture(texture->format, texture->w, texture->h);
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if (!data->yuv) {
return -1;
}
data->format = display->current_mode.format;
} else {
data->format = texture->format;
}
data->pitch = (texture->w * SDL_BYTESPERPIXEL(data->format));
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if (data->yuv || texture->access == SDL_TEXTUREACCESS_STREAMING
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|| texture->format != display->current_mode.format) {
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data->hbm = GDI_CreateDIBSection(renderdata->memory_hdc,
texture->w, texture->h,
data->pitch, data->format,
&data->hpal, &data->pixels);
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data->hbm = CreateCompatibleBitmap(renderdata->window_hdc,
texture->w, texture->h);
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}
if (!data->hbm) {
WIN_SetError("Couldn't create bitmap");
return -1;
}
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return 0;
}
static int
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GDI_QueryTexturePixels(SDL_Renderer * renderer, SDL_Texture * texture,
void **pixels, int *pitch)
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GDI_TextureData *data = (GDI_TextureData *) texture->driverdata;
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if (data->yuv) {
return SDL_SW_QueryYUVTexturePixels(data->yuv, pixels, pitch);
} else {
*pixels = data->pixels;
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*pitch = data->pitch;
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return 0;
}
}
static int
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GDI_SetTexturePalette(SDL_Renderer * renderer, SDL_Texture * texture,
const SDL_Color * colors, int firstcolor, int ncolors)
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GDI_RenderData *renderdata = (GDI_RenderData *) renderer->driverdata;
GDI_TextureData *data = (GDI_TextureData *) texture->driverdata;
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if (data->yuv) {
SDL_SetError("YUV textures don't have a palette");
return -1;
} else {
PALETTEENTRY entries[256];
int i;
for (i = 0; i < ncolors; ++i) {
entries[i].peRed = colors[i].r;
entries[i].peGreen = colors[i].g;
entries[i].peBlue = colors[i].b;
entries[i].peFlags = 0;
}
if (!SetPaletteEntries(data->hpal, firstcolor, ncolors, entries)) {
WIN_SetError("SetPaletteEntries()");
return -1;
}
return 0;
}
}
static int
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GDI_GetTexturePalette(SDL_Renderer * renderer, SDL_Texture * texture,
SDL_Color * colors, int firstcolor, int ncolors)
Jul 17, 2006
Jul 17, 2006
500
GDI_TextureData *data = (GDI_TextureData *) texture->driverdata;
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
if (data->yuv) {
SDL_SetError("YUV textures don't have a palette");
return -1;
} else {
PALETTEENTRY entries[256];
int i;
if (!GetPaletteEntries(data->hpal, firstcolor, ncolors, entries)) {
WIN_SetError("GetPaletteEntries()");
return -1;
}
for (i = 0; i < ncolors; ++i) {
colors[i].r = entries[i].peRed;
colors[i].g = entries[i].peGreen;
colors[i].b = entries[i].peBlue;
}
return 0;
}
}
Aug 28, 2006
Aug 28, 2006
522
523
524
525
526
527
528
529
530
static int
GDI_SetTextureAlphaMod(SDL_Renderer * renderer, SDL_Texture * texture)
{
return 0;
}
static int
GDI_SetTextureBlendMode(SDL_Renderer * renderer, SDL_Texture * texture)
{
Feb 7, 2009
Feb 7, 2009
531
532
GDI_TextureData *data = (GDI_TextureData *) texture->driverdata;
Aug 28, 2006
Aug 28, 2006
533
switch (texture->blendMode) {
Dec 20, 2008
Dec 20, 2008
534
case SDL_BLENDMODE_NONE:
Feb 7, 2009
Feb 7, 2009
535
536
537
538
if (data->premultiplied) {
/* Crap, we've lost the original pixel data... *sigh* */
}
return 0;
May 23, 2009
May 23, 2009
539
#ifndef _WIN32_WCE /* WinCE has no alphablend */
Dec 20, 2008
Dec 20, 2008
540
541
case SDL_BLENDMODE_MASK:
case SDL_BLENDMODE_BLEND:
Feb 7, 2009
Feb 7, 2009
542
543
544
if (!data->premultiplied && data->pixels) {
switch (texture->format) {
case SDL_PIXELFORMAT_ARGB8888:
Feb 7, 2009
Feb 7, 2009
545
546
547
SDL_PreMultiplyAlphaARGB8888(texture->w, texture->h,
(Uint32 *) data->pixels,
data->pitch);
Feb 7, 2009
Feb 7, 2009
548
549
550
data->premultiplied = SDL_TRUE;
break;
case SDL_PIXELFORMAT_RGBA8888:
Feb 7, 2009
Feb 7, 2009
551
552
553
SDL_PreMultiplyAlphaRGBA8888(texture->w, texture->h,
(Uint32 *) data->pixels,
data->pitch);
Feb 7, 2009
Feb 7, 2009
554
555
556
data->premultiplied = SDL_TRUE;
break;
case SDL_PIXELFORMAT_ABGR8888:
Feb 7, 2009
Feb 7, 2009
557
558
559
SDL_PreMultiplyAlphaABGR8888(texture->w, texture->h,
(Uint32 *) data->pixels,
data->pitch);
Feb 7, 2009
Feb 7, 2009
560
561
562
data->premultiplied = SDL_TRUE;
break;
case SDL_PIXELFORMAT_BGRA8888:
Feb 7, 2009
Feb 7, 2009
563
564
565
SDL_PreMultiplyAlphaBGRA8888(texture->w, texture->h,
(Uint32 *) data->pixels,
data->pitch);
Feb 7, 2009
Feb 7, 2009
566
567
568
569
data->premultiplied = SDL_TRUE;
break;
}
}
Aug 28, 2006
Aug 28, 2006
570
return 0;
Mar 23, 2009
Mar 23, 2009
571
#endif
Aug 28, 2006
Aug 28, 2006
572
573
default:
SDL_Unsupported();
Dec 20, 2008
Dec 20, 2008
574
texture->blendMode = SDL_BLENDMODE_NONE;
Aug 28, 2006
Aug 28, 2006
575
576
577
578
579
580
581
582
return -1;
}
}
static int
GDI_SetTextureScaleMode(SDL_Renderer * renderer, SDL_Texture * texture)
{
switch (texture->scaleMode) {
Dec 12, 2010
Dec 12, 2010
583
584
case SDL_SCALEMODE_NONE:
case SDL_SCALEMODE_FAST:
Aug 28, 2006
Aug 28, 2006
585
return 0;
Dec 12, 2010
Dec 12, 2010
586
587
case SDL_SCALEMODE_SLOW:
case SDL_SCALEMODE_BEST:
Aug 28, 2006
Aug 28, 2006
588
SDL_Unsupported();
Dec 12, 2010
Dec 12, 2010
589
texture->scaleMode = SDL_SCALEMODE_FAST;
Aug 28, 2006
Aug 28, 2006
590
591
592
return -1;
default:
SDL_Unsupported();
Dec 12, 2010
Dec 12, 2010
593
texture->scaleMode = SDL_SCALEMODE_NONE;
Aug 28, 2006
Aug 28, 2006
594
595
596
597
598
return -1;
}
return 0;
}
Jul 17, 2006
Jul 17, 2006
600
601
GDI_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture,
const SDL_Rect * rect, const void *pixels, int pitch)
Jul 17, 2006
Jul 17, 2006
603
GDI_TextureData *data = (GDI_TextureData *) texture->driverdata;
604
605
606
607
608
609
610
611
if (data->yuv) {
if (SDL_SW_UpdateYUVTexture(data->yuv, rect, pixels, pitch) < 0) {
return -1;
}
UpdateYUVTextureData(texture);
return 0;
} else {
Jul 17, 2006
Jul 17, 2006
612
GDI_RenderData *renderdata = (GDI_RenderData *) renderer->driverdata;
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
if (data->pixels) {
Uint8 *src, *dst;
int row;
size_t length;
src = (Uint8 *) pixels;
dst =
(Uint8 *) data->pixels + rect->y * data->pitch +
rect->x * SDL_BYTESPERPIXEL(texture->format);
length = rect->w * SDL_BYTESPERPIXEL(texture->format);
for (row = 0; row < rect->h; ++row) {
SDL_memcpy(dst, src, length);
src += pitch;
dst += data->pitch;
}
Feb 7, 2009
Feb 7, 2009
629
if (data->premultiplied) {
Feb 7, 2009
Feb 7, 2009
630
631
632
Uint32 *pixels =
(Uint32 *) data->pixels + rect->y * (data->pitch / 4) +
rect->x;
Feb 7, 2009
Feb 7, 2009
633
634
switch (texture->format) {
case SDL_PIXELFORMAT_ARGB8888:
Feb 7, 2009
Feb 7, 2009
635
636
SDL_PreMultiplyAlphaARGB8888(rect->w, rect->h, pixels,
data->pitch);
Feb 7, 2009
Feb 7, 2009
637
638
break;
case SDL_PIXELFORMAT_RGBA8888:
Feb 7, 2009
Feb 7, 2009
639
640
SDL_PreMultiplyAlphaRGBA8888(rect->w, rect->h, pixels,
data->pitch);
Feb 7, 2009
Feb 7, 2009
641
642
break;
case SDL_PIXELFORMAT_ABGR8888:
Feb 7, 2009
Feb 7, 2009
643
644
SDL_PreMultiplyAlphaABGR8888(rect->w, rect->h, pixels,
data->pitch);
Feb 7, 2009
Feb 7, 2009
645
646
break;
case SDL_PIXELFORMAT_BGRA8888:
Feb 7, 2009
Feb 7, 2009
647
648
SDL_PreMultiplyAlphaBGRA8888(rect->w, rect->h, pixels,
data->pitch);
Feb 7, 2009
Feb 7, 2009
649
650
651
break;
}
}
652
} else if (rect->w == texture->w && pitch == data->pitch) {
Mar 23, 2009
Mar 23, 2009
653
#ifndef NO_GETDIBBITS
654
655
656
657
658
659
if (!SetDIBits
(renderdata->window_hdc, data->hbm, rect->y, rect->h, pixels,
renderdata->bmi, DIB_RGB_COLORS)) {
WIN_SetError("SetDIBits()");
return -1;
}
Mar 23, 2009
Mar 23, 2009
660
661
662
663
#else
SDL_SetError("FIXME: Update Texture");
return -1;
#endif
664
665
666
667
668
669
670
671
672
673
} else {
SDL_SetError
("FIXME: Need to allocate temporary memory and do GetDIBits() followed by SetDIBits(), since we can only set blocks of scanlines at a time");
return -1;
}
return 0;
}
}
static int
Jul 17, 2006
Jul 17, 2006
674
675
676
GDI_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture,
const SDL_Rect * rect, int markDirty, void **pixels,
int *pitch)
Jul 17, 2006
Jul 17, 2006
678
GDI_TextureData *data = (GDI_TextureData *) texture->driverdata;
679
680
681
682
if (data->yuv) {
return SDL_SW_LockYUVTexture(data->yuv, rect, markDirty, pixels,
pitch);
Jul 12, 2006
Jul 12, 2006
683
} else if (data->pixels) {
Mar 23, 2009
Mar 23, 2009
684
#ifndef _WIN32_WCE
May 23, 2009
May 23, 2009
685
/* WinCE has no GdiFlush */
Mar 23, 2009
Mar 23, 2009
687
#endif
688
689
690
691
692
*pixels =
(void *) ((Uint8 *) data->pixels + rect->y * data->pitch +
rect->x * SDL_BYTESPERPIXEL(texture->format));
*pitch = data->pitch;
return 0;
Jul 12, 2006
Jul 12, 2006
693
694
695
} else {
SDL_SetError("No pixels available");
return -1;
696
697
698
699
}
}
static void
Jul 17, 2006
Jul 17, 2006
700
GDI_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture)
Jul 17, 2006
Jul 17, 2006
702
GDI_TextureData *data = (GDI_TextureData *) texture->driverdata;
703
704
705
706
707
708
709
if (data->yuv) {
SDL_SW_UnlockYUVTexture(data->yuv);
UpdateYUVTextureData(texture);
}
}
Dec 30, 2008
Dec 30, 2008
710
711
712
713
714
715
716
717
718
719
720
721
722
static int
GDI_SetDrawBlendMode(SDL_Renderer * renderer)
{
switch (renderer->blendMode) {
case SDL_BLENDMODE_NONE:
return 0;
default:
SDL_Unsupported();
renderer->blendMode = SDL_BLENDMODE_NONE;
return -1;
}
}
Dec 30, 2008
Dec 30, 2008
723
static int
Dec 24, 2009
Dec 24, 2009
724
725
GDI_RenderDrawPoints(SDL_Renderer * renderer, const SDL_Point * points,
int count)
Dec 30, 2008
Dec 30, 2008
726
727
{
GDI_RenderData *data = (GDI_RenderData *) renderer->driverdata;
Dec 9, 2009
Dec 9, 2009
728
729
int i;
COLORREF color;
Dec 30, 2008
Dec 30, 2008
730
731
if (data->makedirty) {
Dec 9, 2009
Dec 9, 2009
732
/* Get the smallest rectangle that contains everything */
Jan 21, 2010
Jan 21, 2010
733
SDL_Window *window = renderer->window;
Dec 30, 2008
Dec 30, 2008
734
735
SDL_Rect rect;
Dec 9, 2009
Dec 9, 2009
736
737
738
739
740
741
742
743
rect.x = 0;
rect.y = 0;
rect.w = window->w;
rect.h = window->h;
if (!SDL_EnclosePoints(points, count, &rect, &rect)) {
/* Nothing to draw */
return 0;
}
Dec 30, 2008
Dec 30, 2008
744
745
746
747
SDL_AddDirtyRect(&data->dirty, &rect);
}
Dec 9, 2009
Dec 9, 2009
748
749
750
751
752
color = RGB(renderer->r, renderer->g, renderer->b);
for (i = 0; i < count; ++i) {
SetPixel(data->current_hdc, points[i].x, points[i].y, color);
}
Dec 30, 2008
Dec 30, 2008
753
754
755
756
return 0;
}
static int
Dec 24, 2009
Dec 24, 2009
757
758
GDI_RenderDrawLines(SDL_Renderer * renderer, const SDL_Point * points,
int count)
Dec 30, 2008
Dec 30, 2008
759
760
{
GDI_RenderData *data = (GDI_RenderData *) renderer->driverdata;
Feb 8, 2009
Feb 8, 2009
761
HPEN pen;
Dec 30, 2008
Dec 30, 2008
762
763
764
BOOL status;
if (data->makedirty) {
Dec 9, 2009
Dec 9, 2009
765
/* Get the smallest rectangle that contains everything */
Jan 21, 2010
Jan 21, 2010
766
SDL_Window *window = renderer->window;
Dec 9, 2009
Dec 9, 2009
767
768
769
770
771
772
773
774
775
776
SDL_Rect clip, rect;
clip.x = 0;
clip.y = 0;
clip.w = window->w;
clip.h = window->h;
SDL_EnclosePoints(points, count, NULL, &rect);
if (!SDL_IntersectRect(&rect, &clip, &rect)) {
/* Nothing to draw */
return 0;
Dec 30, 2008
Dec 30, 2008
777
}
Dec 9, 2009
Dec 9, 2009
778
Dec 30, 2008
Dec 30, 2008
779
780
781
SDL_AddDirtyRect(&data->dirty, &rect);
}
Feb 8, 2009
Feb 8, 2009
782
783
784
/* Should we cache the pen? .. it looks like GDI does for us. :) */
pen = CreatePen(PS_SOLID, 1, RGB(renderer->r, renderer->g, renderer->b));
SelectObject(data->current_hdc, pen);
Dec 9, 2009
Dec 9, 2009
785
786
787
788
789
790
791
792
793
794
795
{
LPPOINT p = SDL_stack_alloc(POINT, count);
int i;
for (i = 0; i < count; ++i) {
p[i].x = points[i].x;
p[i].y = points[i].y;
}
status = Polyline(data->current_hdc, p, count);
SDL_stack_free(p);
}
Feb 8, 2009
Feb 8, 2009
796
DeleteObject(pen);
Dec 30, 2008
Dec 30, 2008
797
Dec 7, 2009
Dec 7, 2009
798
/* Need to close the endpoint of the line */
Dec 9, 2009
Dec 9, 2009
799
800
801
802
if (points[0].x != points[count-1].x || points[0].y != points[count-1].y) {
SetPixel(data->current_hdc, points[count-1].x, points[count-1].y,
RGB(renderer->r, renderer->g, renderer->b));
}
Dec 7, 2009
Dec 7, 2009
803
Dec 30, 2008
Dec 30, 2008
804
if (!status) {
Dec 9, 2009
Dec 9, 2009
805
WIN_SetError("Polyline()");
Dec 30, 2008
Dec 30, 2008
806
807
808
809
810
return -1;
}
return 0;
}
Dec 24, 2009
Dec 24, 2009
812
813
814
815
816
817
818
819
820
GDI_RenderDrawRects(SDL_Renderer * renderer, const SDL_Rect ** rects,
int count)
{
GDI_RenderData *data = (GDI_RenderData *) renderer->driverdata;
HPEN pen;
POINT vertices[5];
int i, status = 1;
if (data->makedirty) {
Jan 21, 2010
Jan 21, 2010
821
SDL_Window *window = renderer->window;
Dec 24, 2009
Dec 24, 2009
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
SDL_Rect clip, rect;
clip.x = 0;
clip.y = 0;
clip.w = window->w;
clip.h = window->h;
for (i = 0; i < count; ++i) {
if (SDL_IntersectRect(rects[i], &clip, &rect)) {
SDL_AddDirtyRect(&data->dirty, &rect);
}
}
}
/* Should we cache the pen? .. it looks like GDI does for us. :) */
pen = CreatePen(PS_SOLID, 1, RGB(renderer->r, renderer->g, renderer->b));
SelectObject(data->current_hdc, pen);
for (i = 0; i < count; ++i) {
const SDL_Rect *rect = rects[i];
vertices[0].x = rect->x;
vertices[0].y = rect->y;
vertices[1].x = rect->x+rect->w-1;
vertices[1].y = rect->y;
vertices[2].x = rect->x+rect->w-1;
vertices[2].y = rect->y+rect->h-1;
vertices[3].x = rect->x;
vertices[3].y = rect->y+rect->h-1;
vertices[4].x = rect->x;
vertices[4].y = rect->y;
status &= Polyline(data->current_hdc, vertices, 5);
}
DeleteObject(pen);
if (!status) {
WIN_SetError("Polyline()");
return -1;
}
return 0;
}
static int
GDI_RenderFillRects(SDL_Renderer * renderer, const SDL_Rect ** rects,
int count)
Jul 17, 2006
Jul 17, 2006
872
GDI_RenderData *data = (GDI_RenderData *) renderer->driverdata;
Jul 12, 2006
Jul 12, 2006
874
HBRUSH brush;
Dec 9, 2009
Dec 9, 2009
875
int i, status = 1;
Jul 12, 2006
Jul 12, 2006
877
if (data->makedirty) {
Jan 21, 2010
Jan 21, 2010
878
SDL_Window *window = renderer->window;
Dec 9, 2009
Dec 9, 2009
879
880
881
882
883
884
SDL_Rect clip, rect;
clip.x = 0;
clip.y = 0;
clip.w = window->w;
clip.h = window->h;
Jul 12, 2006
Jul 12, 2006
885
Dec 9, 2009
Dec 9, 2009
886
887
888
889
890
891
for (i = 0; i < count; ++i) {
if (SDL_IntersectRect(rects[i], &clip, &rect)) {
SDL_AddDirtyRect(&data->dirty, &rect);
}
}
}
892
893
/* Should we cache the brushes? .. it looks like GDI does for us. :) */
Dec 25, 2008
Dec 25, 2008
894
brush = CreateSolidBrush(RGB(renderer->r, renderer->g, renderer->b));
895
SelectObject(data->current_hdc, brush);
Dec 9, 2009
Dec 9, 2009
896
897
898
899
900
901
902
903
904
905
for (i = 0; i < count; ++i) {
const SDL_Rect *rect = rects[i];
rc.left = rect->x;
rc.top = rect->y;
rc.right = rect->x + rect->w;
rc.bottom = rect->y + rect->h;
status &= FillRect(data->current_hdc, &rc, brush);
}
906
907
908
909
910
911
912
913
914
915
DeleteObject(brush);
if (!status) {
WIN_SetError("FillRect()");
return -1;
}
return 0;
}
static int
Jul 17, 2006
Jul 17, 2006
916
GDI_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture,
Aug 28, 2006
Aug 28, 2006
917
const SDL_Rect * srcrect, const SDL_Rect * dstrect)
Jul 17, 2006
Jul 17, 2006
919
920
GDI_RenderData *data = (GDI_RenderData *) renderer->driverdata;
GDI_TextureData *texturedata = (GDI_TextureData *) texture->driverdata;
Jul 12, 2006
Jul 12, 2006
922
923
924
925
if (data->makedirty) {
SDL_AddDirtyRect(&data->dirty, dstrect);
}
926
927
928
929
930
SelectObject(data->memory_hdc, texturedata->hbm);
if (texturedata->hpal) {
SelectPalette(data->memory_hdc, texturedata->hpal, TRUE);
RealizePalette(data->memory_hdc);
}
Feb 7, 2009
Feb 7, 2009
931
if (texture->blendMode & (SDL_BLENDMODE_MASK | SDL_BLENDMODE_BLEND)) {
Mar 23, 2009
Mar 23, 2009
932
933
934
935
#ifdef _WIN32_WCE
SDL_SetError("Texture has blendmode not supported under WinCE");
return -1;
#else
Aug 28, 2006
Aug 28, 2006
936
BLENDFUNCTION blendFunc = {
937
938
AC_SRC_OVER,
0,
Aug 28, 2006
Aug 28, 2006
939
texture->a,
940
941
942
943
944
945
946
947
948
AC_SRC_ALPHA
};
if (!AlphaBlend
(data->current_hdc, dstrect->x, dstrect->y, dstrect->w,
dstrect->h, data->memory_hdc, srcrect->x, srcrect->y, srcrect->w,
srcrect->h, blendFunc)) {
WIN_SetError("AlphaBlend()");
return -1;
}
Mar 23, 2009
Mar 23, 2009
949
#endif
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
} else {
if (srcrect->w == dstrect->w && srcrect->h == dstrect->h) {
if (!BitBlt
(data->current_hdc, dstrect->x, dstrect->y, dstrect->w,
srcrect->h, data->memory_hdc, srcrect->x, srcrect->y,
SRCCOPY)) {
WIN_SetError("BitBlt()");
return -1;
}
} else {
if (!StretchBlt
(data->current_hdc, dstrect->x, dstrect->y, dstrect->w,
dstrect->h, data->memory_hdc, srcrect->x, srcrect->y,
srcrect->w, srcrect->h, SRCCOPY)) {
WIN_SetError("StretchBlt()");
return -1;
}
}
}
return 0;
}
Dec 7, 2009
Dec 7, 2009
972
973
974
975
976
static int
GDI_RenderReadPixels(SDL_Renderer * renderer, const SDL_Rect * rect,
Uint32 format, void * pixels, int pitch)
{
GDI_RenderData *renderdata = (GDI_RenderData *) renderer->driverdata;
Jan 21, 2010
Jan 21, 2010
977
978
SDL_Window *window = renderer->window;
SDL_VideoDisplay *display = window->display;
Dec 7, 2009
Dec 7, 2009
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
struct {
HBITMAP hbm;
void *pixels;
int pitch;
Uint32 format;
} data;
data.format = display->current_mode.format;
data.pitch = (rect->w * SDL_BYTESPERPIXEL(data.format));
data.hbm = GDI_CreateDIBSection(renderdata->memory_hdc, rect->w, rect->h,
data.pitch, data.format, NULL,
&data.pixels);
if (!data.hbm) {
WIN_SetError("Couldn't create bitmap");
return -1;
}
SelectObject(renderdata->memory_hdc, data.hbm);
if (!BitBlt(renderdata->memory_hdc, 0, 0, rect->w, rect->h,
renderdata->current_hdc, rect->x, rect->y, SRCCOPY)) {
WIN_SetError("BitBlt()");