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SDL_joystick.c

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/*
Simple DirectMedia Layer
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Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../SDL_internal.h"
/* This is the joystick API for Simple DirectMedia Layer */
#include "SDL.h"
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#include "SDL_atomic.h"
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#include "SDL_events.h"
#include "SDL_sysjoystick.h"
#include "SDL_assert.h"
#include "SDL_hints.h"
#if !SDL_EVENTS_DISABLED
#include "../events/SDL_events_c.h"
#endif
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#include "../video/SDL_sysvideo.h"
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#include "hidapi/SDL_hidapijoystick_c.h"
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/* This is included in only one place because it has a large static list of controllers */
#include "controller_type.h"
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#ifdef __WIN32__
/* Needed for checking for input remapping programs */
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#include "../core/windows/SDL_windows.h"
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#undef UNICODE /* We want ASCII functions */
#include <tlhelp32.h>
#endif
static SDL_JoystickDriver *SDL_joystick_drivers[] = {
#if defined(SDL_JOYSTICK_DINPUT) || defined(SDL_JOYSTICK_XINPUT)
&SDL_WINDOWS_JoystickDriver,
#endif
#ifdef SDL_JOYSTICK_LINUX
&SDL_LINUX_JoystickDriver,
#endif
#ifdef SDL_JOYSTICK_IOKIT
&SDL_DARWIN_JoystickDriver,
#endif
#if defined(__IPHONEOS__) || defined(__TVOS__)
&SDL_IOS_JoystickDriver,
#endif
#ifdef SDL_JOYSTICK_ANDROID
&SDL_ANDROID_JoystickDriver,
#endif
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#ifdef SDL_JOYSTICK_EMSCRIPTEN
&SDL_EMSCRIPTEN_JoystickDriver,
#endif
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#ifdef SDL_JOYSTICK_HAIKU
&SDL_HAIKU_JoystickDriver,
#endif
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#ifdef SDL_JOYSTICK_USBHID /* !!! FIXME: "USBHID" is a generic name, and doubly-confusing with HIDAPI next to it. This is the *BSD interface, rename this. */
&SDL_BSD_JoystickDriver,
#endif
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#ifdef SDL_JOYSTICK_HIDAPI
&SDL_HIDAPI_JoystickDriver,
#endif
#if defined(SDL_JOYSTICK_DUMMY) || defined(SDL_JOYSTICK_DISABLED)
&SDL_DUMMY_JoystickDriver
#endif
};
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static SDL_bool SDL_joystick_allows_background_events = SDL_FALSE;
static SDL_Joystick *SDL_joysticks = NULL;
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static SDL_bool SDL_updating_joystick = SDL_FALSE;
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static SDL_mutex *SDL_joystick_lock = NULL; /* This needs to support recursive locks */
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static SDL_atomic_t SDL_next_joystick_instance_id;
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static int SDL_joystick_player_count = 0;
static SDL_JoystickID *SDL_joystick_players = NULL;
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void
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SDL_LockJoysticks(void)
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{
if (SDL_joystick_lock) {
SDL_LockMutex(SDL_joystick_lock);
}
}
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void
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SDL_UnlockJoysticks(void)
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{
if (SDL_joystick_lock) {
SDL_UnlockMutex(SDL_joystick_lock);
}
}
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static int
SDL_FindFreePlayerIndex()
{
int player_index;
for (player_index = 0; player_index < SDL_joystick_player_count; ++player_index) {
if (SDL_joystick_players[player_index] == -1) {
return player_index;
}
}
return player_index;
}
static int
SDL_GetPlayerIndexForJoystickID(SDL_JoystickID instance_id)
{
int player_index;
for (player_index = 0; player_index < SDL_joystick_player_count; ++player_index) {
if (instance_id == SDL_joystick_players[player_index]) {
break;
}
}
if (player_index == SDL_joystick_player_count) {
player_index = -1;
}
return player_index;
}
static SDL_JoystickID
SDL_GetJoystickIDForPlayerIndex(int player_index)
{
if (player_index < 0 || player_index >= SDL_joystick_player_count) {
return -1;
}
return SDL_joystick_players[player_index];
}
static SDL_bool
SDL_SetJoystickIDForPlayerIndex(int player_index, SDL_JoystickID instance_id)
{
SDL_JoystickID existing_instance = SDL_GetJoystickIDForPlayerIndex(player_index);
SDL_JoystickDriver *driver;
int device_index;
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int existing_player_index;
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if (player_index < 0) {
return SDL_FALSE;
}
if (player_index >= SDL_joystick_player_count) {
SDL_JoystickID *new_players = (SDL_JoystickID *)SDL_realloc(SDL_joystick_players, (player_index + 1)*sizeof(*SDL_joystick_players));
if (!new_players) {
SDL_OutOfMemory();
return SDL_FALSE;
}
SDL_joystick_players = new_players;
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SDL_memset(&SDL_joystick_players[SDL_joystick_player_count], 0xFF, (player_index - SDL_joystick_player_count + 1) * sizeof(SDL_joystick_players[0]));
SDL_joystick_player_count = player_index + 1;
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} else if (SDL_joystick_players[player_index] == instance_id) {
/* Joystick is already assigned the requested player index */
return SDL_TRUE;
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}
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/* Clear the old player index */
existing_player_index = SDL_GetPlayerIndexForJoystickID(instance_id);
if (existing_player_index >= 0) {
SDL_joystick_players[existing_player_index] = -1;
}
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SDL_joystick_players[player_index] = instance_id;
/* Update the driver with the new index */
device_index = SDL_JoystickGetDeviceIndexFromInstanceID(instance_id);
if (SDL_GetDriverAndJoystickIndex(device_index, &driver, &device_index)) {
driver->SetDevicePlayerIndex(device_index, player_index);
}
/* Move any existing joystick to another slot */
if (existing_instance >= 0) {
SDL_SetJoystickIDForPlayerIndex(SDL_FindFreePlayerIndex(), existing_instance);
}
return SDL_TRUE;
}
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static void SDLCALL
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SDL_JoystickAllowBackgroundEventsChanged(void *userdata, const char *name, const char *oldValue, const char *hint)
{
if (hint && *hint == '1') {
SDL_joystick_allows_background_events = SDL_TRUE;
} else {
SDL_joystick_allows_background_events = SDL_FALSE;
}
}
int
SDL_JoystickInit(void)
{
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int i, status;
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SDL_GameControllerInitMappings();
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/* Create the joystick list lock */
if (!SDL_joystick_lock) {
SDL_joystick_lock = SDL_CreateMutex();
}
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/* See if we should allow joystick events while in the background */
SDL_AddHintCallback(SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS,
SDL_JoystickAllowBackgroundEventsChanged, NULL);
#if !SDL_EVENTS_DISABLED
if (SDL_InitSubSystem(SDL_INIT_EVENTS) < 0) {
return -1;
}
#endif /* !SDL_EVENTS_DISABLED */
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status = -1;
for (i = 0; i < SDL_arraysize(SDL_joystick_drivers); ++i) {
if (SDL_joystick_drivers[i]->Init() >= 0) {
status = 0;
}
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return status;
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}
/*
* Count the number of joysticks attached to the system
*/
int
SDL_NumJoysticks(void)
{
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int i, total_joysticks = 0;
SDL_LockJoysticks();
for (i = 0; i < SDL_arraysize(SDL_joystick_drivers); ++i) {
total_joysticks += SDL_joystick_drivers[i]->GetCount();
}
SDL_UnlockJoysticks();
return total_joysticks;
}
/*
* Return the next available joystick instance ID
* This may be called by drivers from multiple threads, unprotected by any locks
*/
SDL_JoystickID SDL_GetNextJoystickInstanceID()
{
return SDL_AtomicIncRef(&SDL_next_joystick_instance_id);
}
/*
* Get the driver and device index for an API device index
* This should be called while the joystick lock is held, to prevent another thread from updating the list
*/
SDL_bool
SDL_GetDriverAndJoystickIndex(int device_index, SDL_JoystickDriver **driver, int *driver_index)
{
int i, num_joysticks, total_joysticks = 0;
if (device_index >= 0) {
for (i = 0; i < SDL_arraysize(SDL_joystick_drivers); ++i) {
num_joysticks = SDL_joystick_drivers[i]->GetCount();
if (device_index < num_joysticks) {
*driver = SDL_joystick_drivers[i];
*driver_index = device_index;
return SDL_TRUE;
}
device_index -= num_joysticks;
total_joysticks += num_joysticks;
}
}
SDL_SetError("There are %d joysticks available", total_joysticks);
return SDL_FALSE;
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}
/*
* Get the implementation dependent name of a joystick
*/
const char *
SDL_JoystickNameForIndex(int device_index)
{
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SDL_JoystickDriver *driver;
const char *name = NULL;
SDL_LockJoysticks();
if (SDL_GetDriverAndJoystickIndex(device_index, &driver, &device_index)) {
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name = driver->GetDeviceName(device_index);
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SDL_UnlockJoysticks();
/* FIXME: Really we should reference count this name so it doesn't go away after unlock */
return name;
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/*
* Get the player index of a joystick, or -1 if it's not available
*/
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int
SDL_JoystickGetDevicePlayerIndex(int device_index)
{
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int player_index;
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SDL_LockJoysticks();
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player_index = SDL_GetPlayerIndexForJoystickID(SDL_JoystickGetDeviceInstanceID(device_index));
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SDL_UnlockJoysticks();
return player_index;
}
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/*
* Return true if this joystick is known to have all axes centered at zero
* This isn't generally needed unless the joystick never generates an initial axis value near zero,
* e.g. it's emulating axes with digital buttons
*/
static SDL_bool
SDL_JoystickAxesCenteredAtZero(SDL_Joystick *joystick)
{
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static Uint32 zero_centered_joysticks[] = {
MAKE_VIDPID(0x0e8f, 0x3013), /* HuiJia SNES USB adapter */
MAKE_VIDPID(0x05a0, 0x3232), /* 8Bitdo Zero Gamepad */
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};
int i;
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Uint32 id = MAKE_VIDPID(SDL_JoystickGetVendor(joystick),
SDL_JoystickGetProduct(joystick));
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/*printf("JOYSTICK '%s' VID/PID 0x%.4x/0x%.4x AXES: %d\n", joystick->name, vendor, product, joystick->naxes);*/
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if (joystick->naxes == 2) {
/* Assume D-pad or thumbstick style axes are centered at 0 */
return SDL_TRUE;
}
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for (i = 0; i < SDL_arraysize(zero_centered_joysticks); ++i) {
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if (id == zero_centered_joysticks[i]) {
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return SDL_TRUE;
}
}
return SDL_FALSE;
}
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/*
* Open a joystick for use - the index passed as an argument refers to
* the N'th joystick on the system. This index is the value which will
* identify this joystick in future joystick events.
*
* This function returns a joystick identifier, or NULL if an error occurred.
*/
SDL_Joystick *
SDL_JoystickOpen(int device_index)
{
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SDL_JoystickDriver *driver;
SDL_JoystickID instance_id;
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SDL_Joystick *joystick;
SDL_Joystick *joysticklist;
const char *joystickname = NULL;
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SDL_LockJoysticks();
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if (!SDL_GetDriverAndJoystickIndex(device_index, &driver, &device_index)) {
SDL_UnlockJoysticks();
return NULL;
}
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joysticklist = SDL_joysticks;
/* If the joystick is already open, return it
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* it is important that we have a single joystick * for each instance id
*/
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instance_id = driver->GetDeviceInstanceID(device_index);
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while (joysticklist) {
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if (instance_id == joysticklist->instance_id) {
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joystick = joysticklist;
++joystick->ref_count;
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SDL_UnlockJoysticks();
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return joystick;
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}
joysticklist = joysticklist->next;
}
/* Create and initialize the joystick */
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joystick = (SDL_Joystick *) SDL_calloc(sizeof(*joystick), 1);
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if (joystick == NULL) {
SDL_OutOfMemory();
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SDL_UnlockJoysticks();
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joystick->driver = driver;
joystick->instance_id = instance_id;
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joystick->attached = SDL_TRUE;
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joystick->epowerlevel = SDL_JOYSTICK_POWER_UNKNOWN;
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if (driver->Open(joystick, device_index) < 0) {
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SDL_free(joystick);
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SDL_UnlockJoysticks();
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return NULL;
}
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joystickname = driver->GetDeviceName(device_index);
if (joystickname) {
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joystick->name = SDL_strdup(joystickname);
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} else {
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joystick->name = NULL;
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}
joystick->guid = driver->GetDeviceGUID(device_index);
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if (joystick->naxes > 0) {
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joystick->axes = (SDL_JoystickAxisInfo *) SDL_calloc(joystick->naxes, sizeof(SDL_JoystickAxisInfo));
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}
if (joystick->nhats > 0) {
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joystick->hats = (Uint8 *) SDL_calloc(joystick->nhats, sizeof(Uint8));
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}
if (joystick->nballs > 0) {
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joystick->balls = (struct balldelta *) SDL_calloc(joystick->nballs, sizeof(*joystick->balls));
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}
if (joystick->nbuttons > 0) {
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joystick->buttons = (Uint8 *) SDL_calloc(joystick->nbuttons, sizeof(Uint8));
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}
if (((joystick->naxes > 0) && !joystick->axes)
|| ((joystick->nhats > 0) && !joystick->hats)
|| ((joystick->nballs > 0) && !joystick->balls)
|| ((joystick->nbuttons > 0) && !joystick->buttons)) {
SDL_OutOfMemory();
SDL_JoystickClose(joystick);
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SDL_UnlockJoysticks();
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return NULL;
}
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/* If this joystick is known to have all zero centered axes, skip the auto-centering code */
if (SDL_JoystickAxesCenteredAtZero(joystick)) {
int i;
for (i = 0; i < joystick->naxes; ++i) {
joystick->axes[i].has_initial_value = SDL_TRUE;
}
}
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joystick->is_game_controller = SDL_IsGameController(device_index);
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/* Add joystick to list */
++joystick->ref_count;
/* Link the joystick in the list */
joystick->next = SDL_joysticks;
SDL_joysticks = joystick;
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SDL_UnlockJoysticks();
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driver->Update(joystick);
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return joystick;
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}
/*
* Checks to make sure the joystick is valid.
*/
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SDL_bool
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SDL_PrivateJoystickValid(SDL_Joystick * joystick)
{
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SDL_bool valid;
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if (joystick == NULL) {
SDL_SetError("Joystick hasn't been opened yet");
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valid = SDL_FALSE;
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valid = SDL_TRUE;
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}
return valid;
}
/*
* Get the number of multi-dimensional axis controls on a joystick
*/
int
SDL_JoystickNumAxes(SDL_Joystick * joystick)
{
if (!SDL_PrivateJoystickValid(joystick)) {
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return -1;
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return joystick->naxes;
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}
/*
* Get the number of hats on a joystick
*/
int
SDL_JoystickNumHats(SDL_Joystick * joystick)
{
if (!SDL_PrivateJoystickValid(joystick)) {
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return -1;
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return joystick->nhats;
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}
/*
* Get the number of trackballs on a joystick
*/
int
SDL_JoystickNumBalls(SDL_Joystick * joystick)
{
if (!SDL_PrivateJoystickValid(joystick)) {
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return -1;
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return joystick->nballs;
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}
/*
* Get the number of buttons on a joystick
*/
int
SDL_JoystickNumButtons(SDL_Joystick * joystick)
{
if (!SDL_PrivateJoystickValid(joystick)) {
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return -1;
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return joystick->nbuttons;
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}
/*
* Get the current state of an axis control on a joystick
*/
Sint16
SDL_JoystickGetAxis(SDL_Joystick * joystick, int axis)
{
Sint16 state;
if (!SDL_PrivateJoystickValid(joystick)) {
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return 0;
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}
if (axis < joystick->naxes) {
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state = joystick->axes[axis].value;
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} else {
SDL_SetError("Joystick only has %d axes", joystick->naxes);
state = 0;
}
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return state;
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/*
* Get the initial state of an axis control on a joystick
*/
SDL_bool
SDL_JoystickGetAxisInitialState(SDL_Joystick * joystick, int axis, Sint16 *state)
{
if (!SDL_PrivateJoystickValid(joystick)) {
return SDL_FALSE;
}
if (axis >= joystick->naxes) {
SDL_SetError("Joystick only has %d axes", joystick->naxes);
return SDL_FALSE;
}
if (state) {
*state = joystick->axes[axis].initial_value;
}
return joystick->axes[axis].has_initial_value;
}
564
565
566
567
568
569
570
571
572
/*
* Get the current state of a hat on a joystick
*/
Uint8
SDL_JoystickGetHat(SDL_Joystick * joystick, int hat)
{
Uint8 state;
if (!SDL_PrivateJoystickValid(joystick)) {
Aug 9, 2018
Aug 9, 2018
573
return 0;
574
575
576
577
578
579
580
}
if (hat < joystick->nhats) {
state = joystick->hats[hat];
} else {
SDL_SetError("Joystick only has %d hats", joystick->nhats);
state = 0;
}
Aug 9, 2018
Aug 9, 2018
581
return state;
582
583
584
585
586
587
588
589
590
591
592
}
/*
* Get the ball axis change since the last poll
*/
int
SDL_JoystickGetBall(SDL_Joystick * joystick, int ball, int *dx, int *dy)
{
int retval;
if (!SDL_PrivateJoystickValid(joystick)) {
Aug 9, 2018
Aug 9, 2018
593
return -1;
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
}
retval = 0;
if (ball < joystick->nballs) {
if (dx) {
*dx = joystick->balls[ball].dx;
}
if (dy) {
*dy = joystick->balls[ball].dy;
}
joystick->balls[ball].dx = 0;
joystick->balls[ball].dy = 0;
} else {
return SDL_SetError("Joystick only has %d balls", joystick->nballs);
}
Aug 9, 2018
Aug 9, 2018
609
return retval;
610
611
612
613
614
615
616
617
618
619
620
}
/*
* Get the current state of a button on a joystick
*/
Uint8
SDL_JoystickGetButton(SDL_Joystick * joystick, int button)
{
Uint8 state;
if (!SDL_PrivateJoystickValid(joystick)) {
Aug 9, 2018
Aug 9, 2018
621
return 0;
622
623
624
625
626
627
628
}
if (button < joystick->nbuttons) {
state = joystick->buttons[button];
} else {
SDL_SetError("Joystick only has %d buttons", joystick->nbuttons);
state = 0;
}
Aug 9, 2018
Aug 9, 2018
629
return state;
630
631
632
633
634
635
636
637
638
639
640
641
642
}
/*
* Return if the joystick in question is currently attached to the system,
* \return SDL_FALSE if not plugged in, SDL_TRUE if still present.
*/
SDL_bool
SDL_JoystickGetAttached(SDL_Joystick * joystick)
{
if (!SDL_PrivateJoystickValid(joystick)) {
return SDL_FALSE;
}
Aug 9, 2018
Aug 9, 2018
643
return joystick->attached;
644
645
646
647
648
649
650
651
652
}
/*
* Get the instance id for this opened joystick
*/
SDL_JoystickID
SDL_JoystickInstanceID(SDL_Joystick * joystick)
{
if (!SDL_PrivateJoystickValid(joystick)) {
Aug 9, 2018
Aug 9, 2018
653
return -1;
Aug 9, 2018
Aug 9, 2018
656
return joystick->instance_id;
Nov 14, 2015
Nov 14, 2015
659
/*
Dec 21, 2019
Dec 21, 2019
660
* Return the SDL_Joystick associated with an instance id.
Nov 14, 2015
Nov 14, 2015
661
662
*/
SDL_Joystick *
Dec 21, 2019
Dec 21, 2019
663
SDL_JoystickFromInstanceID(SDL_JoystickID instance_id)
Nov 14, 2015
Nov 14, 2015
664
{
Nov 29, 2016
Nov 29, 2016
665
666
SDL_Joystick *joystick;
Oct 10, 2017
Oct 10, 2017
667
SDL_LockJoysticks();
Nov 29, 2016
Nov 29, 2016
668
for (joystick = SDL_joysticks; joystick; joystick = joystick->next) {
Dec 21, 2019
Dec 21, 2019
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
if (joystick->instance_id == instance_id) {
break;
}
}
SDL_UnlockJoysticks();
return joystick;
}
/**
* Return the SDL_Joystick associated with a player index.
*/
SDL_Joystick *
SDL_JoystickFromPlayerIndex(int player_index)
{
SDL_JoystickID instance_id;
SDL_Joystick *joystick;
SDL_LockJoysticks();
instance_id = SDL_GetJoystickIDForPlayerIndex(player_index);
for (joystick = SDL_joysticks; joystick; joystick = joystick->next) {
if (joystick->instance_id == instance_id) {
Aug 21, 2018
Aug 21, 2018
690
break;
Nov 14, 2015
Nov 14, 2015
691
692
}
}
Oct 10, 2017
Oct 10, 2017
693
SDL_UnlockJoysticks();
Aug 21, 2018
Aug 21, 2018
694
return joystick;
Nov 14, 2015
Nov 14, 2015
695
696
}
697
698
699
700
701
702
703
/*
* Get the friendly name of this joystick
*/
const char *
SDL_JoystickName(SDL_Joystick * joystick)
{
if (!SDL_PrivateJoystickValid(joystick)) {
Aug 9, 2018
Aug 9, 2018
704
return NULL;
Mar 13, 2020
Mar 13, 2020
707
return joystick->name;
Dec 21, 2019
Dec 21, 2019
710
711
712
/**
* Get the player index of an opened joystick, or -1 if it's not available
*/
Oct 25, 2018
Oct 25, 2018
713
714
715
int
SDL_JoystickGetPlayerIndex(SDL_Joystick * joystick)
{
Dec 21, 2019
Dec 21, 2019
716
717
int player_index;
Oct 25, 2018
Oct 25, 2018
718
719
720
if (!SDL_PrivateJoystickValid(joystick)) {
return -1;
}
Dec 21, 2019
Dec 21, 2019
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
SDL_LockJoysticks();
player_index = SDL_GetPlayerIndexForJoystickID(joystick->instance_id);
SDL_UnlockJoysticks();
return player_index;
}
/**
* Set the player index of an opened joystick
*/
void
SDL_JoystickSetPlayerIndex(SDL_Joystick * joystick, int player_index)
{
if (!SDL_PrivateJoystickValid(joystick)) {
return;
}
SDL_LockJoysticks();
SDL_SetJoystickIDForPlayerIndex(player_index, joystick->instance_id);
SDL_UnlockJoysticks();
Oct 25, 2018
Oct 25, 2018
742
743
}
Aug 9, 2018
Aug 9, 2018
744
745
746
int
SDL_JoystickRumble(SDL_Joystick * joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble, Uint32 duration_ms)
{
Jan 18, 2020
Jan 18, 2020
747
int result;
Jan 14, 2020
Jan 14, 2020
748
Aug 9, 2018
Aug 9, 2018
749
750
751
if (!SDL_PrivateJoystickValid(joystick)) {
return -1;
}
Jan 14, 2020
Jan 14, 2020
752
Jan 18, 2020
Jan 18, 2020
753
SDL_LockJoysticks();
Feb 4, 2020
Feb 4, 2020
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
if (low_frequency_rumble == joystick->low_frequency_rumble &&
high_frequency_rumble == joystick->high_frequency_rumble) {
/* Just update the expiration */
result = 0;
} else {
result = joystick->driver->Rumble(joystick, low_frequency_rumble, high_frequency_rumble);
}
/* Save the rumble value regardless of success, so we don't spam the driver */
joystick->low_frequency_rumble = low_frequency_rumble;
joystick->high_frequency_rumble = high_frequency_rumble;
if ((low_frequency_rumble || high_frequency_rumble) && duration_ms) {
joystick->rumble_expiration = SDL_GetTicks() + SDL_min(duration_ms, SDL_MAX_RUMBLE_DURATION_MS);
if (!joystick->rumble_expiration) {
joystick->rumble_expiration = 1;
}
} else {
joystick->rumble_expiration = 0;
}
Jan 18, 2020
Jan 18, 2020
774
SDL_UnlockJoysticks();
Jan 14, 2020
Jan 14, 2020
775
Jan 18, 2020
Jan 18, 2020
776
return result;
Aug 9, 2018
Aug 9, 2018
777
778
}
779
780
781
782
783
784
785
786
787
/*
* Close a joystick previously opened with SDL_JoystickOpen()
*/
void
SDL_JoystickClose(SDL_Joystick * joystick)
{
SDL_Joystick *joysticklist;
SDL_Joystick *joysticklistprev;
Aug 9, 2018
Aug 9, 2018
788
if (!SDL_PrivateJoystickValid(joystick)) {
Oct 10, 2017
Oct 10, 2017
792
SDL_LockJoysticks();
Nov 29, 2016
Nov 29, 2016
793
794
795
/* First decrement ref count */
if (--joystick->ref_count > 0) {
Oct 10, 2017
Oct 10, 2017
796
SDL_UnlockJoysticks();
Dec 14, 2016
Dec 14, 2016
800
if (SDL_updating_joystick) {
Oct 10, 2017
Oct 10, 2017
801
SDL_UnlockJoysticks();
Feb 4, 2020
Feb 4, 2020
805
806
807
808
if (joystick->rumble_expiration) {
SDL_JoystickRumble(joystick, 0, 0, 0);
}
Aug 9, 2018
Aug 9, 2018
809
joystick->driver->Close(joystick);
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
joystick->hwdata = NULL;
joysticklist = SDL_joysticks;
joysticklistprev = NULL;
while (joysticklist) {
if (joystick == joysticklist) {
if (joysticklistprev) {
/* unlink this entry */
joysticklistprev->next = joysticklist->next;
} else {
SDL_joysticks = joystick->next;
}
break;
}
joysticklistprev = joysticklist;
joysticklist = joysticklist->next;
}
SDL_free(joystick->name);
/* Free the data associated with this joystick */
SDL_free(joystick->axes);
SDL_free(joystick->hats);
SDL_free(joystick->balls);
SDL_free(joystick->buttons);
SDL_free(joystick);
Nov 29, 2016
Nov 29, 2016
836
Oct 10, 2017
Oct 10, 2017
837
SDL_UnlockJoysticks();
838
839
840
841
842
}
void
SDL_JoystickQuit(void)
{
Aug 9, 2018
Aug 9, 2018
843
844
int i;
845
/* Make sure we're not getting called in the middle of updating joysticks */
Oct 10, 2017
Oct 10, 2017
846
SDL_LockJoysticks();
Mar 27, 2019
Mar 27, 2019
847
848
849
850
851
while (SDL_updating_joystick) {
SDL_UnlockJoysticks();
SDL_Delay(1);
SDL_LockJoysticks();
}
Nov 29, 2016
Nov 29, 2016
852
853
854
855
856
857
858
859
/* Stop the event polling */
while (SDL_joysticks) {
SDL_joysticks->ref_count = 1;
SDL_JoystickClose(SDL_joysticks);
}
/* Quit the joystick setup */
Aug 9, 2018
Aug 9, 2018
860
861
862
for (i = 0; i < SDL_arraysize(SDL_joystick_drivers); ++i) {
SDL_joystick_drivers[i]->Quit();
}
Dec 21, 2019
Dec 21, 2019
864
865
866
867
868
if (SDL_joystick_players) {
SDL_free(SDL_joystick_players);
SDL_joystick_players = NULL;
SDL_joystick_player_count = 0;
}
Oct 10, 2017
Oct 10, 2017
869
SDL_UnlockJoysticks();
Nov 29, 2016
Nov 29, 2016
870
871
872
873
#if !SDL_EVENTS_DISABLED
SDL_QuitSubSystem(SDL_INIT_EVENTS);
#endif
Nov 29, 2016
Nov 29, 2016
874
Aug 9, 2017
Aug 9, 2017
875
876
877
SDL_DelHintCallback(SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS,
SDL_JoystickAllowBackgroundEventsChanged, NULL);
Nov 29, 2016
Nov 29, 2016
878
if (SDL_joystick_lock) {
Mar 27, 2019
Mar 27, 2019
879
SDL_mutex *mutex = SDL_joystick_lock;
Nov 29, 2016
Nov 29, 2016
880
SDL_joystick_lock = NULL;
Mar 27, 2019
Mar 27, 2019
881
SDL_DestroyMutex(mutex);
Nov 29, 2016
Nov 29, 2016
882
}
Aug 9, 2017
Aug 9, 2017
883
884
SDL_GameControllerQuitMappings();
885
886
887
888
889
890
891
892
893
894
}
static SDL_bool
SDL_PrivateJoystickShouldIgnoreEvent()
{
if (SDL_joystick_allows_background_events) {
return SDL_FALSE;
}
Aug 13, 2017
Aug 13, 2017
895
896
897
if (SDL_HasWindows() && SDL_GetKeyboardFocus() == NULL) {
/* We have windows but we don't have focus, ignore the event. */
return SDL_TRUE;
898
899
900
901
902
903
}
return SDL_FALSE;
}
/* These are global for SDL_sysjoystick.c and SDL_events.c */
Aug 9, 2018
Aug 9, 2018
904
void SDL_PrivateJoystickAdded(SDL_JoystickID device_instance)
Aug 26, 2016
Aug 26, 2016
905
{
Dec 21, 2019
Dec 21, 2019
906
907
908
909
SDL_JoystickDriver *driver;
int driver_device_index;
int player_index = -1;
int device_index = SDL_JoystickGetDeviceIndexFromInstanceID(device_instance);
Aug 9, 2018
Aug 9, 2018
910
911
912
if (device_index < 0) {
return;
}
Aug 26, 2016
Aug 26, 2016
913
Dec 21, 2019
Dec 21, 2019
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
SDL_LockJoysticks();
if (SDL_GetDriverAndJoystickIndex(device_index, &driver, &driver_device_index)) {
player_index = driver->GetDevicePlayerIndex(driver_device_index);
}
if (player_index < 0 && SDL_IsGameController(device_index)) {
player_index = SDL_FindFreePlayerIndex();
}
if (player_index >= 0) {
SDL_SetJoystickIDForPlayerIndex(player_index, device_instance);
}
SDL_UnlockJoysticks();
#if !SDL_EVENTS_DISABLED
{
SDL_Event event;
Aug 26, 2016
Aug 26, 2016
929
Dec 21, 2019
Dec 21, 2019
930
931
932
933
934
935
event.type = SDL_JOYDEVICEADDED;
if (SDL_GetEventState(event.type) == SDL_ENABLE) {
event.jdevice.which = device_index;
SDL_PushEvent(&event);
}
Aug 26, 2016
Aug 26, 2016
936
937
938
939
940
941
942
943
944
945
946
947
948
}
#endif /* !SDL_EVENTS_DISABLED */
}
/*
* If there is an existing add event in the queue, it needs to be modified
* to have the right value for which, because the number of controllers in
* the system is now one less.
*/
static void UpdateEventsForDeviceRemoval()
{
int i, num_events;
SDL_Event *events;
Oct 23, 2018
Oct 23, 2018
949
SDL_bool isstack;
Aug 26, 2016
Aug 26, 2016
950
951
952
953
954
955
num_events = SDL_PeepEvents(NULL, 0, SDL_PEEKEVENT, SDL_JOYDEVICEADDED, SDL_JOYDEVICEADDED);
if (num_events <= 0) {
return;
}
Oct 23, 2018
Oct 23, 2018
956
events = SDL_small_alloc(SDL_Event, num_events, &isstack);
Aug 26, 2016
Aug 26, 2016
957
958
959
960
961
962
963
964
965
966
if (!events) {
return;
}
num_events = SDL_PeepEvents(events, num_events, SDL_GETEVENT, SDL_JOYDEVICEADDED, SDL_JOYDEVICEADDED);
for (i = 0; i < num_events; ++i) {
--events[i].jdevice.which;
}
SDL_PeepEvents(events, num_events, SDL_ADDEVENT, 0, 0);
Oct 23, 2018
Oct 23, 2018
967
SDL_small_free(events, isstack);
Aug 26, 2016
Aug 26, 2016
968
969
970
971
}
void SDL_PrivateJoystickRemoved(SDL_JoystickID device_instance)
{
Aug 9, 2018
Aug 9, 2018
972
SDL_Joystick *joystick;
Jan 13, 2020
Jan 13, 2020
973
int player_index;
Aug 9, 2018
Aug 9, 2018
974
Aug 26, 2016
Aug 26, 2016
975
976
977
978
979
980
981
#if !SDL_EVENTS_DISABLED
SDL_Event event;
event.type = SDL_JOYDEVICEREMOVED;
if (SDL_GetEventState(event.type) == SDL_ENABLE) {
event.jdevice.which = device_instance;
Oct 11, 2017
Oct 11, 2017
982
SDL_PushEvent(&event);
Aug 26, 2016
Aug 26, 2016
983
984
985
986
}
UpdateEventsForDeviceRemoval();
#endif /* !SDL_EVENTS_DISABLED */
Aug 9, 2018
Aug 9, 2018
987
988
989
990
991
992
993
994
995
/* Mark this joystick as no longer attached */
for (joystick = SDL_joysticks; joystick; joystick = joystick->next) {
if (joystick->instance_id == device_instance) {
joystick->attached = SDL_FALSE;
joystick->force_recentering = SDL_TRUE;
break;
}
}
Jan 13, 2020
Jan 13, 2020
996
997
998
999
1000
SDL_LockJoysticks();
player_index = SDL_GetPlayerIndexForJoystickID(device_instance);
if (player_index >= 0) {
SDL_joystick_players[player_index] = -1;