include/SDL_stdinc.h
author David Ludwig <dludwig@pobox.com>
Sun, 21 Apr 2013 12:38:44 -0400
changeset 8464 a2a909304cfe
parent 8460 f483e8bdae3c
parent 7076 1666f7a7494e
child 8477 ad08f0d710f3
permissions -rw-r--r--
WinRT: merged with latest, official, SDL 2.x sources
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/*
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  Simple DirectMedia Layer
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  Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
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  This software is provided 'as-is', without any express or implied
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  warranty.  In no event will the authors be held liable for any damages
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  arising from the use of this software.
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  Permission is granted to anyone to use this software for any purpose,
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  including commercial applications, and to alter it and redistribute it
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  freely, subject to the following restrictions:
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  1. The origin of this software must not be misrepresented; you must not
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     claim that you wrote the original software. If you use this software
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     in a product, an acknowledgment in the product documentation would be
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     appreciated but is not required.
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  2. Altered source versions must be plainly marked as such, and must not be
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     misrepresented as being the original software.
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  3. This notice may not be removed or altered from any source distribution.
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*/
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/**
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 *  \file SDL_stdinc.h
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 *  
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 *  This is a general header that includes C language support.
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 */
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#ifndef _SDL_stdinc_h
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#define _SDL_stdinc_h
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#include "SDL_config.h"
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#ifdef HAVE_SYS_TYPES_H
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#include <sys/types.h>
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#endif
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#ifdef HAVE_STDIO_H
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#include <stdio.h>
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#endif
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#if defined(STDC_HEADERS)
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# include <stdlib.h>
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# include <stddef.h>
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# include <stdarg.h>
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#else
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# if defined(HAVE_STDLIB_H)
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#  include <stdlib.h>
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# elif defined(HAVE_MALLOC_H)
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#  include <malloc.h>
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# endif
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# if defined(HAVE_STDDEF_H)
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#  include <stddef.h>
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# endif
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# if defined(HAVE_STDARG_H)
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#  include <stdarg.h>
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# endif
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#endif
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#ifdef HAVE_STRING_H
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# if !defined(STDC_HEADERS) && defined(HAVE_MEMORY_H)
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#  include <memory.h>
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# endif
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# include <string.h>
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#endif
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#ifdef HAVE_STRINGS_H
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# include <strings.h>
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#endif
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#if defined(HAVE_INTTYPES_H)
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# include <inttypes.h>
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#elif defined(HAVE_STDINT_H)
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# include <stdint.h>
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#endif
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#ifdef HAVE_CTYPE_H
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# include <ctype.h>
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#endif
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#ifdef HAVE_MATH_H
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# if defined(__WINRT__)
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/* Defining _USE_MATH_DEFINES is required to get M_PI to be defined on
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   Windows RT.  See http://msdn.microsoft.com/en-us/library/4hwaceh6.aspx
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   for more information.
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*/
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#  define _USE_MATH_DEFINES
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# endif
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# include <math.h>
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#endif
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#if defined(HAVE_ICONV) && defined(HAVE_ICONV_H)
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# include <iconv.h>
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#endif
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/**
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 *  The number of elements in an array.
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 */
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#define SDL_arraysize(array)	(sizeof(array)/sizeof(array[0]))
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#define SDL_TABLESIZE(table)	SDL_arraysize(table)
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/**
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 *  \name Cast operators
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 *  
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 *  Use proper C++ casts when compiled as C++ to be compatible with the option
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 *  -Wold-style-cast of GCC (and -Werror=old-style-cast in GCC 4.2 and above).
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 */
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/*@{*/
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#ifdef __cplusplus
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#define SDL_reinterpret_cast(type, expression) reinterpret_cast<type>(expression)
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#define SDL_static_cast(type, expression) static_cast<type>(expression)
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#define SDL_const_cast(type, expression) const_cast<type>(expression)
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#else
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#define SDL_reinterpret_cast(type, expression) ((type)(expression))
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#define SDL_static_cast(type, expression) ((type)(expression))
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#define SDL_const_cast(type, expression) ((type)(expression))
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#endif
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/*@}*//*Cast operators*/
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/* Define a four character code as a Uint32 */
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#define SDL_FOURCC(A, B, C, D) \
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    ((SDL_static_cast(Uint32, SDL_static_cast(Uint8, (A))) << 0) | \
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     (SDL_static_cast(Uint32, SDL_static_cast(Uint8, (B))) << 8) | \
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     (SDL_static_cast(Uint32, SDL_static_cast(Uint8, (C))) << 16) | \
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     (SDL_static_cast(Uint32, SDL_static_cast(Uint8, (D))) << 24))
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/**
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 *  \name Basic data types
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 */
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/*@{*/
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typedef enum
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{
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    SDL_FALSE = 0,
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    SDL_TRUE = 1
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} SDL_bool;
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/**
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 * \brief A signed 8-bit integer type.
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 */
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typedef int8_t Sint8;
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/**
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 * \brief An unsigned 8-bit integer type.
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 */
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typedef uint8_t Uint8;
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/**
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 * \brief A signed 16-bit integer type.
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 */
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typedef int16_t Sint16;
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/**
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 * \brief An unsigned 16-bit integer type.
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 */
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typedef uint16_t Uint16;
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/**
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 * \brief A signed 32-bit integer type.
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 */
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typedef int32_t Sint32;
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/**
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 * \brief An unsigned 32-bit integer type.
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 */
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typedef uint32_t Uint32;
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/**
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 * \brief A signed 64-bit integer type.
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 */
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typedef int64_t Sint64;
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/**
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 * \brief An unsigned 64-bit integer type.
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 */
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typedef uint64_t Uint64;
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/*@}*//*Basic data types*/
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#define SDL_COMPILE_TIME_ASSERT(name, x)               \
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       typedef int SDL_dummy_ ## name[(x) * 2 - 1]
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/** \cond */
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#ifndef DOXYGEN_SHOULD_IGNORE_THIS
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SDL_COMPILE_TIME_ASSERT(uint8, sizeof(Uint8) == 1);
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SDL_COMPILE_TIME_ASSERT(sint8, sizeof(Sint8) == 1);
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SDL_COMPILE_TIME_ASSERT(uint16, sizeof(Uint16) == 2);
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SDL_COMPILE_TIME_ASSERT(sint16, sizeof(Sint16) == 2);
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SDL_COMPILE_TIME_ASSERT(uint32, sizeof(Uint32) == 4);
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SDL_COMPILE_TIME_ASSERT(sint32, sizeof(Sint32) == 4);
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SDL_COMPILE_TIME_ASSERT(uint64, sizeof(Uint64) == 8);
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SDL_COMPILE_TIME_ASSERT(sint64, sizeof(Sint64) == 8);
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#endif /* DOXYGEN_SHOULD_IGNORE_THIS */
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/** \endcond */
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/* Check to make sure enums are the size of ints, for structure packing.
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   For both Watcom C/C++ and Borland C/C++ the compiler option that makes
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   enums having the size of an int must be enabled.
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   This is "-b" for Borland C/C++ and "-ei" for Watcom C/C++ (v11).
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*/
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/** \cond */
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#ifndef DOXYGEN_SHOULD_IGNORE_THIS
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#if !defined(__ANDROID__) 
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   /* TODO: include/SDL_stdinc.h:174: error: size of array 'SDL_dummy_enum' is negative */
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typedef enum
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{
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    DUMMY_ENUM_VALUE
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} SDL_DUMMY_ENUM;
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SDL_COMPILE_TIME_ASSERT(enum, sizeof(SDL_DUMMY_ENUM) == sizeof(int));
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#endif
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#endif /* DOXYGEN_SHOULD_IGNORE_THIS */
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/** \endcond */
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#include "begin_code.h"
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/* Set up for C function definitions, even when using C++ */
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#ifdef __cplusplus
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/* *INDENT-OFF* */
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extern "C" {
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/* *INDENT-ON* */
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#endif
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#if defined(HAVE_ALLOCA) && !defined(alloca)
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# if defined(HAVE_ALLOCA_H)
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#  include <alloca.h>
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# elif defined(__GNUC__)
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#  define alloca __builtin_alloca
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# elif defined(_MSC_VER)
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#  include <malloc.h>
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#  define alloca _alloca
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# elif defined(__WATCOMC__)
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#  include <malloc.h>
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# elif defined(__BORLANDC__)
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#  include <malloc.h>
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# elif defined(__DMC__)
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#  include <stdlib.h>
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# elif defined(__AIX__)
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#pragma alloca
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# elif defined(__MRC__)
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void *alloca(unsigned);
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# else
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char *alloca();
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# endif
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#endif
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#ifdef HAVE_ALLOCA
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#define SDL_stack_alloc(type, count)    (type*)alloca(sizeof(type)*(count))
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#define SDL_stack_free(data)
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#else
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#define SDL_stack_alloc(type, count)    (type*)SDL_malloc(sizeof(type)*(count))
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#define SDL_stack_free(data)            SDL_free(data)
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#endif
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/* SDL stdinc inline functions:
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   The theory here is that by default we forcibly inline what we can, and your
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   app will use the inline version by default. However we expose a non-inline
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   version too, so the symbol is always available in the library even if your app
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   bypassed the inline version. The SDL_*_inline versions aren't guaranteed to
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   exist, so never call them directly; use SDL_* instead, and trust the system
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   to give you the right thing.
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   The benefit here is that you can dlsym() these functions, which you
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   couldn't if you had macros, you can link against a foreign build of SDL
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   even if you configured differently, and you can drop the unconfigured SDL
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   headers into a project without #defining HAVE_MALLOC (etc) and still link.
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*/
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extern DECLSPEC void *SDLCALL SDL_malloc(size_t size);
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#ifdef HAVE_MALLOC
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SDL_FORCE_INLINE void *SDL_malloc_inline(size_t size) { return malloc(size); }
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#define SDL_malloc SDL_malloc_inline
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#endif
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extern DECLSPEC void *SDLCALL SDL_calloc(size_t nmemb, size_t size);
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#ifdef HAVE_CALLOC
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SDL_FORCE_INLINE void *SDL_calloc_inline(size_t nmemb, size_t size) { return calloc(nmemb, size); }
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#define SDL_calloc SDL_calloc_inline
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#endif
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extern DECLSPEC void *SDLCALL SDL_realloc(void *mem, size_t size);
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#ifdef HAVE_REALLOC
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SDL_FORCE_INLINE void *SDL_realloc_inline(void *mem, size_t size) { return realloc(mem, size); }
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#define SDL_realloc SDL_realloc_inline
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#endif
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extern DECLSPEC void SDLCALL SDL_free(void *mem);
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#ifdef HAVE_FREE
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SDL_FORCE_INLINE void SDL_free_inline(void *mem) { free(mem); }
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#define SDL_free SDL_free_inline
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#endif
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extern DECLSPEC char *SDLCALL SDL_getenv(const char *name);
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#ifdef HAVE_GETENV
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SDL_FORCE_INLINE char *SDL_getenv_inline(const char *name) { return getenv(name); }
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#define SDL_getenv SDL_getenv_inline
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#endif
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extern DECLSPEC int SDLCALL SDL_setenv(const char *name, const char *value, int overwrite);
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#ifdef HAVE_SETENV
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SDL_FORCE_INLINE int SDL_setenv_inline(const char *name, const char *value, int overwrite) { return setenv(name, value, overwrite); }
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#define SDL_setenv SDL_setenv_inline
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#endif
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extern DECLSPEC void SDLCALL SDL_qsort(void *base, size_t nmemb, size_t size, int (*compare) (const void *, const void *));
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#ifdef HAVE_QSORT
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SDL_FORCE_INLINE void SDL_qsort_inline(void *base, size_t nmemb, size_t size, int (*compare) (const void *, const void *)) { qsort(base, nmemb, size, compare); }
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#define SDL_qsort SDL_qsort_inline
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#endif
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extern DECLSPEC int SDLCALL SDL_abs(int x);
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#ifdef HAVE_ABS
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SDL_FORCE_INLINE int SDL_abs_inline(int x) { return abs(x); }
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#else
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SDL_FORCE_INLINE int SDL_abs_inline(int x) { return ((x) < 0 ? -(x) : (x)); }
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#endif
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#define SDL_abs SDL_abs_inline
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/* !!! FIXME: these have side effects. You probably shouldn't use them. */
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/* !!! FIXME: Maybe we do forceinline functions of SDL_mini, SDL_minf, etc? */
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#define SDL_min(x, y) (((x) < (y)) ? (x) : (y))
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#define SDL_max(x, y) (((x) > (y)) ? (x) : (y))
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extern DECLSPEC int SDLCALL SDL_isdigit(int x);
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extern DECLSPEC int SDLCALL SDL_isspace(int x);
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extern DECLSPEC int SDLCALL SDL_toupper(int x);
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extern DECLSPEC int SDLCALL SDL_tolower(int x);
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#ifdef HAVE_CTYPE_H
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SDL_FORCE_INLINE int SDL_isdigit_inline(int x) { return isdigit(x); }
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SDL_FORCE_INLINE int SDL_isspace_inline(int x) { return isspace(x); }
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SDL_FORCE_INLINE int SDL_toupper_inline(int x) { return toupper(x); }
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SDL_FORCE_INLINE int SDL_tolower_inline(int x) { return tolower(x); }
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#else
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SDL_FORCE_INLINE int SDL_isdigit_inline(int x) { return ((x) >= '0') && ((x) <= '9'); }
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SDL_FORCE_INLINE int SDL_isspace_inline(int x) { return ((x) == ' ') || ((x) == '\t') || ((x) == '\r') || ((x) == '\n'); }
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SDL_FORCE_INLINE int SDL_toupper_inline(int x) { return ((x) >= 'a') && ((x) <= 'z') ? ('A'+((x)-'a')) : (x); }
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SDL_FORCE_INLINE int SDL_tolower_inline(int x) { return ((x) >= 'A') && ((x) <= 'Z') ? ('a'+((x)-'A')) : (x); }
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#endif
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#define SDL_isdigit SDL_isdigit_inline
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#define SDL_isspace SDL_isspace_inline
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#define SDL_toupper SDL_toupper_inline
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#define SDL_tolower SDL_tolower_inline
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extern DECLSPEC void *SDLCALL SDL_memset(void *dst, int c, size_t len);
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#ifdef HAVE_MEMSET
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SDL_FORCE_INLINE void *SDL_memset_inline(void *dst, int c, size_t len) { return memset(dst, c, len); }
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#define SDL_memset SDL_memset_inline
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#endif
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#define SDL_zero(x) SDL_memset(&(x), 0, sizeof((x)))
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#define SDL_zerop(x) SDL_memset((x), 0, sizeof(*(x)))
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   339
/* !!! FIXME: does this _really_ beat memset() on any modern platform? */
icculus@7003
   340
SDL_FORCE_INLINE void SDL_memset4(void *dst, int val, size_t len)
icculus@7003
   341
{
icculus@7003
   342
#if defined(__GNUC__) && defined(i386)
icculus@7003
   343
    int u0, u1, u2;
icculus@7003
   344
    __asm__ __volatile__ (
icculus@7003
   345
        "cld \n\t"
icculus@7003
   346
        "rep ; stosl \n\t"
icculus@7003
   347
        : "=&D" (u0), "=&a" (u1), "=&c" (u2)
icculus@7003
   348
        : "0" (dst), "1" (val), "2" (SDL_static_cast(Uint32, len))
icculus@7003
   349
        : "memory"
icculus@7003
   350
    );
icculus@7003
   351
/* !!! FIXME: amd64? */
slouken@4761
   352
#else
slouken@7015
   353
    size_t _n = (len + 3) / 4;
icculus@7003
   354
    Uint32 *_p = SDL_static_cast(Uint32 *, dst);
icculus@7003
   355
    Uint32 _val = (val);
icculus@7003
   356
    if (len == 0)
icculus@7003
   357
        return;
slouken@7015
   358
    switch (len % 4)
icculus@7003
   359
    {
icculus@7003
   360
        case 0: do {    *_p++ = _val;
icculus@7003
   361
        case 3:         *_p++ = _val;
icculus@7003
   362
        case 2:         *_p++ = _val;
icculus@7003
   363
        case 1:         *_p++ = _val;
icculus@7003
   364
        } while ( --_n );
icculus@7003
   365
    }
icculus@7003
   366
#endif
icculus@7003
   367
}
icculus@7003
   368
icculus@7003
   369
icculus@7003
   370
extern DECLSPEC void *SDLCALL SDL_memcpy(void *dst, const void *src, size_t len);
icculus@7003
   371
#if defined(__MACOSX__)
icculus@7003
   372
SDL_FORCE_INLINE void *SDL_memcpy_inline(void *dst, const void *src, size_t len)
icculus@7003
   373
{
icculus@7003
   374
    /* We can count on memcpy existing on Mac OS X and being well-tuned. */
icculus@7003
   375
    return memcpy(dst, src, len);
icculus@7003
   376
}
icculus@7003
   377
#define SDL_memcpy SDL_memcpy_inline
icculus@7003
   378
#elif defined(__GNUC__) && defined(i386) && !defined(__WIN32__)
icculus@7003
   379
SDL_FORCE_INLINE void *SDL_memcpy_inline(void *dst, const void *src, size_t len)
icculus@7003
   380
{
icculus@7003
   381
    /* !!! FIXME: does this _really_ beat memcpy() on any modern platform? */
icculus@7003
   382
    /* !!! FIXME: shouldn't we just force the inputs to ecx/edi/esi instead of this tapdance with outputs? */
icculus@7003
   383
    /* !!! FIXME: amd64? */
icculus@7003
   384
    int u0, u1, u2;
icculus@7003
   385
    __asm__ __volatile__ (
icculus@7003
   386
        "cld \n\t"
icculus@7003
   387
        "rep ; movsl \n\t"
icculus@7003
   388
        "testb $2,%b4 \n\t"
icculus@7003
   389
        "je 1f \n\t"
icculus@7003
   390
        "movsw \n"
icculus@7003
   391
        "1:\ttestb $1,%b4 \n\t"
icculus@7003
   392
        "je 2f \n\t"
icculus@7003
   393
        "movsb \n"
icculus@7003
   394
        "2:"
icculus@7003
   395
        : "=&c" (u0), "=&D" (u1), "=&S" (u2)
icculus@7003
   396
        : "0" (SDL_static_cast(unsigned, len)/4), "q" (len), "1" (dst), "2" (src)
icculus@7003
   397
        : "memory"
icculus@7003
   398
    );
icculus@7003
   399
    return dst;
icculus@7003
   400
}
icculus@7003
   401
#define SDL_memcpy SDL_memcpy_inline
icculus@7003
   402
#elif defined(HAVE_MEMCPY)
icculus@7003
   403
SDL_FORCE_INLINE void *SDL_memcpy_inline(void *dst, const void *src, size_t len)
icculus@7003
   404
{
icculus@7003
   405
    return memcpy(dst, src, len);
icculus@7003
   406
}
icculus@7003
   407
#define SDL_memcpy SDL_memcpy_inline
icculus@7003
   408
#elif defined(HAVE_BCOPY)  /* !!! FIXME: is there _really_ ever a time where you have bcopy and not memcpy? */
icculus@7003
   409
SDL_FORCE_INLINE void *SDL_memcpy_inline(void *dst, const void *src, size_t len)
icculus@7003
   410
{
icculus@7003
   411
    bcopy(src, dst, len);
icculus@7003
   412
    return dst;
icculus@7003
   413
}
icculus@7003
   414
#define SDL_memcpy SDL_memcpy_inline
slouken@4761
   415
#endif
slouken@4761
   416
icculus@7003
   417
icculus@7003
   418
SDL_FORCE_INLINE void *SDL_memcpy4(void *dst, const void *src, size_t dwords)
icculus@7003
   419
{
slouken@7006
   420
#if defined(__GNUC__) && defined(i386)
icculus@7003
   421
    /* !!! FIXME: does this _really_ beat memcpy() on any modern platform? */
icculus@7003
   422
    /* !!! FIXME: shouldn't we just force the inputs to ecx/edi/esi instead of this tapdance with outputs? */
icculus@7003
   423
    int ecx, edi, esi;
icculus@7003
   424
    __asm__ __volatile__ (
icculus@7003
   425
        "cld \n\t"
icculus@7003
   426
        "rep ; movsl \n\t"
icculus@7003
   427
        : "=&c" (ecx), "=&D" (edi), "=&S" (esi)
slouken@7006
   428
        : "0" (SDL_static_cast(unsigned, dwords)), "1" (dst), "2" (src)
icculus@7003
   429
        : "memory"
icculus@7003
   430
    );
icculus@7003
   431
    return dst;
slouken@4761
   432
#else
icculus@7003
   433
    return SDL_memcpy(dst, src, dwords * 4);
icculus@7003
   434
#endif
icculus@7003
   435
}
icculus@7003
   436
icculus@7003
   437
extern DECLSPEC void *SDLCALL SDL_memmove(void *dst, const void *src, size_t len);
icculus@7003
   438
#ifdef HAVE_MEMMOVE
icculus@7003
   439
SDL_FORCE_INLINE void *SDL_memmove_inline(void *dst, const void *src, size_t len) { return memmove(dst, src, len); }
icculus@7003
   440
#define SDL_memmove SDL_memmove_inline
slouken@4761
   441
#endif
slouken@4761
   442
icculus@7003
   443
extern DECLSPEC int SDLCALL SDL_memcmp(const void *s1, const void *s2, size_t len);
icculus@7003
   444
#ifdef HAVE_MEMCMP
icculus@7003
   445
SDL_FORCE_INLINE int SDL_memcmp_inline(const void *s1, const void *s2, size_t len) { return memcmp(s1, s2, len); }
icculus@7003
   446
#define SDL_memcmp SDL_memcmp_inline
slouken@4761
   447
#endif
slouken@4761
   448
icculus@7003
   449
extern DECLSPEC size_t SDLCALL SDL_strlen(const char *str);
icculus@7003
   450
#ifdef HAVE_STRLEN
icculus@7003
   451
SDL_FORCE_INLINE size_t SDL_strlen_inline(const char *str) { return strlen(str); }
icculus@7003
   452
#define SDL_strlen SDL_strlen_inline
slouken@4761
   453
#endif
slouken@4761
   454
icculus@7003
   455
extern DECLSPEC size_t SDLCALL SDL_wcslen(const wchar_t *wstr);
icculus@7003
   456
#ifdef HAVE_WCSLEN
icculus@7003
   457
SDL_FORCE_INLINE size_t SDL_wcslen_inline(const wchar_t *wstr) { return wcslen(wstr); }
icculus@7003
   458
#define SDL_wcslen SDL_wcslen_inline
slouken@4761
   459
#endif
dewyatt@4758
   460
icculus@7003
   461
extern DECLSPEC size_t SDLCALL SDL_wcslcpy(wchar_t *dst, const wchar_t *src, size_t maxlen);
icculus@7003
   462
#ifdef HAVE_WCSLCPY
icculus@7003
   463
SDL_FORCE_INLINE size_t SDL_wcslcpy_inline(wchar_t *dst, const wchar_t *src, size_t maxlen) { return wcslcpy(dst, src, maxlen); }
icculus@7003
   464
#define SDL_wcslcpy SDL_wcslcpy_inline
slouken@4761
   465
#endif
slouken@4761
   466
icculus@7003
   467
extern DECLSPEC size_t SDLCALL SDL_wcslcat(wchar_t *dst, const wchar_t *src, size_t maxlen);
icculus@7003
   468
#ifdef HAVE_WCSLCAT
icculus@7003
   469
SDL_FORCE_INLINE size_t SDL_wcslcat_inline(wchar_t *dst, const wchar_t *src, size_t maxlen) { return wcslcat(dst, src, maxlen); }
icculus@7003
   470
#define SDL_wcslcat SDL_wcslcat_inline
slouken@4761
   471
#endif
slouken@4761
   472
icculus@7003
   473
extern DECLSPEC size_t SDLCALL SDL_strlcpy(char *dst, const char *src, size_t maxlen);
icculus@7003
   474
#ifdef HAVE_STRLCPY
icculus@7003
   475
SDL_FORCE_INLINE size_t SDL_strlcpy_inline(char *dst, const char *src, size_t maxlen) { return strlcpy(dst, src, maxlen); }
icculus@7003
   476
#define SDL_strlcpy SDL_strlcpy_inline
slouken@4761
   477
#else
slouken@4761
   478
#endif
slouken@4761
   479
icculus@7003
   480
extern DECLSPEC size_t SDLCALL SDL_utf8strlcpy(char *dst, const char *src, size_t dst_bytes);
icculus@7003
   481
icculus@7003
   482
extern DECLSPEC size_t SDLCALL SDL_strlcat(char *dst, const char *src, size_t maxlen);
icculus@7003
   483
#ifdef HAVE_STRLCAT
icculus@7003
   484
SDL_FORCE_INLINE size_t SDL_strlcat_inline(char *dst, const char *src, size_t maxlen) { return strlcat(dst, src, maxlen); }
icculus@7003
   485
#define SDL_strlcat SDL_strlcat_inline
slouken@4761
   486
#endif
slouken@4761
   487
icculus@7003
   488
extern DECLSPEC char *SDLCALL SDL_strdup(const char *str);
icculus@7003
   489
#ifdef HAVE_STRDUP
icculus@7003
   490
SDL_FORCE_INLINE char *SDL_strdup_inline(const char *str) { return strdup(str); }
icculus@7003
   491
#define SDL_strdup SDL_strdup_inline
slouken@4761
   492
#endif
slouken@4761
   493
icculus@7003
   494
extern DECLSPEC char *SDLCALL SDL_strrev(char *str);
icculus@7003
   495
#ifdef HAVE__STRREV
icculus@7003
   496
SDL_FORCE_INLINE char *SDL_strrev_inline(char *str) { return _strrev(str); }
icculus@7003
   497
#define SDL_strrev SDL_strrev_inline
slouken@4761
   498
#endif
slouken@4761
   499
icculus@7003
   500
extern DECLSPEC char *SDLCALL SDL_strupr(char *str);
icculus@7003
   501
#ifdef HAVE__STRUPR
icculus@7003
   502
SDL_FORCE_INLINE char *SDL_strupr_inline(char *str) { return _strupr(str); }
icculus@7003
   503
#define SDL_strupr SDL_strupr_inline
slouken@4761
   504
#endif
slouken@4761
   505
icculus@7003
   506
extern DECLSPEC char *SDLCALL SDL_strlwr(char *str);
icculus@7003
   507
#ifdef HAVE__STRLWR
icculus@7003
   508
SDL_FORCE_INLINE char *SDL_strlwr_inline(char *str) { return _strlwr(str); }
icculus@7003
   509
#define SDL_strlwr SDL_strlwr_inline
slouken@4761
   510
#endif
slouken@4761
   511
icculus@7003
   512
extern DECLSPEC char *SDLCALL SDL_strchr(const char *str, int c);
icculus@7003
   513
#ifdef HAVE_STRCHR
icculus@7076
   514
SDL_FORCE_INLINE char *SDL_strchr_inline(const char *str, int c) { return SDL_const_cast(char*,strchr(str, c)); }
icculus@7003
   515
#define SDL_strchr SDL_strchr_inline
icculus@7003
   516
#elif defined(HAVE_INDEX)  /* !!! FIXME: is there anywhere that has this but not strchr? */
icculus@7076
   517
SDL_FORCE_INLINE char *SDL_strchr_inline(const char *str, int c) { return SDL_const_cast(char*,index(str, c)); }
icculus@7003
   518
#define SDL_strchr SDL_strchr_inline
slouken@4761
   519
#endif
slouken@4761
   520
icculus@7003
   521
extern DECLSPEC char *SDLCALL SDL_strrchr(const char *str, int c);
icculus@7003
   522
#ifdef HAVE_STRRCHR
icculus@7076
   523
SDL_FORCE_INLINE char *SDL_strrchr_inline(const char *str, int c) { return SDL_const_cast(char*,strrchr(str, c)); }
icculus@7003
   524
#define SDL_strrchr SDL_strrchr_inline
icculus@7003
   525
#elif defined(HAVE_RINDEX)  /* !!! FIXME: is there anywhere that has this but not strrchr? */
icculus@7076
   526
SDL_FORCE_INLINE char *SDL_strrchr_inline(const char *str, int c) { return SDL_const_cast(char*,rindex(str, c)); }
icculus@7003
   527
#define SDL_strrchr SDL_strrchr_inline
slouken@4761
   528
#endif
slouken@4761
   529
icculus@7003
   530
extern DECLSPEC char *SDLCALL SDL_strstr(const char *haystack, const char *needle);
icculus@7003
   531
#ifdef HAVE_STRSTR
icculus@7076
   532
SDL_FORCE_INLINE char *SDL_strstr_inline(const char *haystack, const char *needle) { return SDL_const_cast(char*,strstr(haystack, needle)); }
icculus@7003
   533
#define SDL_strstr SDL_strstr_inline
slouken@4761
   534
#endif
slouken@4761
   535
icculus@7003
   536
extern DECLSPEC char *SDLCALL SDL_ltoa(long value, char *str, int radix);
slouken@4761
   537
#ifdef HAVE__LTOA
icculus@7003
   538
SDL_FORCE_INLINE char *SDL_ltoa_inline(long value, char *str, int radix) { return _ltoa(value, str, radix); }
icculus@7003
   539
#define SDL_ltoa SDL_ltoa_inline
slouken@4761
   540
#endif
slouken@4761
   541
icculus@7003
   542
extern DECLSPEC char *SDLCALL SDL_itoa(int value, char *str, int radix);
icculus@7003
   543
#ifdef HAVE_ITOA
icculus@7003
   544
SDL_FORCE_INLINE char *SDL_itoa_inline(int value, char *str, int radix) { return itoa(value, str, radix); }
slouken@4761
   545
#else
icculus@7003
   546
SDL_FORCE_INLINE char *SDL_itoa_inline(int value, char *str, int radix) { return SDL_ltoa((long)value, str, radix); }
icculus@7003
   547
#endif
icculus@7003
   548
#define SDL_itoa SDL_itoa_inline
icculus@7003
   549
icculus@7003
   550
extern DECLSPEC char *SDLCALL SDL_ultoa(unsigned long value, char *str, int radix);
icculus@7003
   551
#ifdef HAVE__ULTOA
icculus@7003
   552
SDL_FORCE_INLINE char *SDL_ultoa_inline(unsigned long value, char *str, int radix) { return _ultoa(value, str, radix); }
icculus@7003
   553
#define SDL_ultoa SDL_ultoa_inline
slouken@4761
   554
#endif
slouken@4761
   555
icculus@7003
   556
extern DECLSPEC char *SDLCALL SDL_uitoa(unsigned int value, char *str, int radix);
icculus@7003
   557
#ifdef HAVE__UITOA
icculus@7003
   558
SDL_FORCE_INLINE char *SDL_uitoa_inline(unsigned int value, char *str, int radix) { return _uitoa(value, str, radix); }
slouken@4761
   559
#else
icculus@7003
   560
SDL_FORCE_INLINE char *SDL_uitoa_inline(unsigned int value, char *str, int radix) { return SDL_ultoa((unsigned long)value, str, radix); }
icculus@7003
   561
#endif
icculus@7003
   562
#define SDL_uitoa SDL_uitoa_inline
icculus@7003
   563
icculus@7003
   564
icculus@7003
   565
extern DECLSPEC long SDLCALL SDL_strtol(const char *str, char **endp, int base);
icculus@7003
   566
#ifdef HAVE_STRTOL
icculus@7003
   567
SDL_FORCE_INLINE long SDL_strtol_inline(const char *str, char **endp, int base) { return strtol(str, endp, base); }
icculus@7003
   568
#define SDL_strtol SDL_strtol_inline
slouken@4761
   569
#endif
slouken@4761
   570
icculus@7003
   571
extern DECLSPEC unsigned long SDLCALL SDL_strtoul(const char *str, char **endp, int base);
icculus@7003
   572
#ifdef HAVE_STRTOUL
icculus@7003
   573
SDL_FORCE_INLINE unsigned long SDLCALL SDL_strtoul_inline(const char *str, char **endp, int base) { return strtoul(str, endp, base); }
icculus@7003
   574
#define SDL_strtoul SDL_strtoul_inline
slouken@4761
   575
#endif
slouken@4761
   576
icculus@7003
   577
extern DECLSPEC char *SDLCALL SDL_lltoa(Sint64 value, char *str, int radix);
icculus@7003
   578
#ifdef HAVE__I64TOA
icculus@7003
   579
SDL_FORCE_INLINE char *SDL_lltoa_inline(Sint64 value, char *str, int radix) { return _i64toa(value, str, radix); }
icculus@7003
   580
#define SDL_lltoa SDL_lltoa_inline
slouken@4761
   581
#endif
slouken@4761
   582
icculus@7003
   583
extern DECLSPEC char *SDLCALL SDL_ulltoa(Uint64 value, char *str, int radix);
icculus@7003
   584
#ifdef HAVE__UI64TOA
icculus@7003
   585
SDL_FORCE_INLINE char *SDL_ulltoa_inline(Uint64 value, char *str, int radix) { return _ui64toa(value, str, radix); }
icculus@7003
   586
#define SDL_ulltoa SDL_ulltoa_inline
slouken@4761
   587
#endif
slouken@4761
   588
icculus@7003
   589
extern DECLSPEC Sint64 SDLCALL SDL_strtoll(const char *str, char **endp, int base);
icculus@7003
   590
#ifdef HAVE_STRTOLL
icculus@7003
   591
SDL_FORCE_INLINE Sint64 SDL_strtoll_inline(const char *str, char **endp, int base) { return strtoll(str, endp, base); }
icculus@7003
   592
#define SDL_strtoll SDL_strtoll_inline
slouken@4761
   593
#endif
slouken@4761
   594
icculus@7003
   595
extern DECLSPEC Uint64 SDLCALL SDL_strtoull(const char *str, char **endp, int base);
icculus@7003
   596
#ifdef HAVE_STRTOULL
icculus@7003
   597
SDL_FORCE_INLINE Uint64 SDL_strtoull_inline(const char *str, char **endp, int base) { return strtoull(str, endp, base); }
icculus@7003
   598
#define SDL_strtoull SDL_strtoull_inline
slouken@4761
   599
#endif
slouken@4761
   600
icculus@7003
   601
extern DECLSPEC double SDLCALL SDL_strtod(const char *str, char **endp);
icculus@7003
   602
#ifdef HAVE_STRTOD
icculus@7036
   603
SDL_FORCE_INLINE double SDL_strtod_inline(const char *str, char **endp) { return strtod(str, endp); }
icculus@7003
   604
#define SDL_strtod SDL_strtod_inline
slouken@4761
   605
#endif
slouken@4761
   606
icculus@7003
   607
extern DECLSPEC int SDLCALL SDL_atoi(const char *str);
icculus@7003
   608
#ifdef HAVE_ATOI
icculus@7003
   609
SDL_FORCE_INLINE int SDL_atoi_inline(const char *str) { return atoi(str); }
slouken@4761
   610
#else
icculus@7003
   611
SDL_FORCE_INLINE int SDL_atoi_inline(const char *str) { return SDL_strtol(str, NULL, 0); }
icculus@7003
   612
#endif
icculus@7003
   613
#define SDL_atoi SDL_atoi_inline
icculus@7003
   614
icculus@7003
   615
extern DECLSPEC double SDLCALL SDL_atof(const char *str);
icculus@7003
   616
#ifdef HAVE_ATOF
icculus@7003
   617
SDL_FORCE_INLINE double SDL_atof_inline(const char *str) { return (double) atof(str); }
icculus@7003
   618
#else
icculus@7003
   619
SDL_FORCE_INLINE double SDL_atof_inline(const char *str) { return SDL_strtod(str, NULL); }
icculus@7003
   620
#endif
icculus@7003
   621
#define SDL_atof SDL_atof_inline
icculus@7003
   622
icculus@7003
   623
icculus@7003
   624
extern DECLSPEC int SDLCALL SDL_strcmp(const char *str1, const char *str2);
icculus@7003
   625
#ifdef HAVE_STRCMP
icculus@7003
   626
SDL_FORCE_INLINE int SDL_strcmp_inline(const char *str1, const char *str2) { return strcmp(str1, str2); }
icculus@7003
   627
#define SDL_strcmp SDL_strcmp_inline
slouken@4761
   628
#endif
slouken@4761
   629
icculus@7003
   630
extern DECLSPEC int SDLCALL SDL_strncmp(const char *str1, const char *str2, size_t maxlen);
icculus@7003
   631
#ifdef HAVE_STRNCMP
icculus@7003
   632
SDL_FORCE_INLINE int SDL_strncmp_inline(const char *str1, const char *str2, size_t maxlen) { return strncmp(str1, str2, maxlen); }
icculus@7003
   633
#define SDL_strncmp SDL_strncmp_inline
slouken@4761
   634
#endif
slouken@4761
   635
icculus@7003
   636
extern DECLSPEC int SDLCALL SDL_strcasecmp(const char *str1, const char *str2);
icculus@7003
   637
#ifdef HAVE_STRCASECMP
icculus@7003
   638
SDL_FORCE_INLINE int SDL_strcasecmp_inline(const char *str1, const char *str2) { return strcasecmp(str1, str2); }
icculus@7003
   639
#define SDL_strcasecmp SDL_strcasecmp_inline
icculus@7003
   640
#elif defined(HAVE__STRICMP)
icculus@7003
   641
SDL_FORCE_INLINE int SDL_strcasecmp_inline(const char *str1, const char *str2) { return _stricmp(str1, str2); }
icculus@7003
   642
#define SDL_strcasecmp SDL_strcasecmp_inline
slouken@4761
   643
#endif
slouken@4761
   644
icculus@7003
   645
extern DECLSPEC int SDLCALL SDL_strncasecmp(const char *str1, const char *str2, size_t len);
icculus@7003
   646
#ifdef HAVE_STRNCASECMP
icculus@7003
   647
SDL_FORCE_INLINE int SDL_strncasecmp_inline(const char *str1, const char *str2, size_t len) { return strncasecmp(str1, str2, len); }
icculus@7003
   648
#define SDL_strncasecmp SDL_strncasecmp_inline
icculus@7003
   649
#elif defined(HAVE__STRNICMP)
icculus@7003
   650
SDL_FORCE_INLINE int SDL_strncasecmp_inline(const char *str1, const char *str2, size_t len) { return _strnicmp(str1, str2, len); }
icculus@7003
   651
#define SDL_strncasecmp SDL_strncasecmp_inline
slouken@4761
   652
#endif
slouken@4761
   653
icculus@7003
   654
/* Not doing SDL_*_inline functions for these, because of the varargs. */
icculus@7003
   655
extern DECLSPEC int SDLCALL SDL_sscanf(const char *text, const char *fmt, ...);
icculus@7003
   656
#ifdef HAVE_SSCANF
icculus@7003
   657
#define SDL_sscanf sscanf
slouken@4761
   658
#endif
slouken@4761
   659
icculus@7003
   660
extern DECLSPEC int SDLCALL SDL_snprintf(char *text, size_t maxlen, const char *fmt, ...);
icculus@7003
   661
#ifdef HAVE_SNPRINTF
icculus@7003
   662
#define SDL_snprintf snprintf
slouken@4761
   663
#endif
slouken@4761
   664
icculus@7003
   665
extern DECLSPEC int SDLCALL SDL_vsnprintf(char *text, size_t maxlen, const char *fmt, va_list ap);
slouken@4761
   666
#ifdef HAVE_VSNPRINTF
icculus@7003
   667
SDL_FORCE_INLINE int SDL_vsnprintf_inline(char *text, size_t maxlen, const char *fmt, va_list ap) { return vsnprintf(text, maxlen, fmt, ap); }
icculus@7003
   668
#define SDL_vsnprintf SDL_vsnprintf_inline
slouken@4761
   669
#endif
slouken@4761
   670
slouken@4761
   671
#ifndef HAVE_M_PI
slouken@6627
   672
#ifndef M_PI
slouken@4761
   673
#define M_PI    3.14159265358979323846264338327950288   /* pi */
slouken@4761
   674
#endif
slouken@6627
   675
#endif
slouken@4761
   676
icculus@7003
   677
extern DECLSPEC double SDLCALL SDL_atan(double x);
slouken@4873
   678
#ifdef HAVE_ATAN
icculus@7003
   679
SDL_FORCE_INLINE double SDL_atan_inline(double x) { return atan(x); }
icculus@7003
   680
#define SDL_atan SDL_atan_inline
slouken@4873
   681
#endif
slouken@4873
   682
icculus@7003
   683
extern DECLSPEC double SDLCALL SDL_atan2(double x, double y);
slouken@4870
   684
#ifdef HAVE_ATAN2
icculus@7003
   685
SDL_FORCE_INLINE double SDL_atan2_inline(double x, double y) { return atan2(x, y); }
icculus@7003
   686
#define SDL_atan2 SDL_atan2_inline
slouken@4870
   687
#endif
slouken@4870
   688
icculus@7003
   689
extern DECLSPEC double SDLCALL SDL_ceil(double x);
slouken@4761
   690
#ifdef HAVE_CEIL
icculus@7003
   691
SDL_FORCE_INLINE double SDL_ceil_inline(double x) { return ceil(x); }
slouken@4761
   692
#else
icculus@7003
   693
SDL_FORCE_INLINE double SDL_ceil_inline(double x) { return (double)(int)((x)+0.5); }
icculus@7003
   694
#endif
icculus@7003
   695
#define SDL_ceil SDL_ceil_inline
icculus@7003
   696
icculus@7003
   697
extern DECLSPEC double SDLCALL SDL_copysign(double x, double y);
icculus@7003
   698
#ifdef HAVE_COPYSIGN
icculus@7003
   699
SDL_FORCE_INLINE double SDL_copysign_inline(double x, double y) { return copysign(x, y); }
icculus@7003
   700
#define SDL_copysign SDL_copysign_inline
slouken@4761
   701
#endif
slouken@4761
   702
icculus@7003
   703
extern DECLSPEC double SDLCALL SDL_cos(double x);
icculus@7003
   704
#ifdef HAVE_COS
icculus@7003
   705
SDL_FORCE_INLINE double SDL_cos_inline(double x) { return cos(x); }
icculus@7003
   706
#define SDL_cos SDL_cos_inline
slouken@4761
   707
#endif
slouken@4761
   708
icculus@7003
   709
extern DECLSPEC float SDLCALL SDL_cosf(float x);
icculus@7003
   710
#ifdef HAVE_COSF
icculus@7003
   711
SDL_FORCE_INLINE float SDL_cosf_inline(float x) { return cosf(x); }
slouken@4761
   712
#else
icculus@7003
   713
SDL_FORCE_INLINE float SDL_cosf_inline(float x) { return (float)SDL_cos((double)x); }
icculus@7003
   714
#endif
icculus@7003
   715
#define SDL_cosf SDL_cosf_inline
icculus@7003
   716
icculus@7003
   717
extern DECLSPEC double SDLCALL SDL_fabs(double x);
icculus@7003
   718
#ifdef HAVE_FABS
icculus@7003
   719
SDL_FORCE_INLINE double SDL_fabs_inline(double x) { return fabs(x); }
icculus@7003
   720
#define SDL_fabs SDL_fabs_inline
slouken@4761
   721
#endif
slouken@4761
   722
icculus@7003
   723
extern DECLSPEC double SDLCALL SDL_floor(double x);
icculus@7003
   724
#ifdef HAVE_FLOOR
icculus@7003
   725
SDL_FORCE_INLINE double SDL_floor_inline(double x) { return floor(x); }
icculus@7003
   726
#define SDL_floor SDL_floor_inline
slouken@4761
   727
#endif
slouken@4761
   728
icculus@7003
   729
extern DECLSPEC double SDLCALL SDL_log(double x);
icculus@7003
   730
#ifdef HAVE_LOG
icculus@7003
   731
SDL_FORCE_INLINE double SDL_log_inline(double x) { return log(x); }
icculus@7003
   732
#define SDL_log SDL_log_inline
slouken@4761
   733
#endif
slouken@4761
   734
icculus@7003
   735
extern DECLSPEC double SDLCALL SDL_pow(double x, double y);
icculus@7003
   736
#ifdef HAVE_POW
icculus@7003
   737
SDL_FORCE_INLINE double SDL_pow_inline(double x, double y) { return pow(x, y); }
icculus@7003
   738
#define SDL_pow SDL_pow_inline
slouken@4761
   739
#endif
slouken@4761
   740
icculus@7003
   741
extern DECLSPEC double SDLCALL SDL_scalbn(double x, int n);
icculus@7003
   742
#ifdef HAVE_SCALBN
icculus@7003
   743
SDL_FORCE_INLINE double SDL_scalbn_inline(double x, int n) { return scalbn(x, n); }
icculus@7003
   744
#define SDL_scalbn SDL_scalbn_inline
slouken@4761
   745
#endif
slouken@4761
   746
icculus@7003
   747
extern DECLSPEC double SDLCALL SDL_sin(double x);
icculus@7003
   748
#ifdef HAVE_SIN
icculus@7003
   749
SDL_FORCE_INLINE double SDL_sin_inline(double x) { return sin(x); }
icculus@7003
   750
#define SDL_sin SDL_sin_inline
slouken@4761
   751
#endif
slouken@4761
   752
icculus@7003
   753
extern DECLSPEC float SDLCALL SDL_sinf(float x);
icculus@7003
   754
#ifdef HAVE_SINF
icculus@7003
   755
SDL_FORCE_INLINE float SDL_sinf_inline(float x) { return sinf(x); }
slouken@4761
   756
#else
icculus@7003
   757
SDL_FORCE_INLINE float SDL_sinf_inline(float x) { return (float)SDL_sin((double)x); }
slouken@4761
   758
#endif
icculus@7003
   759
#define SDL_sinf SDL_sinf_inline
slouken@4761
   760
icculus@7003
   761
extern DECLSPEC double SDLCALL SDL_sqrt(double x);
slouken@4761
   762
#ifdef HAVE_SQRT
icculus@7003
   763
SDL_FORCE_INLINE double SDL_sqrt_inline(double x) { return sqrt(x); }
icculus@7003
   764
#define SDL_sqrt SDL_sqrt_inline
slouken@4761
   765
#endif
slouken@4761
   766
slouken@4761
   767
/* The SDL implementation of iconv() returns these error codes */
slouken@4761
   768
#define SDL_ICONV_ERROR		(size_t)-1
slouken@4761
   769
#define SDL_ICONV_E2BIG		(size_t)-2
slouken@4761
   770
#define SDL_ICONV_EILSEQ	(size_t)-3
slouken@4761
   771
#define SDL_ICONV_EINVAL	(size_t)-4
slouken@4761
   772
icculus@7003
   773
/* SDL_iconv_* are now always real symbols/types, not macros or inlined. */
slouken@4761
   774
typedef struct _SDL_iconv_t *SDL_iconv_t;
slouken@4761
   775
extern DECLSPEC SDL_iconv_t SDLCALL SDL_iconv_open(const char *tocode,
slouken@4761
   776
                                                   const char *fromcode);
slouken@4761
   777
extern DECLSPEC int SDLCALL SDL_iconv_close(SDL_iconv_t cd);
slouken@4761
   778
extern DECLSPEC size_t SDLCALL SDL_iconv(SDL_iconv_t cd, const char **inbuf,
slouken@4761
   779
                                         size_t * inbytesleft, char **outbuf,
slouken@4761
   780
                                         size_t * outbytesleft);
slouken@4761
   781
/**
slouken@4761
   782
 *  This function converts a string between encodings in one pass, returning a
slouken@4761
   783
 *  string that must be freed with SDL_free() or NULL on error.
slouken@4761
   784
 */
slouken@4761
   785
extern DECLSPEC char *SDLCALL SDL_iconv_string(const char *tocode,
slouken@4761
   786
                                               const char *fromcode,
slouken@4761
   787
                                               const char *inbuf,
slouken@4761
   788
                                               size_t inbytesleft);
slouken@4761
   789
#define SDL_iconv_utf8_locale(S)	SDL_iconv_string("", "UTF-8", S, SDL_strlen(S)+1)
slouken@6610
   790
#define SDL_iconv_utf8_ucs2(S)		(Uint16 *)SDL_iconv_string("UCS-2-INTERNAL", "UTF-8", S, SDL_strlen(S)+1)
slouken@6610
   791
#define SDL_iconv_utf8_ucs4(S)		(Uint32 *)SDL_iconv_string("UCS-4-INTERNAL", "UTF-8", S, SDL_strlen(S)+1)
slouken@4761
   792
slouken@4761
   793
/* Ends C function definitions when using C++ */
slouken@4761
   794
#ifdef __cplusplus
slouken@4761
   795
/* *INDENT-OFF* */
slouken@4761
   796
}
slouken@4761
   797
/* *INDENT-ON* */
slouken@4761
   798
#endif
slouken@4761
   799
#include "close_code.h"
slouken@4761
   800
slouken@4761
   801
#endif /* _SDL_stdinc_h */
slouken@4761
   802
slouken@4761
   803
/* vi: set ts=4 sw=4 expandtab: */