docs.html
author Ozkan Sezer <sezeroz@gmail.com>
Thu, 31 Oct 2019 14:02:24 +0300
branchSDL-1.2
changeset 13224 9ed6ca274a7e
parent 13066 192c2a5fdd21
child 13239 f5a0937d2b04
permissions -rw-r--r--
updated docs for changes so far.
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<HTML>
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<HEAD><TITLE>SDL Stable Release</TITLE></HEAD>
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<BODY BGCOLOR="#FFEBCD" TEXT="#000000">
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<IMG SRC="docs/images/rainbow.gif" ALT="[separator]" WIDTH="100%">
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<P>
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This source is stable, and is fully tested on all supported platforms.<br>
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Please send bug reports or questions to the SDL mailing list:<br>
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<a href="http://www.libsdl.org/mailing-list.php"
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        >http://www.libsdl.org/mailing-list.php</a><br>
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The latest stable release may be found on the
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	<a href="http://www.libsdl.org/">SDL website</A>.
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</P>
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<H2> <A HREF="docs/index.html">API Documentation</A> </H2>
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<IMG SRC="docs/images/rainbow.gif" ALT="[separator]" WIDTH="100%">
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<H2> SDL 1.2.16 Release Notes </H2>
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<P>
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SDL 1.2.16 is mostly multiple bug fixes since the previous version.
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Changes include:
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</P>
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<BLOCKQUOTE>
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<P>
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  Audio, wav loader: security fixes for ADPCM decoding (CVE-2019-7572,
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  CVE-2019-7573, CVE-2019-7574, CVE-2019-7575, CVE-2019-7576,
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  CVE-2019-7577, CVE-2019-7578 -- bugs <a href="https://bugzilla.libsdl.org/show_bug.cgi?id=4490">4490</a>, <a href="https://bugzilla.libsdl.org/show_bug.cgi?id=4491">4491</a>, <a href="https://bugzilla.libsdl.org/show_bug.cgi?id=4492">4492</a>, <a href="https://bugzilla.libsdl.org/show_bug.cgi?id=4493">4493</a>, <a href="https://bugzilla.libsdl.org/show_bug.cgi?id=4494">4494</a>,
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  <a href="https://bugzilla.libsdl.org/show_bug.cgi?id=4495">4495</a>, <a href="https://bugzilla.libsdl.org/show_bug.cgi?id=4496">4496</a>, and <a href="https://bugzilla.libsdl.org/show_bug.cgi?id=4522">4522</a>.)
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</P>
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<P>
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  Video, bmp loader:  security fixes for CVE-2019-7635, CVE-2019-7636,
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  CVE-2019-7638, CVE-2019-13616 (bugs <a href="https://bugzilla.libsdl.org/show_bug.cgi?id=4498">4498</a>, <a href="https://bugzilla.libsdl.org/show_bug.cgi?id=4499">4499</a>, <a href="https://bugzilla.libsdl.org/show_bug.cgi?id=4500">4500</a>,
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  <a href="https://bugzilla.libsdl.org/show_bug.cgi?id=4517">4517</a> and <a href="https://bugzilla.libsdl.org/show_bug.cgi?id=4538">4538</a>.)
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</P>
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<P>
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  Video, blit: fix handling of alpha channel in Altivec accelerated
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  blit functions (bug <a href="https://bugzilla.libsdl.org/show_bug.cgi?id=1424">1424</a>.)
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</P>
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<P>
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  Video, blit: correct vec_perm() application on little-endian 64-bit
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  PowerPC (bug <a href="https://bugzilla.libsdl.org/show_bug.cgi?id=4791">4791</a>.  cf.: RedHat bug <a href="https://bugzilla.redhat.com/show_bug.cgi?id=1392465">1392465</a>.)
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</P>
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<P>
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  Video, blit: use fast path for RGB 565 -&gt; 32-bit XRGB 8888
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</P>
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<P>
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  Video, blit: fix RGBA&lt;-&gt;RGBA blit broken with the optimization from
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  <a href="https://bugzilla.libsdl.org/show_bug.cgi?id=11">bug 11</a> (bug <a href="https://bugzilla.libsdl.org/show_bug.cgi?id=2976">2976</a>.)
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</P>
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<P>
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  Video, blit, Linux: ARM assembly to address performance of blit and
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  fill routines, thanks to Ben Avison (bug <a href="https://bugzilla.libsdl.org/show_bug.cgi?id=4365">4365</a>.)
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</P>
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<P>
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  Video: fix integer overflow in SDL_CalculatePitch (CVE-2019-7637,
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  bug <a href="https://bugzilla.libsdl.org/show_bug.cgi?id=4497">4497</a>.)
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</P>
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<P>
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  Mouse: fix SDL_ResetMouse() using a bogus mouse button causing a
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  negative shift (bug <a href="https://bugzilla.libsdl.org/show_bug.cgi?id=3593">3593</a>.)
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</P>
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<P>
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  Cdrom: fix SDL_CDResume() and SDL_CDStop() not returning failure
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  when they should (bug <a href="https://bugzilla.libsdl.org/show_bug.cgi?id=4108">4108</a>.)
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</P>
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<P>
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  Unix, pthread: Fix SDL_SemWaitTimeout() returning -1 instead of
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  SDL_MUTEX_TIMEDOUT upon timeout (bug <a href="https://bugzilla.libsdl.org/show_bug.cgi?id=1426">1426</a>.)
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</P>
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<P>
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  NetBSD: wscons support.
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</P>
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<P>
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  NetBSD, audio: use AUDIO_GETBUFINFO when available.
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</P>
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<P>
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  OpenBSD, audio: add sndio support.
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</P>
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<P>
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  Haiku/BeOS, audio: fix error in buffer size setting (bug <a href="https://bugzilla.libsdl.org/show_bug.cgi?id=1679">1679</a>.)
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</P>
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<P>
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  OpenBSD: fix dynamic loading of X libs (bug <a href="https://bugzilla.libsdl.org/show_bug.cgi?id=1434">1434</a>.)
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</P>
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<P>
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  X11video: fix missing symbol X11_KeyToUnicode in .so file (bug <a href="https://bugzilla.libsdl.org/show_bug.cgi?id=1390">1390</a>.
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  not being an official SDL function, the use of X11_KeyToUnicode() is
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  strongly discouraged.)
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</P>
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<P>
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  X11video: fix compilation with libX11 &gt;= 1.5.99.902 (bug <a href="https://bugzilla.libsdl.org/show_bug.cgi?id=1769">1769</a>.)
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</P>
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<P>
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  X11video: fix for XChangeProperty() crash (bug <a href="https://bugzilla.libsdl.org/show_bug.cgi?id=1427">1427</a>.)
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</P>
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<P>
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  X11video: fix SDL_EnableUNICODE sometimes dropping keyboard events
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  completely (bug <a href="https://bugzilla.libsdl.org/show_bug.cgi?id=2325">2325</a>.)
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</P>
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<P>
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  X11video: fix no SDL_VIDEORESIZE event being generated when the
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  window manager sets the window size (bug <a href="https://bugzilla.libsdl.org/show_bug.cgi?id=1859">1859</a>.)
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</P>
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<P>
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  X11video: fix X11_SetGammaRamp not checking the return value of
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  XStoreColors (bugs <a href="https://bugzilla.libsdl.org/show_bug.cgi?id=1979">1979</a>, <a href="https://bugzilla.libsdl.org/show_bug.cgi?id=3770">3770</a>.)
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</P>
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<P>
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  X11video: fix SDL_VIDEORESIZE events not received when resizing
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  window from the corner (inverted logic in X11 ConfigureNotify, i.e.
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  resize handling - bug <a href="https://bugzilla.libsdl.org/show_bug.cgi?id=1430">1430</a>.)
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</P>
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<P>
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  X11video: unblock SDL_WM_GrabInput() GrabNotViewable case (bug <a href="https://bugzilla.libsdl.org/show_bug.cgi?id=1155">1155</a>.)
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</P>
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<P>
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  Mac OS X: fix crash on any input in Quartz code (bug <a href="https://bugzilla.libsdl.org/show_bug.cgi?id=2560">2560</a>.)
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</P>
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<P>
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  Mac OS X: fix crash in Quartz gamma ramp code.
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</P>
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<P>
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  Mac OS X: fix build for 10.9 Mavericks or newer (bug <a href="https://bugzilla.libsdl.org/show_bug.cgi?id=2085">2085</a>.)
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</P>
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<P>
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  Mac OS X, Quartz: fix cursor transparency (bug <a href="https://bugzilla.libsdl.org/show_bug.cgi?id=4076">4076</a>.)
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</P>
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<P>
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  Mac OS X, joystick: update to support Saitek p2500 gamepad (bug <a href="https://bugzilla.libsdl.org/show_bug.cgi?id=2025">2025</a>)
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</P>
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<P>
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  Mac OS X, main: updates for -psn_XXX command line arg for Finder
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  launches in new macOS versions.
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</P>
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<P>
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  Mac OS X, main: replace deprecated CPS apis in new OSX versions
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  (bug <a href="https://bugzilla.libsdl.org/show_bug.cgi?id=4114">4114</a>.)
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</P>
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<P>
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  Windows, video: fix other window positions/sizes when exiting
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  fullscreen (bug <a href="https://bugzilla.libsdl.org/show_bug.cgi?id=3315">3315</a>.)
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</P>
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<P>
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  Windows, keyboard: reset deadkeys upon SDL_EnableUNICODE() or upon
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  quit (bug <a href="https://bugzilla.libsdl.org/show_bug.cgi?id=3332">3332</a>.)
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</P>
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<P>
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  Windows: Visual Studio project file updates.
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</P>
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<P>
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  OS/2: Watcom makefile updates.
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</P>
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<P>
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  FreeBSD, joystick: compile fixes.
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</P>
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<P>
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  BSD, joystick: increase the number of uhid devices to scan (bug <a href="https://bugzilla.libsdl.org/show_bug.cgi?id=1561">1561</a>)
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</P>
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<P>
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  Linux, evdev: ignore joystick axis events if they aren't in a sane
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  range.
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</P>
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<P>
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  Linux, joystick: fix Dualshock 3's motion sensors overwrite analog
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  stick: protect against any axis that isn't reported by EVIOCGBIT but
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  still sending EV_ABS events (bug <a href="https://bugzilla.libsdl.org/show_bug.cgi?id=3193">3193</a>.)
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</P>
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<P>
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  FreeBSD, cdrom: fix CDROM detection misbehaviour for 7.x and newer
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  (bug <a href="https://bugzilla.libsdl.org/show_bug.cgi?id=1529">1529</a>.)
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</P>
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<P>
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  Solaris, audio: fix pulseaudio dynamic linking.
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</P>
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<P>
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  Solaris, cpuinfo: fix asm syntax error causing build failures.
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</P>
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<P>
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  Atari: multiple platform code updates.
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</P>
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<P>
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  RISC OS: cleanups to platform code.
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</P>
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<P>
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  RISC OS: fix thread starvation in fullscreen mode.
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</P>
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<P>
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  RISC OS: fix returning from full-screen to 16M colour modes.
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</P>
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<P>
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  RISC OS: fix receiving PreQuit messages.
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</P>
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<P>
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  RISC OS: ensure the window size is consistent at different DPIs.
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</P>
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<P>
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  RISC OS, video: add support for more pixel formats.
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</P>
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<P>
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  RISC OS: mouse fixes. restore mouse palette when exiting while mouse
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  is in focus. don't reset mouse focus when recreating the window.
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</P>
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<P>
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  RISC OS: support Windows and Menu key input.
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</P>
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<P>
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  RISC OS: implement SDL_WM_IconifyWindow()
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</P>
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<P>
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  RISC OS: send SDL_APPACTIVE events when iconizing the window.
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</P>
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<P>
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  Configuration: fix library detection selecting wrong lib (bug <a href="https://bugzilla.libsdl.org/show_bug.cgi?id=2795">2795</a>.)
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</P>
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<P>
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  Configuration: fix detecting dynamic library support on powerpc64le
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  (bug <a href="https://bugzilla.libsdl.org/show_bug.cgi?id=3481">3481</a>.)
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</P>
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<P>
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  SDL error: string formatting fixes to deal with nasty corner cases
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  (bug <a href="https://bugzilla.libsdl.org/show_bug.cgi?id=2049">2049</a>.)
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</P>
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<P>
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  SDL_error: handle %lu, %li and %ld in format string (bug <a href="https://bugzilla.libsdl.org/show_bug.cgi?id=3739">3739</a>.)
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</P>
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<P>
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  stdlib: updated SDL_qsort() code.
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</P>
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<P>
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  stdlib: use _strtoi64() and _strtoui64() when available for windows.
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</P>
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<P>
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  headers, close_code.h: fix unbalanced #pragma pack(pop) for watcom
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  builds (bug <a href="https://bugzilla.libsdl.org/show_bug.cgi?id=3781">3781</a>.)
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</P>
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<P>
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  headers, begin_code.h, close_code.h: updates to SDLCALL and DECLSPEC
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  macros for OS/2.
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</P>
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<P>
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  headers, endian: add Watcom inline asm for SDL_Swap16 and SDL_Swap32
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</P>
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<P>
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  headers, config: updates to default windows and os2 config files.
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</P>
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<P>
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  headers, SDL_syswm.h, SDL_stdinc.h: include system headers before
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  packing alignment changes (bug <a href="https://bugzilla.libsdl.org/show_bug.cgi?id=4149">4149</a>.)
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</P>
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</BLOCKQUOTE>
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<IMG SRC="docs/images/rainbow.gif" ALT="[separator]" WIDTH="100%">
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<H2> SDL 1.2.15 Release Notes </H2>
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<P>
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SDL 1.2.15 is a minor bug fix release.
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</P>
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<H3> General Notes </H3>
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<BLOCKQUOTE>
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<P>
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	Fixed assembly register clobbering in CPU info routines
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</P>
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<P>
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	Fixed memory stomp when using stretch blit on large images
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</P>
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<P>
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	Fixed pixel corruption with overlapping blits
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</P>
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<P>
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	SDL_JOYSTICK_DEVICE can be a colon separated list of joystick devices
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</P>
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<P>
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	Disabled MMX blitters since they don't compile on modern compilers
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</P>
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</BLOCKQUOTE>
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<H3> Unix Notes </H3>
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<BLOCKQUOTE>
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<P>
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	Fixed crash in joystick code on newer Linux kernels
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</P>
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<P>
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	Fixed channel swizzling for ALSA target with 6-channel output
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</P>
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<P>
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	Use the OpenGL GLX_EXT_swap_control extension if available
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</P>
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<P>
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	XRandR support is disabled by default because it causes desktop reconfiguring.  It can be enabled with the SDL_VIDEO_X11_XRANDR=1 environment variable, or by applying this patch: <a href="http://hg.libsdl.org/SDL/raw-rev/8ec3036098df">http://hg.libsdl.org/SDL/raw-rev/8ec3036098df</a>
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</P>
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</BLOCKQUOTE>
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<H3> Windows Notes </H3>
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   298
slouken@6118
   299
<BLOCKQUOTE>
slouken@6118
   300
<P>
slouken@6118
   301
	Fixed SDL_GL_ACCELERATED_VISUAL handling
slouken@6118
   302
</P>
slouken@6118
   303
<P>
slouken@6132
   304
	Fixed application state handling with ALT-Tab
slouken@6118
   305
</P>
slouken@6118
   306
<P>
slouken@6132
   307
	Fixed occasional crash handling WM_ACTIVATEAPP in Direct X code
slouken@6118
   308
</P>
slouken@6118
   309
<P>
slouken@6118
   310
	Fixed UTF-8 decoding of Russian characters
slouken@6118
   311
</P>
slouken@6118
   312
</BLOCKQUOTE>
slouken@6118
   313
slouken@6118
   314
<H3> Mac OS X Notes </H3>
slouken@6118
   315
slouken@6118
   316
<BLOCKQUOTE>
slouken@6118
   317
<P>
slouken@6118
   318
	Fixed building and running on Mac OS X 10.7 (Lion)
slouken@6118
   319
</P>
slouken@6118
   320
</BLOCKQUOTE>
slouken@6118
   321
slouken@6118
   322
<IMG SRC="docs/images/rainbow.gif" ALT="[separator]" WIDTH="100%">
slouken@6118
   323
slouken@4139
   324
<H2> SDL 1.2.14 Release Notes </H2>
slouken@4139
   325
<P>
slouken@4281
   326
SDL 1.2.14 is a significant bug fix release and a recommended update.
slouken@4139
   327
</P>
slouken@4139
   328
slouken@4139
   329
<H3> General Notes </H3>
slouken@4139
   330
slouken@4139
   331
<BLOCKQUOTE>
slouken@4139
   332
<P>
slouken@4141
   333
	Fixed flicker when resizing the SDL window
slouken@4139
   334
</P>
slouken@4280
   335
<P>
slouken@4280
   336
	Fixed crash in SDL_SetGammaRamp()
slouken@4280
   337
</P>
slouken@4280
   338
<P>
slouken@4280
   339
	Fixed freeze in SDL_memset() with 0 length when assembly code is disabled.
slouken@4280
   340
</P>
slouken@4280
   341
<P>
slouken@4299
   342
	Added SDL_DISABLE_LOCK_KEYS environment variable to enable normal up/down events for Caps-Lock and Num-Lock keys.
slouken@4280
   343
</P>
slouken@4280
   344
<P>
slouken@4280
   345
	Fixed audio quality problem when converting between 22050 Hz and 44100 Hz.
slouken@4280
   346
</P>
slouken@4280
   347
<P>
slouken@4280
   348
	Fixed a threading crash when a few threads are rapidly created and complete.
slouken@4280
   349
</P>
slouken@4280
   350
<P>
slouken@4294
   351
	Increased accuracy of alpha blending routines.
slouken@4294
   352
</P>
slouken@4294
   353
<P>
slouken@4280
   354
	Fixed crash loading BMP files saved with the scanlines inverted.
slouken@4280
   355
</P>
slouken@4280
   356
<P>
slouken@4280
   357
	Fixed mouse coordinate clamping if SDL_SetVideoMode() isn't called in response to SDL_VIDEORESIZE event.
slouken@4280
   358
</P>
slouken@4280
   359
<P>
slouken@4280
   360
	Added doxygen documentation for the SDL API headers.
slouken@4280
   361
</P>
slouken@4139
   362
</BLOCKQUOTE>
slouken@4139
   363
slouken@4139
   364
<H3> Unix Notes </H3>
slouken@4139
   365
slouken@4139
   366
<BLOCKQUOTE>
slouken@4139
   367
<P>
slouken@4280
   368
	Fixed potential memory corruption due to assembly bug with SDL_revcpy()
slouken@4280
   369
</P>
slouken@4280
   370
<P>
slouken@4280
   371
	Fixed crashes trying to detect SSE features on x86_64 architecture.
slouken@4280
   372
</P>
slouken@4280
   373
<P>
slouken@4280
   374
	Fixed assembly for GCC optimized 50% alpha blending blits.
slouken@4280
   375
</P>
slouken@4280
   376
<P>
slouken@4139
   377
	Added configure option --enable-screensaver, to allow enabling the screensaver by default.
slouken@4139
   378
</P>
slouken@4139
   379
<P>
slouken@4139
   380
	Use XResetScreenSaver() instead of disabling screensaver entirely.
slouken@4139
   381
</P>
slouken@4280
   382
<P>
slouken@4280
   383
	Removed the maximum window size limitation on X11.
slouken@4280
   384
</P>
slouken@4280
   385
<P>
slouken@4294
   386
	Fixed SDL_GL_SWAP_CONTROL on X11.
slouken@4294
   387
</P>
slouken@4294
   388
<P>
slouken@4280
   389
	Fixed setting the X11 window input hint.
slouken@4280
   390
</P>
slouken@4280
   391
<P>
slouken@4280
   392
	Fixed distorted X11 window icon for some visuals.
slouken@4280
   393
</P>
slouken@4280
   394
<P>
slouken@4280
   395
	Fixed detecting X11 libraries for dynamic loading on 64-bit Linux.
slouken@4280
   396
</P>
slouken@4280
   397
<P>
slouken@4280
   398
	SDL_GL_GetAttribute(SDL_GL_SWAP_CONTROL) returns the correct value with GLX_SGI_swap_control.
slouken@4280
   399
</P>
slouken@4280
   400
<P>
slouken@4318
   401
	Added SDL_VIDEO_FULLSCREEN_DISPLAY as a preferred synonym for SDL_VIDEO_FULLSCREEN_HEAD on X11.
slouken@4318
   402
</P>
slouken@4318
   403
<P>
slouken@4318
   404
	The SDL_VIDEO_FULLSCREEN_DISPLAY environment variable can be set to 0 to place fullscreen SDL windows on the first Xinerama screen.
slouken@4280
   405
</P>
slouken@4280
   406
<P>
slouken@4280
   407
	Added the SDL_VIDEO_FBCON_ROTATION environment variable to control output orientation on the framebuffer console.
slouken@4280
   408
	<BR>
slouken@4280
   409
	Valid values are:
slouken@4280
   410
	<UL>
slouken@4280
   411
	<LI>not set   - Not rotating, no shadow.
slouken@4280
   412
	<LI>"NONE"    - Not rotating, but still using shadow.
slouken@4280
   413
	<LI>"CW"      - Rotating screen clockwise.
slouken@4280
   414
	<LI>"UD"      - Rotating screen upside down.
slouken@4280
   415
	<LI>"CCW"     - Rotating screen counter clockwise.
slouken@4280
   416
	</UL>
slouken@4280
   417
</P>
slouken@4280
   418
<P>
slouken@4280
   419
	Fixed DirectFB detection on some Linux distributions.
slouken@4280
   420
</P>
slouken@4280
   421
<P>
slouken@4280
   422
	Added code to use the PS3 SPE processors for YUV conversion on Linux.
slouken@4280
   423
</P>
slouken@4280
   424
<P>
slouken@4294
   425
	Updated ALSA support to the latest stable API
slouken@4294
   426
</P>
slouken@4294
   427
<P>
slouken@4302
   428
	ALSA is now preferred over OSS audio.  (SDL_AUDIODRIVER=dsp will restore the previous behavior.)
slouken@4302
   429
</P>
slouken@4302
   430
<P>
slouken@4280
   431
	Improved support for PulseAudio
slouken@4280
   432
</P>
slouken@4280
   433
<P>
slouken@4280
   434
	The Network Audio System support is now dynamically loaded at runtime.
slouken@4280
   435
</P>
slouken@4280
   436
<P>
slouken@4280
   437
	Fixed crash with the MP-8866 Dual USB Joypad on newer Linux kernels.
slouken@4280
   438
</P>
slouken@4280
   439
<P>
slouken@4280
   440
	Fixed crash in SDL_Quit() when a joystick has been unplugged.
slouken@4280
   441
</P>
slouken@4139
   442
</BLOCKQUOTE>
slouken@4139
   443
slouken@4139
   444
<H3> Windows Notes </H3>
slouken@4139
   445
slouken@4139
   446
<BLOCKQUOTE>
slouken@4139
   447
<P>
slouken@4280
   448
	Verified 100% compatibility with Windows 7.
slouken@4280
   449
</P>
slouken@4280
   450
<P>
slouken@4280
   451
	Prevent loss of OpenGL context when setting the video mode in response to a window resize event.
slouken@4280
   452
</P>
slouken@4280
   453
<P>
slouken@4294
   454
	Fixed video initialization with SDL_WINDOWID on Windows XP.
slouken@4294
   455
</P>
slouken@4294
   456
<P>
slouken@4280
   457
	Improved mouse input responsiveness for first-person-shooter games.
slouken@4280
   458
</P>
slouken@4280
   459
<P>
slouken@4294
   460
	IME messages are now generated for localized input.
slouken@4294
   461
</P>
slouken@4294
   462
<P>
slouken@4294
   463
	SDL_RWFromFile() takes a UTF-8 filename when opening a file.
slouken@4294
   464
</P>
slouken@4294
   465
<P>
slouken@4280
   466
	The SDL_STDIO_REDIRECT environment variable can be used to override whether SDL redirects stdio to stdout.txt and stderr.txt.
slouken@4280
   467
</P>
slouken@4280
   468
<P>
slouken@4280
   469
	Fixed dynamic object loading on Windows CE.
slouken@4139
   470
</P>
slouken@4139
   471
</BLOCKQUOTE>
slouken@4139
   472
slouken@4139
   473
<H3> Mac OS X Notes </H3>
slouken@4139
   474
slouken@4139
   475
<BLOCKQUOTE>
slouken@4139
   476
<P>
slouken@4280
   477
	SDL now builds on Mac OS X 10.6 (Snow Leopard).
slouken@4280
   478
	<BR>
slouken@4280
   479
	Eric Wing posted a good rundown on the numerous changes here: <A HREF="http://playcontrol.net/ewing/jibberjabber/big_behind-the-scenes_chang.html">http://playcontrol.net/ewing/jibberjabber/big_behind-the-scenes_chang.html</A>
slouken@4280
   480
</P>
slouken@4280
   481
<P>
slouken@4280
   482
	The X11 video driver is built by default.
slouken@4280
   483
</P>
slouken@4280
   484
<P>
slouken@4280
   485
	Fixed SDL_VIDEO_WINDOW_POS environment variable for Quartz target.
slouken@4280
   486
</P>
slouken@4280
   487
<P>
slouken@4280
   488
	Fixed setting the starting working directory in release builds.
slouken@4139
   489
</P>
slouken@4139
   490
</BLOCKQUOTE>
slouken@4139
   491
slouken@4139
   492
<IMG SRC="docs/images/rainbow.gif" ALT="[separator]" WIDTH="100%">
slouken@4139
   493
slouken@4115
   494
<H2> SDL 1.2.13 Release Notes </H2>
slouken@4115
   495
<P>
slouken@4115
   496
SDL 1.2.13 is a minor bug fix release.
slouken@4115
   497
</P>
slouken@4115
   498
slouken@4115
   499
<H3> General Notes </H3>
slouken@4115
   500
slouken@4115
   501
<BLOCKQUOTE>
slouken@4115
   502
<P>
slouken@4115
   503
	Fixed link error when building with Intel Compiler 10.
slouken@4115
   504
</P>
slouken@4115
   505
<P>
slouken@4115
   506
	Removed stray C++ comment from public headers.
slouken@4115
   507
</P>
slouken@4115
   508
</BLOCKQUOTE>
slouken@4115
   509
slouken@4115
   510
<H3> Unix Notes </H3>
slouken@4115
   511
slouken@4115
   512
<BLOCKQUOTE>
slouken@4115
   513
<P>
slouken@4115
   514
	Fixed crash in SDL_SoftStretch() on secure operating systems.
slouken@4115
   515
</P>
slouken@4115
   516
<P>
slouken@4119
   517
	Fixed undefined symbol on X11 implementations without UTF-8 support.
slouken@4119
   518
</P>
slouken@4119
   519
<P>
slouken@4115
   520
	Worked around BadAlloc error when using XVideo on the XFree86 Intel Integrated Graphics driver.
slouken@4115
   521
</P>
slouken@4115
   522
<P>
slouken@4115
   523
	Scan for all joysticks on Linux instead of stopping at one that was removed.
slouken@4115
   524
</P>
slouken@4121
   525
<P>
slouken@4121
   526
	Fixed use of sdl-config arguments in sdl.m4
slouken@4121
   527
</P>
slouken@4115
   528
</BLOCKQUOTE>
slouken@4115
   529
slouken@4115
   530
<H3> Windows Notes </H3>
slouken@4115
   531
slouken@4115
   532
<BLOCKQUOTE>
slouken@4115
   533
<P>
slouken@4115
   534
	Fixed crash when a video driver reports higher than 32 bpp video modes.
slouken@4115
   535
</P>
slouken@4115
   536
<P>
slouken@4115
   537
	Fixed restoring the desktop after setting a 24-bit OpenGL video mode.
slouken@4115
   538
</P>
slouken@4115
   539
<P>
slouken@4115
   540
	Fixed window titles on Windows 95/98/ME.
slouken@4115
   541
</P>
slouken@4115
   542
<P>
slouken@4115
   543
	Added SDL_BUTTON_X1 and SDL_BUTTON_X2 constants for extended mouse buttons.
slouken@4115
   544
</P>
slouken@4119
   545
<P>
slouken@4119
   546
	Added support for quoted command line arguments.
slouken@4119
   547
</P>
slouken@4115
   548
</BLOCKQUOTE>
slouken@4115
   549
slouken@4115
   550
<H3> Mac OS X Notes </H3>
slouken@4115
   551
slouken@4115
   552
<BLOCKQUOTE>
slouken@4115
   553
<P>
slouken@4115
   554
	SDL now builds on Mac OS X 10.5 (Leopard).
slouken@4115
   555
</P>
slouken@4115
   556
<P>
slouken@4115
   557
	Fixed high frequency crash involving text input.
slouken@4115
   558
</P>
slouken@4115
   559
<P>
slouken@4123
   560
	Fixed beeping when the escape key is pressed and UNICODE translation is enabled.
slouken@4123
   561
</P>
slouken@4123
   562
<P>
slouken@4115
   563
	Improved trackpad scrolling support.
slouken@4115
   564
</P>
slouken@4120
   565
<P>
slouken@4120
   566
	Fixed joystick hat reporting for certain joysticks.
slouken@4120
   567
</P>
slouken@4115
   568
</BLOCKQUOTE>
slouken@4115
   569
slouken@4115
   570
<IMG SRC="docs/images/rainbow.gif" ALT="[separator]" WIDTH="100%">
slouken@4115
   571
slouken@3960
   572
<H2> SDL 1.2.12 Release Notes </H2>
slouken@3960
   573
<P>
slouken@3960
   574
SDL 1.2.12 is a minor bug fix release.
slouken@3960
   575
</P>
slouken@3960
   576
slouken@3960
   577
<H3> General Notes </H3>
slouken@3960
   578
slouken@3960
   579
<BLOCKQUOTE>
slouken@3960
   580
<P>
slouken@3960
   581
	Added support for the PulseAudio sound server: http://www.pulseaudio.org/
slouken@3960
   582
</P>
slouken@3960
   583
<P>
icculus@3982
   584
	Added SDL_VIDEO_ALLOW_SCREENSAVER to override SDL's disabling of the screensaver on Mac OS X, Windows, and X11.
slouken@3960
   585
</P>
slouken@3960
   586
<P>
slouken@3960
   587
	Fixed buffer overrun crash when resampling audio rates.
slouken@3960
   588
</P>
slouken@3960
   589
<P>
slouken@3960
   590
	Fixed audio bug where converting to mono was doubling the volume.
slouken@3960
   591
</P>
slouken@3960
   592
<P>
slouken@3960
   593
	Fixed off-by-one error in the C implementation of SDL_revcpy()
slouken@3960
   594
</P>
slouken@3960
   595
<P>
slouken@3966
   596
	Fixed compiling with Sun Studio.
slouken@3966
   597
</P>
slouken@3966
   598
<P>
slouken@3960
   599
	Support for AmigaOS has been removed from the main SDL code.
slouken@3960
   600
</P>
icculus@3968
   601
<P>
icculus@3968
   602
	Support for Nokia 9210 "EPOC" driver has been removed from the main SDL code.
icculus@3968
   603
</P>
icculus@3975
   604
<P>
icculus@3975
   605
	Unofficial support for the S60/SymbianOS platform has been added.
icculus@3975
   606
</P>
slouken@3976
   607
<P>
slouken@3976
   608
	Unofficial support for the Nintendo DS platform has been added.
slouken@3976
   609
</P>
icculus@4048
   610
<P>
icculus@4048
   611
	Reenabled MMX assembly for YUV overlay processing (GNU C Compiler only).
icculus@4048
   612
</P>
slouken@3960
   613
</BLOCKQUOTE>
slouken@3960
   614
slouken@3960
   615
<H3> Unix Notes </H3>
slouken@3960
   616
slouken@3960
   617
<BLOCKQUOTE>
slouken@3960
   618
<P>
slouken@4021
   619
	Fixed detection of X11 DGA mouse support.
slouken@4021
   620
</P>
slouken@4021
   621
<P>
slouken@3994
   622
	Improved XIM support for asian character sets.
slouken@3994
   623
</P>
slouken@3994
   624
<P>
slouken@3960
   625
	The GFX_Display has been added to the X11 window information in SDL_syswm.h.
slouken@3960
   626
</P>
slouken@3960
   627
<P>
slouken@3960
   628
	Fixed PAGE_SIZE compile error in the fbcon video driver on newer Linux kernels.
slouken@3960
   629
</P>
slouken@3960
   630
<P>
slouken@3960
   631
	Fixed hang or crash at startup if aRts can't access the hardware.
slouken@3960
   632
</P>
slouken@3960
   633
<P>
slouken@3960
   634
	Fixed relative mouse mode when the cursor starts outside the X11 window.
slouken@3960
   635
</P>
slouken@3960
   636
<P>
slouken@3960
   637
	Fixed accidental free of stack memory in X11 mouse acceleration code.
slouken@3960
   638
</P>
slouken@3960
   639
<P>
slouken@3960
   640
	Closed minor memory leak in XME code.
slouken@3960
   641
</P>
icculus@4048
   642
<P>
icculus@4048
   643
	Fixed TEXTRELs in the library to resolve some PIC issues.
icculus@4048
   644
</P>
slouken@3960
   645
</BLOCKQUOTE>
slouken@3960
   646
slouken@3960
   647
<H3> Windows Notes </H3>
slouken@3960
   648
slouken@3960
   649
<BLOCKQUOTE>
slouken@3960
   650
<P>
slouken@3993
   651
	The GDI video driver makes better use of the palette in 8-bit modes.
slouken@3993
   652
</P>
slouken@3993
   653
<P>
icculus@3970
   654
	The windib driver now supports more mouse buttons with WM_XBUTTON events.
icculus@3970
   655
</P>
icculus@3970
   656
<P>
slouken@4083
   657
	On Windows, SDL_SetVideoMode() will re-create the window instead of failing if the multisample settings are changed.
slouken@4083
   658
</P>
slouken@4083
   659
<P>
slouken@3960
   660
	Added support for UTF-8 window titles on Windows.
slouken@3960
   661
</P>
slouken@3960
   662
<P>
slouken@3960
   663
	Fixed joystick detection on Windows.
slouken@3960
   664
</P>
slouken@3960
   665
<P>
slouken@4032
   666
	Improved performance with Win32 file I/O.
slouken@4032
   667
</P>
slouken@4032
   668
<P>
slouken@3960
   669
	Fixed HBITMAP leak in GAPI driver.
slouken@3960
   670
</P>
slouken@3960
   671
</BLOCKQUOTE>
slouken@3960
   672
slouken@3960
   673
<H3> Mac OS X Notes </H3>
slouken@3960
   674
slouken@3960
   675
<BLOCKQUOTE>
slouken@3960
   676
<P>
slouken@3960
   677
	Added support for multi-axis controllers like 3Dconnxion's SpaceNavigator on Mac OS X.
slouken@3960
   678
</P>
slouken@3960
   679
<P>
slouken@3960
   680
	Fixed YUV overlay crash inside Quicktime on Intel Mac OS X.
slouken@3960
   681
</P>
slouken@3960
   682
<P>
slouken@3960
   683
	Fixed blitting alignment in Altivec alpha blit functions.
slouken@3960
   684
</P>
slouken@3960
   685
<P>
slouken@3960
   686
	Keys F13, F14, and F15 are now usable on Apple keyboards under Mac OS X.
slouken@3960
   687
</P>
slouken@3960
   688
<P>
slouken@3960
   689
	Fixed joystick calibration code on Mac OS X.
slouken@3960
   690
</P>
slouken@3960
   691
<P>
slouken@3960
   692
	Fixed mouse jitter when multiple motion events are queued up in Mac OS X.
slouken@3960
   693
</P>
slouken@4074
   694
<P>
slouken@4074
   695
	Fixed changing the cursor in fullscreen mode on Mac OS X.
slouken@4074
   696
</P>
slouken@3960
   697
</BLOCKQUOTE>
slouken@3960
   698
slouken@3963
   699
<H3> Mac OS Classic Notes </H3>
slouken@3963
   700
slouken@3963
   701
<BLOCKQUOTE>
slouken@3963
   702
<P>
slouken@3963
   703
	Added support for gamma ramps to both toolbox and DrawSprocket video drivers.
slouken@3963
   704
</P>
slouken@3963
   705
</BLOCKQUOTE>
slouken@3963
   706
slouken@3960
   707
<H3> BeOS Notes </H3>
slouken@3960
   708
slouken@3960
   709
<BLOCKQUOTE>
slouken@3960
   710
<P>
slouken@3960
   711
	Implemented mouse grabbing and mouse relative mode on BeOS.
slouken@3960
   712
</P>
slouken@3960
   713
</BLOCKQUOTE>
slouken@3960
   714
slouken@3960
   715
<IMG SRC="docs/images/rainbow.gif" ALT="[separator]" WIDTH="100%">
slouken@3960
   716
slouken@1892
   717
<H2> SDL 1.2.11 Release Notes </H2>
slouken@1892
   718
<P>
slouken@1892
   719
SDL 1.2.11 is a minor bug fix release.
slouken@1892
   720
</P>
slouken@1892
   721
slouken@1892
   722
<H3> Unix Notes </H3>
slouken@1892
   723
slouken@1892
   724
<BLOCKQUOTE>
slouken@1892
   725
<P>
slouken@1892
   726
	Dynamic X11 loading is only enabled with gcc 4 supporting -fvisibility=hidden.  This fixes crashes related to symbol collisions, and allows building on Solaris and IRIX.
slouken@1892
   727
</P>
slouken@1892
   728
<P>
slouken@1892
   729
	Fixed building SDL with Xinerama disabled.
slouken@1892
   730
</P>
slouken@1892
   731
<P>
slouken@1892
   732
	Fixed DRI OpenGL library loading, using RTLD_GLOBAL in dlopen().
slouken@1892
   733
</P>
slouken@1892
   734
<P>
slouken@1892
   735
	Added pkgconfig configuration support.
slouken@1892
   736
</P>
slouken@1892
   737
</BLOCKQUOTE>
slouken@1892
   738
slouken@1892
   739
<H3> Windows Notes </H3>
slouken@1892
   740
slouken@1892
   741
<BLOCKQUOTE>
slouken@1892
   742
<P>
slouken@1892
   743
	Setting SDL_GL_SWAP_CONTROL now works with Windows OpenGL.
slouken@1892
   744
</P>
slouken@1892
   745
<P>
slouken@1892
   746
	The Win32 window positioning code works properly for windows with menus.
slouken@1892
   747
</P>
slouken@1892
   748
<P>
slouken@1892
   749
	DirectSound audio quality has been improved on certain sound cards.
slouken@1892
   750
</P>
slouken@1892
   751
<P>
slouken@1892
   752
	Fixed 5.1 audio channel ordering on Windows and Mac OS X.
slouken@1892
   753
</P>
slouken@1892
   754
<P>
slouken@1892
   755
	Plugged a couple of minor memory leaks in the windib video driver.
slouken@1892
   756
</P>
slouken@1892
   757
<P>
slouken@1892
   758
	Fixed type collision with stdint.h when building with gcc on Win32.
slouken@1892
   759
</P>
slouken@1892
   760
<P>
slouken@1892
   761
	Fixed building with the Digital Mars Compiler on Win32.
slouken@1892
   762
</P>
slouken@1892
   763
</BLOCKQUOTE>
slouken@1892
   764
slouken@1892
   765
<H3> Mac OS X Notes </H3>
slouken@1892
   766
slouken@1892
   767
<BLOCKQUOTE>
slouken@1892
   768
<P>
slouken@1892
   769
	The Quartz video driver supports 32x32 cursors on Mac OS X 10.3 and above.
slouken@1892
   770
</P>
slouken@1892
   771
</BLOCKQUOTE>
slouken@1892
   772
slouken@1892
   773
<IMG SRC="docs/images/rainbow.gif" ALT="[separator]" WIDTH="100%">
slouken@1892
   774
slouken@1840
   775
<H2> SDL 1.2.10 Release Notes </H2>
slouken@0
   776
<P>
slouken@1840
   777
SDL 1.2.10 is a major release, featuring a revamp of the build system and many API improvements and bug fixes.
slouken@1840
   778
</P>
slouken@1840
   779
<H3> API enhancements </H3>
slouken@0
   780
<UL>
slouken@1840
   781
<LI>
slouken@1840
   782
	If SDL_OpenAudio() is passed zero for the desired format
slouken@1840
   783
	fields, the following environment variables will be used
slouken@1840
   784
	to fill them in:
slouken@1840
   785
<pre><code>
slouken@1840
   786
		SDL_AUDIO_FREQUENCY
slouken@1840
   787
		SDL_AUDIO_FORMAT
slouken@1840
   788
		SDL_AUDIO_CHANNELS
slouken@1840
   789
		SDL_AUDIO_SAMPLES
slouken@1840
   790
</code></pre>
slouken@1840
   791
	If an environment variable is not specified, it will be set
slouken@1840
   792
	to a reasonable default value.
slouken@1840
   793
<LI>
slouken@1840
   794
	SDL_SetVideoMode() now accepts 0 for width or height and will use
slouken@1840
   795
	the current video mode (or the desktop mode if no mode has been set.)
slouken@1840
   796
<LI>
slouken@1840
   797
	Added current_w and current_h to the SDL_VideoInfo structure,
slouken@1840
   798
	which is set to the desktop resolution during video intialization,
slouken@1840
   799
	and then set to the current resolution when a video mode is set.
slouken@1840
   800
<LI>
slouken@1840
   801
	SDL_GL_LoadLibrary() will load the system default OpenGL library
slouken@1840
   802
	if it is passed NULL as a parameter.
slouken@1840
   803
<LI>
slouken@1840
   804
	Added SDL_GL_SWAP_CONTROL to wait for vsync in OpenGL applications.
slouken@1840
   805
<LI>
slouken@1840
   806
	Added SDL_GL_ACCELERATED_VISUAL to guarantee hardware acceleration.
slouken@1840
   807
<LI>
slouken@1840
   808
	SDL_WM_SetCaption() now officially takes UTF-8 title and icon strings, and displays international characters on supported platforms.
slouken@1840
   809
<LI>
slouken@1840
   810
	Added SDL_GetKeyRepeat() to query the key repeat settings.
slouken@1840
   811
<LI>
slouken@1840
   812
	Added the "dummy" audio driver, which can be used to emulate audio
slouken@1840
   813
	output without a sound card.
slouken@1840
   814
<LI>
slouken@1840
   815
	Added SDL_config.h, with defaults for various build environments.
slouken@0
   816
</UL>
slouken@0
   817
slouken@1840
   818
<H3> General Notes </H3>
slouken@1840
   819
slouken@1840
   820
<BLOCKQUOTE>
slouken@1840
   821
<P>
slouken@1840
   822
	The SDL website now has an <A HREF="http://www.libsdl.org/rss/rss.xml">RSS feed</A>!
slouken@1840
   823
<P>
slouken@1840
   824
	The SDL development source code is now managed with <A HREF="http://www.libsdl.org/svn.php">Subversion</A>.
slouken@1840
   825
<P>
slouken@1840
   826
	SDL now uses the Bugzilla <A HREF="http://bugzilla.libsdl.org/">bug tracking system</A>, hosted by icculus.org.
slouken@1840
   827
<P>
slouken@1840
   828
	SDL is licensed under version 2.1 of the GNU Lesser General Public License.
slouken@1840
   829
<P>
slouken@1840
   830
	The entire build system has been revamped to make it much more portable, including versions of C library functions to make it possible to run SDL on a minimal embedded environment.  See README.Porting in the SDL source distribution for information on how to port SDL to a new platform.
slouken@1840
   831
<P>
slouken@1840
   832
	SDL_opengl.h has been updated with the latest glext.h from <A HREF="http://oss.sgi.com/projects/ogl-sample/registry/">http://oss.sgi.com/projects/ogl-sample/registry/</A>
slouken@1840
   833
<P>
slouken@1840
   834
	Alex Volkov contributed highly optimized RGB <-> RGBA blitters.
slouken@1840
   835
</BLOCKQUOTE>
slouken@1840
   836
slouken@1840
   837
<H3> Unix Notes </H3>
slouken@0
   838
slouken@1840
   839
<BLOCKQUOTE>
slouken@1840
   840
<P>
slouken@1840
   841
	The X11 libraries are dynamically loaded at runtime by default.  This allows the distributed version of SDL to run on systems without X11 libraries installed.
slouken@1840
   842
<P>
slouken@1840
   843
	The XiG XME extension code is now included in the X11 video driver by default.
slouken@1840
   844
<P>
slouken@1840
   845
	XRandR support for video mode switching has been added to the X11 driver, but is disabled because of undesired interactions with window managers.  You can enable this by setting the environment variable SDL_VIDEO_X11_XRANDR to 1.
slouken@1840
   846
<P>
slouken@1840
   847
	Xinerama multi-head displays are properly handled now, and the SDL_VIDEO_FULLSCREEN_HEAD environment variable can be used to select the screen used for fullscreen video modes.  Note that changing the video modes only works on screen 0.
slouken@1840
   848
<P>
slouken@1840
   849
	XVidMode video modes are now sorted so they maintain the refresh rates specified in the X11 configuration file.
slouken@1840
   850
<P>
slouken@1840
   851
	SDL windows are no longer transparent in X11 compositing systems like XGL.
slouken@1840
   852
<P>
slouken@1840
   853
	The mouse is properly released by the X11 video driver if the fullscreen window loses focus.
slouken@1840
   854
<P>
slouken@1840
   855
	The X11 input driver now uses XIM to handle international input.
slouken@1840
   856
<P>
slouken@1840
   857
	The screensaver and DPMS monitor blanking are disabled while SDL games are running under the X11 and DGA video drivers.  This behavior will be formalized and selectable in SDL 1.3.
slouken@1840
   858
<P>
slouken@1840
   859
	Fixed a bug preventing stereo OpenGL contexts from being selected on the X11 driver.
slouken@1840
   860
<P>
slouken@1840
   861
	The DGA video driver now waits for pending blits involving surfaces before they are freed.  This prevents display oddities when using SDL_DisplayFormat() to convert many images.
slouken@1840
   862
<P>
slouken@1840
   863
	The framebuffer console video driver now has a parser for /etc/fb.modes for improved video mode handling.
slouken@1840
   864
<P>
slouken@1840
   865
	The framebuffer console video driver now allows asynchronous VT switching, and restores the full contents of the screen when switched back.
slouken@1840
   866
<P>
slouken@1840
   867
	The framebuffer console now uses CTRL-ALT-FN to switch virtual terminals, to avoid collisions with application key bindings.
slouken@1840
   868
<P>
slouken@1840
   869
	The framebuffer console input driver correctly sets IMPS/2 mode for wheel mice.  It also properly detects when gpm is in IMPS/2 protocol mode, or passing raw protocol from an IMPS/2 mouse.
slouken@1840
   870
<P>
slouken@1840
   871
	The SVGAlib video driver now has support for banked (non-linear) video modes.
slouken@1840
   872
<P>
slouken@1840
   873
	A video driver for OpenBSD on the Sharp Zaurus has been contributed by Staffan Ulfberg.  See the file README.wscons in the SDL source distribution for details.
slouken@1840
   874
<P>
slouken@1840
   875
	Many patches have been incorporated from *BSD ports.
slouken@1840
   876
</BLOCKQUOTE>
slouken@1840
   877
slouken@1840
   878
<H3> Windows Notes </H3>
slouken@0
   879
slouken@1840
   880
<BLOCKQUOTE>
slouken@1840
   881
<P>
slouken@1840
   882
	The "windib" video driver is the default now, to prevent problems with certain laptops, 64-bit Windows, and Windows Vista.  The DirectX driver is still available, and can be selected by setting the environment variable SDL_VIDEODRIVER to "directx".
slouken@1840
   883
<P>
slouken@1840
   884
	SDL has been ported to 64-bit Windows.
slouken@1840
   885
<P>
slouken@1840
   886
	Dmitry Yakimov contributed a GAPI video driver for Windows CE.
slouken@1840
   887
<P>
slouken@1840
   888
	The default fullscreen refresh rate has been increased to match the desktop refresh rate, when using equivalent resolutions.  A full API for querying and selecting refresh rates is planned for SDL 1.3.
slouken@1840
   889
<P>
slouken@1840
   890
	Dialog boxes are now shown when SDL is in windowed OpenGL mode.
slouken@1840
   891
<P>
slouken@1840
   892
	The SDL window is recreated when necessary to maintain OpenGL context attributes, when switching between windowed and fullscreen modes.
slouken@1840
   893
<P>
slouken@1840
   894
	An SDL_VIDEORESIZE event is properly sent when the SDL window is maximized and restored.
slouken@1840
   895
<P>
slouken@1840
   896
	Window positions are retained when switching between fullscreen and windowed modes.
slouken@1840
   897
<P>
slouken@1840
   898
	ToUnicode() is used, when available, for improved handling of international keyboard input.
slouken@1840
   899
<P>
slouken@1840
   900
	The PrtScrn is now treated normally with both key down and key up events.
slouken@1840
   901
<P>
slouken@1840
   902
	Pressing ALT-F4 now delivers an SDL_QUIT event to SDL applications.
slouken@1840
   903
<P>
slouken@1840
   904
	Joystick names are now correct for joysticks which have been unplugged and then plugged back in since booting.
slouken@1840
   905
<P>
slouken@1840
   906
	An MCI error when playing the last track on a CD-ROM has been fixed.
slouken@1840
   907
<P>
slouken@1840
   908
	OpenWatcom projects for building SDL have been provided by Marc Peter.
slouken@1840
   909
</BLOCKQUOTE>
slouken@0
   910
slouken@1840
   911
<H3> Mac OS X Notes </H3>
slouken@0
   912
slouken@1840
   913
<BLOCKQUOTE>
slouken@1840
   914
<P>
slouken@1840
   915
	SDL now supports building Universal binaries, both through Xcode projects and when using configure/make.  See README.MacOSX in the SDL source archive for details.
slouken@1840
   916
<P>
slouken@1840
   917
	The X11 video driver with GLX support can be built on Mac OS X, if the X11 development SDK is installed.
slouken@1840
   918
<P>
slouken@1840
   919
	Transitions between fullscreen resolutions and windowed mode now use a much faster asynchronous fade to hide desktop flicker.
slouken@1840
   920
<P>
slouken@1840
   921
	Icons set with SDL_WM_SetIcon() now have the proper colors on Intel Macs.
slouken@1840
   922
</BLOCKQUOTE>
slouken@0
   923
slouken@1840
   924
<H3> OS/2 Notes </H3>
slouken@0
   925
slouken@1840
   926
<BLOCKQUOTE>
slouken@0
   927
<P>
slouken@1840
   928
	Projects for building SDL on OS/2 with OpenWatcom have been contributed by Doodle.  See the file README.OS2 in the SDL source distribution for details.
slouken@1840
   929
</BLOCKQUOTE>
slouken@1840
   930
slouken@0
   931
<IMG SRC="docs/images/rainbow.gif" ALT="[separator]" WIDTH="100%">
slouken@0
   932
slouken@0
   933
</BODY>
slouken@0
   934
</HTML>