sdl2.pc.in
author Sam Lantinga <slouken@libsdl.org>
Sun, 14 Jul 2013 18:17:28 -0700
changeset 7523 9e9ab1dc3811
parent 6250 cce0ddcf6747
child 7841 b5d893a07471
permissions -rw-r--r--
Fixed bug 1919 - Window icon disappears as soon as a renderer is created

Sebastian

Setting a window icon works just fine until a renderer is added to the window.
After adding the renderer the icon disappears.

Reproduce by:
- Take the example code from the wiki: http://wiki.libsdl.org/moin.fcg/SDL_SetWindowIcon

- Add the following two lines after SDL_FreeSurface(surface);
SDL_Delay(1000);
SDL_Renderer* ren = SDL_CreateRenderer(window, -1, SDL_RENDERER_ACCELERATED);

-compile and run

You will see the window icon correctly at first. After the Delay the Icon will disappear.
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# sdl pkg-config source file
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prefix=@prefix@
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exec_prefix=@exec_prefix@
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libdir=@libdir@
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includedir=@includedir@
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Name: sdl2
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Description: Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video framebuffer.
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Version: @SDL_VERSION@
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Requires:
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Conflicts:
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Libs: -L${libdir} @SDL_RLD_FLAGS@ @SDL_LIBS@
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Libs.private: @SDL_STATIC_LIBS@
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Cflags: -I${includedir}/SDL2 @SDL_CFLAGS@