README-psp.txt
author Sam Lantinga <slouken@libsdl.org>
Sun, 14 Jul 2013 18:17:28 -0700
changeset 7523 9e9ab1dc3811
parent 7222 2435b221d77d
permissions -rw-r--r--
Fixed bug 1919 - Window icon disappears as soon as a renderer is created

Sebastian

Setting a window icon works just fine until a renderer is added to the window.
After adding the renderer the icon disappears.

Reproduce by:
- Take the example code from the wiki: http://wiki.libsdl.org/moin.fcg/SDL_SetWindowIcon

- Add the following two lines after SDL_FreeSurface(surface);
SDL_Delay(1000);
SDL_Renderer* ren = SDL_CreateRenderer(window, -1, SDL_RENDERER_ACCELERATED);

-compile and run

You will see the window icon correctly at first. After the Delay the Icon will disappear.
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SDL port for the Sony PSP contributed by 
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   Captian Lex 
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Credit to
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   Marcus R.Brown,Jim Paris,Matthew H for the original SDL 1.2 for PSP
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   Geecko for his PSP GU lib "Glib2d"
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Building
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--------
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To build for the PSP, make sure psp-config is in the path and run:
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   make -f Makefile.psp
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To Do
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------
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PSP Screen Keyboard