docs/man3/SDL_GLattr.3
author Sam Lantinga <slouken@libsdl.org>
Wed, 08 Mar 2006 18:30:12 +0000
changeset 1486 9d77fc9d0ace
parent 181 e5bc29de3f0a
child 2283 546f7c1eb755
permissions -rw-r--r--
Re-added C runtime support for Visual C++ 5,6
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.TH "SDL_GLattr" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" 
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.SH "NAME"
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SDL_GLattr\- SDL GL Attributes
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.SH "ATTRIBUTES"
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.TP 20
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\fBSDL_GL_RED_SIZE\fP
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Size of the framebuffer red component, in bits
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.TP 20
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\fBSDL_GL_GREEN_SIZE\fP
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Size of the framebuffer green component, in bits
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.TP 20
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\fBSDL_GL_BLUE_SIZE\fP
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Size of the framebuffer blue component, in bits
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.TP 20
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\fBSDL_GL_ALPHA_SIZE\fP
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Size of the framebuffer alpha component, in bits
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.TP 20
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\fBSDL_GL_DOUBLEBUFFER\fP
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0 or 1, enable or disable double buffering
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.TP 20
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\fBSDL_GL_BUFFER_SIZE\fP
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Size of the framebuffer, in bits
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.TP 20
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\fBSDL_GL_DEPTH_SIZE\fP
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Size of the depth buffer, in bits
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.TP 20
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\fBSDL_GL_STENCIL_SIZE\fP
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Size of the stencil buffer, in bits
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.TP 20
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\fBSDL_GL_ACCUM_RED_SIZE\fP
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Size of the accumulation buffer red component, in bits
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.TP 20
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\fBSDL_GL_ACCUM_GREEN_SIZE\fP
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Size of the accumulation buffer green component, in bits
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.TP 20
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\fBSDL_GL_ACCUM_BLUE_SIZE\fP
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Size of the accumulation buffer blue component, in bits
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.TP 20
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\fBSDL_GL_ACCUM_ALPHA_SIZE\fP
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Size of the accumulation buffer alpha component, in bits
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.SH "DESCRIPTION"
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.PP
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While you can set most OpenGL attributes normally, the attributes list above must be known \fIbefore\fP SDL sets the video mode\&. These attributes a set and read with \fI\fBSDL_GL_SetAttribute\fP\fR and \fI\fBSDL_GL_GetAttribute\fP\fR\&.
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.SH "SEE ALSO"
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.PP
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\fI\fBSDL_GL_SetAttribute\fP\fR, \fI\fBSDL_GL_GetAttribute\fP\fR
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...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01