docs/index.html
author Sam Lantinga <slouken@libsdl.org>
Wed, 08 Mar 2006 18:30:12 +0000
changeset 1486 9d77fc9d0ace
parent 0 74212992fb08
child 1659 14717b52abc0
permissions -rw-r--r--
Re-added C runtime support for Visual C++ 5,6
slouken@0
     1
<!DOCTYPE HTML PUBLIC "-//Norman Walsh//DTD DocBook HTML 1.0//EN">
slouken@0
     2
<HTML
slouken@0
     3
><HEAD
slouken@0
     4
><TITLE
slouken@0
     5
>Introduction</TITLE
slouken@0
     6
>
slouken@0
     7
</HEAD
slouken@0
     8
><BODY
slouken@0
     9
BGCOLOR="#FFF8DC"
slouken@0
    10
TEXT="#000000"
slouken@0
    11
LINK="#0000ee"
slouken@0
    12
VLINK="#551a8b"
slouken@0
    13
ALINK="#ff0000"
slouken@0
    14
><DIV
slouken@0
    15
CLASS="NAVHEADER"
slouken@0
    16
>
slouken@0
    17
<HR
slouken@0
    18
ALIGN="LEFT"
slouken@0
    19
WIDTH="100%"></DIV
slouken@0
    20
><DIV
slouken@0
    21
CLASS="PREFACE"
slouken@0
    22
><H1
slouken@0
    23
><A
slouken@0
    24
NAME="AEN8"
slouken@0
    25
>Introduction</A
slouken@0
    26
></H1
slouken@0
    27
><P
slouken@0
    28
>This library is designed to make it easy to write games that run on Linux,
slouken@0
    29
Win32 and BeOS using the various native high-performance media interfaces,
slouken@0
    30
(for video, audio, etc) and presenting a single source-code level API to
slouken@0
    31
your application.  This is a fairly low level API, but using this, completely
slouken@0
    32
portable applications can be written with a great deal of flexibility.</P
slouken@0
    33
><P
slouken@0
    34
>The library is loaded as a dynamically linked library on its native
slouken@0
    35
platform, and is currently compiled natively for Linux, compiled for
slouken@0
    36
Win32 using a Linux hosted GCC
slouken@0
    37
<A
slouken@0
    38
HREF="http://www.libsdl.org/Xmingw32/"
slouken@0
    39
TARGET="_top"
slouken@0
    40
>cross-compilation</A
slouken@0
    41
>
slouken@0
    42
environment, and compiled using the EGCS C++ compiler under BeOS.</P
slouken@0
    43
><P
slouken@0
    44
>An introduction to SDL can be found online at:
slouken@0
    45
<A
slouken@0
    46
HREF="http://www.libsdl.org/intro/toc.html"
slouken@0
    47
TARGET="_top"
slouken@0
    48
>http://www.libsdl.org/intro/</A
slouken@0
    49
>&#13;</P
slouken@0
    50
><P
slouken@0
    51
>There are code examples on each of the main library pages, and there are
slouken@0
    52
fully fleshed example C++ classes and programs in the examples archive,
slouken@0
    53
available on the
slouken@0
    54
<A
slouken@0
    55
HREF="http://www.libsdl.org/download.html"
slouken@0
    56
TARGET="_top"
slouken@0
    57
>SDL download page</A
slouken@0
    58
>.</P
slouken@0
    59
><P
slouken@0
    60
>For an introduction to basic multi-media programming concepts, you might try
slouken@0
    61
some of the following links:
slouken@0
    62
<P
slouken@0
    63
></P
slouken@0
    64
><UL
slouken@0
    65
><LI
slouken@0
    66
><P
slouken@0
    67
><A
slouken@0
    68
HREF="http://www.ziron.com/links/"
slouken@0
    69
TARGET="_top"
slouken@0
    70
>Game Programming Links</A
slouken@0
    71
></P
slouken@0
    72
></LI
slouken@0
    73
><LI
slouken@0
    74
><P
slouken@0
    75
><A
slouken@0
    76
HREF="http://developer.dungeon-crawl.com/"
slouken@0
    77
TARGET="_top"
slouken@0
    78
>Game Developer Search Engine</A
slouken@0
    79
></P
slouken@0
    80
></LI
slouken@0
    81
></UL
slouken@0
    82
></P
slouken@0
    83
><P
slouken@0
    84
>Enjoy!</P
slouken@0
    85
><P
slouken@0
    86
>&nbsp;&nbsp;&nbsp; Sam Lantinga
slouken@0
    87
<TT
slouken@0
    88
CLASS="EMAIL"
slouken@0
    89
>&#60;<A
slouken@0
    90
HREF="mailto:slouken@libsdl.org"
slouken@0
    91
><A
slouken@0
    92
HREF="mailto:slouken@libsdl.org"
slouken@0
    93
TARGET="_top"
slouken@0
    94
>slouken@libsdl.org</A
slouken@0
    95
></A
slouken@0
    96
>&#62;</TT
slouken@0
    97
></P
slouken@0
    98
>
slouken@0
    99
<P>
slouken@0
   100
<br><br><HR>
slouken@0
   101
<H1>Table of Contents</H1>
slouken@0
   102
<UL>
slouken@0
   103
<LI><A HREF="html/index.html">Full Table of Contents</A></LI>
slouken@0
   104
<LI><A HREF="html/guide.html">The SDL Guide</A></LI>
slouken@0
   105
<LI><A HREF="html/reference.html">The SDL Reference</A></LI>
slouken@0
   106
<UL>
slouken@0
   107
<LI><A HREF="html/general.html">Initialization</A></LI>
slouken@0
   108
<LI><A HREF="html/video.html">Video</A></LI>
slouken@0
   109
<LI><A HREF="html/wm.html">Window Manager</A></LI>
slouken@0
   110
<LI><A HREF="html/event.html">Event Handling</A></LI>
slouken@0
   111
<LI><A HREF="html/joystick.html">Joystick</A></LI>
slouken@0
   112
<LI><A HREF="html/audio.html">Audio</A></LI>
slouken@0
   113
<LI><A HREF="html/cdrom.html">CDROM</A></LI>
slouken@0
   114
<LI><A HREF="html/thread.html">Threads</A></LI>
slouken@0
   115
<LI><A HREF="html/time.html">Timers</A></LI>
slouken@0
   116
</UL>
slouken@0
   117
</UL>
slouken@0
   118
</DIV
slouken@0
   119
></BODY
slouken@0
   120
></HTML
slouken@0
   121
>