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SDL_ph_gl.h

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43 lines (33 loc) · 1.43 KB
 
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/*
SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2009 Sam Lantinga
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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Sam Lantinga
slouken@libsdl.org
*/
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#include "SDL_config.h"
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#ifndef __SDL_PH_GL_H__
#define __SDL_PH_GL_H__
#include "SDL_ph_video.h"
#define DEFAULT_OPENGL "/usr/lib/libGL.so"
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#if SDL_VIDEO_OPENGL
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void ph_GL_SwapBuffers(_THIS);
int ph_GL_GetAttribute(_THIS, SDL_GLattr attrib, int *value);
int ph_GL_LoadLibrary(_THIS, const char *path);
void *ph_GL_GetProcAddress(_THIS, const char *proc);
int ph_GL_MakeCurrent(_THIS);
int ph_SetupOpenGLContext(_THIS, int width, int height, int bpp,
Uint32 flags);
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#endif /* SDL_VIDEO_OPENGL */
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#endif /* __SDL_PH_GL_H__ */
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/* vi: set ts=4 sw=4 expandtab: */