VisualC-WinRT/SDL2main-WinRT-NonXAML.nuspec
author Sam Lantinga <slouken@libsdl.org>
Tue, 19 Dec 2017 10:57:21 -0800
changeset 11782 98ea6e4c0d68
parent 9942 e82bfd942409
permissions -rw-r--r--
Fixed bug 4004 - iOS: don't hide keyboard on RETURN

Dominik Reichardt

As discussed in 2012 the iOS onscreen keyboard hides when you hit RETURN (see https://discourse.libsdl.org/t/on-screen-keyboard-change/19216).
IMO this is a bad idea to not be able to influence this behavior and just recently this was fixed for Android by adding the hint SDL_HINT_ANDROID_RETURN_HIDES_IME in changeset 11768 0f2fb9ec6ad6.
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<?xml version="1.0"?>
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<package >
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  <metadata>
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    <id>SDL2main-WinRT-NonXAML</id>
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    <version>2.0.4-Unofficial</version>
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    <authors>Sam Lantinga</authors>
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    <owners>David Ludwig</owners>
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    <licenseUrl>http://libsdl.org/license.php</licenseUrl>
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    <projectUrl>http://libsdl.org</projectUrl>
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    <requireLicenseAcceptance>false</requireLicenseAcceptance>
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    <description>WinMain() function for SDL2 + WinRT + CoreWindow (non-XAML) apps</description>
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    <copyright>Copyright 2015</copyright>
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    <tags>SDL2 SDL LibSDL OpenGL C C++ nativepackage</tags>
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    <dependencies>
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      <dependency id="SDL2-WinRT" version="2.0.4"/>
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    </dependencies>
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  </metadata>
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  <files>
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    <file src="..\src\main\winrt\SDL_winrt_main_NonXAML.cpp" target="src\main\winrt"/>
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    <file src="SDL2main-WinRT-NonXAML.targets" target="build\native"/>
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  </files>
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</package>